Gaming Forums => Nintendo Gaming => Topic started by: cubist on July 16, 2007, 06:03:07 AM
Title: Factor 5 Rumblings
Post by: cubist on July 16, 2007, 06:03:07 AM
There are some Factor 5 / Nintendo stuff that's starting to surface from E3. The stuff is pretty vague and the hints suck...but from what I can decipher from Cassamasina's terrible hinting system...is that they're maybe a VC or DS link to this story.
Source: Podcast for Wiik in Review from IGN for July 13.
You know, Julian Eggbrecht did come out on an interview and mention how disappointed he was with 3rd parties on the Wii with graphics. It is my fanboyish hope that they come back to show us all how its done. Maybe Nintendo should purchase them and give them some support to allow some creative freedom for the hardcore gamer. All I'm seeing right now are these games aimed at the casual gamer.
Title: RE: Factor 5 Rumblings
Post by: UltimatePartyBear on July 16, 2007, 06:12:01 AM
As I recall, Factor 5 did some fancy tricks with the N64 hardware. Maybe they're helping Nintendo get their games working on the VC. Of course, most of their games will require LucasArts to get involved, too. I wouldn't mind seeing that Indiana Jones game they ported on the VC. It had a very limited release.
Title: RE: Factor 5 Rumblings
Post by: BlackNMild2k1 on July 16, 2007, 06:13:05 AM
There is a thread on the Podcast, but nobody mentioned anything about Factor 5. What exactly was said that deals with F5, VC and/or DS and came from the IGN Wiik N Review?
Title: RE: Factor 5 Rumblings
Post by: Kairon on July 16, 2007, 09:42:20 AM
Maybe they're making WiiWare?
Title: RE: Factor 5 Rumblings
Post by: ThePerm on July 16, 2007, 09:45:43 AM
lol imagine factor 5 building a wii ware development suite
Title: RE: Factor 5 Rumblings
Post by: Mashiro on July 16, 2007, 10:13:12 AM
I'm trying to find where in the podcast they talk about it but I can't find it at the momemt. I do recall something about factor 5 being mentioned but it didn't seem like anything out of the ordinary. Do you the time when they say said events about factor 5?
Title: RE: Factor 5 Rumblings
Post by: Kairon on July 16, 2007, 10:17:59 AM
around like the 51 minute mark, or slightly after?
Title: RE: Factor 5 Rumblings
Post by: Mashiro on July 16, 2007, 10:21:34 AM
Ah ok found it.
I don't think that really reveals anything. I don't think we will see a Factor 5 game for a while that is remotely earth shattering for Nintendo. I loved Factor 5 until they ragged on Wii being too weak for what they want it to do.
Of course, console sales numbers talk so we'll see.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 16, 2007, 10:47:42 AM
Quote Originally posted by: Mashiro Ah ok found it.
I don't think that really reveals anything. I don't think we will see a Factor 5 game for a while that is remotely earth shattering for Nintendo. I loved Factor 5 until they ragged on Wii being too weak for what they want it to do.
Of course, console sales numbers talk so we'll see.
Factor 5 is one of the few companies I don't care much about, sure the Rogue Squadron games were fun but they became repetitive and uninspired. So personally I don't care much if they make games or not.
Title: RE:Factor 5 Rumblings
Post by: Terranigma Freak on July 17, 2007, 01:38:53 AM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: Mashiro Ah ok found it.
I don't think that really reveals anything. I don't think we will see a Factor 5 game for a while that is remotely earth shattering for Nintendo. I loved Factor 5 until they ragged on Wii being too weak for what they want it to do.
Of course, console sales numbers talk so we'll see.
Factor 5 is one of the few companies I don't care much about, sure the Rogue Squadron games were fun but they became repetitive and uninspired. So personally I don't care much if they make games or not.
We can debate about their game making skills all day, but one thing no one can deny is that they know how to really use the hardware. Rogue Leader 3's engine was amazing! If they develop their own engine and license it out to other crappy 3rd party developers, we could see a huge increase in graphic quality for the Wii.
Of course that still doesn't mean people won't make crappy games with it.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 05:33:42 AM
I am not even sure about their graphical prowess either, yeah they can make a graphically impressive flight game, but are they are able to push the graphical limits on another genre?
