Cost: 800 Wii Points ($8)
1 Player
Controllers: Wii Classic, GameCube
ESRB Rating: Everyone (Mild Violence)
Released: 4/18/1994
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It could be said of the original Metroid on NES that the game's ambitious design was too far ahead of the technology of that time. If so, then Super Metroid was when the technology caught up. A stunning supernova of gameplay, graphics, music, atmosphere, and replayability, Super Metroid is easily one of the best and most highly recommendable games yet released on Virtual Console. Although it's one of the best games Nintendo has ever created, its debut on VC marks the very first time it has been re-released since the Super NES days. (It did receive a Player's Choice reprint back a year after the initial shipment.)
I really can't say enough about this game. It revolutionized 2D adventure games, made the Metroid series one of gaming's elite, set the stage for the excellent Metroid Prime games... and oh yeah, it's still ridiculously fun and addictive. By practically any measure of quality, Super Metroid is one of the greatest games ever created for any system in any era. Even if you've never played a Metroid game of any kind, or if you've never even bought a single title from Virtual Console, download this game. Download this game! DOWNLOAD THIS GAME. - Jonathan Metts
Cost: 800 Wii Points ($8)
1 Player
Controllers: Wii Remote, Wii Classic, GameCube
ESRB Rating: Everyone 10+ (Animated Blood, Fantasy Violence)
Released: 7/22/1993
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As everyone knows, Shinobi is Sega's ninja-action franchise. It has long been something for the hardcore, but the third game in the series was made so that the gameplay was slightly easier...but just slightly. There's a life bar that gives you a lot of chances to screw up before you die, a feature that wasn't in the first two Shinobi games. The game isn't a push-over of course, as it'll challenge you as you get deeper into it. Of course, if you're the type of person that likes a challenge, you can jack up the difficulty two notches to Expert and reduce the amount of shurikens you start with. The game is great with the default difficulty, but it really becomes something else when you're fighting for survival, ninja style.
There's a lot to be said about Shinobi III. It looks fantastic, it plays very fast, and you'll be needing all the ninja moves in your arsenal to win the day. You can cling to walls, ride on horses and surfboards (!), and kill enemies with grace. It was one of the better games back in the 16-bit days, and is still just as good today. If you've still got some points left over after getting Super Metroid, Shinobi III is a great next game to grab. - Steven Rodriguez
Cost: 600 Wii Points ($6)
1 Player
Controllers: Wii Remote, Wii Classic, GameCube
ESRB Rating: Everyone (Mild Fantasy Violence)
Released: 4/1990
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Do not adjust your television sets: This game is not The Legend of Zelda. No, instead it's Neutopia, a TG-16 clone of said NES classic. Similar in most every way, it's got the same grid-based overworld, dungeon setup, combat system, health meter, equipment, map system, and even the same corny "collect eight items, save the princess, save the world" story as LoZ. Perhaps "clone" is too light of a word to use here. Maybe "rip-off" is the better term?
No, actually. It would be unfair to pigeonhole this game as a crappy knock-off. As a matter of fact, it has much of the same secrets and gameplay tricks such that you'd expect to see in a Zelda game, albeit not as well designed or thought-out. On the other hand, it looks a great deal better than the original NES game. If you squint while playing Neutopia , you could pretend that it's the super-secret third Zelda quest. That's not a bad tag to be stuck with. - Steven Rodriguez
Thanks to VG Museum for the classic screenshots.
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Originally posted by: Smoke39
Super Metroid's controls are fully configurable. :D
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Originally posted by: 18 Days
No fair. Australia got stuck with crappy Wave Race 64.