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Gaming Forums => General Gaming => Topic started by: GoldenPhoenix on August 27, 2007, 07:59:05 AM

Title: Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 07:59:05 AM
I know polls are illegal, so this is not a poll (If you think differently shame on you). Anyway with all this talk about Metroid Prime 3's final boss fight, I thought I'd give my opinion on what final boss I thought was hardest. For me, it would have to be King K Rool from DKC2, that was a brutal boss fight but one that I felt a great sense of accomplishment from when beating him.  
Title: RE: Hardest Final Boss Fight
Post by: King of Twitch on August 27, 2007, 08:19:01 AM
That was nothing compared to Viewtiful Joe, nothing. It gave me a great sense of accomplishment only when I slammed it into the return box at blockbuster.
Title: RE: Hardest Final Boss Fight
Post by: vudu on August 27, 2007, 08:24:46 AM
The hardest final boss I've ever fought is Ubusunagami Okinokai, from Ikaruga.  I've never even come close to beating him without unlimited credits.  You can't fire at him, so you just have to avoid his attacks for a minute and a half.

The second hardest final boss I've ever fought is Lavos from Chrono Trigger.  It's possible to skip to the final boss fight at the very beginning of a Game+ (i.e. starting the game over once you've beaten it once).  I've only managed to beat him once with just Crono and Marle.  It's possible to fight him with just Crono, but I dare not try it.
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 08:37:28 AM
Quote

Originally posted by: vudu
The hardest final boss I've ever fought is Ubusunagami Okinokai, from Ikaruga.  I've never even come close to beating him without unlimited credits.  You can't fire at him, so you just have to avoid his attacks for a minute and a half.

The second hardest final boss I've ever fought is Lavos from Chrono Trigger.  It's possible to skip to the final boss fight at the very beginning of a Game+ (i.e. starting the game over once you've beaten it once).  I've only managed to beat him once with just Crono and Marle.  It's possible to fight him with just Crono, but I dare not try it.


Hmmm I beat Ikaruga and don't remember much about the final boss (Granted I beat the game with unlimited credits). Chrono Trigger is a game I need to play more of though, I got it awhile back when it came out on PS1 as a rerelease but had to sell it because of money issues.  
Title: RE: Hardest Final Boss Fight
Post by: vudu on August 27, 2007, 08:53:03 AM
Chrono Trigger is nearly unplayable on PSX because of the horrible load times.  Do yourself a favor and buy a copy on eBay.  Sure, they're expensive, but totally worth it.  If you really want, sell it once you're done and you'll probably wind up spending a minimal amount to play the game (you might even make a profit, depending on how the auctions go).
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 08:58:24 AM
What I loved about my short time with CT is that you could see the enemies on the screen and if I recall correctly you were more involved in the fighting (Like SMRPG).  
Title: RE: Hardest Final Boss Fight
Post by: Nick DiMola on August 27, 2007, 09:13:12 AM
I have to back MJRx9000, Viewtiful Joe was hell. Boss gauntlet plus a battle with Leo and King Blue. Never beat the final battle because I was too frustrated.

In any event I got screwed playing that game because I remembered reading some interview(or thought I read some interview) saying that Kids mode was going to be Hard mode and Adults mode was going to be easy because typically kids are better than adults at video games. However this didn't happen and Adults mode was actually Hard mode, and that sh!t was hard. The whole thing sucked royally.
Title: RE: Hardest Final Boss Fight
Post by: EasyCure on August 27, 2007, 09:22:55 AM
i was a wee lad when i played margo rpg and very new to the rrg genre, so at the time the completely optional battle against Culex was so f-ing hard for me. I kept coming back to it whenever i could but couldn't beat him.

i made it to the end of the game and decided to level up as much as i could, only to go call to Monstro Town and try one last time. I succeeded and by then the reward felt hardly worth it.

