Title: RE: Nintendo Wiiware is finally here
Post by: Kairon on June 26, 2007, 07:36:30 PM
You're about a year early with that thread title Bustin98.
Title: RE:Nintendo Wiiware is finally here
Post by: bustin98 on June 26, 2007, 07:57:47 PM
Yeah, but if I titled it 'Newsweeks Exclusive Announcement of Wiiware', some other poster would make a post that would get all the attention and mine would just slip by as irrelevant when Nintendo officially announces the feature.
Title: RE: Nintendo Wiiware is finally here
Post by: Kairon on June 26, 2007, 08:07:46 PM
Ah, ok! ^_^
Sounds to me like Nintendo is still having some supply issues with their dev kits if they need that much time to get content up.
Also, does this suggest an HD attachment? Or will we finally be able to use larger size SD cards beyond the 2.0 GB limit? 4.0 GB Sd Cards? 8.0 GB SD Cards? That'd be sweet, and less hastle. HD = un-ergonomic.
Title: RE:Nintendo Wiiware is finally here
Post by: bustin98 on June 26, 2007, 08:38:36 PM
I am praying for a large storage device. At times I fill my 360 HDD, though its with hi-def content which requires more space. I would pick up a Wii hard drive, as long as the price is right. Micro Soft so over charges for their HDD.
Title: RE: Nintendo Wiiware is finally here
Post by: Kairon on June 26, 2007, 08:42:52 PM
I can't imagine where a hard drive would be placed on or near a Wii.
Title: RE: Nintendo Wiiware is finally here
Post by: ShyGuy on June 26, 2007, 08:46:10 PM
I hope they do a 4gb SD card for like $50
Title: RE: Nintendo Wiiware is finally here
Post by: denjet78 on June 26, 2007, 08:51:57 PM
I wonder what the size limit will be... XBLA says 50 Megs from what I've heard. VC must be at least 64 as that's the largest N64 game that was ever made. I think Ogre Battle and RE2 were the only ones that big but still, they need to make it possible for any and every N64 title to be downloadable. That right there puts it above XBLA.
Reaching out to independent developers is a great idea, and one I think is far overdue at Nintendo. It actually sounds like they're going to be actively courting them. Is this the same Nintendo that I grew up with? All around this sounds like a great idea and with how many games are already available on the VC I don't see why everyone wouldn't want to have a piece of that pie.
I see someone's already whining about the "next year" statement. Well, next year is only about 6 months away. That's actually not that long. And remember, they have to get dev kits out and actually get developers on board, which shouldn't be too hard to do at all. I'm assuming that the first few games will be Nintendo's own and then slowly other developers games will start to trickle out. I'm completely expecting to hear about at least one upcoming title from E3. There will probably be quite a few on show at TGS.
Title: RE: Nintendo Wiiware is finally here
Post by: Kairon on June 26, 2007, 08:55:34 PM
I think they're removing the 50 Meg limit at XBLA.
Oh, and there probably WILL be a harddrive, though I can't imagine how. Didn't Nintendo get together with a hard drive company a while ago, the HD company made an announcement, and then promptly went back under the radar?
Title: RE:Nintendo Wiiware is finally here
Post by: Shift Key on June 26, 2007, 10:47:06 PM
Quote Originally posted by: Kairon Didn't Nintendo get together with a hard drive company a while ago, the HD company made an announcement, and then promptly went back under the radar?
There are rumours going around about the hard drive attachment, but I don't remember anything official. Maybe E3 is where the answers will be found?
And this is great news! Retro games AND indie games! Can't wait for more details.
Title: RE: Nintendo Wiiware is finally here
Post by: Pittbboi on June 26, 2007, 10:54:20 PM
Well it's honestly about time that we got SOME info on this, so I'm not going to hand Nintendo the crown over something that is, to be honest, long overdue. But, nevertheless, it's good to know that Nintendo is indeed at work on providing original, downloadable content for the Wii. This is a specific sub-genre of games that I feel could really flourish on the Wii. And the way things were going, I was starting to think Nintendo might have just given up on that. However, I'm not going to hide the disappointment that we won't be seeing this until sometime next year (which could potentially be a lot longer than 6 months. Nintendo didn't specify an exact date and I we'll see this launch on Jan 1). It's like one big waiting game, being a gamer on the Wii right now. All the quality gaming and cool features you could ever want to sink your teeth into just few months away....away....away....
And yeah, this pretty much guarantees that we'll get hard drive support soon. Either that or Nintendo will be hard-headed and decide to stick with SD cards...but if that's the case they need to make them function a lot better with the Wii...
Title: RE: Nintendo Wiiware is finally here
Post by: Adrock on June 26, 2007, 11:21:54 PM
Quote I can't imagine where a hard drive would be placed on or near a Wii.
