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Gaming Forums => Nintendo Gaming => Topic started by: Kairon on September 12, 2007, 11:45:06 PM

Title: Drawn To Life
Post by: Kairon on September 12, 2007, 11:45:06 PM
Oh god this game is sooo cool!

It's really criminal that there isn't a thread for this yet because as soon as I started playing it I couldn't stop smiling. If all this game was about was drawing your own hero then that'd already be cool, but this goes beyond! I drew the "world" that was created during the intro, I drew on the title screen (I added a Canadian Flag to the default drawing... so awesome), and I even drew the weapon my hero used, the platforms he jumps on, and some essential town equipment.

Not to mention that the platforming sections where I get to USE my creations are a simple joy, with highly dense level design that encourages you to explore every nook and jump to every ledge for maximum completion, but at the same time seem simple enough for newbies and casuals! Then you go back to town and enjoy it being repopulated with shops and houses as cute reposians slowly return to their home.

Never fear Raposians! The creator god is back, and his hero, Bryyosaur, has come to save the day!
Title: RE: Drawn To Life
Post by: couchmonkey on September 13, 2007, 03:28:22 AM
Wait, this is out??  Ug, I don't have money for it....
Title: RE:Drawn To Life
Post by: Sessha on September 13, 2007, 09:34:01 AM
I didn't even realize this was out.  But I have a question.  Let's say one's drawing skill added up to a lumpy stick figure.  How much would this hinder the game?    
Title: RE:Drawn To Life
Post by: Caliban on September 13, 2007, 09:49:30 AM
I've had my eye on this game for a while, IGN gave it a 7.9(Good), so I will be getting this game as soon as I know I have enough money for extra games, college is a financial b!tch.

Quote

Originally posted by: Kairon
(I added a Canadian Flag to the default drawing... so awesome)


You are Canadian? And here I was always thinking that you were a citizen of the U.S. of A.
Title: RE:Drawn To Life
Post by: Artisto16 on September 13, 2007, 10:24:02 AM
I don't think lack of drawing skill will hinder this game, although it can make the overall experience better. Nothing more worth it than drawing in a nicely detailed Link and making a Zelda-themed game.
Title: RE:Drawn To Life
Post by: Kairon on September 13, 2007, 11:50:36 AM
Quote

Originally posted by: Sessha
I didn't even realize this was out.  But I have a question.  Let's say one's drawing skill added up to a lumpy stick figure.  How much would this hinder the game?


It won't hinder it AT ALL. In fact, this game will make you feel like you're an awesome drawer... I know, because I suck at drawing things. But the game gives you a template so that you can imagine the various parts needed, it gives you some supporting examples if you want to trace over something instead of starting from scratch...

And just to see your character animated (not perfect, but charmingly well... my Bryyosaur has some pretty broad shoulders because of the way it animates) makes you feel so good about yourself.
Title: RE: Drawn To Life
Post by: IceCold on September 13, 2007, 02:03:55 PM
I think Kairon used to be Canadian..

Quote

(I added a Canadian Flag to the default drawing... so awesome)
My stamp in Brain Age is a Canadian flag

The game looks interesting.. I might check it out.
Title: RE: Drawn To Life
Post by: Kairon on September 13, 2007, 02:18:16 PM
I'll have you know I'm a Canadian CITIZEN!!!

... living in the bay area, cali, /cry
Title: RE: Drawn To Life
Post by: EasyCure on September 13, 2007, 08:35:17 PM
So does anyone with the game want to sort a screen of their creations?
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 13, 2007, 09:50:53 PM


THQ gives Australia exclusive bonus stuff. =3
Next week is going to be awesome-o-tastic.
Title: RE: Drawn To Life
Post by: LuigiHann on September 15, 2007, 06:47:51 AM
Augh, I can't change the name of my hero after I've made it. That's annoying, because I redrew my Klaymen into Raptor Jesus, and now he's a Raptor Jesus named Klaymen. Booooo.

I can make two more, though, so maybe I'll make a new Klaymen and name him Raptor Jesus...
Title: RE: Drawn To Life
Post by: Kairon on September 15, 2007, 10:25:33 AM
LOL.
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 15, 2007, 09:37:19 PM
Klaymen <3 <3

I'm going to attempt Captain Falcon as my character.
Title: RE: Drawn To Life
Post by: nitsu niflheim on September 17, 2007, 08:05:24 AM
I gave my sun a big smiley face!  Because that makes me so cool!!!!
Title: RE:Drawn To Life
Post by: LuigiHann on September 17, 2007, 10:20:30 AM
Quote

Originally posted by: nitsu niflheim
I gave my sun a big smiley face!  Because that makes me so cool!!!!