Also the final boss in geist was made hard by the controls. Actually all those bosses were hard because of the controls. For some reason, and this hasn't ever happened in any other FPS game i've played, i kept getting disoriented and confused about which way was up and down when aiming.
Title: RE:Hardest Final Boss Fight
Post by: Nick DiMola on August 27, 2007, 09:28:33 AM
Quote

Originally posted by: EasyCure
Also the final boss in geist was made hard by the controls. Actually all those bosses were hard because of the controls. For some reason, and this hasn't ever happened in any other FPS game i've played, i kept getting disoriented and confused about which way was up and down when aiming.


Agreed 100%. I had trouble with that as well solely due to the control scheme. It was extremely disorienting and pretty annoying.
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 09:53:39 AM
Quote

Originally posted by: Mr. Jack
Quote

Originally posted by: EasyCure
Also the final boss in geist was made hard by the controls. Actually all those bosses were hard because of the controls. For some reason, and this hasn't ever happened in any other FPS game i've played, i kept getting disoriented and confused about which way was up and down when aiming.


Agreed 100%. I had trouble with that as well solely due to the control scheme. It was extremely disorienting and pretty annoying.


Why must you guys remind me to finish games? I already have too many games to play. I forgot all about Geist.
Title: RE: Hardest Final Boss Fight
Post by: vudu on August 27, 2007, 10:08:45 AM
If you can't beat Viewtiful Joe you're weak and modern day gaming has made you soft.  Your twelve-year-old self would weep if he could see you now.
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 10:17:47 AM
Quote

Originally posted by: vudu
If you can't beat Viewtiful Joe you're weak and modern day gaming has made you soft.  Your twelve-year-old self would weep if he could see you now.


Actually that is sadly true with me, games that I once mastered I now struggle with big time.
Title: RE: Hardest Final Boss Fight
Post by: UltimatePartyBear on August 27, 2007, 11:10:27 AM
Geist's final boss wasn't hard.  The hard boss fight was the one right after the helicopter crash.  One good thing about the Wii is that button mashing to get out of trouble has been replaced by remote shaking, which would have prevented the problem I had because I swapped the analog sticks.  That alone would make Geist 300% better on the Wii.

I played Chrono Trigger so much, always using New Game+, that Crono on my save can solo Lavos.  I don't recall his exact level, but I think it's over 80.

I can't really think of a "hardest" final boss.  Of all the final bosses I've encountered, I can't think of any that were actually harder than all the other bosses in the game.  There's usually some optional boss that's just ridiculous, the final boss isn't a challenge because I've just got so much health and firepower by the end of the game, or I find some cheesy tactic.  Sometimes, I just have an inordinate amount of trouble with an earlier boss.
Title: RE: Hardest Final Boss Fight
Post by: NinGurl69 *huggles on August 27, 2007, 11:13:05 AM
This truly is the non-gaming generation.

Follow-the-riddle fetch quests are too hardcore for the mainstream.
Title: RE: Hardest Final Boss Fight
Post by: NinGurl69 *huggles on August 27, 2007, 11:16:08 AM
"The hard boss fight was the one right after the helicopter crash"

I found a glitch spot next the exit door (far away from the crash site) where the ghost troopers couldn't "see" me.  I randomly launched grenades till they died.
Title: RE:Hardest Final Boss Fight
Post by: Arbok on August 27, 2007, 11:28:30 AM
Quote

Originally posted by: GoldenPhoenix
For me, it would have to be King K Rool from DKC2, that was a brutal boss fight but one that I felt a great sense of accomplishment from when beating him.


Yep, I would fully agree here. I didn't have much trouble with the last boss of Viewtiful Joe, but King K. Rool was extremely tough. He was hard in DKC3 as well, but the second game in the series will forever have a place in my memory for how many retries I had to commit before finally downing K. Rool.