Title: RE: Factor 5 Rumblings
Post by: Pittbboi on July 17, 2007, 05:44:30 AM
I actually have to agree with Golden on this. Sure, Factor 5 is competent and the Rogue Squadron games did LOOK good. Outside of that, though, I wasn't really a fan of them. What Factor 5 did for the 'Cube that was noteworthy, in my opinion, was provide an early indication of just how good Gamecube games could look.
But could they do that for Wii even if they wanted to? Sure, Factor 5 can push hardware, but on the Gamecube Factor 5 had the advantage of actually being involved in the hardware development process. Their knowledge of how to best code for the system was probably as extensive as Nintendo's. As far as I know, they didn't have that level of involvement with the Wii. Then again, the Wii IS based on similar hardware...
Title: RE: Factor 5 Rumblings
Post by: UltimatePartyBear on July 17, 2007, 08:00:37 AM
Polygons are polygons. Why would you think arcade flight game polygons work differently from platform game polygons or FPS polygons?
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 08:40:50 AM
Quote Originally posted by: PartyBear Polygons are polygons. Why would you think arcade flight game polygons work differently from platform game polygons or FPS polygons?
AI, enviroment detail, character detail, physics. Lots of things are different. It depends on what the hardware has to output.
Title: RE:Factor 5 Rumblings
Post by: Terranigma Freak on July 17, 2007, 10:54:52 AM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: PartyBear Polygons are polygons. Why would you think arcade flight game polygons work differently from platform game polygons or FPS polygons?
AI, enviroment detail, character detail, physics. Lots of things are different. It depends on what the hardware has to output.
Check out Rebel Strike. Their engine renders flight just as good as it renders ground based combat.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 11:00:32 AM
Quote Originally posted by: Terranigma Freak
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: PartyBear Polygons are polygons. Why would you think arcade flight game polygons work differently from platform game polygons or FPS polygons?
AI, enviroment detail, character detail, physics. Lots of things are different. It depends on what the hardware has to output.
Check out Rebel Strike. Their engine renders flight just as good as it renders ground based combat.
And had AMAZING AI.
Title: RE: Factor 5 Rumblings
Post by: Terranigma Freak on July 17, 2007, 11:09:33 AM
What does AI have to do with anything? AI is calculated by the CPU, not the GPU.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 11:21:04 AM
Quote Originally posted by: Terranigma Freak What does AI have to do with anything? AI is calculated by the CPU, not the GPU.
I am talking about the total package. Besides the character models look terrible in Rogue Squadron.
Title: RE: Factor 5 Rumblings
Post by: Kairon on July 17, 2007, 11:26:07 AM
*head explodes*
What are you guys arguing about?!?!?!?!?!?! Factor 5 is GOOD! If they were going to make a general engine for the Wii... it'd probably be VERY COMPETENT. Heck, they already made better looking games on the GC than 90% of the Wii's titles already. How can we be upset if they have further involvement on the Wii?
Title: RE: Factor 5 Rumblings
Post by: nitsu niflheim on July 17, 2007, 11:32:16 AM
As far as I am concerned, they burned their bridges on their way out. They made a bet on PS3 and now that it looks like it's not going to pan out they want to come back like they never made all those dumbass comments?
Title: RE:Factor 5 Rumblings
Post by: cubist on July 17, 2007, 11:36:04 AM
Quote Originally posted by: nitsu niflheim As far as I am concerned, they burned their bridges on their way out. They made a bet on PS3 and now that it looks like it's not going to pan out they want to come back like they never made all those dumbass comments?
Uhmmm...what comments...are you talking about the comments from last year's E3 by Julian Eggbrecht?...i don't remember any bad comments about the Wii...
Title: RE: Factor 5 Rumblings
Post by: Kairon on July 17, 2007, 11:36:28 AM
No better time to rebuild a bridge I say!
Ever hear of the prodigal son?
Title: RE:Factor 5 Rumblings
Post by: cubist on July 17, 2007, 11:38:53 AM
Quote Originally posted by: Kairon No better time to rebuild a bridge I say!
Ever hear of the prodigal son?
