Title: RE:Time Splitters 4?
Post by: DAaaMan64 on February 06, 2008, 01:56:49 AM
Ya pretty much. But I know I can't wait for this. It'll be sweet.
Title: Re: Time Splitters 4?
Post by: Nick DiMola on September 18, 2008, 07:00:30 AM
Free Radical currently has a poll up on their website asking where you want to see TimeSplitters 4. The correct answer to this is Wii of course, but go VOTE NOW (http://www.frd.co.uk/poll.php) and maybe they will at least hear our cries.
Title: Re: Time Splitters 4?
Post by: Mario on September 18, 2008, 07:17:42 AM
Wow PS3 is winning. Pathetic. Reminds me of when GameCube won every poll.
Title: Re: Time Splitters 4?
Post by: Toruresu on September 18, 2008, 08:58:06 AM
Wii is winning right now, only 1% ahead.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 18, 2008, 10:12:05 AM
Well Haze bombed, so I think PS3 shouldn't even be on the list...
Title: Re: Time Splitters 4?
Post by: Stogi on September 18, 2008, 10:19:08 AM
Free Radical always supported the market leader..........It should be on the Wii regardless of what the polls say.
Title: Re: Time Splitters 4?
Post by: KDR_11k on September 18, 2008, 10:19:29 AM
I doubt the poll will be used though, the kind of people who vote on internet polls aren't important for sales.
Title: Re: Time Splitters 4?
Post by: Mario on September 18, 2008, 10:47:20 AM
Plus PS3 fans would be the only people accidentally stumbling upon the site since it's the only system they are currently supporting.
Title: Re: Time Splitters 4?
Post by: redgiemental on September 18, 2008, 11:13:31 AM
It better be on Wii. It well garner much more attention on Wii just look at the Conduit.
Title: Re: Time Splitters 4?
Post by: robert snodgrass on September 18, 2008, 11:50:11 AM
No reason not to have this on Wii. I skipped the last game or two in the series, but that's because I can't use a normal controller (something to do with three available fingers between two hands). I would gorge myself on TS4Wii.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 18, 2008, 12:04:24 PM
I heart TS games it should be on my system :P
Title: Re: Time Splitters 4?
Post by: NWR_insanolord on September 18, 2008, 07:06:59 PM
The game was announced a while ago, if Free Radical doesn't already know what systems they're going for I would be worried about the project. Also, I'm pretty sure they had this same poll right when they announced the game.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 18, 2008, 07:25:10 PM
Also, I'm pretty sure they had this same poll right when they announced the game.
They did, which Wii won by a pretty large margin...
Title: Re: Time Splitters 4?
Post by: bustin98 on September 19, 2008, 11:00:15 AM
Man, where did all of those PS3 owners come from? Europe?
Title: Re: Time Splitters 4?
Post by: Mario on September 19, 2008, 11:24:41 AM
They all came to the internet searching for games
Title: Re: Time Splitters 4?
Post by: Infernal Monkey on September 20, 2008, 08:27:20 AM
The box quotes for TimeSplitters 4's will be awesome.
"[...] Better than Haze [...]!"
"Two thumbs up, best game in ages - Cloudizawwsume69 reader review" (taken from a review for Halo 3)
"From the developers of TimeSplitters!"
Title: Re: Time Splitters 4?
Post by: RABicle on September 20, 2008, 12:44:59 PM
You know what I did today? Bought Timesplitters 2.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 20, 2008, 12:57:36 PM
Took you long enough to buy one of the best multiplayer games ever!
Title: Re: Time Splitters 4?
Post by: Spak-Spang on September 20, 2008, 01:06:40 PM
It will be sad when they decide not to put this on the Wii and the game is completely overshadowed by the 1,000s of FPS on the PS3 and Xbox 360...when the Nintendo crowd would have devoured the games humor and multiplayer goodness.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 20, 2008, 01:48:04 PM
I am pretty hungry
Title: Re: Time Splitters 4?