I suggest people take a walk down memory lane too, if they might have forgotten how epic (and long) that battle was:

http://www.youtube.com/watch?v=Ky6mkDQA2z4
Title: RE: Hardest Final Boss Fight
Post by: ryancoke on August 27, 2007, 11:30:04 AM
I think the original Megaman for NES has the hardest bosses of all time. I have never met or spoke to anybody who's beat that game unless they were rocking a game genie...
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 27, 2007, 11:32:14 AM
Quote

Originally posted by: ryancoke
I think the original Megaman for NES has the hardest bosses of all time. I have never met or spoke to anybody who's beat that game unless they were rocking a game genie...


I did!
Title: RE: Hardest Final Boss Fight
Post by: Mashiro on August 27, 2007, 11:55:45 AM
Actually, that reminds me of a hard fight from Mega Man.

(This is as a kid)

Mega Man 2 had a boss at the end of one of the Wiley stages that required you use a perfect amount of crash bombs to beat it. There were tiny spinning blades that shot out energy blasts behind doors. I always found this incredibly hard as a child for some reason and more times than not I would screw the stage up and fail to beat it.
Title: RE:Hardest Final Boss Fight
Post by: matt oz on August 27, 2007, 12:44:42 PM
Quote

Originally posted by: vudu
Chrono Trigger is nearly unplayable on PSX because of the horrible load times.


Completely agree.  I bought it as a double pack with FF4, and never got past the part with the frog, because of the damn loading times.  I didn't even try FF4.  I may do that someday.
Title: RE: Hardest Final Boss Fight
Post by: Mashiro on August 27, 2007, 01:02:52 PM
That's exactly why Square needs to re-release CT on the virtual console >.<!
Title: RE: Hardest Final Boss Fight
Post by: Ceric on August 27, 2007, 01:11:02 PM
The load times may have improved since it has a much faster drive to use now.  Anyways.  That DKC2 boss fight doesn't look as hard as I thought it would...
Title: RE: Hardest Final Boss Fight
Post by: EasyCure on August 27, 2007, 05:15:01 PM
On DKC2:

yeah that was hard back in the day.. but try it using the GC's sad on the virtual console.. I thought it would be a breeze since i went the whole game using that button layout, and still remembered his patterns, but it was still hard!

on mm1:

i never beat that game as a kid but then again my brother and i didn't own that one, we had 2 and beyond. As a teen i was able to beat it using in game trials (no game genie stuff) and as i got older i beat it the honest way with no tricks, just pattern memorization.

also out sure if this really counts as a boss battle but, i was never able to beat the Wily team in MM Soccer.
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on August 27, 2007, 06:55:57 PM
Hm, hardest final boss, no idea. There's loads of final bosses I never beat. Though Bunny Must Die's final boss (I presume it's the final one) probably ranks highest on the "WTF? How am I supposed to beat that" meter. She has 7 or 8 phases. I can't make it past the 4th or so, especially since the only weapon I get that far with is the sword and then comes a phase where she's surrounded by damaging fire orbs and flying well above your head so I can't reach her with the sword.

I generally exclude shmups from such comparisons because those just go completely insane with things like that. If I were to include shmups my answer would be Gradius lol.
Title: RE: Hardest Final Boss Fight
Post by: Mashiro on August 28, 2007, 12:11:40 AM
I'm surprised anyone said the DKC2 boss was a hard boss fight. With Dixie Kong it's quite easy =)

The only version of him that was somewhat challenging was fighting him in the lost levels area (that's what it was called right?).
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 28, 2007, 04:31:12 AM
Quote

Originally posted by: Mashiro
I'm surprised anyone said the DKC2 boss was a hard boss fight. With Dixie Kong it's quite easy =)

The only version of him that was somewhat challenging was fighting him in the lost levels area (that's what it was called right?).


Wasn't it the lost land or world?  
Title: RE:Hardest Final Boss Fight
Post by: Spak-Spang on August 28, 2007, 05:08:58 AM
Not a final boss, but that level in Viewtiful Joe where you have to run through the all the bosses you have faced over again, but without all your energy levels built up is quite difficult.  I was never able to beat that level, and I know there was more after that.  

I loved Viewtiful Joe, but the difficulty was WAY too hard...that alone kept me from buying Viewtiful Joe 2, and I really wanted to try it out.



