Gaming Forums => Nintendo Gaming => Topic started by: Bill Aurion on September 04, 2007, 11:28:04 PM
Title: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on September 04, 2007, 11:28:04 PM
Oboro Muramasa Youtouden
~ Publisher: MMV/XSEED ~ Developer: Vanillaware
~ ARPG using Wiimote to use sword and various attacks ~ Play mode can be quick/refreshing or hardcore/repeat over-and-over style (I have no clue what this even means...:tpg: )
Title: RE: 2D Megaton: Vanillaware game!
Post by: Mashiro on September 05, 2007, 12:43:04 AM
DO WANT.
Title: RE:2D Megaton: Vanillaware game!
Post by: Flames_of_chaos on September 05, 2007, 01:20:25 AM
Cool! I liked Odin Sphere a lot but I didn't like Grim Grimoire for some weird reason. But this looks much much closer to the gameplay style of Odin so one more tally for the do want!
Title: RE: 2D Megaton: Vanillaware game!
Post by: Spak-Spang on September 05, 2007, 01:40:50 AM
This game is now on my most wanted games of all time list...but the reality is this has a 7% chance of coming over to America, and with Nintendo's new policy of cracking down on devices to get around region codes we are screwed.
Title: RE: 2D Megaton: Vanillaware game!
Post by: Bill Aurion on September 05, 2007, 01:56:40 AM
ATLUS WILL SAVE US!
Title: RE: 2D Megaton: Vanillaware game!
Post by: nitsu niflheim on September 05, 2007, 01:57:07 AM
Aw, I miss the good ol days of great 2d gaming. Sony did a great dis-service to the genre when it did everything but kill it off for good back in the PS1 days, they made developers afraid to do anything but the rare gem.
That being said, game looks great and I so want a chance to play this!
Title: RE: 2D Megaton: Vanillaware game!
Post by: Terranigma Freak on September 05, 2007, 02:24:28 AM
2D is freaking awesome!
Title: RE: 2D Megaton: Vanillaware game!
Post by: KDR_11k on September 05, 2007, 02:35:34 AM
That guy looks like he needs more sleep.
Aw, I miss the good ol days of great 2d gaming. Sony did a great dis-service to the genre when it did everything but kill it off for good back in the PS1 days, they made developers afraid to do anything but the rare gem.
Blame Sony America, the Japanese and European branches didn't mind.
Title: RE: 2D Megaton: Vanillaware game!
Post by: Stogi on September 05, 2007, 02:48:22 AM
Game looks intriguing. I love the style, but it may be a little to weird for me.
Case in point: You see the fat, super muscular chick in scan 2? Yeah that one.............what the hell is that?! And what the hell is she holding? Double-sided dildos?!
After taking another gander.........damn I love the style! The backgrounds are gorgeous!
Title: RE:2D Megaton: Vanillaware game!
Post by: Flames_of_chaos on September 05, 2007, 03:01:28 AM
Quote Originally posted by: Bill Aurion ATLUS WILL SAVE US!
Or probably a Niche company such as NIS, Xseed, UFO, Aksys or even Majesco or Ubisoft since they like localizing stuff as well.
Title: RE: 2D Megaton: Vanillaware game!
Post by: couchmonkey on September 05, 2007, 03:03:37 AM
They're Wii Barbels and you too could be freakishly muscular and topless with just minutes of training per day!
NEAT GRAPHICS.
Title: RE: 2D Megaton: Vanillaware game!
Post by: Stogi on September 05, 2007, 05:24:53 AM
I don't know........
Sure look like double-sided dildos to me. And that brings me to another point..........why the hell is she topless (I never thought I would EVER say that)?
Title: RE: 2D Megaton: Vanillaware game!
Post by: Bill Aurion on September 05, 2007, 05:29:51 AM
Why do you have to see dildos in everything?
Title: RE: 2D Megaton: Vanillaware game!
Post by: Ian Sane on September 05, 2007, 06:06:38 AM
Seeing how gorgeous current consoles are at producing 2D graphics just makes it so depressing that 2D is mostly used only on portables. You know how the PS3 is like the Virtual Boy 5200 32X? That's karma for Sony ruining the marketability of 2D games. There was never any reason for the two styles to not coexist. Maybe things will get back on track now that the reign of Playstation is over.
I'm really interested in this title but so far it's only because it looks so cool. So I guess I'm a graphics whore.
Title: RE:2D Megaton: Vanillaware game!
Post by: Kairon on September 05, 2007, 06:32:38 AM
Dear smallish-sized artsy punky niche japanese third party developers and publishers,
I have money. Please take it.
Thanks.
Quote Originally posted by: Ian Sane There was never any reason for the two styles to not coexist.
Just like gaming and non-gaming should co-exist happily!
Title: RE:2D Megaton: Vanillaware game!
Post by: Stogi on September 05, 2007, 07:19:45 AM
Quote Originally posted by: Bill Aurion Why do you have to see dildos in everything?
Um....
What? When?
Title: RE: 2D Megaton: Vanillaware game!
Post by: Bill Aurion on September 05, 2007, 08:48:39 AM
Why?
Title: RE:2D Megaton: Vanillaware game!
Post by: Caliban on September 05, 2007, 11:44:02 AM
INSTA' GET!
Quote Originally posted by: Kairon Dear smallish-sized artsy punky niche japanese third party developers and publishers,
I have money. Please take it.
Thanks.
ROFL!
Title: RE: 2D Megaton: Vanillaware game!
Post by: WuTangTurtle on September 05, 2007, 07:34:54 PM
(opens first link).......drools! (opens second link)......pukes
putting aside that one particular character aside I'd definitely buy this game. I'm sure someone out there realizes this will be a good sell to America and publish it here, most likely Atlus. Unless for some reason they drop the ball and NIS picks it up.
Title: RE: 2D Megaton: Vanillaware game!
Post by: KDR_11k on September 05, 2007, 08:36:29 PM
That doesn't look like a character to me, I think it's a demon or ogre you have to fight, notice that the box that encases it also contains some other monsters.
Title: RE:2D Megaton: Vanillaware game!
Post by: PaLaDiN on September 05, 2007, 09:20:09 PM
What are you guys talking about, I like that character. Certainly an intriguing design.
Title: RE: 2D Megaton: Vanillaware game!
Post by: Adrock on September 05, 2007, 09:40:54 PM
Apparently this game uses motion controls. I wonder how well that's going to work. In any case, I'm happy this game is coming to Wii. I have no doubt that Atlus will bring this game to North America.
Title: RE:2D Megaton: Vanillaware game!
Post by: Infernal Monkey on September 05, 2007, 11:03:47 PM
Quote Originally posted by: Ian Sane Seeing how gorgeous current consoles are at producing 2D graphics just makes it so depressing that 2D is mostly used only on portables. You know how the PS3 is like the Virtual Boy 5200 32X? That's karma for Sony ruining the marketability of 2D games.
*Goes back to playing PAL 2D games on PSOne and PS2*
Title: RE:2D Megaton: Vanillaware game!
Post by: SixthAngel on September 06, 2007, 03:15:57 AM
I expect pretty much all Vanillaware games and other 2d games (especially from smaller companies) to be made for the Wii. The cost, easy hardware, and userbase are all there and that is what they need.
Title: RE: 2D Megaton: Vanillaware game!
Post by: KDR_11k on September 06, 2007, 04:24:16 AM
SNK once commented on the matter in a slightly different way: PS3 and 360 require that the game must support some form of HD resolution. For 2d games that's not as easily doable as for 3d ones so a 2d developer will struggle with such a requirement. It's just easier for them to go Wii since it's easier to make sprites for 640x480 than those HD resolutions (and especialyl making sure the HD sprites still look good in 640x480).