Yes, but did you give it sunglasses?
Title: RE: Drawn To Life
Post by: KDR_11k on September 17, 2007, 11:38:59 PM
In the morning the Goatse rises...
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 19, 2007, 11:28:49 PM


FALCON EXIST
Title: RE: Drawn To Life
Post by: Stogi on September 20, 2007, 03:27:52 AM
That is the blurriest picture.
Title: RE:Drawn To Life
Post by: couchmonkey on September 20, 2007, 03:44:58 AM
LOL, Falcon Exist.  Since Aksys can't get Guilty Gear out the door I picked up this instead!  Here are some pictures, I put the best ones right on the page, the rest are clicky-links to save wimpy connections.

1. I decided to do my favourite oddball platforming hero from Super NES, Plok! A hero is born

2. Plok explores the town and  does a stupid dance.  Plok isn't supposed to have elbows, it turns out that although he fits perfectly in the character creator, he isn't really built for it.

3. Plok starts a level:


4. Plok does the stupid dance on a Plok-esque cloud of my own design.  I like how he loses body parts as he gets hurt - it's kind of similar to the real Plok.

5. Plok saves the day! (LOL spoilerz!)

6. And just to showcase the flexibility of the character creator and the utter lack of artistic ability needed for this game, I drew TROGDOR!

He only took me about two minutes, and he actually animates a lot better than Plok - it's almost eerie!  
Title: RE:Drawn To Life
Post by: Kairon on September 20, 2007, 08:00:07 AM
Trogdor will get even better when you get far enough in the game to draw him wings!.
Title: RE: Drawn To Life
Post by: KDR_11k on September 20, 2007, 08:00:49 AM
Is the gameplay good?
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 20, 2007, 01:08:56 PM
It's your basic early 90's style platformer. Jumping on enemies, collecting coins, so forth. I'm finding it very enjoyable simply because these sort of games just don't exist anymore. :[ You save goons in each level, who'll then return to a town. When you go back to the town it goes to an overhead view and you can do more crap there. Oh yeah I found the 'GOOD' button on my camera.

Title: RE: Drawn To Life
Post by: KDR_11k on September 20, 2007, 07:49:30 PM
Doesn't it cause trouble to have limbs cross the boundaries?
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 20, 2007, 08:43:44 PM
It's only really a problem for his left arm, since it looks a tad broken when it flops around. The rest is fine!
Title: RE: Drawn To Life
Post by: ShyGuy on September 20, 2007, 08:49:45 PM
Any chance we can get a video of Captain Falcon in action?
Title: RE: Drawn To Life
Post by: Infernal Monkey on September 20, 2007, 11:20:48 PM
I just tried recording some then, but it comes out as one big pixelated blob. You can't make anything out.

Here's my growing vine.. plant thing though. Poo on the top and Bort license plates as the leaves. I'm classy!



Everytime you get hit some clothing falls off. =o  
Title: RE: Drawn To Life
Post by: that Baby guy on September 23, 2007, 06:46:18 AM
Alright, I've picked it up.  I'm trying to think of what to draw as my character.  I've thought of bicycle, a bunch of cats, The Pac-man gang (Mr., Mrs., and the ghosts).  I've thought about drawing anything that's supposed to be alive as something inorganic, and anything that's a machine, like that rocket ship as things alive.  There's just too much to choose from!

Edit:  I went with an Ice Climbers totem.  Popo on top with a hammer, Nana carrying him on the bottom.  She splits into two because she's basically the Hero's legs, but it still looks kind of cool.

At first, everything I drew featured 8-bit video game things.  Clouds were Pac-Man mazes, storm clouds were ghosts after a power pellet was eaten, that vine Vudu showed was a Piranha plant with fire flowers as leaves.  Ice in the water was metroids.  Things like that.  Then, it just became tiresome to draw this stuff every time a new type of platform was introduced.  Now, everything is just a scribble or a solid, single-color block.

The game would be very difficult if you chose not to fill in things at all, or just filled one pixel or something.  I thought about doing that one, but it would be nearly impossible.  
Title: RE: Drawn To Life
Post by: KDR_11k on September 23, 2007, 10:16:15 PM
You should've drawn tingle
Title: RE: Drawn To Life
Post by: couchmonkey on September 24, 2007, 06:53:50 AM
Ha ha.  As for the gameplay...haven't played very far in myself, but it is pretty standard 90s platformer stuff.  It's not amazing, you definitely have to be invested in the creation aspect if you're going to buy this game, but they do a really good job of that...at least for the first couple of stages you never go far without making something and immediately using it.
Title: RE: Drawn To Life
Post by: that Baby guy on September 24, 2007, 07:14:14 AM
Well, in the second set of stages, the platforming feels better, but it's pretty lackluster in the first levels.  I'm hoping every time you advance from stage group to stage group, a new ability is added.
Title: RE: Drawn To Life
Post by: KDR_11k on September 24, 2007, 08:34:20 AM
Oh I like the drawing aspect but I was worried that they might have neglected the rest of the game.