I'm not even sure there was a bridge burnt in the first place...same applies to SK...no bridges were burned there either...there's still a lot of respect out there by both Nintendo and Factor 5 for each other...I think the fanboys went and burned the pseudo-bridge in their minds and framed Factor 5 for it...
Hmmmm...pseudo-bridge...not quite ripe yet?
Title: RE: Factor 5 Rumblings
Post by: nitsu niflheim on July 17, 2007, 03:34:43 PM
Ones definition on "dumbass comments" can be quite subjective to the opinion of the person who thinks they are "dumbass comments" I'm not going to even begin to humor the idea of looking up old quotes to support my opinion. I just know that before Factor 5 started playing nice, as it were, with their statements concerning the Wii, they made several rather asinine comments about the Wii when they made the decision to support only the PS3. That decision to support the PS3 solely has apparently not been a wise choice on their part. Look at Lair, they downgraded the game because they overestimated (my opinion) what their game could do on the PS3, and the fact that the PS3 has had everything but a stillborn existence in the world market, add up to the fact that they most likely have a very stupid decision to develop for PS3, and are now facing that very grim reality. With having to sell 600,000 copies or more to break even (compared with 250,000 ~ 300,000 copies for a Wii game) and the lackluster install base for the PS3 add up to a very dire situation for a company that before this new current generation could have been in a prime position to not be in the position that they are in right now. Saying your sorry really is the hardest thing to say, and Nintendo loyalists are very spiteful and vindictive (again, a subjective opinion, mainly mine), and don't take kindly to companies they feel have betrayed them, and will hit them where it matters, and that means not buying their games.
Title: RE: Factor 5 Rumblings
Post by: Mashiro on July 17, 2007, 03:52:09 PM
About a year ago:
Quote During a recent interview with gaming magazine EGM, the folks at Factor 5 randomly got down on the Wii, calling it "GameCube 1.5" and ragging on the graphics and sound capabilities.
Title: RE: Factor 5 Rumblings
Post by: NinGurl69 *huggles on July 17, 2007, 04:02:44 PM
I'd love to see Factor5 as a technology developer on Wii (see the DivX SDK for GameCube).
Otherwise, GOOD LUCK MAKING A GAME I'LL TAKE SERIOUSLY AFTER ALL YER PS3 DAYDREAMS.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 04:51:48 PM
Has Factor 5 done anything of any quality besides flying based games?
Title: RE: Factor 5 Rumblings
Post by: Mashiro on July 17, 2007, 04:53:59 PM
Well lets see:
Quote PlayStation 3 Lair (2007) (in development) Untitled Project (TBA) (in development)
GameCube Star Wars: Rogue Squadron II: Rogue Leader (2001) Star Wars: Rogue Squadron III: Rebel Strike (2003)
Nintendo 64 Star Wars: Rogue Squadron (1999) Star Wars: Battle for Naboo (2000) Indiana Jones and the Infernal Machine (2000)
PlayStation Ballblazer Champions (1997)
Super Nintendo Super Turrican (1993) Indiana Jones' Greatest Adventures (1994) Super Turrican 2 (1995)
Sega Genesis Mega Turrican (1993)
Game Boy Contra: The Alien Wars (1994)
Amiga Katakis (1988) R-Type (1989) Turrican (1990) Turrican II: The Final Fight (1991) Turrican 3 (1993)
I dunno never played half those games. lol.
Title: RE:Factor 5 Rumblings
Post by: GoldenPhoenix on July 17, 2007, 04:56:31 PM
I heard that Indian Jones game was decent for N64, though I think it was only for rental or something goofy like that. And I played R-Type (haha another flying game).
Title: RE:Factor 5 Rumblings
Post by: IceCold on July 17, 2007, 08:14:09 PM
Quote Originally posted by: nitsu niflheim Ones definition on "dumbass comments" can be quite subjective to the opinion of the person who thinks they are "dumbass comments" I'm not going to even begin to humor the idea of looking up old quotes to support my opinion. I just know that before Factor 5 started playing nice, as it were, with their statements concerning the Wii, they made several rather asinine comments about the Wii when they made the decision to support only the PS3. That decision to support the PS3 solely has apparently not been a wise choice on their part. Look at Lair, they downgraded the game because they overestimated (my opinion) what their game could do on the PS3, and the fact that the PS3 has had everything but a stillborn existence in the world market, add up to the fact that they most likely have a very stupid decision to develop for PS3, and are now facing that very grim reality. With having to sell 600,000 copies or more to break even (compared with 250,000 ~ 300,000 copies for a Wii game) and the lackluster install base for the PS3 add up to a very dire situation for a company that before this new current generation could have been in a prime position to not be in the position that they are in right now. Saying your sorry really is the hardest thing to say, and Nintendo loyalists are very spiteful and vindictive (again, a subjective opinion, mainly mine), and don't take kindly to companies they feel have betrayed them, and will hit them where it matters, and that means not buying their games.
