Cost: 500 Wii Points ($5)
1 Player
Controllers: Wii Remote, Wii Classic, GameCube
ESRB Rating: Everyone (Mild Fantasy Violence)
Released: 8/15/1986
Click here for a video preview
Metroid is undeniably a huge piece of gaming history. Along with The Legend of Zelda, this space-faring adventure ushered in the non-linear level design. Aside from that, the 2D Metroid series as a whole inspired Koji Igarashi to create Castlevania: Symphony of the Night, which has, in turn, determined the direction of all the Castlevania games we enjoy today on our GBAs and DSes. And without the Metroid, Zelda, and modern Castlevania games, sandbox games would not exist. Clearly, gamers owe a lot to the original Famicom Disk System Metroid (and its NES port). But having said that, is this 20-year-old game worth blowing your precious Wii Points on?
Sadly, the answer is undeniably "no." Metroid existed in an era when passwords, rote memorization, endless restarts, cheap hits, and grinding for energy were acceptable pieces of the core gameplay. You may think that the Wii’s save system would make up for some of these critical downfalls, but it doesn’t. When you die, and you will (a lot), you will respawn from the first room in the game. If you manage to scribble the password down upon dying, you’ll actually restart from whatever level of the planet you’ve most recently found yourself in. The game’s graphics and sound have not aged well, either. Save your pennies, folks. Super Metroid is on its way, and that game manages to rectify basically every sin that its predecessor commits. - Zach Miller
Cost: 800 Wii Points ($8)
1 Player
Controllers: Wii Remote, Wii Classic, GameCube
ESRB Rating: Everyone (Mild Fantasy Violence)
Released: 11/1/1991
Click here for a video preview
The early ‘90’s was a golden age of experimentation and evolution for role-playing games that spawned some legendary genre classics. Shining In The Darkness almost seems like an anomaly looking back on it in historical context. There are no grand dramatic pretenses that would later come to personify the entire genre; instead, you have a simple first-person dungeon crawl through a single maze with nine floors (counting some gratuitous basement levels). Gamers used to RPGs done on an epic scale may well feel a little claustrophobic playing through Shining In The Darkness. There’s no overworld map or mysterious new continents to explore here. If you’re a serious fan of RPGs, however, don’t let the stripped-down presentation fool you. Shining In The Darkness more than makes up for all its narrative shortfalls with an incredibly satisfying and finely-tuned combat system, and a robust bestiary which makes chugging through the murky corridors a genuinely rewarding experience.
While the dungeons are comprised of a lot of repeating tiles and backgrounds, they are surprisingly detailed and ambient, especially when compared to other 3D console games from that time (take a look at Sword Of Vermillion or Silent Debuggers for instance). The enemy sprites have a tremendous amount of personality, filling out each floor of the dungeon with exaggerated and ornate variations on RPG enemy mainstays like skeleton warriors, slimes, and hellhounds. There are some unpleasantly antiquated gameplay mechanics, like the necessity of blindly level-grinding for long stretches before being able to really make headway into newly accessible parts of the dungeon, but nothing that will be unfamiliar or overly disagreeable to RPG fans. For all it’s paucity of RPG ostentation and operatic melodrama, Shining In The Darkness comes through where it counts: an approachable and entertaining combat system and a detailed variety of bad guys to hack through on your way to the ultimate confrontation with the proverbial darkness. - Michael Thomsen
Cost: 600 Wii Points ($6)
1 Player
Controllers: Wii Remote, Wii Classic, GameCube
ESRB Rating: Everyone (Comic Mischief)
Released: 3/1990
Click here for a video preview
Take one part Bomberman and one part Lode Runner. Mix well. Bake for 45 minutes at 375 degrees. What will come out of the oven is Cratermaze, something that can be best described as Lode Runner with a Bomberman maze level layout and top-down camera. Your character must go around levels collecting treasures chests in order to open the level exit. He cannot directly attack his enemies, instead needing to dig holes to bury them into the ground to temporarily finish them off. Items like guns and bombs can also be had to help you clear the maze of the baddies, leaving you to concentrate on navigating the level's transporters, springboards and dead-ends.
Cratermaze is more Lode Runner than it is Bomberman, and as such is a hard game. The normal difficulty mode is so easy that casual players would become bored with it, so the only way to play is on the game's difficult setting. Right from the start you need to be on your toes, else you'll fall into one of your own holes. It offers a genuine challenge for players that are looking for one, and is fun to play despite its high difficulty. This may be one of the hardcore sleeper hits on VC. - Steven Rodriguez
Props to VG Museum for the screenshots.
Quote
Originally posted by: pap64
I was expecting at the very least a "recommended for fans" since even if the game hasn't aged well I'm sure there are many hardcore fans that still love it for what it is.
Quote
Originally posted by: shammack
So here are just a few of the games that, according to NWR, are better than Metroid: Bravoman, China Warrior, Bloody Wolf, Kid Chameleon, Milon's Secret Castle, Elevator Action, Wario's Woods, Romance of the Three Kingdoms IV, Donkey Kong Country, The Legend of Kage, Galaga AND Galaga 90, Gain Ground, Comix Zone, Balloon Fight, and Ice Climber.
Quote
Originally posted by: Arbok
Yeah, if someone said that the original Metroid was better than Donkey Kong Country... I would have to slap them, I'm afraid.