Title: RE: 2D Megaton: Vanillaware game!
Post by: Stogi on September 06, 2007, 04:54:46 AM
I wonder how it'll use the wiimote.
Will you have an on-screen cursor ala Mario Galaxy? I don't actually see motions working out. Since it's 2D, it'll feel weird swinging the wiimote while the character swings his sword left or right.
I think something akin to Phantom Hourglass could work particularly well (except for the whole tap here-move here thing).
Title: RE: 2D Megaton: Vanillaware game!
Post by: NWR_insanolord on September 06, 2007, 05:36:42 AM
The article I read over at IGN that I'm too lazy to link to right now said there would be two control options, one with motion and one with buttons.
Title: RE:2D Megaton: Vanillaware game!
Post by: Bill Aurion on September 22, 2007, 06:10:18 PM
Title: RE:2D Megaton: Vanillaware game!
Post by: WuTangTurtle on September 22, 2007, 07:34:16 PM
Please tell me they got a publisher to bring it to the US......or I'll have to start sword slashing your text Bill
Title: RE: 2D Megaton: Vanillaware game!
Post by: Ceric on September 23, 2007, 04:50:46 AM
Isn't Marvelous Entertainment doing King's Story as well. I'll probably get this because I really enjoyed Odin Sphere. I sort of hope they will port Odin Sphere over to the Wii and fix the slow down issues. I probably rebuy it for that.
Title: RE: 2D Megaton: Vanillaware game!
Post by: NinGurl69 *huggles on September 23, 2007, 09:32:31 AM
Looks nice.
Title: RE: 2D Megaton: Vanillaware game!
Post by: Caliban on September 23, 2007, 12:09:56 PM
That trailer was cool, it just makes me want even more a 2D Castlevania done for the Wii.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on September 18, 2008, 06:04:14 PM
Nintendo Power CONFIRMS a 2009 release for "Muramasa: The Demon Blade"!
Published by MMV/XSEED, further proving the awesomeness that is XSEED!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: vudu on September 18, 2008, 08:41:15 PM
I'm totally stoked for this game. Odin Sphere is one of the few games I really felt like I missed out on because I didn't own a PS2.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on September 18, 2008, 09:11:34 PM
Odin Sphere = worth every penny
This game looks worse than Odin Sphere in every way. I'm still buying it though.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on September 18, 2008, 09:21:53 PM
Well, what we've seen is also already a year old...NP claims the game looks better than Odin Sphere now, take that how you wish until we get some media...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on September 18, 2008, 10:54:59 PM
The game looks great. I can't wait to see more of this.I like the 2D aspect of this.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on September 18, 2008, 11:26:00 PM
Well, what we've seen is also already a year old...NP claims the game looks better than Odin Sphere now, take that how you wish until we get some media...
Yes, I'm aware. I didn't mean strictly graphics. I'm sure Muramasa will have its own quirks, it just doesn't seem terribly different from Odin Sphere thus far.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on September 19, 2008, 02:27:18 AM
Well, it has levels that are morwe than just flat ground...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Sarail on September 21, 2008, 09:51:41 AM
So... I purchased Odin Sphere yesterday... played several hours into it already.. and...
Wow. The game is brilliant. The art style is gorgeous, and now I'm so freaking excited about Muramasa coming to Wii.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on September 21, 2008, 11:15:22 AM
Huh? Odin Sphere seemed pretty meh to me, it had nice graphics (that managed to lag on the freaking PS2, come on, it may be the weakest system but it can still handle quite a lot!) but the gameplay was nothing very interesting, mostly just screen after screen of beating enemies with little real variety.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Crimm on September 22, 2008, 08:21:17 PM
I still really want this damn game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on September 23, 2008, 11:56:17 AM
Btw XSEED is the company bringing this to America. They will officially announce it on 9/30, and the game is featured in the next Nintendo Power.
Really? *salivates*
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spak-Spang on September 24, 2008, 06:41:20 PM
Staff giving Staff news. I don't know why but that is funny.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on September 24, 2008, 11:00:48 PM
Especially when I already posted this not a dozen posts up... =)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on September 24, 2008, 11:08:22 PM
oh mi gah, the monsters looked delicious, especially the cyclops. :d
I want.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: WuTangTurtle on September 25, 2008, 05:52:04 PM
The screenshots in NP look gorgeous, that video posted earlier using a camcorder does it no justice. Then again the NP screenshots could have been cleaned up....
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on October 02, 2008, 09:39:44 AM
Naah, doesn't really mesh, looks like cardboard cutouts. Pretty cardboard cutouts but still not a proper scene.
http://dictionary.reference.com/browse/style
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on October 02, 2008, 04:19:28 PM
Style, n. The universal defense employed by artists who failed at making something the audience approves of by claiming it was intentional and noone understands the work.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on October 02, 2008, 04:23:34 PM
Except it is intentional and so far you're the only one that doesn't like it, so...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on October 02, 2008, 04:33:50 PM
is this wiiware or full blown retail game?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Pale on October 02, 2008, 04:34:57 PM
This statement by KDR...
Quote
Style, n. The universal defense employed by artists who failed at making something the audience approves of by claiming it was intentional and noone understands the work.
...combined with this statement by KDR (bolding my own)...
Quote
And? What IS gaming if not fun? These are finally things these people can enjoy! Hell, I don't even get how you can claim "non-games" have no challenge, most if not all of them are highscore hunts and I don't see people getting gold or platinum medals on their first few tries.
What IS a "good value for their dollar"? Seriously, what? When a game is fun, isn't that enough? What exactly do you need to get a "good value"? Are you just saying again that you don't like the games?
What IS "quality"? Good games, no?
Aren't all your arguments "I don't like their games therefore they are stupid"?
You know, I've been saying that 3d Zelda < 2d Zelda... 2D Zelda didn't have much story. Neither did 2d Mario. You probably saw me call OOT and M64 bad. I still stand by that, I don't like those two much. Both have massive increases in complexity from all that 3d movement stuff. Mario doesn't just jump and run anymore, he can sideflip, backflip, triple jump, slide on his belly, kick, wallkick, stomp, ... Why? Wasn't jumping and running enough?
...cracks me right up.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: vudu on October 02, 2008, 04:35:31 PM
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on October 03, 2008, 02:17:02 AM
It's mostly something I snapped up from polycount where people would defend their mistakes as "style". Proportions out of whack? "style". Face looks like Picasso drew it? "style". Made it impossible to point out the mistakes and hence I'm somewhat allergic to people invoking "style" as a defense for their stuff.
Those different sprites really don't mesh well together, the edges feel too different from the rest of the sprite.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Hostile Creation on October 03, 2008, 09:18:15 AM
My god.
My god.
My god this game looks fantastic.
The STYLE is remarkably nice, because STYLE is a perfectly valid concern when making games or any kind of art, and the world would be aesthetically VAPID without the benefits of style.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on October 06, 2008, 01:44:51 AM
More here! (http://www.gamekyo.com/newsfr29225_oboro-muramasa-youtouden-nouvelles-images.html)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on October 09, 2008, 12:19:19 AM
These screens are beautiful. I really like the last one.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on October 09, 2008, 03:06:03 PM
*stunned*
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on October 09, 2008, 03:28:09 PM
And now have an (off-screen) trailer (http://www.gametrailers.com/player/41153.html) to cleanse your palette! Man it's beautiful...Particularly the ocean scene at the end!
