Community Forums => I'M BACK => Topic started by: Khushrenada on February 26, 2008, 12:25:37 AM
Title: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Khushrenada on February 26, 2008, 12:25:37 AM
I said awhile ago I was going to put up the sign-up thread today and I nearly forgot about it.
The Schedule
The sign-up's for our 22nd game shall remain open until 6:00 p.m. EST Sunday March 2.
Following that, I will hand out the roles and give people a chance to think about how they wish to plan their strategy. This should also give people a chance to ask me any questions they have about a role before the game starts.
That evening around Midnight Eastern time, I will begin the first day and the games shall begin.
As I like to do, I shall progressively reveal things about this game as the countdown to Day 1 continues. Part of the reason is due to necessity as well. Since I am unsure how many may sign-up and that number affects how many roles I will hand out, I am forced to take a wait and see approach. As we get closer to the deadline, I will have a clearer picture of what the final tally will be and can set my plans in stone.
The Theme
After weighing the pros and cons, I've decided to go with that wonderful world of science-fiction fantasy: Star Wars.
Yes, the theme will be Star Wars.
Even though I would like to base the roles of characters, I felt that may eliminate many chances for role play. So, all characters are free for the taking. The roles will just be generic names like Godfather, Cop, etc. Characters chosen for role-play will have no bearing on your role. So, someone playing Luke Skywalker could be the killer and Darth Vader could be the Doctor.
As well, all character selection is first come first serve. You do not have to be a character or role-play but it helps. You don't want to look different if everyone else has a Star Wars avatar and you don't.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Khushrenada on February 26, 2008, 12:26:00 AM
The Rules
How to Play. (If you are familiar with the mafia games already, skip to the gameplay reminders section)
Playing mafia can be summerized in one word: Survive! As long as you are still alive in the game, chances are you are winning.
Of course, it is a bit more complicated than that. You should remember that there are two sides to a mafia game. You are either a part of the townie side or the mafia side. If you belong to one side, you are looking to eliminate the rival side. So, how do you eliminate players?
Everyday there is a vote to choose one person to eliminate from the game. The person with the most votes at the end of the day is killed. Both sides can vote during the day, mafia and townies. However, after the day vote, there is a night action period. During this time, the mafia can send in a hit for whichever person they choose. The townies have no say in the matter. The next day or turn, the townies learn who the mafia killed and the game repeats until one side is left.
The victory conditions are a bit different for either side. For the townies to win, every mafia member must be eliminated. For the mafia to win, they just need to equal the number of townies left. So, if there are 3 mafia members left and 3 townies, the game is over and the mafia wins. The reason for this is that mafia members are supposed to be so powerful as to overwhelm the townies one-on-one. Obviously, if the townie number is lower than the number of mafia remaining, the mafia wins. A tie is the minimum win condition for the mafia.
There is a twist in this game in that there will be two mafias. What this means is that a mafia must eliminate the other mafia and tie the the townie number left for the minimum win condition. Townies must eliminate both mafias to win. If there is a tie between two mafia members of one side and one townie and a mafia member of the other side, the game is not over. The mafia must still eliminate the other mafia before overwhelming the townie.
Strike that. Due to turnout, I felt it best to stick with one mafia for this game. Repeat. There is only one mafia.
It should be noted that there may be a role that doesn't fit into either catagory (mafia or townie) and has a different win condition. This role must also be eliminated before one side can claim victory.
Voting Rules
Everyday, a new thread will be created for each day the game lasts. In this thread, you can cast a vote for whomever you want. To do so, simply type in bold "VOTE (Name)" where name is the person you are voting for. You can only vote for one person so votes for different people will not be counted. If you wish to change your vote at anytime, simply edit your message and erase the vote. There will be a deadline each day for when votes can be cast. Once the deadline is reached, all votes are binding. If you change or edit a vote after the deadline, the new vote will not be counted and the old vote will remain as your choice instead.
Gameplay Reminders
I am going to stick with the long voting hours introduced in Mafia 10. So, basically, the voting thread will be open for 21-22 hours. This gives everyone in all time zones a fair chance to play.