Metroid Prime 2s Series of Final Boss Battles is also quite difficult.  I mean 3 different forms and then still another boss after that without a save feature...geez.  That is yet another game I never beat.

Personally, I am one that a final boss should be challenging, but I would rather the hardest parts of the game be getting to the final boss, with the actual boss only being moderately hard, so most people can actually finish the game.

Title: RE: Hardest Final Boss Fight
Post by: couchmonkey on August 28, 2007, 06:20:58 AM
The boss in Axelay was a pretty tough mofo.  Getting to the bosses in Ninja Gaiden III and Battletoads was next to impossible, but I did beat both games with just a few boss battles, so the bosses couldn't have been _that_ tough.

Dracula in Castlevania III was fairly tough.

I've heard Mizar in Jet Force Gemini is hard, but I think that depends on how much rocket launcher capacity your character has.  I found him quite challenging, but not much moreso than the other bosses in that game.

I hear the final boss in Zelda II is insane, but I've only barely beaten the first caslte in that game.
Title: RE:Hardest Final Boss Fight
Post by: GoldenPhoenix on August 28, 2007, 06:24:45 AM
Quote

Originally posted by: couchmonkey
The boss in Axelay was a pretty tough mofo.  Getting to the bosses in Ninja Gaiden III and Battletoads was next to impossible, but I did beat both games with just a few boss battles, so the bosses couldn't have been _that_ tough.

Dracula in Castlevania III was fairly tough.

I've heard Mizar in Jet Force Gemini is hard, but I think that depends on how much rocket launcher capacity your character has.  I found him quite challenging, but not much moreso than the other bosses in that game.

I hear the final boss in Zelda II is insane, but I've only barely beaten the first caslte in that game.


Actually it is the boss before the final boss that is insane in Zelda II, big dumb bird man.
Title: RE:Hardest Final Boss Fight
Post by: decoyman on August 28, 2007, 09:24:45 AM
Hey, I've got one – how about the last guy after you save your father in Ninja Gaiden? I very rarely give up on a game so close to the end, but I never even got close to beating that guy – no matter what weapon I brought in – and having to fight through the previous three levels every time I died was plain stupid.
Title: RE: Hardest Final Boss Fight
Post by: Chozo Ghost on August 28, 2007, 09:57:25 AM
Wario Vs. Bomberman for the original Gameboy had a REALLY tough boss at the end. I got through most of that game without much difficulty, but I never could beat that final boss no matter how hard I tried.
Title: RE:Hardest Final Boss Fight
Post by: Mashiro on August 28, 2007, 01:29:40 PM
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Mashiro
I'm surprised anyone said the DKC2 boss was a hard boss fight. With Dixie Kong it's quite easy =)

The only version of him that was somewhat challenging was fighting him in the lost levels area (that's what it was called right?).


Wasn't it the lost land or world?


Lost land or world yeah you're probably right.
Title: RE:Hardest Final Boss Fight
Post by: Louieturkey on August 28, 2007, 01:50:32 PM
Quote

Originally posted by: Spak-SpangMetroid Prime 2s Series of Final Boss Battles is also quite difficult.  I mean 3 different forms and then still another boss after that without a save feature...geez.  That is yet another game I never beat.

I definitely agree completely.  I ended up watching a speedrun of it instead of actually finishing it.  I got too frustrated with it to even continue trying.
Title: RE: Hardest Final Boss Fight
Post by: BranDonk Kong on August 28, 2007, 04:02:10 PM
For me the hardest boss of all time was Metroid Prime - because my system would crash every time I got his energy down to a certain point.
Title: RE: Hardest Final Boss Fight
Post by: Arbok on August 28, 2007, 04:18:53 PM
Quote

Originally posted by: Mashiro
Lost land or world yeah you're probably right.