(I know someone is going to mention it, so I'll preempt that by saying that any "framerate jumps" appear to be intentional pauses when hitting enemies...)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on October 09, 2008, 03:31:21 PM
I'm bothered that the earliest enemies have zero fight in them.
The combat paints itself like it's the action-platformer equivalent of side-scrolling schmups (the easy ones).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on October 09, 2008, 03:51:26 PM
Looks like it has TONS of involving boss fight. i like.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on October 09, 2008, 03:53:48 PM
After watching that trailer, I got to thinking on how cool could it ever be if Okami was done by the same company that is doing Muramasa, and in full hand drawn visuals... bliss I say, bliss.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Bill Aurion on October 09, 2008, 04:47:45 PM
What, a 2D version? That'd be pretty cool, I must admit...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on October 09, 2008, 04:59:50 PM
A 2D version indeed. They've got all the reference artwork done already, "Okami: Official Complete Works".
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on October 09, 2008, 06:16:10 PM
More reason to not credit Clover Studio for their work.......
Also, the game is looking better with every sceen though it still doesn't wow me as much as Odin Sphere did when I first laid eyes on that. I guess to be fair, I'll wait until I'm playing it at home which I will when I buy this the day it comes out. If Vanillaware creates a game that doesn't choke on slowdown like Odin Sphere sometimes did, this will automatically be better my book. And I'm glad that this game uses the Classic Controller.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on October 10, 2008, 08:33:21 AM
After watching that trailer, I got to thinking on how cool could it ever be if Okami was done by the same company that is doing Muramasa, and in full hand drawn visuals... bliss I say, bliss.
Wouldn't be terribly cool, they'd turn it into a "kill everything, go to next screen, kill everything again" game. :P
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Hostile Creation on October 10, 2008, 10:43:12 AM
I think I might buy this game purely for the visual richness, to encourage this sort of thing being continued. Hopefully it plays well, too, but I can already see myself getting killed because I'm gazing dumbfounded at the gorgeous backdrops.
Seriously, they have a real depth and beauty and give a remarkable sense of space, like you're actually moving through a landscape, like you could actually venture into those backdrops. It gives a sense of inhabiting a vast world. And that's just from screens and a trailer. Can't wait to try this out; besides, it's been too long since I played a real good side-scrolling action game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on October 10, 2008, 12:11:20 PM
After watching that trailer, I got to thinking on how cool could it ever be if Okami was done by the same company that is doing Muramasa, and in full hand drawn visuals... bliss I say, bliss.
Wouldn't be terribly cool, they'd turn it into a "kill everything, go to next screen, kill everything again" game. :P
I think the appeal I was trying to suggest is the 2D artwork, and we do know that the game play mechanics could be generic but I think we all know that is present in pretty much every game now.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on October 10, 2008, 03:21:46 PM
IIRc they have a pretty low framerate for the sprite animation compared to the modern competition.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on October 23, 2008, 10:17:44 PM
Muramesa hitting Europe November 2009 (http://www.nintendowiifanboy.com/2008/10/23/muramasa-slicing-up-europe-in-november-2009/)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on October 24, 2008, 04:15:44 PM
Eurogamer hands on (http://www.eurogamer.net/article.php?article_id=266124)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on October 26, 2008, 08:11:20 PM
November 2009, wtf?
Jesus.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on October 27, 2008, 03:36:16 AM
It's Europe, the discs have to be stored in a cellar for at least 6 months before they get sold here.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on January 12, 2009, 04:21:55 PM
oldie goodie
>> Muramasa: The Demon Blade (http://sixsidedvideo.com/media/wii/muramasa.html) TGS 2008 demo play-thru
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on February 08, 2009, 02:11:01 AM
3 videos (http://Http://gonintendo.com/?p=71809)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on February 08, 2009, 11:58:11 AM
Holy cow, this game just keeps looking better and better with each new trailer. I'm really looking forward to this.
Also, is it just me, or does it sound like the Marvelous announcer is saying "Mervous"?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on February 08, 2009, 07:05:41 PM
Will there be a co-op mode? I would love some co-op play.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on February 09, 2009, 04:52:34 PM
This game is so Japanese it sh**s cherry blossoms.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 03, 2009, 01:33:58 AM
(http://i261.photobucket.com/albums/ii47/Maxi_80/Video%20Games/0227oboro04.jpg)(http://i261.photobucket.com/albums/ii47/Maxi_80/Video%20Games/0227oboro02.jpg)(http://i261.photobucket.com/albums/ii47/Maxi_80/Video%20Games/0227oboro05.jpg) More screenshots (http://www.famitsu.com/game/coming/1222397_1407.html)
No word on co-op yet Stratos.I look around for that info.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on March 03, 2009, 07:17:25 AM
Thanks for looking around. If it doesn't then I'll just have to hope for it in the sequel I would hope to see as well.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 05, 2009, 09:59:39 PM
A couple more details. There will be 30 different types of stages. 108 different sword types. You can temper swords. There will be a variety of different special techniques. Finally the game will support Wiimote&Nunchuk,Gamecube and Classic controllers.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on March 06, 2009, 02:57:25 PM
108 sword types? I sure hope they all look different, but more likely they will be in groups of 10 or so of the same design with different colours.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on March 06, 2009, 04:33:30 PM
When is this game suppose to release in the US?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 06, 2009, 10:38:37 PM
Just checked Spinzilla.IGN has a July 2009 time frame. Another has a November 2009 but as I posted that was for Europe. Finally Amazon has a July 28th 2009 date.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on March 07, 2009, 12:18:14 AM
Huzzah, awesome. Thanks for the research, maxi.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 07, 2009, 12:25:00 AM
Not a problem.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 10, 2009, 04:16:12 PM
As good as it looks in screenshots it is great in motion.
Yes and yes.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 11, 2009, 08:06:08 AM
Stratos the wording in the preview that I linked to suggests that it will be one player.I haven't heard offical confirmation though.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on March 11, 2009, 06:51:46 PM
Makes, sense. All the screens only show one-player. It won't deter me from getting it if there is no co-op but it would be nice to have included.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on March 31, 2009, 06:58:28 PM
Just watched the new trailer. Wow.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: TJ Spyke on March 31, 2009, 08:15:21 PM
The game does indeed look nice, I saw a trailer on iTunes (I subsribe to the GameTrailers Wii video podcast). I haven't followed the game at all and know nothing other than a preview in Game Informer last year. What is the release date and price?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stogi on March 31, 2009, 08:24:59 PM
I love seeing a new tag next to this thread.
The game looks even better than I imagined.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on March 31, 2009, 08:26:30 PM
I don't think there's a NA release date yet but I believe it comes out next week in Japan. Europe has to wait until next Spring which may or may not be before the second coming. I'd expect the price to be the same as any other brand new Wii game. Odin Sphere was $50 when it first came out so I can't imagine this being any different.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on March 31, 2009, 10:00:17 PM
July 31st 2009 for the states.$49.99 MSRP.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on March 31, 2009, 10:08:03 PM
I don't think there's a NA release date yet but I believe it comes out next week in Japan. Europe has to wait until next Spring which may or may not be before the second coming. I'd expect the price to be the same as any other brand new Wii game. Odin Sphere was $50 when it first came out so I can't imagine this being any different.
I guess I should be glad that I decided not to care about the game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: vudu on April 01, 2009, 02:55:27 PM
Famitsu scores are in: 9/9/8/8 (http://gonintendo.com/?p=77494)
Excellent news!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stogi on April 01, 2009, 03:05:23 PM
Damn that is really good.
A lot of good games coming out this year and we have no idea what Q3 and Q4 will bing.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on April 01, 2009, 04:08:23 PM
Who were the buffoons who said you shouldn't pre-order...