Breaking voting ties.
If there is a tie at the end of the day's vote, there are three ways to resolve it.
First, there is a role that allows one player to pm me and switch one person's vote to another person. If this has happened, the tie may be resolved.
If the person with this role is dead or has not sent me a pm by the voting deadline, I will leave the thread open for a length of time afterwards and extend the deadline. Important:The extended deadline time will be a maximum of 30 minutes if no other time limit is posted at the end of the day by me. During this extra time, any player can change their vote if they wish. As well, any player who hasn't voted that day may then cast a vote. The first vote that breaks the tie ends the voting. The person with the most votes will then be killed.
If, however, the remaining time has expired and the vote is still tied, the players who are tied are all killed. However, those players get to choose one person who voted for them to die with them. Thus, you may want to avoid ties.
Revealing someone's role after you are out of the game.
If you are eliminated and then give away someone's role, you are stupid. And no one loves you. Do not under any circumstances give away information or a role when you are eliminated. This may lead to a banning by Pale, S-U-P-E-R, Svevan, Deguello (They really want to test out their mod powers on the new forums and are just looking for an excuse) and/or general ostratization from the rest of the NWR forum members. Plus, I will take whatever action necessary to rectify your interference and try to screw you over for it.
Just play fair. Is that too much to ask?
Giving out information. Legally.
If you are not dead and wish to tell the players in the game a message, you have a couple of legal channels to do so. One, you can post this information in the voting thread or two you can send a private message to players. You can not, however, create another account and use it to hide your identity while giving out information. If you want to say something, you must accept the responsibility of saying it.
That should about cover the rules for playing the game. If there is something you are still confused about or something I didn't mention that you think should be covered, you can let me know by sending me a message or just posting it in this thread. Thank you.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Khushrenada on February 26, 2008, 12:26:22 AM
The Roles
Rebel Alliance/Republic Roles
In this game, roles are actually going to be considered force powers or physical abilities than actual roles.
Force Insight
With this power of the force, one player is able to gain insight into what another player's role is. This person can only use their power once each day. This is the classic cop role.
Force Rebound
The player who is able to execute the force rebound is one is able to deflect the attack of his opponent and send the attack back to the one who sent it. For instance, if this player was voted out, he would be able to survive and choose someone who voted for him to replace him. Thus, they recieve the attack of getting voted out. Likewise, if he was the target of a mafia hit, the hit would deflect from him back to the person trying to carry it out. Two things to note. The player with force rebound may choose to use it on another person or protect them. This power then acts for the protected person the same as if they had the power. However, if the player with the role is targetted for an attack, they would be unable to rebound it since their attention is diverted. As well, the player with this role must tell me who will be the recipent of it's power for the next day before the next day starts. Otherwise, it won't be used. Once the name is given, it is set and can not be changed for that next day and night.
Jedi Mind Trick
These are not the droids you are looking for. A powerful tool of the force used to confuse the weak minded. With this ability, a person is able to cancel another player's vote and replace it with a vote of his own. You will not vote Khushrenada. I will not vote Khushrenada. You will vote stevey. I will vote stevey.
Force Balance
With this power, a player is able to switch the power of one player with another. Let's say Player 1 had the Jedi Mind Trick power and Player 2 was just a townie. Using force balance on the two means that Player 1 is now a townie and Player 2 has the Jedi Mind Trick. The player with Force Balance doesn't know if he was successful nor does he know what roles were switched. The players whose roles were switched will only be notified that balance has been restored to the force and what their new role is. The player with Force Balance may use it on himself. Any role or power can be exchanged, even mafia and other roles.
Jedi Master
The Jedi Master is a master of the force. Because of this, he can use any Jedi or Force ability listed above. In case you are still unsure what that entails, allow me to list them. Force Insight, Force Rebound, Force Balance and Jedi Mind Trick are all available to the Jedi Master. He may choose one of those abilities and use it for that day. Of course, the same rules that apply to how those powers work apply to the Master as well.
