Star Wars™: The Force Unleashed™ Coming to Nintendo’s Platform with Exclusive Duel Mode
SAN FRANCISCO, Calif. – Sept. 18, 2007 – LucasArts today revealed that Star Wars™: The Force Unleashed™ will come to the Wii™ home videogame system from Nintendo next spring, offering owners the unique chance to live out their Jedi fantasies by wielding the Wii Remote™ as a lightsaber while using the Nunchuk™ controller to torment foes with their Force™ powers.
The Force Unleashed casts players as Darth Vader’s “Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The game’s expansive story is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi – and face decisions that could change the course of their destiny.
The Wii version, in development by Krome Studios, will also add an exclusive duel mode in which players can compete head-to-head with their friends to determine the ultimate Jedi Master.
“The Wii is a great platform for The Force Unleashed, because the console’s motion-oriented controllers really bring the game to life," said Jim Ward, President of LucasArts. “We’ve worked hard to make the Wii version of the game unique in order to truly let you unleash the Force."
More About Star Wars: The Force Unleashed
The Force Unleashed is the first next-generation game developed internally at LucasArts, and will be available on the Xbox 360 video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.
As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter, by Pixelux Entertainment, and euphoria by NaturalMotion Ltd.
“The combination of our great story, memorable characters, and the revolutionary new technology that we’re introducing will deliver something Star Wars fans have never seen before, in addition to attracting newcomers to gaming, something that is very important to us," added Ward.
LucasArts and developer Krome Studios are creating an equally enthralling version of The Force Unleashed on the Wii, PlayStation®2 computer entertainment system and PSP® (PlayStation®Portable) system, and n-Space, Inc., is developing a version for the Nintendo DS™. All will feature the same storyline, with opportunities to unleash the Force in devastating new ways.
Working with Lucas Licensing, LucasArts is preparing an unprecedented promotional effort around the launch of Star Wars: The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.
More information about the game can be found at the official website, www.theforceunleashed.com, which will continue to release details throughout the year.
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Originally posted by: Arbok
So... Lucasarts is doing the PS3 and 360 versions, while they have outsourced the Wii, PS2 and PSP versions to the developer behind "Spyro: A New Beginning "?
Yeah, thanks Lucas...
I'm getting very, very sick of developers just developing PS2 and PSP versions of games and dropping that onto the Wii. I'd love to do what they are promising here, use the wii mote as a lightsaber, but I'd rather a game be built around the concept rather than have it shoe-horned into a game that's already being thrown across every platform imaginable. Color me a skeptic, but I doubt I'm going to pick this one up in the end.
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Originally posted by: GoldenPhoenix
Yeah but is it really being shoehorned in? It appears they are creating an entireless different and unique mode for the light sabre battles, so in a way that is being built from the ground up.
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So... Lucasarts is doing the PS3 and 360 versions, while they have outsourced the Wii, PS2 and PSP versions to the developer behind "Spyro: A New Beginning "?
Yeah, thanks Lucas...
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Originally posted by: TrueNerd
This was pretty much the first thing everyone in the world thought of when the Revolution's controller was unveiled. (Wow, that was exactly two years ago.) It better be 1:1 controls, that's all I'm saying.
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Originally posted by: Professional 666
"good" port is already a lot to ask for.
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That wily character even stormed Nintendo's headquarters.
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Originally posted by: Mario
Also the developer behind the Ty the Tasmanian Tiger series, you poor troll.
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Originally posted by: Mario
And they now own Melbourne House, who had a perfect track record making any type of game.
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Originally posted by: Mario
Think before sounding like a moron.