Post by: KDR_11k on September 20, 2008, 05:34:23 PM
It will be sad when they decide not to put this on the Wii and the game is completely overshadowed by the 1,000s of FPS on the PS3 and Xbox 360...when the Nintendo crowd would have devoured the games humor and multiplayer goodness.
It would be even funnier if they put huge money into making a PS360 game and then get outsold by a second rate Wii FPS.
Title: Re: Time Splitters 4?
Post by: NWR_Lindy on September 20, 2008, 07:14:49 PM
Seriously, this game needs to be on Wii. The Wii has yet to get a first-class FPS from a developer with any pedigree (Conduit looks promising, but High Voltage has zero track record). There's a massive hole in the console's lineup that is just waiting to be filled by somebody.
Haze bombed because the game was utterly mediocre, not because it was on PS3. When you're choosing between Haze and CoD4, the choice is an easy one.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on September 20, 2008, 07:21:33 PM
More FPS and/or FPA games need to be on Wii because from what Metroid Prime 3 and Medal of Honor Heroes 2 showed I can't stand dual analog shooters as much anymore.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 20, 2008, 07:36:31 PM
TimeSplitter just simply needs to be on Wii because TS rules. Probably my favorite FPS series lol. Ya the GC multi was awesome.
Title: Re: Time Splitters 4?
Post by: NWR_Lindy on September 20, 2008, 07:38:28 PM
TS2 was amazing, but TS3 was pretty mediocre, wasn't it? I remember it getting only so-so reviews.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 20, 2008, 07:41:32 PM
TS2 was amazing, but TS3 was pretty mediocre, wasn't it? I remember it getting only so-so reviews.
Maybe it did. I don't recall, I liked the 1 player as usual. I didn't play multi player on that one as much because my friends didn't buy TS3.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 20, 2008, 07:42:56 PM
Unfortunately, I have played too little too long ago to remember...I hear the single-player was pretty awful, but then again so was TS2's... ='D
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 20, 2008, 07:46:23 PM
whatever, TS2's co-op 1 player was awesome.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 20, 2008, 07:47:42 PM
Well ANYTHING can be fun in co-op!
Title: Re: Time Splitters 4?
Post by: NWR_Lindy on September 20, 2008, 07:53:32 PM
Yeah, but TS2 had the sick multiplayer.
TS2 will always hold a spot in my heart because of what me and a buddy called "The Magic Belt". 50 Cent's "Magic Stick" was the huge song at the time we were playing it, and we'd always say that whoever won a match would have "The Belt". After one particularly sweet victory, I started mocking my friend by singing, "I got the Magic Belt/I'll kill you once, I'll kill you twice...", and a legend was born.
He won the last match we played (which was years ago now), and to this day he still reminds me that he currently holds The Magic Belt. It really burns me, because he doesn't game much but was still able to score some pretty sweet victories over me.
I keep urging him to get a 360 and NHL 09 (he's a huge hockey fan), but really it's of a bigger plan to regain The Magic Belt at some point in the future in head-to-head combat.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on September 20, 2008, 07:58:04 PM
The ultimate multiplayer party game was (actually, it still is!), hands-down, VIRUS...It is so bloody hilarious to just run away, run into a friend, then have a shoot-out that ends up with the dying party respawning right in the middle of a pack of spastic infected bots...Sometimes we might even work together and try and hold a fort down as the infected try to swarm it... :tpg:
Title: Re: Time Splitters 4?
Post by: Stogi on September 20, 2008, 11:12:04 PM
Yes.....Kiling people are fun.
I love TS2!
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on September 21, 2008, 09:03:07 AM
I liked Future Perfect a little better than TS2 but both are rad, hell I still think both of them are more fun than 90% of other FPS games out in the market.
Title: Re: Time Splitters 4?