Gambler's Luck
Never tell me the odds. Sometimes, you're successfully navigating an asteroid field, the next you're frozen in carbonite. This player is able to cash in his luck once to escape death but next time, his luck will be all used up and he will not be so successful.
Alien
An alien is a normal townie. It's only power is the vote.
Empire Roles
All mafia members have a special talent. That talent is seperate from their role of either godfather or henchman. The player with Force Balance can switch a mafia member's power but not their affiliation. Does this mean that the townies would want to let a known mafia member live in order to get that power for themselves or will they just strike down the mafia member? We shall see.
Force Lightning
Power!!! Ah, nothing like sending your opponent a crippling blast of pain. The player with this ability is able to choose a person for each day and render them paralyzed for a day and night. So, if Khushrenada was targeted with Force Lightning, he would not be able to vote or perform any action he may have the next day. In addition, he can only post once in the voting thread, so make your message worth it.
Future Forseen
This player likes to plan his steps carefully. He may request to know who is going to be affected by an action. Meaning he could ask about the Jedi Mind Trick to know who's vote is being cancelled and what it is being replaced with. Who will the person with Insight be looking into? Who are the two players who will be affected by Force Balance? What power is the Jedi Master using today? The only things unforseen are who has Gambler's Luck and who will be protected by Force Rebound.
Force Manipulation
The only power to disrupt Force Rebound. With this power, the player is able to throw debris or other objects at another player. Because of this distraction and break in concentration, it disrupts the power of another player. What that means is, anyone hit with Force Manipulation can not perform an action that day. So, if a townie is hit with Force Manipulation, they lose their vote which is their power. Any other player with a power also loses their action for the day but may still vote.
Choke
I find your lack of faith... disturbing. Some days, it just seems everyone around you is letting you down. They're either jumping out of hyperspace too soon or letting the rebels escape. And so, you just have to let people know your displeasure. And what better way than killing them? The player may kill any one player he chooses but there is a caveat. He can only target someone who has voted for him and the vote has to be permanent. Meaning if Khushrenada voted for the player with choke during the day but then switched his vote later in the day, the player with choke could not kill him. It is only a vote that stands when the day is done that would count. When used, it doesn't have to be done on the same day a person voted for you. If someone voted for you on Day 1, you could choke them on Day 4 if you wanted. The vote for you just means the door is now open to strike against them. If used on a player protected by Force Rebound, nothing happens as you would have to be pretty dumb to keep choking yourself. As well, when used, it will only be revealed as a mafia hit. Saying someone was choked would make it easy to figure out who has the ability. Who did the choked guy vote for? Again, this power can only be used once.
Godfather
The mafia will consist of those 4 powers. However, one of those players will also be given the title of Godfather. That person leads the mafia and is responsible for telling me who the hit will be each night and who will commit the hit. This is important since a Force Rebound means the person making the hit may be killed. If the player with the role of Godfather is killed during the game, he will give me the name of his successor and then a different member of the mafia will take over.
Mafia players do not have to perform their power according to the Godfather's wishes. They are free to use it however they choose. But, it is best to cordinate your actions together and pool your resources.
Other Roles
There will only be one other role this game. Unless we suddenly get an influx of people signing up. That role is a new one.
The Senator
Each day, the senator may propose a bill of whatever he chooses and all players have the chance to either ratify or reject the bill. The senator looks out for his own interests and will do whatever it takes to rise in the Senate and become Chancellor. Thus, he seeks the elimination of all potential rivals meaning all townies and mafia. Yet, he must also work with the many players of this game in order to survive and keep his political ambitions alive.
So, what does it mean to propose a bill? Well, this player may be as creative as possible and come up with any idea that strikes his fancy. As an example, the senator may propose that he be given Jedi Master powers. If his bill is accepted by a majority, he gets his way. If it is struck down, well, better luck tommorrow. Maybe the Senator will come up with a whole new role to be brought in the game or propose a player be killed. We just don't know. But it should be interesting. And it gives us a chance to incorporate the poll feature in the game.
