SAN FRANCISCO & LONDON (October 18, 2007) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced SEGA Superstars™ Tennis, starring some of the most recognized characters in the SEGA universe playing on some of the most unusual courts and outrageous settings imaginable. SEGA Superstars Tennis will be released in early 2008 on the PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, the Xbox 360® video game and entertainment system, the Wii™ home video game system and Nintendo DS™.
SEGA Superstars Tennis includes over 15 playable SEGA characters – like Sonic The Hedgehog, AiAi from Super Monkey Ball fame, Ulala of Space Channel 5 and Amigo from Samba De Amigo, each of whom have their own unique attributes, and superstar tennis skills. The game’s arcade style matches are played out on courts based on environments from Sega games of the past such as the lush tropics of Sonic’s Green Hill Zone or the street fair fiesta of Amigo’s Carnival Park to name a few. In addition, there are a host of cameos and other surprises for fans of Sega games. Details on the gameplay modes and online play will be revealed in the coming months.
“Sega Superstars Tennis delivers a fun and fresh new take on tennis," said Rick Naylor, Director of Marketing for SEGA of America. “From its pick-up-and-play arcade action to its exciting roster of fan-favorite characters and settings, Sega Superstars Tennis has something for everyone."
SEGA Superstars Tennis is being developed by Sumo Digital Ltd., the developer behind the acclaimed Virtua Tennis™ series. For more information please visit www.sega.com.
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“Sega Superstars Tennis delivers a fun and fresh new take on tennis,"
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Originally posted by: MashiroQuote
“Sega Superstars Tennis delivers a fun and fresh new take on tennis,"
No one tell them about Mario Tennis!
QuoteI've had this hope since the controller was revealed, except in a different way. I thought that the innovation would spark something in SEGA, and since so many of their franchises (especially the arcadey-style ones) are perfectly suited to the controller, their game quality would turn around.
My hope, a hope that is almost certainly not going to be what happens, is that Nintendo's influence will not only make Mario & Sonic at the Olympics good, but be what turns Sega around and into a force to be reckoned with again.
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Originally posted by: thatguy
So, while we're on Sonic/SEGA, anyone know what happens to Bioware's Sonic RPG now that they've been bought by EA?