K. Rool was easier in the Lost World level, IMO, as he only took one hit. The fight was generally one minute compared to the epic 4+ minute endurance match that was the final battle, which left a lot of room to mess up and extend that time. I'm not saying he was easy, both were hard, but as a kid I could defeat the Lost World one again and again, but had trouble tackling him in the normal game.
Title: RE: Hardest Final Boss Fight
Post by: Mashiro on August 28, 2007, 05:44:06 PM
Really? That's kinda weird. I felt the longer (normal) battle was far easier because in between each variance of attacks you got another DK barrel if you lost one of your guys.

The shorter one was a little more tricky in that regard . . . I think.

Wait, did you get an DK battles in the lost world fight?
Title: RE:Hardest Final Boss Fight
Post by: Armak88 on August 28, 2007, 07:18:32 PM
This is an awesome thread.

I found that after I beat K.Rool in DCK2 the first time I didn't have trouble doing it again.
The boss battle for metroid prime 2 was intense every time though, I enjoyed the difficulty.
I think i would add in Carnage from Maximum Carnage, although I usually had more trouble getting through prospect park 1&2.
Also, even though it wasn't the boss of the game,  the statue from Ness' dream in Earthbound was the bane of my existence for a while, but the reward was se very worth it.
The boss of final fantasy 4 was pretty hard, but was more frustrating than anything because of the hike you would have to make to get to him again if you lost.
For some reason I had trouble with the Dahaka from the second PoP.....

I know there are more but I'll have to think about it.
Title: RE:Hardest Final Boss Fight
Post by: vudu on August 29, 2007, 08:02:25 AM
Quote

Originally posted by: decoyman
Hey, I've got one – how about the last guy after you save your father in Ninja Gaiden? I very rarely give up on a game so close to the end, but I never even got close to beating that guy – no matter what weapon I brought in – and having to fight through the previous three levels every time I died was plain stupid.
I wouldn't know; I'm stuck on level 6-2 (like pretty much everyone else).
Title: RE: Hardest Final Boss Fight
Post by: Luigi Dude on August 29, 2007, 01:15:20 PM
I can't think of a hardest final boss fight since I've been able to beat every final boss I've fought.  Yeah some have been quite hard and took many continues but I eventually come through.  Like PartyBear said, by the time you get to the final boss fight you've usually mastered the game and so the final boss is no real different then the other bosses.

Trying to narrow it down though, I'd say the hardest final boss fight I've had recently was in Viewtiful Joe on V-Rated.  That fight took several hours of memorization before I was finally able to defeat Caption Blue.  Now I've tried Ultra V-Rated but I can't even get pasted level 3 on that mode.  The fact that you don't have any warning skulls and the enemies can kill you in only a few hits while the stronger ones can kill you with only one, makes me pretty sure I'll never even get close to him in that mode.

Of course I'd also add Metroid Prime 2 on Hard Mode.  For all of you that can't beat the Ing Emperor on Normal, just imagine him now with a lifebar twice as big and able to cause more damage.  Now his first two forms aren't too bad, but when you get to his third form, that's when the pain comes.  Since he takes twice as many hits to defeat on Hard Mode, you usually run out of Light and Dark beam ammo right when his life bar is only at half.  And since you need Light and Dark beams to kill him, you then have to wait forever for him to do attacks that will allow you to shoot in order to regain more ammo, all while he keeps charging at you and doing that cheap as hell multi-laser attack.
Title: RE: Hardest Final Boss Fight
Post by: DAaaMan64 on August 29, 2007, 07:07:10 PM
Final boss in Nintendogs eats my face, no matter what species I bring in.
Title: RE:Hardest Final Boss Fight
Post by: Spak-Spang on August 30, 2007, 04:07:26 PM
Hardest Boss Ever...until the sequel

A friend of mine at Live Journal pointed this out in his post...yeah I am betting this is the hardest Boss ever...

The Game:  Mushihimesama (in Japanese means Insect Princess)  

And apparently its sequel is even harder.

