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NWR Interactive => TalkBack => Topic started by: NewsBot on June 01, 2004, 08:28:28 PM

Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: NewsBot on June 01, 2004, 08:28:28 PM
Here it is, the hidden footage Metroid fans have been waiting for.

You may have seen the E3 footage of Samus wall-jumping back and forth through a vertical corridor.  What you probably haven't seen is the other Screw Attack footage, the one proving that this famous move can indeed be used anywhere in the game, and that it even includes (or can be combined with) a new Space Jump, which lets Samus literally fly.


This brief demo clip wasn't hard to find at E3...in fact, it was playing right on the show floor.  But for whatever reason, very few people noticed the clip, which played automatically if the title screen was left untouched for a few seconds.  Well...maybe the heavy crowds around Metroid Prime 2 had something to do with that.


At any rate, PGC did notice the clip, and we did manage to record it in a small but very revealing digital video.  Combined with the information we have gathered in our gigantic preview, this video should give you a pretty clear idea of how the Screw Attack will work, and how it will drastically affect the game's level design.


Left-click the link below to begin your free download!


Screw Attack Demo (2.3 MB, DivX AVI format)

Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 01, 2004, 09:01:32 PM
After some feedback from the staff, I cut the video down a bit by making the intro play only before the footage, instead of before and after.  It saves 200 KB and a few seconds, and the file just feels cleaner this way.

By the way, I'm very anxious to hear what you all think about the footage.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Felis Demens CCXXI on June 01, 2004, 09:08:15 PM
Ehh, screw it...
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Ocarina Blue on June 01, 2004, 09:49:46 PM
Well, that looks pretty good, I guess. Camera changes from 1st to 3rd person are IMHO the holy grail of 3d aventure games. The transition seems quick and clean, and it doesn't look like you'll at one point or another become vunerable to enemies/frustrated from/by a bad camera angle.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 01, 2004, 10:01:03 PM
Yeah, I'm pretty impressed with how they handled the transition.  Hopefully they will work on making it even better, though.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: NinGurl69 *huggles on June 01, 2004, 11:32:56 PM
Sonic, eat your heart out.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: TheYoungerPlumber on June 02, 2004, 01:19:46 AM
Ha ha.  Jonny said, "Look."  And I was there.  That makes it funny.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: kevin12567 on June 02, 2004, 02:06:19 AM
Where do I download the DivX codec so I can SEE the video?
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Shift Key on June 02, 2004, 02:22:25 AM
Here's the codec

Looks good. Hopefully it handles as well as it looks.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Gibdo Master on June 02, 2004, 06:28:01 AM
It looks like they pretty much handled the camera they same way they did with the Morph Ball.

By the way, this is some really anal Metroid fanboy stuff, but why the hell can't they get the terminology right with this stuff? It should be called the Space Jump, unless it causes damages to enemies, which one of the directors of the game said they weren't sure if they were going to have it do that or not. Also the thing in Prime that was called the Space Jump should have been called the High Jump Boots. Argh!

The Space Jump allows you to perform a perpetual jump as shown in the vid, the Screw Attack lets you cut through enemies when you perform a somersault, and the High Jump Boots simply increase the height of your jump.

What really irritates me about the above, is that it's the same mistakes casual fans or noobs make.  
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 02, 2004, 08:29:51 AM
Gibdo, read the preview for some more information on how these different abilities are being handled.  In short, this is the Screw Attack + Space Jump, and yes it does hurt enemies.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Gibdo Master on June 02, 2004, 09:07:51 AM
Quote

Originally posted by: Jonnyboy117
and yes it does hurt enemies.


On that, I was going by what Kensuke Tanabe said in that E3 interview. He said that they weren't totally sure if it would be used as a weapon or not, and at that point they were mainly aiming for it to be used as an exploratory device.

Quote

Q: Can it also be used as a weapon?

Kensuke Tanabe: It's not one-hundred percent finalized yet, but our feeling now is that it's not really designed to be a weapon, but more of an exploratory device.


If it can't damage enemies, then it's completely incorrect to label it as the Scew Attack. I suppose what he said doesn't necessarily mean it won't cause damage to enemies though, just that that's not its main purpose. If you guys know more about this, then I'll trust you.

They still fudged up the Space Jump bit in Prime though.  