Meeeeeeeeee. But I'll probably end up pre-ordering this because I owe a guy I work with at Gamestop a pre-order because I canceled two of them to help pay for MadWorld.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on April 02, 2009, 08:58:07 PM
And when did they say the game was going to be released?
They didn't have a release date. I just didn't want to forget to and I was helping a friend who works there by reserving a game I knew I wanted anyway.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Ymeegod on April 03, 2009, 11:23:38 PM
Looking forward to this as well, btw found Odin Sphere "Greatest hits" on sale the other day for $10 at Best Buy along with Disgaea Greatest hits version. Bestbuy also had $20 off coupon if you spend more than $100 on their creditcard so I ended up with two freegames almost :).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on April 07, 2009, 04:04:55 PM
So the game is out in Japan. There are some import videos of the gameplay. Here is the import video (http://www.youtube.com/watch?v=CfBJR5huhJc&feature=channel_page)
Did anybody noticed how the music would get louder when you are fighting as opposed to walking.The combat is nice and varied.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on April 07, 2009, 04:44:21 PM
It looks like Madworld where nothing hurts you.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on April 07, 2009, 06:35:20 PM
Nothing hurts you in MadWorld because you're motherf***ing Jack Cayman, the manliest video game characte ever (oh yes, manlier than Big Boss). Also because you're playing on normal.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on April 07, 2009, 06:38:12 PM
Nothing hurts you in MadWorld because you're motherf***ing Jack Cayman, the manliest video game characte ever (oh yes, manlier than Big Boss). Also because you're playing on normal.
I think that was Pros point. The different types of moves make it difficult to lose.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on April 07, 2009, 06:42:47 PM
These Normal Modes bug me.
Is there someway to input the Konami Code and enable Veteran Mode at the start?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on April 07, 2009, 06:49:33 PM
Well obviously there wasn't in MadWorld, but I haven't heard anything about Muramasa's difficulty settings.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: SirSniffy on April 21, 2009, 07:02:37 AM
Just read something a bit disappointing on Kotaku...it seems that XSEED is no longer publishing this game, and for tight now, the future of this title is up in the air. I really hope this game makes it here, since it's probably one of the four games left on the Wii that I am interested in.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on April 21, 2009, 07:25:50 AM
Well, that's not good. Mind posting the article?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Pale on April 21, 2009, 09:24:09 AM
I can't help but wonder if this has something to do with the risque-ness of the whole thing.
I know it's a direction I don't think the game needed to go in...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stogi on April 21, 2009, 10:26:07 AM
NO!!!!!!!!!
I've been looking forward to this game for forever! It's just so damn cool looking.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: SirSniffy on April 21, 2009, 10:56:13 AM
Ignition Entertainment is publishing. Sept 2009 USA.
NEO GEO LIVES
Well Pro is right (http://Http://gonintendo.com/?p=79873)
Man that was quick.Well I am happy they found a publisher quickly.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stogi on April 21, 2009, 01:57:06 PM
HURRAY!
FREE COOKIES FOR EVERYONE!!!!!!!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on April 21, 2009, 02:06:21 PM
I'd like some Mint cookies!!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: SirSniffy on April 21, 2009, 05:39:15 PM
YAY! I don't have to sell my Wii now!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Adrock on April 21, 2009, 05:46:36 PM
I wonder if Atlus was ever in the running to publish this game. They published Odin Sphere and Muramasa seemed right up their alley. In any case, I've heard Ignition's translations are sub-par. Any truth to that?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on April 21, 2009, 05:48:36 PM
Mammarymasa Demon Boobs isn't coming to PS2/PSP, so Atlus didn't bother.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on April 22, 2009, 07:36:35 AM
Phew, it's still coming the US! Thanks for the update, Pro/NinGurl.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on April 22, 2009, 01:16:01 PM
Yeah, various 3rd party games seem to be getting chances of release in additional territories, including Tales.
What gives? I thought Nintendo was in bed with Activision and EA to flood the market with music non-games and New Control Rehash titles?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: vudu on April 22, 2009, 02:16:22 PM
In any case, I've heard Ignition's translations are sub-par. Any truth to that?
That's what they say, but Shane Bettenhausen (who now works at Ignition) promises that the Muramasa translation will be good (http://gonintendo.com/?p=79960) (for what it's worth).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on June 01, 2009, 07:51:24 AM
New Video (http://wii.ign.com/dor/objects/828151/marvelous-interactive-project/videos/muramasa-battle-clip-1.html)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on June 01, 2009, 09:45:48 AM
Man, this game is looking good. I hope this footage is from early and/or E3-ified levels, though, because it looked kinda easy. (I mean, if you're going to release a super-Japanesey 2-D sidescrolling beat-em-up, you might as well give up on accessibility and make it challenging.)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on June 01, 2009, 03:25:03 PM
No, shut the hell up. There's nothing wrong with not being ball-bustingly difficult.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on June 01, 2009, 03:41:57 PM
"challenging" =/= "ball-bustingly difficult"
I just don't want to coast through such a great looking game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on June 01, 2009, 05:20:08 PM
I do, because the less effort I have to put into actually fighting, the more effort I can put into appreciating the flow of the game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on June 01, 2009, 05:33:20 PM
I generally don't mind doing that the second time through a game, when I really know what I'm doing. RE4 comes to mind as an example.
Also, if Muramasa is all about combat, do you really want to put so little effort into fighting enemies?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on June 01, 2009, 06:23:31 PM
Yes, because I like feeling badass and stringing together awesome combos without having to burst a blood vessel doign it. Viewtiful Joe comes to mind.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on June 01, 2009, 10:08:01 PM
Prince of Persia Warrior Within also had that issue for me. I kept hurling myself off of walls and over ledges to my doom. Having a nice flow, but also holding a decent challenge is ideal.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NovaQ on June 01, 2009, 11:27:00 PM
Yes, because I like feeling badass and stringing together awesome combos without having to burst a blood vessel doign it. Viewtiful Joe comes to mind.
Do you mean Viewtiful Joe was an example of bursting a blood vessel or having the right balance of flow and challenge? I remember feeling like it had a decent balance. I'd be happy if Muramasa turned out similarly.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on June 12, 2009, 07:35:40 PM
>> Muramasa: The Demon Blade (http://sixsidedvideo.com/media/wii/muramasa.html) E3 2009 trailer
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on June 12, 2009, 08:47:35 PM
So this game was in the newest Nintendo Power.Issue 243.
There isn't much gameplay details that we don't know aside from you will be able to play as both characters.You can switch between them. Start with Kisuke beat a level then go play as Princess Momohime.The stories intersect at times.Also the sword treesthat define the prerequisites for each character's weapons.
If you are interested in learning more about the story of the game look up Sengo Muramasa,Kanadehon Chushingura,Sakurahime Azuma Bunsho. The latter two are what the scenario's of Kisuke and Princess Momohime's stories respectively.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Ghisy on June 13, 2009, 07:41:55 AM
It's been confirmed that they're gonna keep the original Japanese audio! Now it's a must-buy for me!! When is it out in NA btw?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on June 13, 2009, 07:46:45 AM
It is out in September Ghisy.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Ghisy on June 13, 2009, 12:19:45 PM
Sweet! Can't wait! :D (thanks Maxi, I was too lazy to look up the release date!)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on June 13, 2009, 01:07:54 PM
Sure anytime.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on June 14, 2009, 12:54:55 AM
I bet Greg does. Me I will try depending on how my finances are
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on August 16, 2009, 05:20:57 AM
It is one of my priority purchases before Summer ends.