Perhaps underneath (or to the left if standing on its side). They could always just include a new stand to accommodate the hard drive. Sure, a hard drive wouldn't be that big, but it'd look weird if the dimensions didn't match.
Or they could release a new Wii model (with the same chipset) that comes with a built-in hard drive or at least a bay to plug one into. Might as well throw DVD playback in too. I already have a Wii and I don't buy VC games so really, a new model wouldn't effect me. I wouldn't buy a hard drive or a new model unless, of course, a game I really like (such as Brawl) supports the hard drive in a way that nearly justifies having one.... or these WiiWare games end up piquing my interests.
Title: RE: Nintendo Wiiware is finally here
Post by: Ceric on June 27, 2007, 02:09:41 AM
On the larger SD card thing Nintendo chose an older version of the SD Card reader so I wouldn't hold my breath on current models be able to read over the current limit. (Also a side note. At my Walmart you have been able to get the official 1 gig card for about 20 bucks.)
On the Harddrive side of things. USB. They have the two ports. Unfortunately though it seems they didn't decide the Wiimote peripheral part to be very versatile so Microphones and the like seem to have to use the USB at the moment. I hope that is addressed. Those are games that it gets really annoying to be tethered. Now I do hope they decide to go with a better filesystem then FAT...
Title: RE:Nintendo Wiiware is finally here
Post by: Spak-Spang on June 27, 2007, 02:39:08 AM
Well this is good news. We finally know the plan, and Nintendo will probably be letting developers know how to get development tools and such for WiiWare around E3.
We really aren't a year away from this. More like 1/2 year away seeing as it could launch in January of next year.
Personally, the wait will be long, but I also think it is necessary to put everything into motion. Nintendo is going to have to increase the Wii's storage capabilities SOON. I only have one page left for Virtual Console games, and I sure as hell am not going to delete and copy my games from SD card. (It takes way to freaking long to do this...I mean it literally is crazy how long it takes...it is almost shorter time to just delete a game and redownload it.
So, that means some sort of hard drive or firmware update with SD cards, perhaps both? But in the end, it will be a good thing because it means larger, better games for WiiWare.
So why is the wait till next year. It gives time for the Wii Hard Drive to sell. Depending on when it is released. Early fall? Christmas this year? Perhaps even late summer...or whenever the first SNK game is launched. Whenever it is launched Nintendo will want to have sold quite a few units so that the WiiWare games can take off quicker.
Title: RE: Nintendo Wiiware is finally here
Post by: Caliban on June 27, 2007, 03:42:29 AM
2008 is a good choice, fall 2007 is already crowded in great games coming for Wii so there's no need for the WiiWare channel to be obscured by such line-up if they want the mainstream populace to know about it seperately as to not get confused.
Title: RE: Nintendo Wiiware is finally here
Post by: Spak-Spang on June 27, 2007, 04:32:32 AM
Yeah, 2008 is good. And it gives developers at least 6 months of planning to start creating their games and going through the processes to get it published. I like how Nintendo is just going to test the games, but leave it up to the developers to advertise, set prices, ect, ect.
It is really giving a lot of freedom to the developers. But I am sure there are restrictions we don't know about right now. Size is going to be a big limitation, specially if Nintendo doesn't release a hard drive of some sort.
Title: RE: Nintendo Wiiware is finally here
Post by: ShyGuy on June 27, 2007, 04:46:33 AM
Ceric, do you know if the Wii SD card reader is SD1.1 standard compliant? That should read 4gb.
Title: RE: Nintendo Wiiware is finally here
Post by: Athrun Zala on June 27, 2007, 05:43:06 AM
Quote Originally posted by: Ceric On the larger SD card thing Nintendo chose an older version of the SD Card reader so I wouldn't hold my breath on current models be able to read over the current limit. (Also a side note. At my Walmart you have been able to get the official 1 gig card for about 20 bucks.)
last I heard, the change to SDHC could be done by a firmware upgrade (there are some devices that through an update became capable of reading SDHC cards...)
Quote Originally posted by: Ceric On the Harddrive side of things. USB. They have the two ports. Unfortunately though it seems they didn't decide the Wiimote peripheral part to be very versatile so Microphones and the like seem to have to use the USB at the moment. I hope that is addressed. Those are games that it gets really annoying to be tethered. Now I do hope they decide to go with a better filesystem then FAT...
why? FAT is far from perfect, I agree on that, but it's pretty well documented and everything under the sun supports it in some way or another... there would be no point in licensing other filesystem or create their own...
Quote Originally posted by: ShyGuy Ceric, do you know if the Wii SD card reader is SD1.1 standard compliant? That should read 4gb.
not really, the non-SDHC 4GB cards are not standard, and that's why Nintendo claims the Wii supports up to 2GB cards only...
Title: RE: Nintendo Wiiware is finally here
Post by: ThePerm on June 27, 2007, 05:46:54 AM
hopefully around july 11th we get some idea whats going on.