Whoa, nitsu.. That's like your longest post in 3 years!
*salutes*
Title: RE:Factor 5 Rumblings
Post by: Shift Key on July 17, 2007, 09:56:51 PM
Quote Originally posted by: cubist It is my fanboyish hope that they come back to show us all how its done.
Sorry, but Matt C is just full of it.
I remember Factor 5 ragging on the Wii ages ago that somebody mentioned, and I don't think things will change now that they are getting a tech fix on the PS3.
REMEMBER ROGUE SQUADRON THREEEEEEEEEEEEEEEE!
Title: RE:Factor 5 Rumblings
Post by: Terranigma Freak on July 18, 2007, 03:19:44 AM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: Terranigma Freak What does AI have to do with anything? AI is calculated by the CPU, not the GPU.
I am talking about the total package. Besides the character models look terrible in Rogue Squadron.
That's more of an art problem then the engine itself. Graphics have nothing to do with AI, nor do you need advance AI in an arcade shooter like RS.
Title: RE:Factor 5 Rumblings
Post by: The Omen on July 18, 2007, 12:45:30 PM
Factor 5 and SK both took some digs on the way out. This is why capitalism sucks-money means your knees get dirty often.
Title: RE: Factor 5 Rumblings
Post by: Infernal Monkey on July 18, 2007, 03:27:07 PM
Factor 5 have trouble including gameplay in their games, so I guess Wii would be perfect for them LOL GAMESGAMESGAMES
DID YOU GUYS WATCH NHL MY TEAM MAN WHOA BOUGHT A BURGER
Title: RE:Factor 5 Rumblings
Post by: cubist on July 19, 2007, 10:01:51 AM
Quote Originally posted by: The Omen Factor 5 and SK both took some digs on the way out. This is why capitalism sucks-money means your knees get dirty often.
Factor 5 and SK may get their knees dirty...but Too Human is going to make all fanboys get down on their knees and bow down...
Lair...haven't seen much about it.
Title: RE: Factor 5 Rumblings
Post by: nitsu niflheim on July 19, 2007, 12:48:23 PM
Maybe in 2020 when Too Human finally comes out!
Title: RE: Factor 5 Rumblings
Post by: Mashiro on July 20, 2007, 03:00:41 AM
You know. . . I'm HAPPY I don't have a 360 and won't be able to get Too Human.
Why? If I enjoy it too much I'll be stuck waiting 10 more years for a sequel! =P
Title: RE: Factor 5 Rumblings
Post by: couchmonkey on July 20, 2007, 06:04:33 AM
SK didn't seem to be particularly harsh on Nintendo. To my recollection it was something along the lines of: we believe the future of gaming is in better stories and worlds and we need the power to express that. Nintendo's going in a different direction.
I can understand that too. Nintendo is still doing the epics, but cinematic experiences have never been Nintendo's focus. Hell, Nintendo still avoids voice acting and fully orchestrated soundtracks, stuff that became standard on PSone. I personally prefer Nintendo's approach to video games, but I appreciate Silicon Knights' ideas too, and so even if the company did return to Nintendo, I'm certain it would be on their own terms, as a third party. They don't want to make games for a casual audience, they want to make games for Sci-Fi/Fantasy nerds like me.
Edit: As for Factor 5, if they come back and offer a good game, I'll buy it. I don't really hold grudges.
Title: RE: Factor 5 Rumblings
Post by: nitsu niflheim on July 20, 2007, 07:31:27 AM
Factor 5's comments were more of a personal attack against Nintendo, where as Silicon Knight's comments were more a statement on their philosophical differences between them and Nintendo.