Post by: Nick DiMola on September 21, 2008, 10:44:47 AM
TS2 and 3 weren't significantly different which was great I thought. IIRC they incorporated some vehicle modes into the TS3 multi and that was pretty fun, providing those epic Halo-like arenas without the terrible Halo weapons and controls.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on September 21, 2008, 12:12:23 PM
I sort of disagree with you there nick while on the surface there isnt much changed except for the refined story they tightened up the controls quite a bit and made the usual refinements.
Title: Re: Time Splitters 4?
Post by: WuTangTurtle on September 25, 2008, 06:07:01 PM
man TimeSplitters brings back a lot of memories.......I haven't played the game in years and about a few months ago a co-worker brought it in to work and we played some matches during our breaks. I thought I would have to get used to the controls and everything again but wow, I picked it up and played it like I've been playing it all my life. Needless to say I creamed everybody, halfway into the match i had to ease up or people wouldn't have had any fun.
As for the TS4, should it just go multiplatform? I mean wasn't all of the others multiplatform? I'm sure if it was exclusive to one system it would be far more polished though. I'd like to see it on PC for the first time though (mods, level creator are better suited for PC). I'd love to tinker with a more advanced level creator this time around.
Title: Re: Time Splitters 4?
Post by: BeautifulShy on September 25, 2008, 06:17:01 PM
The poll has PS3 and Wii tied at 35%.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on September 25, 2008, 06:21:42 PM
Damn Wii should be winning. I freaking love that game. But come on, that's a close enough percent all around that it should just be multi platform.
Title: Re: Time Splitters 4?
Post by: NWR_insanolord on September 25, 2008, 07:16:31 PM
If the poll means anything the game is coming to the Wii since it won the first time around and is tied for the lead now.
Title: Re: Time Splitters 4?
Post by: Arbok on September 28, 2008, 09:25:15 PM
If the poll means anything the game is coming to the Wii since it won the first time around and is tied for the lead now.
They probably lost the results for the first time, and just decided to repoll. -_^
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on September 29, 2008, 12:18:47 PM
They probably should've polled,
"Was working on Haze worth it?"
Title: Re: Time Splitters 4?
Post by: BeautifulShy on October 29, 2008, 09:49:17 PM
Well the results are in Wii beat the PS3 by 1 percent 36 to 35.
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on October 29, 2008, 09:56:15 PM
Eat that, hardcore. Prepare to see this series get CASUALIZED.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on October 29, 2008, 09:57:13 PM
Hmm thanks for bumping my favorite thread!
Title: Re: Time Splitters 4?
Post by: BeautifulShy on October 29, 2008, 10:01:21 PM
Not a problem. ;D
Title: Re: Time Splitters 4?
Post by: Spak-Spang on October 29, 2008, 10:41:29 PM
I enjoyed Time Splitters 3 much more than 2.
My favorite game was the Assault with 2 or 3 friends, and putting all the enemies as Leo Krups or the Dinosaur. There is just something super funny about watching those characters die over and over...Assault could be made insanely difficult to, providing a huge challenge.
Time Splitters biggest weakness to me was the Art Direction, I could just never get past the character models. They felt like play doh to me. Or something like that.
Anyway, TS4 is on my watch list, I desperately hope it is for the Wii, because the developers really know how to focus on fun first when designing a game.
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on October 29, 2008, 10:48:04 PM
...Haze?
Title: Re: Time Splitters 4?
Post by: Stogi on October 29, 2008, 11:21:42 PM
TS has always had a great art style. I just wish it was a little more over the top. I hope the animations are unique and hilarious to each character. Like if I shoot someone in the foot, I hope they would yell and hop around.
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on October 30, 2008, 01:52:09 AM
TS has always had a great art style. I just wish it was a little more over the top. I hope the animations are unique and hilarious to each character. Like if I shoot someone in the foot, I hope they would yell and hop around.
Yes I agree, more over the top plz
Title: Re: Time Splitters 4?
Post by: EasyCure on October 30, 2008, 10:14:49 AM
TS has always had a great art style. I just wish it was a little more over the top. I hope the animations are unique and hilarious to each character. Like if I shoot someone in the foot, I hope they would yell and hop around.