Rune Factory, Muramasa, Cursed Mountain and Overlord are what I want to get. Also Resort if I can push it. I probably won't complete that list until September or October though. I can't splurge too much.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Tanatoes on August 16, 2009, 09:30:54 AM
I have my pre-order in. This, Rock Band Beatles and Scribblenaughts are my most anticipated games of next month. Hurry up and arrive already, September!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on August 16, 2009, 09:48:18 AM
Either this or Knights of the Nightmare will probably be a b-day present from myself next month. Then again if finances improve, I'll have both before October.
---------------- Now playing: Brother Firetribe - Play It From The Heart (http://www.foxytunes.com/artist/brother+firetribe/track/play+it+from+the+heart) via FoxyTunes (http://www.foxytunes.com/signatunes/)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Flames_of_chaos on August 16, 2009, 02:59:06 PM
I want this game but I still think it's retarded what Ignition did in order to get this title (wait for XSeed to finish localization and then buy the publishing rights from Marvelous). As an Xseed fan, I hope Ignition rots.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on August 17, 2009, 12:23:23 PM
>> Muramasa: The Demon Blade (http://sixsidedvideo.com/media/wii/muramasa.html) "PV1" official trailer 1
I have some humongous developer video waiting to upload.
I'm not sure I want this game, either. It looks much easier than Symphony of the Night.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on August 17, 2009, 02:33:07 PM
I want this game but I still think it's retarded what Ignition did in order to get this title (wait for XSeed to finish localization and then buy the publishing rights from Marvelous). As an Xseed fan, I hope Ignition rots.
Was that really what happened? But if XSeed didn't already have the rights, why were they translating it? Also, XSeed just shouldn't hand over their translation work and make Ignition do it from scratch. That is wrong.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on August 17, 2009, 04:31:35 PM
Was that really what happened? But if XSeed didn't already have the rights, why were they translating it? Also, XSeed just shouldn't hand over their translation work and make Ignition do it from scratch. That is wrong.
No, it's business. Xseed was stupid enough to do the translation without any publishing contract, so it's their own damn fault.
Also
Quote
BAWWWWWWWWWWW IT DOESN'T LOOK AS HARD AS DIAMOND I MIGHT NOT BUY IT
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on August 17, 2009, 04:40:58 PM
Hey.
Diamond was pretty tough in Mortal Kombat on Super Fammiecom. But I prevailed.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on August 17, 2009, 05:16:34 PM
Was that really what happened? But if XSeed didn't already have the rights, why were they translating it? Also, XSeed just shouldn't hand over their translation work and make Ignition do it from scratch. That is wrong.
No, it's business. Xseed was stupid enough to do the translation without any publishing contract, so it's their own damn fault.
If that's the case then that was a pretty dumb business decision. Never do work for free, always get a written contract first.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Flames_of_chaos on August 17, 2009, 06:02:03 PM
Was that really what happened? But if XSeed didn't already have the rights, why were they translating it? Also, XSeed just shouldn't hand over their translation work and make Ignition do it from scratch. That is wrong.
No, it's business. Xseed was stupid enough to do the translation without any publishing contract, so it's their own damn fault.
Incorrect, they made a deal last year that Xseed will co-publish with Marvelous a specific set of games in order to help them gain a presence in North America. One of the games was Muramasa, Ignition simply bought the publishing rights from Marvelous sometime around April.
Quote from: press release
Torrance, Calif., (May 9, 2008) – Japan-based game publisher Marvelous Entertainment Inc. and Los Angeles-based game company XSEED Games announced today their entering into a strategic co-publishing partnership. The deal will help to establish a US publishing presence for Marvelous Entertainment and will provide XSEED Games an opportunity to access and bring to market titles from Marvelous’ portfolio of high quality, popular games. Under the agreement, XSEED Games will support key Marvelous Entertainment titles for publishing and distribution in North America.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on August 18, 2009, 05:48:06 AM
Then what happened? Can't that be a breach of contract, then? XSeed could always refuse to hand over the translation work they did. I would.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Flames_of_chaos on August 18, 2009, 12:18:05 PM
Sadly Marvelous always had final say with what happens. My guess is that Xseed knew for a long time that they will be set to publish Muramasa then Ignition started negotiating with Marvelous and then bought at the last moment. Xseed had to surrender all localizations done and were only paid up to when localizations were finished and nothing more.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on August 24, 2009, 01:46:55 PM
>> Muramasa: The Demon Blade (http://sixsidedvideo.com/media/wii/muramasa.html) 10min play-thru with happy Marvelous employee lady * Joined by WTF French-san Gaijin-san Foreign guy!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: stevey on August 29, 2009, 01:53:42 PM
Just when I thought the game couldn't get better, they ruin it. (http://wii.kombo.com/article.php?artid=14738) (http://i30.tinypic.com/wk48ax.jpg) And I was so set on buying this too...
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GK on August 29, 2009, 04:16:14 PM
How'd they ruin it?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: KDR_11k on August 29, 2009, 05:03:31 PM
Tentacle rape? Halo ODST?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on August 29, 2009, 06:42:41 PM
So because of one cover on a game mag stevey isn't going to buy it. Who cares what a cover looks like. It matters what is in the game.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Ymeegod on August 29, 2009, 08:06:10 PM
Actually don't mag's make their own covers? I know GI does so maybe the developer has nothing to do with it--still I don't mind :).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: vudu on September 04, 2009, 03:15:50 PM
IGN gave it an 8.9 (http://wii.ign.com/articles/102/1021608p1.html)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caliban on September 04, 2009, 04:50:43 PM
I hope I get a call from my local EB. I pre-ordered the damn game, and I will be damned if it doesn't go onto my backlog stack.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Halbred on September 04, 2009, 05:51:23 PM
Loved the game at E3. The Symphony comparison is making me scratch my head, though: it's Odin Sphere without the alchemy. I just don't know how long the hack 'n' slashing will hold up until the game becomes repetitive.
I'm actually torn between three games to use my store credit on: This, Mario & Luigi 3, or Batman.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 04, 2009, 06:06:52 PM
Hack-n-slashing is timeless and enjoyable; we know people like it through all these years.
I get the impression there's an uncomfortable split in pacing between regular group skirmishes and boss encounters; the bosses seems to make you do honest hacky-slash work with platforming and dodging, but the regular enemies seem to just roll over at your presence. If it's not necessary to approach the regulars with caution, does it mean they don't put up a worthy "dance" with the player?
Maybe the bottom line is the product is full of retro action goodness.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: rbtr on September 04, 2009, 08:38:02 PM
got this today, played for about a couple hours...
Lots of fun, I've died quite a bit just from being stupid and not paying attention to my health meter.
The levels are big, and have lots of areas to explore, monkeys take you to hot springs. I bought food and stuff in a city, there was ghosts. Ninjas are a bunch of fun to kill, it's great when a group of 8 appears and you just kill them like an awesome ninja should. Bosses are fun, fought a giant ninja turtle wannabe, and 3 giant centipedes. You get more swords on this huge branching path with experience you get from killing, and each sword has a new skill, so its almost like a skill tree.
It feels like I'm playing a fully realized NES game about ninjas, and that's a good thing. The pacing, the music, the vague story, and the action really feel like an NES game.