Of course, I will have final say on whether a bill is acceptable. I.E. Let's have all Mafia members or Townie members named. That would clearly ruin the game and be unacceptable.
Bounty Hunter
The bounty hunter plays both sides of the war and is looking to survive and make a hefty profit. The bounty hunter is really the killer role. Each day, he can choose any person he wants to die. Of course, Force Rebound would kill him. The bounty hunter is looking to be the last one standing. To that end, the bounty hunter will want the finest weaponry like a thermal detonator. How may the bounty hunter acquire such a device? Everyone in the game will be assigned a value of 1, 2, or 3. When the bounty hunter kills someone, their value will be added to a point total. In this way, it is like acquiring payment or the bounty for someone. If the Bounty Hunter reaches 6 points, he may then acquire a thermal detonator. Each thermal detonator costs 6 points. Using a thermal detonator means the bounty hunter may choose any two players he wants and hurls the bomb at them, killing them. The only exception would be protection by Force Rebound but in that case, the blast doesn't rebound to kill the bounty hunter. The thermal detonator may be used at any time in the day or at night with instant results.
Updates
Added one more role. The bounty hunter.
One more thing to note about that role. The player with Future Forseen can learn who the target of the Bounty Hunter is. But, he can not know how many points the bounty hunter has or if he has a thermal detonator.
If a player has been hit with Force Lightning, they may make one post and one post only in the voting thread. After the post is made, they can not edit it or add new thoughts.
Another update. There is only one mafia this game. I know I spoke about having two but I decided that due to the amount of people who have signed up, it would be best to keep it to one mafia for the game.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Khushrenada on February 26, 2008, 12:26:38 AM
Current sign-up list:
GoldenPhoenix - Mara Jade Thatguy - Lando Calrissian Wandering - Rex Insanolord - Chewbacca nickmitch Crimm NuclearSpeed - "Fiery" Figrin D'an DAaaMan64 - Obi-Wan Plugabugz - Firmus Piett Dasmos - Boba Fett stevey Pale - Wicket bustin98 - Darth Maul KashogiStogi Toruresu Vudu - Yoda Spak-Spang - C-3PO Sister Mary LeFever - Admiral Daala ShyGuy - Darth Vadar oohhboy Athrun Zala - Han Solo Sessha - Mace Windu Kairon - Salacious Crumb Darkheart - R2D2 Shift Key - Jabba the Hut
Number of People Currently Signed Up: 25
Title: Re: Mafia XXII: Sign-up Thread
Post by: GoldenPhoenix on February 26, 2008, 12:27:30 AM
I'll join.
Title: Re: Mafia XXII: Sign-up Thread
Post by: that Baby guy on February 26, 2008, 12:29:57 AM
I'll join, but this time, I'm not doing the work. I'm looking out for number one no matter what. I'll do whatever it takes to live, even if that means I sell out everyone.
Edit: I've changed my mind. I'll be looking out for number 1 still, but if anyone wants to be in a "protected" circle, he or she can PM me before roles go out, and we can work together, regardless of my safety. Beyond that, I'll be working to protect myself the entire game.
Title: Re: Mafia XXII: Sign-up Thread
Post by: wandering on February 26, 2008, 12:54:46 AM
In
Title: Re: Mafia XXII: Sign-up Thread
Post by: NWR_insanolord on February 26, 2008, 01:00:44 AM
I've sat back and watched the Mafia games long enough, it's time for me to play. I'm in.
Title: Re: Mafia XXII: Sign-up Thread
Post by: nickmitch on February 26, 2008, 01:11:59 AM
Let's do it. I intend to actually play, this time.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Crimm on February 26, 2008, 01:42:15 AM
in
Title: Re: Mafia XXII: Sign-up Thread
Post by: NuclearSpeed on February 26, 2008, 01:53:42 AM
booo for too much secracy before the game starts hooray for another Mafia
signing up for this game
Title: Re: Mafia XXII: Sign-up Thread
Post by: DAaaMan64 on February 26, 2008, 03:34:40 AM
In, but I don't know how to do it yet.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Plugabugz on February 26, 2008, 03:46:53 AM
In.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Dasmos on February 26, 2008, 06:22:32 AM
Joining.