Title: Re: Time Splitters 4?
Post by: BeautifulShy on November 09, 2008, 11:25:38 PM
Well another poll is up. And is asking what types of games do Wii owners want from them.Check the link on the first page.
Title: Re: Time Splitters 4?
Post by: KDR_11k on November 10, 2008, 07:37:51 AM
If they really want sales they shouldn't ask on the internet, they should ask shoppers at a wal mart or something.
Title: Re: Time Splitters 4?
Post by: EasyCure on November 10, 2008, 08:46:14 AM
on a related note, i recently picked up a copy of Time Splitters: Future Perfect and even though i'm only on the second mission (3rd if you count the intro stage) its awesome! I forgot how much i enjoyed the series, well.. TS2 on GC, never had a chance to play the first. If 4 comes to wii it'll be a day 1 purchase.
hopefully i'll finish TS2 and at least come CLOSE to finishing TS3 by then lol
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on November 10, 2008, 10:46:11 AM
I've never played the 1st either.
Title: Re: Time Splitters 4?
Post by: RABicle on November 10, 2008, 11:32:05 AM
Well it was on Playstation 2 which is only 2 player so nobody played it.
Title: Re: Time Splitters 4?
Post by: Stogi on November 10, 2008, 04:25:23 PM
I did. It was a great beginning to a wonderful series.
Title: Re: Time Splitters 4?
Post by: EasyCure on November 23, 2008, 09:04:47 PM
WOOhoooO!
Just beat TS:FP, it was pure awesome. It was one of those games so awesome that i felt compelled to finish it having only started playing it about 2 weekends ago (weekends being the only time i could really devote to it, although i did play a bit after work for a stage or two). My gf even likes it, though she's not very good at it. She thought it was humerous in a silly way and liked blowing off zombie heads as Jo-Beth when we did co-op.
Haven't given mutliplayer a shot yet, but i'd have to play with only bots since i dont have many gamer friends around anymore, so it doesnt matter much. I loved playing the challenges and arcade mode in TS2 so i'm sure this will be no different.
After beating this i honestly want more TS action. I'll probably go back and try to finish TS2 (stuck on the second to last stage) or even play thru the whole thing once more, but i know even if i do play the hell out of TS2 or FP i'll be dreaming of what TS4 could be like on Wii. I hope news comes out about this damn soon, i need my fix!
ps. Sorry for bumping without any real info on TS4 ;)
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on November 23, 2008, 09:09:48 PM
Glad ya liked it. It's a good game. fur surr
Title: Re: Time Splitters 4?
Post by: Bill Aurion on December 18, 2008, 10:26:55 AM
Free Radical is now DEAD (http://www.eurogamer.net/articles/free-radical-design-closes-doors), apparently... =\
Title: Re: Time Splitters 4?
Post by: EasyCure on December 18, 2008, 10:45:03 AM
I don't know what else to say except..
AH ****!
Title: Re: Time Splitters 4?
Post by: DAaaMan64 on December 18, 2008, 11:21:21 AM
WOW, that is SOO ANNOYING.
Title: Re: Time Splitters 4?
Post by: Spak-Spang on December 18, 2008, 12:06:32 PM
Annoying? No. Disheartening yes.
Time Splitters 4 was one of the few games I was looking forward to. What is sad is that the company worked on a couple of projects that were not as exciting and didn't do as well.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on December 18, 2008, 12:18:34 PM
Second Sight was pretty good, rebellion took over Free Radical's Star Wars game which was battle front 3 or whatever they call it.
Title: Re: Time Splitters 4?
Post by: bustin98 on December 18, 2008, 12:26:14 PM
I hope the workers find good homes. Maybe there's still some openings at Retro...
Title: Re: Time Splitters 4?
Post by: Peachylala on December 18, 2008, 12:30:00 PM
If they are willing to make the move to America.