 
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on August 30, 2007, 11:18:13 PM
Bah, other than being painful on the ears that's nothing extraordinary, all dojin shmups are like that (hell, in a touhou game that's maybe the first boss). That's the reason I don't count shmups.
Title: RE: Hardest Final Boss Fight
Post by: Adrock on September 04, 2007, 07:23:03 PM
Final Fantasy IX had a tough final boss because he had a move that gave you every status ailment ever, EVER, zombie, silence, syphilis, confusion, stone...... everything. You spend the next 17 turns healing everyone and then he hits you with it again or just kills you with one of his ultra-super moves. It was definitely too luck-based for my liking.
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 04, 2007, 09:53:49 PM
I found a mid-boss in FFX just as annoying, one move and my whole party except for one was dead, the one survivor was zombie'd and then the boss's attachment casts revive on him... Add a 15 minute cutscene before the boss fight and you know why I didn't play the game any further.
Title: RE: Hardest Final Boss Fight
Post by: Spak-Spang on September 05, 2007, 01:54:11 AM
If KDR doesn't count Shoot'em Ups  (WITH GOOD REASON I AGREE WITH HIM)

I don't count RPG bosses for the reason mentioned...bosses in RPGS seem to take forever to beat just from health alone...but even still you can level yourself up to the that it isn't that hard to beat.

Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 05, 2007, 03:14:09 AM
I think for that very reason should RPGs never really count as difficult, RPG fans seem to consider "difficulty" to mean the time it takes to level up to continue. The only skill that requires is persistence (which all combat anime will show you is the only thing you really need to have...).
Title: RE: Hardest Final Boss Fight
Post by: couchmonkey on September 05, 2007, 03:20:14 AM
It is possible, as demonstrated by Paper Mario, to make an RPG where success is contingent on figuring out weak points and equipping the right items rather than levelling up.  Still I agree overall.
Title: RE: Hardest Final Boss Fight
Post by: UltimatePartyBear on September 05, 2007, 05:03:55 AM
The worst example of Final Fantasy boss cheapness would probably be an optional boss at the end of FF8 that had an attack that did 9998 damage to each party member.  There was no defense against it, it never missed, and he liked to use it often enough that you'd have a hard time keeping everyone healthy enough to survive it.
Title: RE: Hardest Final Boss Fight
Post by: pookie on September 05, 2007, 06:21:04 PM
As bizarre and stupid as it may sound, the final battle against Alpha in MegaMan: Battle Network 3 was ridiculous if your chips weren't perfectly set to beat him. Making this complicated was the fact that this battle was preceded by a fight with Bass, who required a completely different type of deck to beat.

Reminds me of the good old days... when the MegaMan RPGs were still... decent?
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 05, 2007, 08:58:47 PM
Equipping the right items can often be false difficulty as well since you often only realize what you need until after you can no longer change it. Paper Mario's bosses weren't as interesting as Mario & Luigi's, btw, since the latter has a much better defense system to make dodging enemy attacks more interesting.
Title: RE: Hardest Final Boss Fight
Post by: Hostile Creation on September 06, 2007, 03:08:29 PM
I beat most bosses in platformers and adventure games with relative ease (they can be exciting and fun and exhilirating and brilliant, but I can still beat them without too much effort).  Metroid bosses stand out (2D and 3D), but not the final bosses so much (Boos Guardian, anyone?).

Otherwise, I'd say racing games are the hardest.  Excitetruck, F-Zero GX.  In some of the harder levels in those. . . damn.  I've never cussed so much as when I played F-Zero GX's story mode.
Title: RE: Hardest Final Boss Fight
Post by: wandering on September 06, 2007, 10:44:43 PM
Hmm. I've only beaten a small handful of games, so I don't have much experience in this area.

The final bosses of Cave Story were pretty damn difficult. I would have given up if I didn't care about the story and characters as much as I did.
Title: RE:Hardest Final Boss Fight
Post by: UltimatePartyBear on September 07, 2007, 07:56:48 AM
Quote

Originally posted by: Hostile Creation
Metroid bosses stand out (2D and 3D), but not the final bosses so much (Boos Guardian, anyone?).