Can't wait to play more. Its good fun, and its gorgeous, it's really great looking.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 04, 2009, 09:40:48 PM
Sounds fantastic.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 05, 2009, 12:58:53 PM
Well, after a lengthy stretch of playing all 3 Metroid Prime games; Batman: AA; 2 Wild Arms; and Persona 4, I found myself in the mood to play something relatively simple so I just went and picked this one up. I just hope the game's significantly more fun than Odin Sphere was.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Caterkiller on September 05, 2009, 01:43:14 PM
Yahoo! Its out! IGN gave it 8.9? You guys like it? Gonna get it!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on September 05, 2009, 01:45:17 PM
I am gonna get it in the next few days. Most likely before Monday.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 05, 2009, 03:51:37 PM
How are you guys getting this? Amazon says it won't ship out until the 8th!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on September 05, 2009, 03:57:20 PM
How are you guys getting this? Amazon says it won't ship out until the 8th!
Quoted for answers!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on September 05, 2009, 04:15:50 PM
Maybe Amazon recieved copies later than other places.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on September 05, 2009, 05:13:32 PM
The official release date is the 8th. It's not just Amazon.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 05, 2009, 05:46:55 PM
I just walked into my local Gamestop and bought it...
And yes, this game is awesome. MUCH better than Odin Sphere, though I would certainly have appreciated more backgrounds. There's an awful lot of recycling in this game, though to be fair the artwork is beautful (it makes Odin Sphere look ugly by comparison, and that's hard to do). I just beat the boss of Hida (I'm playing the Momohime path first) and gained the Green Barrier-breaking Muramasa, and so far the game's been a blast though the boss battles have been strangely hard. Definitely prioritize picking up recipes that create consumables, because you'll need them.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 05, 2009, 05:49:52 PM
I just walked into my local Gamestop and bought it...
And yes, this game is awesome. MUCH better than Odin Sphere, though I would certainly have appreciated more backgrounds. There's an awful lot of recycling in this game, though to be fair the artwork is beautful (it makes Odin Sphere look ugly by comparison, and that's hard to do). I just beat the boss of Hida (I'm playing the Momohime path first) and gained the Green Barrier-breaking Muramasa, and so far the game's been a blast though the boss battles have been strangely hard. Definitely prioritize picking up recipes that create consumables, because you'll need them.
You'll have to tell me if the Giant Octopus is scary, that is the one thing that worries me about the game. That things looks so scary and I have a fear of video game aquatic life!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 05, 2009, 05:52:50 PM
I just walked into my local Gamestop and bought it...
And yes, this game is awesome. MUCH better than Odin Sphere, though I would certainly have appreciated more backgrounds. There's an awful lot of recycling in this game, though to be fair the artwork is beautful (it makes Odin Sphere look ugly by comparison, and that's hard to do). I just beat the boss of Hida (I'm playing the Momohime path first) and gained the Green Barrier-breaking Muramasa, and so far the game's been a blast though the boss battles have been strangely hard. Definitely prioritize picking up recipes that create consumables, because you'll need them.
You'll have to tell me if the Giant Octopus is scary, that is the one thing that worries me about the game. That things looks so scary and I have a fear of video game aquatic life!
Well, I'll tell you if I run into it. Apparently it's a random encounter of some sort when you're going through a particular sailing section of the game.
Speaking of which, that Play Magazine cover is just disturbing. That thing comes so close to a tentacle rape anime screenshot (from what I've heard, mind you. The most extreme stuff I watch is Hellsing Ultimate) that I'm just astonished that thing is being allowed on store shelves.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 05, 2009, 06:03:47 PM
I just walked into my local Gamestop and bought it...
And yes, this game is awesome. MUCH better than Odin Sphere, though I would certainly have appreciated more backgrounds. There's an awful lot of recycling in this game, though to be fair the artwork is beautful (it makes Odin Sphere look ugly by comparison, and that's hard to do). I just beat the boss of Hida (I'm playing the Momohime path first) and gained the Green Barrier-breaking Muramasa, and so far the game's been a blast though the boss battles have been strangely hard. Definitely prioritize picking up recipes that create consumables, because you'll need them.
You'll have to tell me if the Giant Octopus is scary, that is the one thing that worries me about the game. That things looks so scary and I have a fear of video game aquatic life!
Well, I'll tell you if I run into it. Apparently it's a random encounter of some sort when you're going through a particular sailing section of the game.
Speaking of which, that Play Magazine cover is just disturbing. That thing comes so close to a tentacle rape anime screenshot (from what I've heard, mind you. The most extreme stuff I watch is Hellsing Ultimate) that I'm just astonished that thing is being allowed on store shelves.
Yikes, that sounds scary. I may not get it!
BTW just got a notification today that Muramasa has shipped!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: rbtr on September 05, 2009, 06:17:10 PM
Played this more today, I am really digging the Japanese mythology. Fighting kappas, oni, tengu, spirits, those umbrella things, giant ghost samurai... it's really fantastic.
There's a lot of running, almost aimlessly because the backgrounds repeat a lot, but the repeated backgrounds are so nice to look at it doesn't matter. Getting used to the combat, and hopping around like a ninja more.
Really liking it, one of the better games I've played in awhile.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Kairon on September 05, 2009, 07:36:10 PM
Just picked up my copy from the local indie store today! Huzzah!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 05, 2009, 08:19:09 PM
Just a tip about those Monster Lairs you see every now and again: don't trust the recommended level the game gives you. I've managed to take on 3 of them, and the 2 that gave me the most trouble (100 monks and 100 birds) were listed as recommended levels 29 and 9. The recommended level 23 fight against this toxic furry blob was pretty easy, though. It's not so much that the enemies are hard as that they like to gang up on you and use a super move that breaks your blades in one or two hits, so you run out of blades pretty quickly unless you've been stockpiling your soul restoring items. I'm now level 35 in Act 6 of Momohime's story.
EDIT: HOLY **** that Red Oni boss guarding the Blue Barrier-breaking blade was hard! I barely beat that thing at level 40, and I was probably overleveled!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 07, 2009, 04:34:44 AM
Well, I've completed the game with both characters now, though I still have to acquire all the Muramasas to get each character's two alternate endings. Of the two characters, Momohime's campaign was by far the hardest with some really hard-to-hit enemies and bosses. The other character's campaign is pretty damn easy, though he does have a better final boss by far (Momohime's just involves a great deal of annoying platforming in a game where the jumping controls are way too loose for that kind of thing).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: DAaaMan64 on September 07, 2009, 05:18:17 AM
Yikes buddy, learn to use teh spoilers tags.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 07, 2009, 10:12:26 AM
As soon as I find a need to say something spoiler-y, I'll do that. You have no idea just how vague I've been typing.
*sigh* Kids these days don't even know what an actual spoiler is. This is a spoiler: Momohime dies in the end credits when she jumps inbetween Kisuke and the final boss, impaled upon his sword (yes, I just made that up). This is not a spoiler: Momohime's final boss is more annoying than hard.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on September 07, 2009, 08:20:59 PM
But I agree with broodwars, I don't find anything he's said so far to be spoilers.
Hey, at least I've avoided double-posting within the same day. ;)
(btw, thanks for giving me an excuse to test out a post on my laptop now that it's upgraded to Windows 7 with IE 8. Yeah, it's laggy as all hell, though significantly less than on other sites. I guess I'll have to switch to Firefox now.)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 08, 2009, 12:27:33 PM
But I agree with broodwars, I don't find anything he's said so far to be spoilers.
Hey, at least I've avoided double-posting within the same day. ;)
(btw, thanks for giving me an excuse to test out a post on my laptop now that it's upgraded to Windows 7 with IE 8. Yeah, it's laggy as all hell, though significantly less than on other sites. I guess I'll have to switch to Firefox now.)
So was the big octopus scary?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 08, 2009, 01:34:12 PM
But I agree with broodwars, I don't find anything he's said so far to be spoilers.