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on December 18, 2008, 01:01:41 PM
LOL YES
DISASTROUS HD GAME DEVELOPING DEVOURS ANOTHER VICTIM
Headstrong/Kuju should be opening new job positions soon. =D
Title: Re: Time Splitters 4?
Post by: NWR_Lindy on December 18, 2008, 01:29:45 PM
Nah, more like mediocre FPS in an overcrowded FPS market devours another company. See: Midway.
Title: Re: Time Splitters 4?
Post by: BeautifulShy on December 18, 2008, 01:31:30 PM
Sigh. This makes me sad.I was looking forward to their games.Sigh.
Lindy Midway is still around although it could be a short time.
Title: Re: Time Splitters 4?
Post by: NWR_Lindy on December 18, 2008, 01:39:44 PM
Yeah, Midway is still on life-support, I guess. There's no reason they should be. They actually have IPs that people, you know, care about.
If only they could have made TimeSplitters 4 for Wii instead of Haze for PS3. Lame.
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on December 18, 2008, 01:43:03 PM
Well, they didn't. So SAYOUNARA
Title: Re: Time Splitters 4?
Post by: BeautifulShy on December 18, 2008, 01:53:51 PM
Sigh.Yeah Midway had some good titles.
I guess this is what happens when you pick the wrong horse.I'm gonna miss Free Radical.
Title: Re: Time Splitters 4?
Post by: NWR_insanolord on December 18, 2008, 01:54:47 PM
Nah, more like mediocre FPS in an overcrowded FPS market devours another company. See: Midway.
Wait, are you calling TimeSplitters mediocre or the other stuff they made?
He was talking about Haze...Though a single bomb never took out a developer last generation...
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on December 18, 2008, 02:10:28 PM
I hear HD bombs have more megatonage of explosives.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on December 18, 2008, 02:12:12 PM
Rob Yescombe, screenwriter for Free Radical, the Rare-spawned developer behind the TimeSplitters franchise and Haze, has told ***** that widespread reports of the studio's closure are not true.
Asked the question, "Is it true that Free Radical has shut its doors?", Yescombe responded, "Nope, not true." He declined to comment further on the situation at the developer, however.
While Free Radical may not be facing wholesale closure, something is clearly going on at the studio. Reports of its demise cropped up over on a forum, with a poster claiming, "The locks were changed yesterday, and security is outside the offices not letting people in." The source, however, is someone from the Holiday Inn next door to the offices.
Such a sudden refusal of entry to staff suggests a lock-out by the office's owners, rather than a decision by management.
***** has tried to contact Free Radical front desk and currently phones there are not being answered.
Furthermore, it's being reported that the 'Secret LucasArts Project', which still appears on the Free Radical website, was taken elsewhere by the American publisher some months ago. Rebellion is said to be working on the title.
Meanwhile, Haze was poorly received and no publisher has been announced for TimeSplitters 4.
We'll bring you more on this as it develops.
Title: Re: Time Splitters 4?
Post by: Bill Aurion on December 18, 2008, 02:21:44 PM
So instead of being outright dead, there are going to be heavy layoffs...Not really much better for such a small developer...
Title: Re: Time Splitters 4?
Post by: ShyGuy on December 18, 2008, 02:36:33 PM
The HD business model is flawed. When will the industry admit this?
Title: Re: Time Splitters 4?
Post by: Urkel on December 18, 2008, 02:42:02 PM
Negative reinforcement is the only way the industry will learn.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on December 18, 2008, 02:55:16 PM
The HD business model is flawed. When will the industry admit this?
Well it's flawed only because Microsoft rushed like crazy.
Title: Re: Time Splitters 4?
Post by: Luigi Dude on December 18, 2008, 08:33:14 PM
If only someone would release a system that small developers could develop for and not have to worry about huge cost that might sink the company if one game fails.
Oh wait...
Title: Re: Time Splitters 4?