Title: Re: Mafia XXII: Sign-up Thread
Post by: stevey on February 26, 2008, 10:32:16 AM
VOTE KUSH!
Title: Re: Mafia XXII: Sign-up Thread
Post by: Pale on February 26, 2008, 10:37:30 AM
I'm game.
Anyone who votes for me at all during this game of mafia will lose 1 point!
Title: Re: Mafia XXII: Sign-up Thread
Post by: Dasmos on February 26, 2008, 10:38:52 AM
VOTE PALE
Title: Re: Mafia XXII: Sign-up Thread
Post by: bustin98 on February 26, 2008, 11:24:26 AM
I'm in.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Stogi on February 26, 2008, 12:16:11 PM
in.
The themes not going to be political is it? Cuz that would be AWESOME (and terrible)
Title: Re: Mafia XXII: Sign-up Thread
Post by: Toruresu on February 26, 2008, 01:05:34 PM
Im in!
Title: Re: Mafia XXII: Sign-up Thread
Post by: vudu on February 26, 2008, 02:06:25 PM
IN. I'm going to continuously view random users' profiles in order to **** with thatguy.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Spak-Spang on February 26, 2008, 02:08:36 PM
Of Course I am In. Spak-Spang may not be a winner...but at least he is a Player.
I call Dibs on C-3P0 the third most annoying character in the series.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Sister Mary LeFever on February 26, 2008, 06:01:37 PM
I am in.
Title: Re: Mafia XXII: Sign-up Thread
Post by: ShyGuy on February 26, 2008, 08:46:45 PM
I think I will join.
Title: Re: Mafia XXII: Sign-up Thread
Post by: oohhboy on February 26, 2008, 09:33:45 PM
Whatever. IN.
Title: Re: Mafia XXII: Sign-up Thread
Post by: Athrun Zala on February 26, 2008, 10:36:27 PM
in
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: that Baby guy on February 26, 2008, 11:03:34 PM
booo for too much secracy before the game starts hooray for another Mafia
signing up for this game
Yeah, sorry. It's part stall and part circumstance. Like I said, part of my idea depends on the amount who sign up. It's looking pretty good right now. 9 more people and I'll be pleased. As well, I have a busy schedule so it helps to spread out the work.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: Sessha on February 27, 2008, 01:42:17 AM
I'm in
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: vudu on February 27, 2008, 04:40:19 PM
Oh God. Yoda, I must choose because it is fun talking like him.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: Sister Mary LeFever on February 27, 2008, 06:54:57 PM
I just saw the theme chosen.
Oh, I am so torn...
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: that Baby guy on February 27, 2008, 08:47:04 PM
I'll be Lando. No one called Lando yet, right?
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: Dasmos on February 27, 2008, 09:29:20 PM
Ok, I'll be Boba Fett.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: ShyGuy on February 27, 2008, 09:32:03 PM
dang it Bobba is taken.
Lord Vader it is.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: Sessha on February 27, 2008, 09:42:52 PM
I'll be Mace Windu.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: Kairon on February 27, 2008, 10:40:05 PM
I'm in. And I'm Salacious Crumb.
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: GoldenPhoenix on February 27, 2008, 10:58:50 PM
I'll choose Mara Jade
Title: Re: Mafia XXII: Sign-up Thread. Theme Revealed.
Post by: NWR_insanolord on February 27, 2008, 11:03:52 PM
It's been a while since I read any of the novels so I can't remember anyone really obscure to pick, so I'm Chewbacca.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 23 players so far.
Post by: Darkheart on February 28, 2008, 01:18:13 AM
In and I call R2D2
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 23 players so far.
Post by: Khushrenada on February 28, 2008, 01:27:47 AM
C-3P0 has been called by Spak-Spang already. Sorry.
Also, the rules have been posted. Not a big update for mst people but it will help new ones understand the game.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 23 players so far.
