Additionally, the game's creators hope to defeat the perplexity of most flight games, focusing on controls that are easy to use so that even people who aren't normally fans of flight games can enjoy Sky Crawlers. Already, the feeling of controlling the game is described as exhilarating, and the sense of flight very satisfying. Although the game was just recently unveiled, a video interview on Famitsu's website shows a snippet of gameplay footage with both the Wii Remote and Nunchuk.
Like the upcoming anime film of similar name, (The Sky Crawlers, directed by Mamoru Oshii of Ghost in the Shell fame) the game is actually is based on a recent series of hit Japanese novels. The setting is an alternate world where aerial warfare is staged as entertainment and the pilots, youth known as "Kildren", never grow into adults. Despite the fact that their lives may end suddenly and abruptly, or because of it, they live every day like it could be their last. However, the game will feature its own original storyline.
As the film is due for an August 2nd release, and the Wii game is also expected to be available this summer in Japan.
James Charlton also contributed to this article.
Oh YES! A flight combat game for the Wii! And it's by the Ace Combat creator to boot! This is very nice news.
Oh YES! A flight combat game for the Wii! And it's by the Ace Combat creator to boot! This is very nice news.
You do realize the same team made Star Fox Assault, right?
Oh YES! A flight combat game for the Wii! And it's by the Ace Combat creator to boot! This is very nice news.
You do realize the same team made Star Fox Assault, right?
They seem to have no plans for on-foot.
The problem with Assault was that it was a sequel to a Miyamoto directed, Nintendo developed title, Starfox 64. It is considered by many one of the best games not only of the 64-bit era but of all time. Just how can you top that?
The problem with Assault was that it was a sequel to a Miyamoto directed, Nintendo developed title, Starfox 64. It is considered by many one of the best games not only of the 64-bit era but of all time. Just how can you top that?
'Well I guess he's good for something'
The Namco-Bandai internal team assigned is Project Aces. They are known for their work on Ace Combat 0, 5, and 6.