I'm only just now playing Prime 2, and I beat the Boost Guardian on the first try.  He was pretty much a pushover once I figured out the trick.  What exactly makes so many people claim that fight was too hard?
Title: RE: Hardest Final Boss Fight
Post by: Spak-Spang on September 07, 2007, 11:14:55 AM
The Boost Guardian was hard because moving the morph ball around quick enough in the battle can be quite difficult.  I never thought the boost Guardian was impossibly hard, but it could be frustrating if you are great at morph ball and bombing.

Title: RE: Hardest Final Boss Fight
Post by: Smash_Brother on September 07, 2007, 03:24:41 PM
The final boss of Rocket Knight Adventures was always a challenge, but I can't seem to recall any bosses which I can recall as immensely difficult to vanquish.

And yeah, I don't count SHMUP bosses either. Those bosses are far too easy to make nigh-impossible for them to count.
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 08, 2007, 12:56:30 AM
Problem with the Boost Guardian is that it's not easy to predict his trajectory and you always feel like you'Re moving through molasses while fighting that guy.
Title: RE:Hardest Final Boss Fight
Post by: SixthAngel on September 08, 2007, 04:54:59 AM
Quote

Originally posted by: Smash_Brother
The final boss of Rocket Knight Adventures was always a challenge, but I can't seem to recall any bosses which I can recall as immensely difficult to vanquish.

And yeah, I don't count SHMUP bosses either. Those bosses are far too easy to make nigh-impossible for them to count.


Was that the boss where you jumped into a giant mech and had a giant robot battle with the evil possum.  That kicked ass.

The guys who turns into the giant spider in Zombies Ate My Neighbors.  I don't know if he was actually the final boss in the game but he was the final boss for me because I never got by him.
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 08, 2007, 09:16:45 PM
Quote

Was that the boss where you jumped into a giant mech and had a giant robot battle with the evil possum. That kicked ass.


No, the final boss is the pig computer which starts in a padded room with the thing in the center and ends with you in an escape pod and the remains of the thing attacking you until you go through reentry and the computer is burned up (though that may have been only the Megadrive version which was just called Sparkster IIRC). Axl Gear isn't the final boss.
Title: RE:Hardest Final Boss Fight
Post by: EasyCure on September 09, 2007, 06:55:10 AM
i'm not sure if i should count this or not because this boss was made damn hard on the highest difficulty level, on anything under he was fairly simple, but i'll submit it for your approval anyway:

The emporer alien thingy from Perfect Dark.

i couldnt for the life of me get to him on the perfect difficulty level and the few times that i did i was raped. im a fairly average - above average console FPS player but that level made me feel like a noob or something.
Title: RE: Hardest Final Boss Fight
Post by: Darkheart on September 09, 2007, 12:46:34 PM
Kingdom Hearts Chain of Memories Final Boss Sora Story mode.  My eyes felt like they were bleeding from all the action happening on the tiny screen.  I wasnt able to beat him until I uploaded the game on the Gameboy Player on my cube.

Id say Sonic and the Secret Rings but I am sure everyone here wouldnt count that game anyhow.
Title: RE:Hardest Final Boss Fight
Post by: SixthAngel on September 09, 2007, 04:06:05 PM
Quote

Originally posted by: KDR_11k
Quote

Was that the boss where you jumped into a giant mech and had a giant robot battle with the evil possum. That kicked ass.


No, the final boss is the pig computer which starts in a padded room with the thing in the center and ends with you in an escape pod and the remains of the thing attacking you until you go through reentry and the computer is burned up (though that may have been only the Megadrive version which was just called Sparkster IIRC). Axl Gear isn't the final boss.


I think Sparkster was the sequel but my memory is a little fuzzy.
Title: RE:Hardest Final Boss Fight
Post by: Smash_Brother on September 10, 2007, 04:48:04 AM
Quote

Originally posted by: darkheart
Id say Sonic and the Secret Rings but I am sure everyone here wouldnt count that game anyhow.