Quote
Originally posted by: GoldenPhoenix
Too bad it is.
Quote
Originally posted by: GoldenPhoenix
What is with these double posts?
Quote
Originally posted by: ArbokQuote
Originally posted by: GoldenPhoenix
What is with these double posts?
Karma, for automatically assuming you would disagree with me. :P
Quote
Originally posted by: Pale
I've been playing Kid Icarus since it came out
QuoteActually, this seems to be a strike against having multiple reviewers. How are we supposed to know which game is better if you can't compare the two reviews? Windy should fire everyone and run the site single-handedly.
Originally posted by: Pale
Also, I would have recommended Metroid 1 for everyone if I had written the article, but this is precisely the reason why we have multiple staff members.
Quote
Originally posted by: Ian Sane
Don't say The Beatles suck if you can't even name their albums.
QuoteBut what happens if I happen to agree with--say, for the sake of inflating your ego--you the most? You didn't review any of the games in this week's VC lineup; how do I know if any are worth picking up? Did you review Mario Strikers? How do I know if it's any good?
Originally posted by: Pale
Actually you should read all of our articles and start to see which writer falls in line with your own opinions the most.
Quote
Originally posted by: UncleBobQuote
Originally posted by: Ian Sane
Don't say The Beatles suck if you can't even name their albums.
Wait... does this mean I can't say N*Sync or New Kids on the Block suck if I can't name their albums? Does this mean people who can't name Hitler's book can't say he sucked?
Quote
Originally posted by: shammack
So here are just a few of the games that, according to NWR, are better than Metroid: Bravoman, China Warrior, Bloody Wolf, Kid Chameleon, Milon's Secret Castle, Elevator Action, Wario's Woods, Romance of the Three Kingdoms IV, Donkey Kong Country, The Legend of Kage, Galaga AND Galaga 90, Gain Ground, Comix Zone, Balloon Fight, and Ice Climber (not to mention lots of others, but those are some of the most egregious).
Give me a break. If you're going to give it a not recommended, there are better reasons (like the fact that it's been rereleased so many times already) than the fact that you start at the first room when you die. If anybody takes this seriously and spends their Wii points on one of these other games instead of Metroid, they're missing out on a great game.
Quote
Originally posted by: WindyManQuote
Originally posted by: shammack
So here are just a few of the games that, according to NWR, are better than Metroid: Bravoman, China Warrior, Bloody Wolf, Kid Chameleon, Milon's Secret Castle, Elevator Action, Wario's Woods, Romance of the Three Kingdoms IV, Donkey Kong Country, The Legend of Kage, Galaga AND Galaga 90, Gain Ground, Comix Zone, Balloon Fight, and Ice Climber (not to mention lots of others, but those are some of the most egregious).
Give me a break. If you're going to give it a not recommended, there are better reasons (like the fact that it's been rereleased so many times already) than the fact that you start at the first room when you die. If anybody takes this seriously and spends their Wii points on one of these other games instead of Metroid, they're missing out on a great game.
We're not saying that all of those games are better than Metroid. We're simply recommending them more than Metroid. Though for its time, Metroid was a new, genre-defining experience, nowadays there are so many better experiences that are pretty much the same thing, namely Super Metroid which will be coming next week. Basically, if you've played any of the recent handheld Castlevania games, you'll wonder why Metroid is so basic in comparison. At least, that's the way I see it.
I want to point out to everyone who keeps referring to our recommendations as "reviews" that our recommendations are not reviews. They are what we call them: Recommendations. We're not telling you that Metroid is a bad game. We're simply telling you that based what's currently on Virtual Console (and in this case, what will be coming to Virtual Console), we don't think the game is worth it, in this day and age.
Quote
Originally posted by: Pale
I would and do. I'm NEVER bending on this one. =P Even though it follows me everywhere!
Quote
Originally posted by: Ian Sane
Hitler didn't suck because of his book.
Quote
I was just using it as an example of ignorance. The Beatles are such a huge band that most people with any knowledge of modern music could probably name most of or all of their albums or at least recognize the names as Beatles albums if they heard them. In other words if you don't have at least a really basic knowledge of argueably the most popular, successful and critically acclaimed band of all time then what the hell do you know about music and why should anyone care what you think? Same thing with videogames. Don't know Metroid then you don't know anything because anyone who makes the slightest effort to familiarize themselves with games outside of what's current would stumble upon it's existence almost by accident. If you care to know anything some of the really big stuff is just going fall in your lap. And if you don't care to know anything then why should anyone care about your opinion?
Quote
Maybe I should make my example less specific. Can you name ten Beatles songs and if required hum how they go? If so then you probably know enough to have an informed opinion. I'm more opposed to the dumbsh!t teenager who says they likes punk but cites Avril Lavenge as an example of the genre and doens't know who The Clash is. The "I'm a huge videogame nut but 2D games suck and Nintendo's k!ddy!!" types who don't know what Metroid is, let alone what it plays like.
Quote
Originally posted by: TheYoungerPlumber
Milon's Secret Castle.
Quote
Originally posted by: KhushrenadaQuote
Originally posted by: TheYoungerPlumber
Milon's Secret Castle.
How can you recommend it when you can't even pronounce it?
Quote
Originally posted by: WindyMan
I want to point out to everyone who keeps referring to our recommendations as "reviews" that our recommendations are not reviews. They are what we call them: Recommendations.