Hey, at least I've avoided double-posting within the same day. ;)
(btw, thanks for giving me an excuse to test out a post on my laptop now that it's upgraded to Windows 7 with IE 8. Yeah, it's laggy as all hell, though significantly less than on other sites. I guess I'll have to switch to Firefox now.)
So was the big octopus scary?
You know, that's one of the optional bosses I still have to kill. When I beat the game, I tried to take out any enemy lairs I ran into along the way but left most of them to deal with later. The problem with the Octopus boss is that you have to talk to a specific fisherman in a specific area (which is different for both characters) to get him to take you to another area by boat. There's then a random chance that you will either just jump to catch fish the whole way, you'll run into a mermaid who throws fish at you ( -_-' ), or you'll encounter the giant squid boss. I've only tried that run once and I didn't get the squid, but from the looks of the Youtube video I've seen of it it does look pretty scary between the rain; the crashing waves; and the giant squid with glowing eyes. But then again, I was pretty creeped-out as a kid playing the NES Little Mermaid game (don't ask, my pickings were slim those days on the rental shelf and I've always been a big Disney nut) fighting Ursula. It's that creepy grin with those eyes...*shudders*. And she has that same look in the two Kingdom Hearts games. *shudders again*
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Stratos on September 08, 2009, 01:56:20 PM
I remember that NES game. Classic NES/SNES Disney games FTW!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 08, 2009, 02:23:31 PM
How does gameplay with the regular enemies hold up compared to boss battles?
Is typical gameplay a matter of interaction/adjusting to enemy attacks or a matter of being overpowered and plowing thru them by sheer advantage?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 08, 2009, 02:36:05 PM
How does gameplay with the regular enemies hold up compared to boss battles?
Is typical gameplay a matter of interaction/adjusting to enemy attacks or a matter of being overpowered and plowing thru them by sheer advantage?
It doesn't hold up compared to the boss battles. The normal enemies only pose an actual threat to you if you aren't paying attention or if they're all ganging up on you at once such as when you're fighting off 100 of them in sequence. An example of this is when you're fighting Ninjas that are spread out over a map, who like to throw bombs out as well as Shuriken and occasionally chains. If you don't remember to hit low to hit the bombs as well, you can easily kill the enemy and then get hit by the bomb explosion. Otherwise, you're mashing the A button to utter victory without even really trying, occasionally swapping out swords as they get low on Soul Power to keep them from breaking.
Most of the bosses are a different story, requiring you to watch for patterns so you know when to evade to prevent taking critical damage to your sword (usually resulting in them breaking the sword).
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 08, 2009, 02:46:16 PM
"It doesn't hold up compared to the boss battles. The normal enemies only pose an actual threat to you if you aren't paying attention or if they're all ganging up on you at once such as when you're fighting off 100 of them in sequence. An example of this is when you're fighting Ninjas that are spread out over a map, who like to throw bombs out as well as Shuriken and occasionally chains. If you don't remember to hit low to hit the bombs as well, you can easily kill the enemy and then get hit by the bomb explosion. Otherwise, you're mashing the A button to utter victory without even really trying"
Amazingly, this sounds like a shoot'em-up rather than a platformer. Waves of enemies that fall easily but set you up for small mistakes, while serving as sources for level score/point generation. Not sure that I'm drawn to this mix. I'm also not a fan of Capcom VS.-style hyper-animations.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: broodwars on September 08, 2009, 02:52:10 PM
"It doesn't hold up compared to the boss battles. The normal enemies only pose an actual threat to you if you aren't paying attention or if they're all ganging up on you at once such as when you're fighting off 100 of them in sequence. An example of this is when you're fighting Ninjas that are spread out over a map, who like to throw bombs out as well as Shuriken and occasionally chains. If you don't remember to hit low to hit the bombs as well, you can easily kill the enemy and then get hit by the bomb explosion. Otherwise, you're mashing the A button to utter victory without even really trying"
Amazingly, this sounds like a shoot'em-up rather than a platformer. Waves of enemies that fall easily but set you up for small mistakes, while serving as sources for level score/point generation. Not sure that I'm drawn to this mix. I'm also not a fan of Capcom VS.-style hyper-animations.
To be honest, I'm not sure I can recommend this game as a $50 purchase. It's truly a gorgeous game and I have a lot of fun playing it, but the gameplay is extremely shallow and the story's pretty poorly told (which is wierd for how much emphasis the plot gets). It's a great rental, but I don't think this mix of gameplay is worth a purchase till it drops another $10-$20.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 08, 2009, 03:17:52 PM
If I continue to let my imagination run wild,
I see Dynasty Warriors an awkward 3D evolution of the 2D beat'em-up mixed with the behavior of the 2D shoot'em-up. Result: keep pressing "A", and you'll continue to cut through multiple enemies, where simple offense is part of your simple defense, and you bounce around to dodge when needed.
I now see Muramasa as a refined 2D implementation of Dynasty Warriors. AUGH.
It's boiling down to how much care and attention do I have for each individual button press, relative to the damage that's successfully dished-out. Is it working because I'm being careful with my button usage (and platforming)? or is it working because I get to press it a lot?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 08, 2009, 03:27:22 PM
I see Dynasty Warriors an awkward 3D evolution of the 2D beat'em-up mixed with the behavior of the 2D shoot'em-up. Result: keep pressing "A", and you'll continue to cut through multiple enemies, where simple offense is part of your simple defense, and you bounce around to dodge when needed.
I now see Muramasa as a refined 2D implementation of Dynasty Warriors. AUGH.
It's boiling down to how much care and attention do I have for each individual button press, relative to the damage that's successfully dished-out. Is it working because I'm being careful with my button usage (and platforming)? or is it working because I get to press it a lot?
Pro not liking a game which actually is well received by most reviewers, AMAZING. ;)
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 08, 2009, 04:52:35 PM
It's the new king of style over substance.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 08, 2009, 04:54:36 PM
"It doesn't hold up compared to the boss battles. The normal enemies only pose an actual threat to you if you aren't paying attention or if they're all ganging up on you at once such as when you're fighting off 100 of them in sequence. An example of this is when you're fighting Ninjas that are spread out over a map, who like to throw bombs out as well as Shuriken and occasionally chains. If you don't remember to hit low to hit the bombs as well, you can easily kill the enemy and then get hit by the bomb explosion. Otherwise, you're mashing the A button to utter victory without even really trying"
Amazingly, this sounds like a shoot'em-up rather than a platformer. Waves of enemies that fall easily but set you up for small mistakes, while serving as sources for level score/point generation. Not sure that I'm drawn to this mix. I'm also not a fan of Capcom VS.-style hyper-animations.
To be honest, I'm not sure I can recommend this game as a $50 purchase. It's truly a gorgeous game and I have a lot of fun playing it, but the gameplay is extremely shallow and the story's pretty poorly told (which is wierd for how much emphasis the plot gets). It's a great rental, but I don't think this mix of gameplay is worth a purchase till it drops another $10-$20.
That's pretty much was I was afraid of. Thanks: I'll just add it to the list of "wait 'til it hits $20." Too bad too, because I really like Marvelous and would have liked to "support" them by buying their game, futile as the gesture would be.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: that Baby guy on September 10, 2009, 12:40:42 PM
Funny, I bought the game at Best Buy, and it did cost $40, not $50.
However, the game is supposed to play completely differently based on which mode you choose: It's actually a difficulty setting. Muso mode has you automatically block attacks when possible, and the amount of damage enemies do is relatively minimal. Shura mode is by far more difficult, and enemy groups can deal anywhere from 1/4 to 1/10 of your health per hit.