Post by: NWR_insanolord on February 28, 2008, 02:46:30 AM
Long voting hours, good, I was worried that my half-mad half-insane sleep schedule might screw me up in this, but this should work.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 23 players so far.
Post by: DAaaMan64 on February 28, 2008, 02:29:37 PM
I'll take Obi-Wan
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 23 players so far.
Post by: Plugabugz on February 28, 2008, 04:15:36 PM
Last game i said that "Everybody Lies".
This game i'm saying "nobody really changes"
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Khushrenada on February 29, 2008, 01:43:21 AM
Townie roles are up. Finally, the juicy details of the game are starting to get revealed. Still hoping for at least 6 more people at the least though more are welcome if we do reach 30. Otherwise, may have to limit roles or adjust them.
Don't forget to choose a character. You don't want to get stuck with Jar Jar Binks. Or do you?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: that Baby guy on February 29, 2008, 03:03:47 AM
Quote
Force Balance
With this power, a player is able to switch the power of one player with another. Let's say Player 1 had the Jedi Mind Trick power and Player 2 was just a townie. Using force balance on the two means that Player 1 is now a townie and Player 2 has the Jedi Mind Trick. The player with Force Balance doesn't know if he was successful nor does he know what roles were switched. The players whose roles were switched will only be notified that balance has been restored to the force and what their new role is. The player with Force Balance may use it on himself. Any role or power can be exchanged, even mafia and other roles.
So the townies could find out a mafia player, he could be "force balanced" and then he could rat out the rest of the mafia, correct?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Plugabugz on February 29, 2008, 03:09:52 AM
Can i be Chris Griffin?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: NuclearSpeed on February 29, 2008, 03:43:38 AM
going for the band leader "Fiery" Figrin D'an for my character
question: if someone has the "force rebound" on them and they are targeted with force balance, the one with force balance would then switch with the other target they picked correct??
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Spak-Spang on February 29, 2008, 08:05:17 AM
Perhaps with Force balance you keep you identity, you are just switching your powers. So a Mafia member would still be Mafia, but if that Mafia player had a cool ability it is now switched?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Spak-Spang on February 29, 2008, 08:10:14 AM
WOW...the Mafia better have some kick ass Sith Powers to be able to balance those Jedi Powers. This looks like a Mafia game of crazy power.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Pale on February 29, 2008, 11:16:57 AM
Can I just be a light sabre?
I want to be an inanimate object.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Darkheart on February 29, 2008, 11:41:22 AM
Pale just wants us to use him.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: that Baby guy on February 29, 2008, 11:46:09 AM
Don't worry, I'll be throwing him to the Wampas this game.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Pale on February 29, 2008, 12:24:37 PM
I just want to take note of the power thatguy thinks he wields over all of you.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: that Baby guy on February 29, 2008, 01:31:06 PM
I'm only hoping to wind up with a role that I can kill you on day one, Pale. This is my fight, and doesn't involve anyone else. If you die on day one, it will be a direct result of my actions, and won't be from the vote without very good reason.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Spak-Spang on February 29, 2008, 01:37:34 PM
So until the Mafia powers are up...do we want to play a prediction game?
I predict there will be a Sith Master This character will have the option to use any power the Sith possess.
Anybody else have thoughts?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: that Baby guy on February 29, 2008, 01:48:11 PM
I predict Pale will die.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: vudu on February 29, 2008, 01:57:21 PM
I predict I won't read the rules to this game until it's too late.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Darkheart on February 29, 2008, 02:38:43 PM
I'm afraid I'm going to reject this also just on the basis of story purposes. The light sabre was hit by the mafia. The light sabre had the power to perform the Jedi Mind Trick. What?
Perhaps with Force balance you keep you identity, you are just switching your powers. So a Mafia member would still be Mafia, but if that Mafia player had a cool ability it is now switched?
Correct. That will be brought out in the mafia roles tonight.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Khushrenada on February 29, 2008, 08:25:44 PM
going for the band leader "Fiery" Figrin D'an for my character
question: if someone has the "force rebound" on them and they are targeted with force balance, the one with force balance would then switch with the other target they picked correct??
