Ergonomic Gun Grip and USB Network Adapter To Enhance Wii Gaming Experience
Los Angeles, CA - November 28, 2007 - Nyko Technologies®, a premier peripherals manufacturer, today announced the Perfect Shot and Net Connect-two new products for the Nintendo Wii.
Nyko's Perfect Shot is the ideal complement to blaster/shooting games on the Wii, allowing players to experience more tactile control and accuracy during intense gaming sessions. The Perfect Shot holds the Wii remote with a secure locking system and allows players to hit the remote's B button using a tactile trigger mechanism. The lightweight and ergonomic design allows for extended use with less strain in the arm and hand. The Perfect Shot can also be used in conjunction with other peripherals by utilizing a pass-through port. This allows players to attach a Nunchuck or Classic Controller to the unit, providing more compatibility with other titles.
For gamers looking for an easy-to-use method to connect the Wii to a non-wireless Internet connection, the Nyko Net Connect is the solution. The Net Connect provides a high-speed Internet connection for the Wii, requiring only a Cat5 Ethernet cable and an existing Internet connection. With no complex setup codes or installation software, players can get their Wii online by plugging the device in to one of the Wii's USB ports and attaching it to their home network. Once online, the players can take full advantage of the Wii's unique online offerings, including the Opera Browser, WiiConnect24, Mii Parade, and all other online gameplay features for Wii video games.
"The Perfect Shot and Net Connect demonstrate Nyko's commitment to providing gamers with the most useful gaming accessories on the market," said Chris Arbogast, Marketing Manager for Nyko. "Whether you're looking for pinpoint accuracy in your favorite shooting games or a hassle-free solution for getting your Wii online, we're confident that both of our new products will fit your gaming needs."
The Perfect Shot and Net Connect will be available early in December at retailers nationwide and Nyko's online store for $14.99 and $24.99, respectively.
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Originally posted by: BlackNMild2k1
Too bad they have already been beat with the general design, but they did one up it with the pass-through connection.
Tommy gun/Hand gun wiimote attachment
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Originally posted by: PartyBear
It's weird that it has the notch of a gunsight at the rear, but no post at the end of the barrel. I don't know how we're ever supposed to know if calibration like Ghost Squad's is effective if there's no way to make sure to aim consistently in the first place.
On another note, I'd like to see an accessory that makes the remote more ergonomic without changing access to any of the buttons. Basically, instead of making the remote the barrel of the gun, make it the grip, and add a barrel assembly that reflects the IR light into the remote's sensor. I haven't worked out whether that could be done without screwing up the sensor's range, but if it takes a complete redesign of the remote to do it, it would still be worth it.
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Originally posted by: KDR_11k
Remotes don't care about location, all they need is the flickering of the signal. The Wiimote requires a sharp point. Not sure if that's maintained through a mirror.
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Originally posted by: KashogiStogi
Yup. I remember when I brought my Wii to my parents house but forgot the sensor bar. All we wanted to do was play WiiSports. Luckily, the beveled glass table that they had reflected the sunlight from the window. I could barely make it work, but I managed to get a strong enough signal to hit the disc channel and then play. Thank God there was no need for the pointer after that.
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Originally posted by: KashogiStogi
Yup. I remember when I brought my Wii to my parents house but forgot the sensor bar. All we wanted to do was play WiiSports. Luckily, the beveled glass table that they had reflected the sunlight from the window. I could barely make it work, but I managed to get a strong enough signal to hit the disc channel and then play. Thank God there was no need for the pointer after that.
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Originally posted by: SheckyQuote
Originally posted by: KashogiStogi
Yup. I remember when I brought my Wii to my parents house but forgot the sensor bar. All we wanted to do was play WiiSports. Luckily, the beveled glass table that they had reflected the sunlight from the window. I could barely make it work, but I managed to get a strong enough signal to hit the disc channel and then play. Thank God there was no need for the pointer after that.
So how does Guitar Hero 3 work? I thought you could leave the remote in the guitar and use some sort a stick to navigate and start the game... Didn't a firmware update make it possible to navigate the menu without the remote. (I'll try and check this point out later myself...)
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Originally posted by: KaironQuote
Originally posted by: SheckyQuote
Originally posted by: KashogiStogi
Yup. I remember when I brought my Wii to my parents house but forgot the sensor bar. All we wanted to do was play WiiSports. Luckily, the beveled glass table that they had reflected the sunlight from the window. I could barely make it work, but I managed to get a strong enough signal to hit the disc channel and then play. Thank God there was no need for the pointer after that.
So how does Guitar Hero 3 work? I thought you could leave the remote in the guitar and use some sort a stick to navigate and start the game... Didn't a firmware update make it possible to navigate the menu without the remote. (I'll try and check this point out later myself...)
You've always been able to do so with the Classic Controller. Plug in a CC and try it yourself! That's probably how Guitar Hero 3's guitar works, by treating itself as a big honking Classic Controller.
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Originally posted by: KDR_11k
Remotes don't care about location, all they need is the flickering of the signal. The Wiimote requires a sharp point. Not sure if that's maintained through a mirror.