Post by: ShyGuy on December 19, 2008, 12:47:49 AM
Silly Luigi Dude, what the developers have to do is borrow a bunch of money to make a single TRIPLE A game that they release around Christmas and watch it get ignored. After they have lost millions of dollars, they shut down and screw their creditors and employees.
That's the way to run a game studio!
Title: Re: Time Splitters 4?
Post by: Kairon on December 19, 2008, 01:23:10 AM
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on December 19, 2008, 01:39:34 AM
Survival is the reward.
Title: Re: Time Splitters 4?
Post by: Kairon on December 19, 2008, 02:49:49 AM
It apparently isn't a very good one. A lot of companies apparently aren't that interested in survival.
I saw we up the reward to success.
Title: Re: Time Splitters 4?
Post by: ShyGuy on December 19, 2008, 03:12:46 AM
They can have success if they give the free market what it wants.
Title: Re: Time Splitters 4?
Post by: Urkel on December 19, 2008, 03:22:23 AM
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
Nope, they only seem to learn from pain. 3rd parties didn't really start flocking to the DS until it became abundantly clear that the PSP wasn't a viable platform for selling software. Even though the DS was the successor to the Game Boy (everybody knew that third pillar talk was nonsense) they chose largely to ignore it until they were left with no other choice.
The difference back then is PSP games cost relatively little to make, so if you bet on the wrong horse it was no big deal. Nowadays it seems that unless you're an EA / Activision / SquareEnix sized developer, it's one strike and you're out.
They can't afford to learn from success. It takes too long. If they haven't woken up by now it may be too late.
Title: Re: Time Splitters 4?
Post by: NinGurl69 *huggles on December 19, 2008, 04:33:08 AM
It apparently isn't a very good one. A lot of companies apparently aren't that interested in survival.
I saw we up the reward to success.
Survival is the reward. They thought they were aiming for success, but the truth is they can't properly identify it.
They're driving on a golden road at high speeds... in a dense fog. Clarity will only reveal something unpleasant, with little reaction time. Results and mileage may vary. That's what they get for placing their complete faith in Mapquest directions.
Title: Re: Time Splitters 4?
Post by: Kairon on December 19, 2008, 07:21:09 AM
They're driving on a golden road at high speeds... in a dense fog. Clarity will only reveal something unpleasant, with little reaction time. Results and mileage may vary. That's what they get for placing their complete faith in Mapquest directions.
T_T I LIKE mapquest...
Title: Re: Time Splitters 4?
Post by: BeautifulShy on December 19, 2008, 07:43:32 AM
It apparently isn't a very good one. A lot of companies apparently aren't that interested in survival.
I saw we up the reward to success.
Survival is the reward. They thought they were aiming for success, but the truth is they can't properly identify it.
They're driving on a golden road at high speeds... in a dense fog. Clarity will only reveal something unpleasant, with little reaction time. Results and mileage may vary. That's what they get for placing their complete faith in Mapquest directions.
Nicely said.
Title: Re: Time Splitters 4?
Post by: UltimatePartyBear on December 19, 2008, 12:14:01 PM
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
I wish I hadn't taken Intro to Psychology in college. Then I'd have one less pet peeve, specifically the one about people getting operant conditioning terminology wrong. So horribly wrong.
Negative reinforcement is not a synonym for punishment. It's still reinforcement. Yes, it's the opposite of positive reinforcement, but on a different axis.
Title: Re: Time Splitters 4?
Post by: Flames_of_chaos on December 21, 2008, 12:01:35 PM
Free Radical is still alive but barely (http://www.destructoid.com/don-t-panic-free-radical-design-isn-t-dead-just-yet-115495.phtml)
Quote
[Co-founder Steve Ellis] told staff how very sorry he was and they'd been doing all they could, working flat-out to either find a publisher or a buyer over the past six months, but no offers were made. There have been several visits to the States, but to no avail.
Title: Re: Time Splitters 4?