Good question. And a quick explanation. Let's say Khushrenada has Force Rebound and Nuclearspeed has Force Balance. Khushrenada uses Force Rebound on himself. That night, Nuclearspeed uses Force Balance on Khushrenada and TVMan. The Force Balance rebounds off Khushrenada back to Nuclearspeed and Nuclearspeed and TVMan end up switching roles.
However, here is where it gets tricky. Let's say Khushrenada uses Force Rebound for TVMan. Nuclearspeed plays Force Balance on Khushrenada and TVMan. TVMan is protected so Nuclearspeed and Khushrenada switch roles. So, that means Khushrenada would then have Force Balance and Nuclearspeed would have Force Rebound. However, TVMan would still have his protection for the night. A switch isn't official until the beginning of the next day. So, as soon as the next day is posted, then the switch has begun and a player would now have the new role.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Sister Mary LeFever on March 01, 2008, 07:24:46 PM
I call Admiral Natasi Daala.
FOR THE EMPIRE!
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Kairon on March 01, 2008, 10:22:31 PM
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Spak-Spang on March 01, 2008, 11:24:30 PM
Vote Kush
For not putting roles out for Mafia on time.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Pale on March 01, 2008, 11:25:09 PM
I am not every light sabre.
I am a single special light sabre.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Spak-Spang on March 01, 2008, 11:27:38 PM
Can you talk like the Singing Sword from Who Framed Roger Rabbit?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Khushrenada on March 02, 2008, 12:04:58 AM
Sorry about that. I decided with the limited turnout I would have to limit roles. Everything should be pretty much even at this point. There's a good number of roles. The mafia will consist of 4 members instead of my planned 5 and it looks like there will only be one mafia. If we get more people to suddenly sign up, then I can add and modify things to what I was hoping for. I'm surprised the sign-up has stalled since Wednesday. I figured we'd get a few more stragglers and be fine but nothing. Take, for instance, the brother/sister role. This seemed like the best theme to have it but too few people have signed up.
Anyways, all roles are up so investigate them and ask any questions you may have.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. 24 players so far.
Post by: Khushrenada on March 02, 2008, 12:12:09 AM
Look. I'm already rigging the game to let the moderators win in an effort to get a bunch of points attached to my score. Can't you make this one concession and choose a charactor? Like Jabba the Hut. He likes curvy women and bucket hats. Seems like a match made in heaven.
Or is that you just have a cool lightsaber photo you want to show?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: Spak-Spang on March 02, 2008, 12:28:44 AM
Look. I'm already rigging the game to let the moderators win in an effort to get a bunch of points attached to my score. Can't you make this one concession and choose a charactor? Like Jabba the Hut. He likes curvy women and bucket hats. Seems like a match made in heaven.
Or is that you just have a cool lightsaber photo you want to show?
I guess I am going to have to die...Khuchrenda
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: wandering on March 02, 2008, 01:12:06 AM
Admittedly, that might be bit of a harsh response but c'mon. The theme is Star Wars, not Family Guy. Is it that hard to think of a character?
So I guess Dark Helmet is out, then? Darn.
I'll be Rex from Star Tours.
First time flying? Mine too...
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: Pale on March 02, 2008, 02:22:17 PM
Your comments confuse my Khush.
I guess I'll be Wicket then.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: Sister Mary LeFever on March 02, 2008, 02:23:50 PM
Temporary Avatar, subject to change.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m.
Post by: that Baby guy on March 02, 2008, 05:39:22 PM
Quote
Force Lightning
Power!!! Ah, nothing like sending your opponent a crippling blast of pain. The player with this ability is able to choose a person for each day and render them paralyzed for a day and night. So, if Khushrenada was targeted with Force Lightning, he would ********** be able to vote or perform any action he may have the next day. In addition, he can only post once in the voting thread, so make your message worth it.
I'll assume you left out the word "not" at the stars I inserted in there, and may I also assume that he or she is not allowed to edit his or her post?