Title: RE:Nintendo Wiiware is finally here
Post by: Spak-Spang on June 27, 2007, 07:18:02 AM
Well GoNintendo is reporting an interview with UK Nintendo Press stating that Nintendo has no plans on releasing a Hard Drive for the Wii.
I am hoping this is another example of the Nintendo Press people not being informed or in the loop about the future plans for Nintendo. We have seen plenty of examples of Nintendo's Press people just being flatout wrong. With Nintendo information.
Title: RE: Nintendo Wiiware is finally here
Post by: Dirk Temporo on June 27, 2007, 07:21:57 AM
I just want them to release a firmware update allowing the Wii to recognize and utilize storage devices plugged into the USB ports.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 07:35:31 AM
Given that it costs about $2000 for a Wii SDK, and $2000 for an ESRB rating... could we be looking at $4000 for a baseline startup cost?
Also, will indie developers not need a "publisher" if costs are this low? I.E., could they self-publish, especially since Nintendo won't do any screening of content as long as the game isn't rated AO?
... sounds AWESOME !!!
Title: RE: Nintendo Wiiware is finally here
Post by: Ceric on June 27, 2007, 07:39:17 AM
I am wondering how this will work though mainly because it was stated that Nintendo would chose what price to sell the game at. Much like how Gamestop choices what to sell a Nintendo game for.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 07:42:06 AM
Reggie referred to Nintendo acting as the RETAILER, not a publisher at all.
Title: RE:Nintendo Wiiware is finally here
Post by: Ceric on June 27, 2007, 08:00:34 AM
Quote Originally posted by: Kairon Reggie referred to Nintendo acting as the RETAILER, not a publisher at all.
Was that in regard to my comment? If so, Retailers set actual price. Publisher set Wholesale and Suggested price. Lets say that taking a $5 loss on Super Mario Galaxy will drive more people to the store to buy other things then as a retailer I can do that. At that the publishers no longer care because I already bought it from them.
Adrock: I had a good post about why not FAT but I lost it. Looking at the Comparison on Wikipedia, FAT32 would probably fit the bill ok. I doubt they are going to have files that are larger then 4 GiB, stupid standard board.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 08:15:28 AM
Quote Originally posted by: Ceric
Quote Originally posted by: Kairon Reggie referred to Nintendo acting as the RETAILER, not a publisher at all.
Was that in regard to my comment? If so, Retailers set actual price. Publisher set Wholesale and Suggested price. Lets say that taking a $5 loss on Super Mario Galaxy will drive more people to the store to buy other things then as a retailer I can do that. At that the publishers no longer care because I already bought it from them.
Yup! Nintendo sets final pricing, though I'm sure this will be worked out with the developer and publisher (if there even IS a publisher to begin with... hmmm...).
Title: RE: Nintendo Wiiware is finally here
Post by: Smash_Brother on June 27, 2007, 08:55:14 AM
Nintendo did the right thing here.
1. Reggie went on record saying that ANYTHING goes: you can use any controller for these games, Wiimote, GC, whatever. This is a big change from their previous idea that new content would have to showcase the innovative nature of the Wiimote in some way. Bravo there!
2. The 6 month delay is intentional. I have no doubt that Nintendo could probably roll this out next week if they wanted, but they aren't. Know why? Because if they did, Capcom, Konami, Namco, etc. would all roll out their games and in 5-6 months when ACTUAL indie games arrive, they'd go in completely under the radar, buried in a pile of existing games from big name publishers who can market them.
In other words, Nintendo said, "No" to big money in favor of helping indie devs along, and that takes balls, big, iron balls, ones which many indie devs will be eternally thankful for.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 08:58:03 AM
I am SO doing this for my senior project. SO DOING THIS.
...but, ack, it's probably real hard to get an SDK.
SO DOING THIS WHEN I GRADUATE! SO DOING THIS!!!
Title: RE: Nintendo Wiiware is finally here
Post by: Smash_Brother on June 27, 2007, 09:15:20 AM
Can you afford the $2-3k and then the $1,500 for the ESRB rating?
If so, then best of luck to you.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 09:38:05 AM
Not if I keep buying VC games... /cry
Title: RE:Nintendo Wiiware is finally here
Post by: Spak-Spang on June 27, 2007, 09:42:35 AM
Ok.
I got a question. We all know that the internal storage on the Wii is limiting...and the two fixes seem to be a firmware update to allow games to be read from the SD Card, or a harddrive (Probably with its own firmware upgrade to allow games to be played off the hard drive.)
My question about the SD card is that with how long it takes to copy games back and forth from SD Cards on the Wii, wouldn't that effect games being played from the SD card slowing them down. Would we also lose cool features like the saving of your spot in old games and coming back to play them later?
