Episode 82: Season Two Premiere
Let's get this show on the road!
The farewell/Year-in-Review episode with Karl and Obi is still coming, eventually (like Karl's reviews), but we decided to get rolling with the new gang and a new format. In fact, this show is so fresh, we're calling it the start of Season Two! Jonny takes over hosting duties and welcomes to the show:
Greg Leahy, England's Ex-Favorite Son
Jon Lindemann, Canada's Favorite Ex-Pat
James Jones, NWR's Favorite Ex-Community Manager
We gab at length about our holiday gaming sprees, then jump into a huge, luscious pile of listener mail. James even gives us the pulse of the forums, and our medical opinion is that they may need to cut down on the meds. There's so much community stuff that we put it in a separate segment, so the show wraps up with a look at the past week's most interesting and/or hilarious and/or rage-inducing news stories.
We're still playing with the lineup and the show format, so please tell us what you think!
Credits:
This podcast was edited by James Jones.
Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can purchase their new album, Rocket Number 9 directly from the record label, or call your local record store and ask for it!
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Originally posted by: Mr. Jack
Good stuff guys. Definitely miss Karl and Mike, but the new line up did great. On that note, perhaps your weekly podcasts will be a little more timely, unlike the last batch of slackers.
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Originally posted by: Mr. Jack
Good stuff guys. Definitely miss Karl and Mike, but the new line up did great. On that note, perhaps your weekly podcasts will be a little more timely, unlike the last batch of slackers.
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Someone wants me to talk more?! Unprecedented!
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Originally posted by: Crimm
No, they developed the MusyX:N64. It allowed music to be "interactive" with what is going on in the game, rather than be simple playback. It was later modified to allow real-time surround sound encoding. Nintendo licensed it to make it standard in the GC SDK. A derivation was also created for the GBA.
Their DivX for Games SDK was created for the GameCube to cope with the small disk size of the GC.
Edit: dear God, I'm a nerd.
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Originally posted by: Jonnyboy117
I told these guys that they had to be big personalities because I will totally run over them if allowed. I need big mouths to give me some competition.