Edit: Also, a promise: If you make me a Lando avatar and I choose to use it for the game, I will not vote for you through the entire game. Unless you're Pale, but in that case, there's no chance I'd use your avatar, anyways.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: Khushrenada on March 02, 2008, 05:43:57 PM
Power!!! Ah, nothing like sending your opponent a crippling blast of pain. The player with this ability is able to choose a person for each day and render them paralyzed for a day and night. So, if Khushrenada was targeted with Force Lightning, he would ********** be able to vote or perform any action he may have the next day. In addition, he can only post once in the voting thread, so make your message worth it.
I'll assume you left out the word "not" at the stars I inserted in there, and may I also assume that he or she is not allowed to edit his or her post?
Correct on both counts.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread. Sign-ups end Mar. 2nd at 6 p.m. EST
Post by: Khushrenada on March 02, 2008, 06:15:21 PM
With Shift Key signing up and looking at the odds, I decided I could add one more role to spice things up. So, the Bounty Hunter has been added to the Other Roles. And that will do it.
Sign-ups are closed. Roles will be going out later than I orginally planned. Got invited to a hockey game this evening so I will be gone for a bit. Expect the roles to be handed out around 11:00 pm to Midnight Eastern time. Day 1 will be posted immediately after as well.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Spak-Spang on March 02, 2008, 07:21:24 PM
I like the bounty roll and the twist, but I think it should be 8 or 10 points. 6 just seems too easy to get to with 3s out there. 2 kills and you can kill 2 more easily. That is power.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Sessha on March 02, 2008, 07:26:22 PM
It depends on how many people are worth 3 points. It's probably only a few.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: vudu on March 02, 2008, 07:43:52 PM
I have no idea what you guys are talking about. But Yoda-pug must be worth like a million points.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: vudu on March 02, 2008, 07:46:02 PM
I think this was a reference to Blue Harvest (http://en.wikipedia.org/wiki/Blue_Harvest_%28Family_Guy%29). Or (alternatively), never heard of Blue Harvest (http://en.wikipedia.org/wiki/Blue_Harvest_%28Family_Guy%29) before, eh?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: decoyman on March 02, 2008, 09:17:38 PM
For anyone who hasn't heard of Star Wars (all two of you), here's a rehash for you, as told by a three-year old (http://www.youtube.com/watch?v=EBM854BTGL0).
I'm bummed I'm not able to make this game, but I'll be watching from beyond the veil.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Crimm on March 03, 2008, 12:17:58 AM
I already signed up, but now I'm naming a character: Dengar
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: NWR_insanolord on March 03, 2008, 12:48:09 AM
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Khushrenada on March 03, 2008, 01:14:56 AM
Aw crap. I just got a message saying that I have exceeded the limit of 20 personal messages per hour. So, how am I supposed to finish handing out the roles?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: that Baby guy on March 03, 2008, 01:16:51 AM
Just send them to me and I'll hand them out! Or get a neutral, unplaying mod to. I'm in chat if you'd like to take the first option. So is Crimm, Shiftkey, and Daaman, if any of them is on your list.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: decoyman on March 03, 2008, 01:53:48 AM
Haha, sorry, I just sent you a PM saying, "I'll hand them out!" but if you can't send PMs, you have no way of sending them to me to have them sent out. So, I'm sending you another PM with my email address:P lol
edit: situation resolved.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Khushrenada on March 03, 2008, 01:56:51 AM
Thanks Decoyman but I was able to finsh handing out the roles and just sent you a message also.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Khushrenada on March 03, 2008, 02:02:21 AM
And roles have been officially handed out.
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: that Baby guy on March 04, 2008, 06:59:57 AM
So what happens if the godfather is investigated? What happens once the role is handed down and a new player is the godfather, and he or she is investigated?
Title: Re: Mafia XXII: Star Wars Mafia. Sign-up Thread is closed.
Post by: Khushrenada on March 04, 2008, 08:34:49 PM
If the first chosen godfather is investigated, he is revealed as a normal alien. Any other mafia members that investigated are revealed with their power. Any new godfather chosen if the first godfather is killed will not have their role hidden but they will not be revealed as the godfather when investigated also.