I actually thought the first fight with Erazor was harder than the second one, and I loved how you basically played a game of chicken with him.

Even though I haven't finished it yet, I love the bosses in Prime 3. The variety of attacks and pattern memorization remind me greatly of the gaming days of old.

And yes, "Sparkster" was the sequel.
Title: RE: Hardest Final Boss Fight
Post by: vudu on September 10, 2007, 07:16:10 AM
Does Ready Steady Go count (last song in Ouendan)?  I still can't beat that damn song.
Title: RE:Hardest Final Boss Fight
Post by: Mashiro on September 10, 2007, 11:16:58 AM
Quote

Originally posted by: vudu
Does Ready Steady Go count (last song in Ouendan)?  I still can't beat that damn song.


Haha I must say beating the final song in EBA on the hardest mode was an awesome feeling . . .

How does it compare in difficulty to the Ouendan final song?
Title: RE:Hardest Final Boss Fight
Post by: Darkheart on September 10, 2007, 01:41:21 PM
Quote

Originally posted by: Mashiro
Quote

Originally posted by: vudu
Does Ready Steady Go count (last song in Ouendan)?  I still can't beat that damn song.


Haha I must say beating the final song in EBA on the hardest mode was an awesome feeling . . .

How does it compare in difficulty to the Ouendan final song?


Ouendan's final song is way harder AND more annoying.  You don't get that wonderful skip intro button in that game (in the sequel you do tho)  and I got tired of sitting through 30+ seconds everytime I had to start over.  The hardcore Ouendan fans like it more than EBA because they believe the game is harder, it sorta is but sorta isn't.  Like I said without the option to skip intros the game can get frustrating.  I still need to get Ouendan 2 that will probably be my next Ds import (the last being bleach ds 2nd).  
Title: RE: Hardest Final Boss Fight
Post by: Mashiro on September 10, 2007, 01:55:35 PM
Ouch I couldn't imagine not being able to skip the intros X_X that'd drive me nuts!
Title: RE:Hardest Final Boss Fight
Post by: nitsu niflheim on September 11, 2007, 03:34:03 AM
Quote

Originally posted by: KDR_11k
I think for that very reason should RPGs never really count as difficult, RPG fans seem to consider "difficulty" to mean the time it takes to level up to continue. The only skill that requires is persistence (which all combat anime will show you is the only thing you really need to have...).


The same can be said for any game, get good at it and there is no difficulty.  Saying RPG's can't be difficult because you can level up is the same as learning the patterns of bosses and learning to dodge their attacks, a skill that requires persistence.
Title: RE: Hardest Final Boss Fight
Post by: KDR_11k on September 11, 2007, 04:34:57 AM
No. To get good at a twitch game you need to develop your reflexes and learn about the game, this is a change on you, the player. Stats in an RPG are part of the gamestate. A genius player could pop Contra into his NES and play through it immediately but he couldn't pop in Final Fantasy and do OVER NINE-THOUSAAAAAND damage on one attack sinmply because his attack power depends on a number on his character. Conversely, a total idiot could take a save where every character is at level 999 and kill everything in sight with little trouble whereas an idiot playing Contra wouldn't stand a chance even if he is placed in the very last level, perhaps even at the final boss. That is what I consider difficulty, a challenge to the player himself, not a challenge to accumulated numbers in the game. The potential of a player is capped, some people just cannot get good enough to beat a hard twitch game but no matter how bad you are at an RPG, as long as you just grind to increase your numbers you can beat everything (save maybe for the secret bosses that won't be beaten just by randomly doing crap) without skill.
Title: RE:Hardest Final Boss Fight
Post by: vudu on September 11, 2007, 07:16:54 AM
Quote

Originally posted by: Mashiro
Ouch I couldn't imagine not being able to skip the intros X_X that'd drive me nuts!
It's usually not too bad because the intros are only 10 - 15 seconds.  But the intro for Ready Steady Go is well over a minute.  It makes it very tedious, especially when I can't get past the 30 second mark.