EDIT:  Even if it does cause damage, if it's labeled as simply being the Screw Attack instead of Space Jump/Scew Attack, then I'll still consider it wrong. Yeah, I'm going to be that anal about this.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Syl on June 02, 2004, 09:45:41 AM
Quote

Originally posted by: Gibdo Master
Quote

Originally posted by: Jonnyboy117
and yes it does hurt enemies.


On that, I was going by what Kensuke Tanabe said in that E3 interview. He said that they weren't totally sure if it would be used as a weapon or not, and at that point they were mainly aiming for it to be used as an exploratory device.

Quote

Q: Can it also be used as a weapon?

Kensuke Tanabe: It's not one-hundred percent finalized yet, but our feeling now is that it's not really designed to be a weapon, but more of an exploratory device.


If it can't damage enemies, then it's completely incorrect to label it as the Scew Attack. I suppose what he said doesn't necessarily mean it won't cause damage to enemies though, just that that's not its main purpose. If you guys know more about this, then I'll trust you.

They still fudged up the Space Jump bit in Prime though.  

EDIT:  Even if it does cause damage, if it's labeled as simply being the Screw Attack instead of Space Jump/Scew Attack, then I'll still consider it wrong. Yeah, I'm going to be that anal about this.


Well, think about it.  You probably get the "space jump boots" far before you get screw attack, like in most metroid games (with the exception of Zero mission) so that by the time you get screw attack, its already combined the 2 seperate things.

Likewise, in prime, they did call them "space jump boots" instead of purely "space jump" so i guess the double jump aspect is fine.  

Overall, the footage is awesome, i had nearly a gig worth of prime 2 footage from E3, wondering how the hell i never got ahold of this one.

Anyway gibdo, I have faith in retro =p
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: couchmonkey on June 02, 2004, 11:33:58 AM
...and Number 1 on the top 10 list of of things I never thought I'd hear a Nintendo fan say two years ago:

Quote

I have faith in retro =p


Just goes to show, don't judge a dev by it's software delays, layoffs, and cancelled games.  Unless it's Acclaim, you can judge Acclaim all you want.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 02, 2004, 01:02:23 PM
The double jump in Echoes is just called "Double Jump", not "Space Jump".  So they are fixing that error.  Anyway, despite what Tanabe-san said, information I received later in the show confirmed that the Screw Attack is indeed an attack and that it can be used against some enemies.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Renny on June 02, 2004, 02:32:56 PM
Anyone else having trouble downloading videos? It redirects to the main page. I have referrer logging on.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Syl on June 02, 2004, 02:38:09 PM
Actually, i just got an email back from the (Former) senior head artist of Prime 2's enemy design.

He left retro, said something about the new management at retro being bad.  He then said that he went to work at a company that "makes games for xbox and ps2" which had me kind of curious.

Either way, its a shame, he had some truly amazing artwork.

He ended saying that this shouldn't change anything about how the game is going to turn out, the nintendo people over in Japan know what theyre doing and how to keep it on track, and they'd never let such a major title be anything shabby.  
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Gibdo Master on June 02, 2004, 05:08:09 PM
Quote

Originally posted by: Jonnyboy117
The double jump in Echoes is just called "Double Jump", not "Space Jump".  So they are fixing that error.  Anyway, despite what Tanabe-san said, information I received later in the show confirmed that the Screw Attack is indeed an attack and that it can be used against some enemies.


Okay, cool.


Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 03, 2004, 06:35:57 AM
Renny, you're the only person I've heard to have any problems (out of dozens of responses and hundreds of downloads).  If you're using an unusual browser or download manager, I would try something standard to see if that helps.  The download does work for me in Firefox though.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Renny on June 03, 2004, 03:00:57 PM
It's working now. Yesterday neither Opera or Firefox would work. I haven't changed any settings. And moreso on-topic: I like it.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: KDR_11k on June 05, 2004, 11:12:17 AM
I hope Tecmo doesn't notice that a "screw attack" wouldn't be misplaced in DoA...
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Syl on June 06, 2004, 07:51:50 AM
Quote

Originally posted by: KDR_11k
I hope Tecmo doesn't notice that a "screw attack" wouldn't be misplaced in DoA...


You are aware that Tecmo's Ninja Gaiden titles *DID* have a screw attack, right?