Post by: Plugabugz on December 21, 2008, 12:19:23 PM
IF FRD is in administration then it opens the doors for larger companies to buy up portions or the whole thing as an "ongoing concern". Don't be too surprised though if the administrators simply carve up FRD and sell the TimeSplitters IP on.
Title: Re: Time Splitters 4?
Post by: Kairon on December 21, 2008, 03:33:07 PM
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
I wish I hadn't taken Intro to Psychology in college. Then I'd have one less pet peeve, specifically the one about people getting operant conditioning terminology wrong. So horribly wrong.
Negative reinforcement is not a synonym for punishment. It's still reinforcement. Yes, it's the opposite of positive reinforcement, but on a different axis.
I knew someone would call me on that. &P But I think in this case, Negative reinforcement and punishment describe the same thing yes?
Title: Re: Time Splitters 4?
Post by: AV on December 21, 2008, 07:17:03 PM
My Two friends who loved Time Splitters franchise. We played allot of that multiplayer , they were actually DEPRESSED by the news it killed the day for them.
This is sad really.
Title: Re: Time Splitters 4?
Post by: King of Twitch on December 21, 2008, 09:43:03 PM
Maybe a song will cheer them up? http://www.nintendoworldreport.com/forums/index.php?topic=26987.msg474233#msg474233 (http://www.nintendoworldreport.com/forums/index.php?topic=26987.msg474233#msg474233)
Title: Re: Time Splitters 4?
Post by: KDR_11k on December 22, 2008, 03:57:50 AM
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
Well, duh. That's how capitalism works. The good behaviours make money, the bad ones don't. We don't have to adjust our spending behaviour, it's their job to make something we're willing to spend money on. Good companies manage to get that done, bad ones don't.
Title: Re: Time Splitters 4?
Post by: Kairon on December 22, 2008, 04:26:42 AM
Well, duh. That's how capitalism works. The good behaviours make money, the bad ones don't. We don't have to adjust our spending behaviour, it's their job to make something we're willing to spend money on. Good companies manage to get that done, bad ones don't.
Companies learn soooo slooooow though! But I guess it's for the better. Man this'll be a crazy next couple years if the videogame industry keeps killing independent developers (and big ones too) that haven't yet realized how things are changing.
Title: Re: Time Splitters 4?
Post by: Stogi on December 22, 2008, 05:08:12 AM
Oh God no!
What will happen to my beloved series?!?!?!?!?!?!?!
Title: Re: Time Splitters 4?
Post by: EasyCure on December 22, 2008, 10:48:24 AM
It'll go the way of the zombie monkey, i'm afraid.
Title: Re: Time Splitters 4?
Post by: Peachylala on December 22, 2008, 11:30:25 AM
The zombie monkey will put a smile on your face.
Title: Re: Time Splitters 4?
Post by: EasyCure on December 22, 2008, 03:06:19 PM
not as big a smile as a robo-monkey dancing to "Like A Robot"
Title: Re: Time Splitters 4?
Post by: UltimatePartyBear on December 22, 2008, 04:34:48 PM
Negative reinforcement is not a synonym for punishment. It's still reinforcement. Yes, it's the opposite of positive reinforcement, but on a different axis.
I knew someone would call me on that. &P But I think in this case, Negative reinforcement and punishment describe the same thing yes?
Everyone gets confused by the positive/negative thing. Negative reinforcement would mean taking something away (negative) in order to encourage the behavior (reinforcement), which in this case appears to be making overambitious games at great cost. I'm not sure what exactly you could take away to encourage that, but I am pretty sure that we don't want to do it.
Title: Re: Time Splitters 4?
Post by: Kairon on December 22, 2008, 04:41:53 PM
Ah friggin hell. I need to brush up on my psychology. Thanks Santa Bear.
Title: Re: Time Splitters 4?
Post by: vudu on December 23, 2008, 12:06:34 PM
My Two friends who loved Time Splitters franchise. We played allot of that multiplayer , they were actually DEPRESSED by the news it killed the day for them.