Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: Adrock on August 06, 2007, 05:48:20 PM

Title: Super Scope (SNES)
Post by: Adrock on August 06, 2007, 05:48:20 PM
I just bought one of these whilst trying to round out my SNES collection. The set is in really good shape, complete with rubber eye piece, battery door, and non-yellowed IR receiver. My question: Is it supposed to be so horribly inaccurate? I tried it on Metal Combat and the Super Scope 6 game and it decides when it wants to hit/fire. I followed the instructions in manual. I used new batteries, tried it on a regular CRT television and there are no fluorescent lights on.

I really wanted to try Yoshi's Safari.....
Title: RE: Super Scope (SNES)
Post by: Mashiro on August 06, 2007, 05:50:53 PM
Well, thinking back to when I owned mine before it broke, it was fairly accurate.

Something is probably just wrong with it.
Title: RE: Super Scope (SNES)
Post by: that Baby guy on August 06, 2007, 07:24:58 PM
Try cleaning everything/removing any nearby glass or reflective material.  I had one that worked fine for quite some time.  It eventually stopped working, or we stopped putting in new batteries, or something like that, so it stopped working, but aiming was never an issue.
Title: RE: Super Scope (SNES)
Post by: vudu on August 07, 2007, 03:07:39 AM
Might be a dumb question, but did you calibrate it via the in-game setup?  I can't remember if this is mandatory every time you start a game or if it can be skipped.