I'm not so sure about the xbox one, but i know at least one of the NES ones had it.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Bill Aurion on June 06, 2004, 08:42:27 AM
Well one, KDR said DOA, not Ninja Gaiden...Second, it was a naughty joke... ^_^
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Syl on June 07, 2004, 01:54:09 PM
I'm very aware of that ^_^;  Did you really doubt it?

Its just that a ninja gaiden character Is in DOA, so he might actually have some sort of attack that is similar to the Screw Attack of his past.  Which means that screw attack could be in DOA, just nothing similar to the naughy sense he was trying to imply.

Either way, It was horribly obvious that it was a dirty joke, I was just going off of a tangent about how it may actually be possible.  Theres already DOAX that has more than enough fan service for my likings.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: davidlow122 on June 17, 2004, 06:57:29 AM
Actually, the 'Double Jump' Ability in Prime was not the same as any previous Metroid power-up.

The High Jump Boots change the height of Samus' Jumps, not the Number.

The 'Space Jump' is a move for when Samus does a spin jump, and can continually jump while still spinning. Since we never saw the camera spin everywhere, we can assume that Samus did no spin jumps in Prime.

The 'Double Jump' in Prime was a logical limited combination of the two: it allowed a second jump in the air (a limited SJ), which gave extra height (effect of HJB). It had the simple function of the High Jump boots, but with the gameplay style of the Space Jump (ie change directions mid-air)

And here's the Kicker: It was called the 'Space Jump Boots'!!

So stop your whining, it was a different power up.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: GoldShadow1 on June 27, 2004, 09:26:52 AM
Quote

By the way, this is some really anal Metroid fanboy stuff, but why the hell can't they get the terminology right with this stuff? It should be called the Space Jump, unless it causes damages to enemies, which one of the directors of the game said they weren't sure if they were going to have it do that or not. Also the thing in Prime that was called the Space Jump should have been called the High Jump Boots. Argh!


Personally, I very much prefer Prime's "Space Jump" to Super Metroid's.  To me, the Space Jump really wasn't very fitting to Metroid.  In SM, it a) wasn't particularly fun to use - the constant tapping of the jump button was irritating and b) completely destroyed any challenge involving gravity, making the more interesting wall-jump useless.  Combined with the Screw Attack, it just made the game seem more gimmicky and less ominous.  This was particularly annoying as Super Metroid is one of my favorite games of all time.  The Prime version, though, was far more interesting (although perhaps not actually the same Space Jump as you say).  It was both necessary for progression and allowed for extremely precise jumps.

If I am long-winded on the topic it's because I recall thinking about this when playing Prime.

Anyway, off-topic:  I tried to download the DivX codec a few weeks ago, but it wouldn't let me install it without installing Gator, which wasn't particularly enticing for me.  Is there any way around this?  I'd love to see that video.  
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Bill Aurion on June 27, 2004, 09:37:14 AM
How about installing the DivX codec and then using Spybot to get rid of the Gator crap? ^_^
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Koopa Troopa on June 27, 2004, 10:47:17 AM
Or buy the full version.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: NinGurl69 *huggles on June 27, 2004, 02:17:30 PM
The standard playback-only version shouldn't have Gator, I think.  Only the FREE Pro versions should, which you should only consider getting if you plan on making DivX video files.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Bloodworth on June 27, 2004, 02:52:47 PM
Gold Shadow, if you think that the Space Jump takes away challenge from the 2D games, you need to go play Zero Mission on GBA.  There is some seriously sick stuff you have to do with the space jump to get some power ups.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: Jonnyboy117 on June 27, 2004, 04:27:14 PM
The DivX codec is free with no adware.  You only get adware if you want DivX Pro without paying for it.  To play this movie and any others on PGC, you don't need DivX Pro, just the codec.  The totally free version also includes the DivX Player, which is useful if you have trouble getting the codec to work with your other video players.
Title: RE:Metroid Prime 2: Echoes Screw Attack Video
Post by: Jale on June 28, 2004, 12:21:46 PM
I guess when he said it was an exploratory device he meant it was primarily something for breaking certain blocks and things like that but if an enemy gets in your way then they are toast.
Title: RE: Metroid Prime 2: Echoes Screw Attack Video
Post by: GoldShadow1 on July 01, 2004, 04:28:51 PM
Quote

The standard playback-only version shouldn't have Gator, I think. Only the FREE Pro versions should, which you should only consider getting if you plan on making DivX video files.


Hey, thanks for the explanation.