Either I'm terrible at the game, or when I enter a new area, enemies are actual threats to kill you. Since you instantly revive in the same room you died in, they're no real threat, but still, they can do great damage. Those monster lairs with 100 enemies really require you to identify and understand the best way to avoid one particular kind of enemy, which can be very difficult in some cases.
I'd say it's worth it, so long as you don't play wimpy on Muso mode, and instead choose Shura.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 10, 2009, 01:03:19 PM
"I'd say it's worth it, so long as you don't play wimpy on Muso mode, and instead choose Shura."
So the game is preset to run in CASUAL MODE like Metroid Prime 3 is? HOLY ****, that's an important detail!
Why aren't more players bringing attention to this? If it weren't for the excessive smearing cloudy-black damage animation effects, I'd pick this game up eventually.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: that Baby guy on September 10, 2009, 03:08:10 PM
Well, the game doesn't advertise it's easy mode. You choose which mode to play at the beginning. It says something like the mode "...has a focus on attacking." For the Shura mode, it says it has a focus on dodging and evading, or something like that. I chose Shura mode, because it looked more difficult. The two can be changed at any time during the game. Apparently a more difficult "1-HP" type of mode, where any attack can kill can be unlocked by beating the game with the Shura mode on, I believe.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Elixir on September 14, 2009, 01:13:22 AM
Seems like Vanillaware ran over some peoples' dogs, because I am not really sure where are all these negative comments are coming from, nor think they are deserved. The fighting is simple, but dangerously addicting (20 hours in and still not getting old to me), and the story is really quite cute. I do wonder, however, if *end game spoilers* these people bothered getting the extra endings. The story does not end with the final boss on either side. And the presentation is obviously pure class, but that is besides my point.
Any self-respecting action game fan NEEDS to buy this game. At full price. Right now.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 14, 2009, 03:13:31 AM
I agree Elixir, the game is fantastic and well put together. The visuals are stunning, the controls are solid, the fighting is fun, and it some really cool boss battles.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dirk Temporo on September 14, 2009, 03:21:03 AM
I give this game a rating of "Dope as hell/10"
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 14, 2009, 12:18:04 PM
If I buy this today, I can play this in January.
Win/win situation?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 24, 2009, 03:54:56 PM
I bought this a couple weeks ago, played an hour of it, Shura mode only. I'm not very drawn to it from that short time. The first boss was enjoyable, involving more pseudo-platforming and adaption, but the regular swarms haven't been interesting. Slashy combo combat and animation is inherently exciting, but I feel like my job is to keep the combo going and move across the screen as some infinite combo blob, such that projectiles won't hurt me. Not exactly what I want out of games, as I appreciate more exchange/adaptation with opponents and platforming as a means of defense.
I'm not sold on the visuals. Backgrounds and individual sprites are great, but the low-frame-count vector-type Flash-style animations stand out and aren't pleasing when laid over the flowing high framerate of the scrolling backgrounds.
Not pleased with the controls in a platformer context. Biggest offender is the lack of a jump button; never liked pushing up to jump. Some analog sensitivity to aid animation transitions and other tweaks would've been appreciated to better adapt the feel to the Wii-Chuk control scheme, to avoid the "floaty" feel and other things.
It also doesn't help that I spent some time with Viewtiful Joe a few days before I bought this, tho I wasn't my intention to create a comparison.
Seems like a great sidescroller game for the "Capcom VS." crowd, but I'm in no hurry to play more of it. Deadly Creatures and LKS are high up in the queue.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: GoldenPhoenix on September 24, 2009, 04:01:00 PM
I bought this a couple weeks ago, played an hour of it, Shura mode only. I'm not very drawn to it from that short time. The first boss was enjoyable, involving more pseudo-platforming and adaption, but the regular swarms haven't been interesting. Slashy combo combat and animation is inherently exciting, but I feel like my job is to keep the combo going and move across the screen as some infinite combo blob, such that projectiles won't hurt me. Not exactly what I want out of games, as I appreciate more exchange/adaptation with opponents and platforming as a means of defense.
I'm not sold on the visuals. Backgrounds and individual sprites are great, but the low-frame-count vector-type Flash-style animations stand out and aren't pleasing when laid over the flowing high framerate of the scrolling backgrounds.
Not pleased with the controls in a platformer context. Biggest offender is the lack of a jump button; never liked pushing up to jump. Some analog sensitivity to aid animation transitions and other tweaks would've been appreciated to better adapt the feel to the Wii-Chuk control scheme, to avoid the "floaty" feel and other things.
It also doesn't help that I spent some time with Viewtiful Joe a few days before I bought this, tho I wasn't my intention to create a comparison.
Seems like a great sidescroller game for the "Capcom VS." crowd, but I'm in no hurry to play more of it. Deadly Creatures and LKS are high up in the queue.
Not surprising, the game got a positive response overall so obviously you wouldn't like it!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: NinGurl69 *huggles on September 24, 2009, 04:50:10 PM
I'm so out of touch with that shrinking gamer audience.
What's it like to be buddies with Ian?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: that Baby guy on September 24, 2009, 05:15:34 PM
Seems like a fair, objectionable assessment of the game to me. It hits everything about the game that you'd find in a few hours of play, and for the most part, that hasn't changed from the beginning to the middle.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: BeautifulShy on October 22, 2009, 06:25:13 PM
Is this game out in Europe? If so does any of our European friends have it?
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Dasmos on October 23, 2009, 11:10:19 AM
Na, it's not out until November.
Title: Muramasa, The Demon Blade
Post by: Amy01 on November 06, 2009, 08:24:25 AM
Hi guys,
I'm trying to get some feedback on this game from the people that play it, it's not out in the UK yet but if anyone's played the Japanese/US version or seen the trailers etc, I'd be interested to know what you think of it!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Amy01 on November 06, 2009, 10:21:17 AM
thanks for moving it, i couldn't find this thread!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Spinnzilla on November 09, 2009, 03:33:20 PM
I <3 this game. At first i thought the battles were going to get repeatitive, but the whole infinite combo system kept me going.
Plus, i'm gah-gah over the art and visuals.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Kairon on December 21, 2009, 03:34:54 AM
Anyone know how to get the final blade for the final secret ending? My brother's asking, it doesn't seem to be on gamefaqs yet.
This game crept up on him, it seems the sort of thing that's enjoyable in 40minute increments, but impossible to play for long periods of time. He compares it to a book that you enjoy reading one chapter of every night. It's not a page turner/all-nighter though, which is why it strangely uncompelling to people who've only played a little bit of it. Of course, since the game keeps your end-of-game progress for both characters after you beat it, you can easily switch between the two of them and work out the secret endings the game hints at.
Which brings me back to my original reason for posting here. Anyone know how to unlock the Muramasa Oboro blade? My brother says he can't for the life of him figure out how to unlock the four key blades that he needs before he can unlock what we believe to be the last secret ending.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Kairon on December 21, 2009, 03:53:21 AM
Also, just gotta say this, I've never seen a game that made food look so... so... good... as this game. It's a small touch, but dear god it's a wonderful and unique thing about this that they animated the jiggle of the tofu, the packing of the rice balls, and the lowering level of soup with such care and dedication.
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: Halbred on December 21, 2009, 01:49:47 PM
I'll definately buy this when it drops in price...which it will, because it's 3rd party, and appeals to a niche audience. $20 in 2010? A girl can dream!
Title: Re: Muramasa: The Demon Blade (Oboro Muramasa Youtouden)
Post by: noname2200 on January 04, 2010, 10:21:01 PM
I'll definately buy this when it drops in price...which it will, because it's 3rd party, and appeals to a niche audience. $20 in 2010? A girl can dream!
What, you still think it'll be retailing for up to $20 by next month?