I guess what I am getting at is perhaps the Hard Drive is the only way to truly get everything we want...or perhaps we are stuck with what Nintendo is giving us which isn't very much at all...unless they truly are making a hard drive and don't want that E3 surprise spoiled by a single question.
Title: RE: Nintendo Wiiware is finally here
Post by: Smash_Brother on June 27, 2007, 09:42:58 AM
Quote Originally posted by: Kairon Not if I keep buying VC games... /cry
D'oh!
And for the record, I'm not being cynical.
At the worst, $4,500 for a startup ain't bad at all.
Title: RE:Nintendo Wiiware is finally here
Post by: NWR_pap64 on June 27, 2007, 09:47:08 AM
Quote Originally posted by: Kairon Not if I keep buying VC games... /cry
Fine example of irony here, folks.
Title: RE: Nintendo Wiiware is finally here
Post by: Ceric on June 27, 2007, 09:50:07 AM
Very true.
I figure there will be a harddrive channel if Hardrives become available. That way if you don't have one then don't have the channel so the Wii doesn't bother checking and slowing things down.
Talking about channels we haven't gotten a new one in a while.
Title: RE:Nintendo Wiiware is finally here
Post by: UltimatePartyBear on June 27, 2007, 10:01:49 AM
Quote Originally posted by: Spak-Spang My question about the SD card is that with how long it takes to copy games back and forth from SD Cards on the Wii, wouldn't that effect games being played from the SD card slowing them down. Would we also lose cool features like the saving of your spot in old games and coming back to play them later?
The games are completely loaded into RAM when you play them. If you could download extra levels that had to be read from the SD card, then there'd probably be a delay while that happened, but during actual gameplay there wouldn't be any loading. I can't figure out any reason why the save state feature would have to be removed.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on June 27, 2007, 10:04:00 AM
Quote Originally posted by: Smash_Brother
Quote Originally posted by: Kairon Not if I keep buying VC games... /cry
D'oh!
And for the record, I'm not being cynical.
At the worst, $4,500 for a startup ain't bad at all.
Yeah... i was thinking of hitting my parents up for a loan... lol.
But I'm sure there's other stuff we're missing. If you wanted motion sensing for instance, AILive would probably be better than starting from scratch, setting you back another $2K.
Title: RE:Nintendo Wiiware is finally here
Post by: Spak-Spang on June 27, 2007, 10:20:37 AM
Quote Originally posted by: PartyBear
Quote Originally posted by: Spak-Spang My question about the SD card is that with how long it takes to copy games back and forth from SD Cards on the Wii, wouldn't that effect games being played from the SD card slowing them down. Would we also lose cool features like the saving of your spot in old games and coming back to play them later?
The games are completely loaded into RAM when you play them. If you could download extra levels that had to be read from the SD card, then there'd probably be a delay while that happened, but during actual gameplay there wouldn't be any loading. I can't figure out any reason why the save state feature would have to be removed.
Thanks for the reply. So basically you would have probably a one minute or so load into memory and start...maybe two minutes with how long it seems to take to load from the SD card. I guess that isn't too bad.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on July 08, 2007, 09:28:38 PM
After watching this video of Missile Command on the XBLA, we NEED a Missile Command release, or clone, on WiiWare.
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on July 09, 2007, 01:40:17 PM
Quote ... Everything started in 2006 with a really innovative game that caught Nintendo’s eye. Nintendo instantly suggested the game to appear on the yet to be announced download service for Wii. Because we realised that we are a very small developer with an idea a little too big for us, we eventually chose to delay this concept a little and instead focus on a game that would need less man power to become reality. ... After receiving approval from Nintendo, we created a playable demo version of the game concept. Nintendo reviewed it and stated that they would love to see it appear on the upcoming download service. This was in april 2007. ... Let’s say one thing: We are going to change the paradigm of how game development works [and] in a similar way we are already doing it with the Austrian GameClub-TestTeam.
Title: RE:Nintendo Wiiware is finally here
Post by: Smoke39 on August 17, 2007, 03:15:28 PM
Quote Initially, the downloadable titles will focus on puzzle and edutainment genres. Eventually, Nintendo will expand to action games and larger productions.
Quote Pricing for downloadable titles is expected to be below 1,000 yen (approximately $8).
Title: RE: Nintendo Wiiware is finally here
Post by: KDR_11k on August 17, 2007, 06:58:57 PM
Don't use currency conversions for values like these, 1000 yen will become 10 dollars will become 10 Euros.
Title: RE: Nintendo Wiiware is finally here
Post by: Smoke39 on August 17, 2007, 11:33:21 PM
I didn't. I'm just quoting IGN.
Title: RE: Nintendo Wiiware is finally here
Post by: UERD on August 18, 2007, 06:01:50 AM
Dang, when I saw this topic pop up again I thought they had actually released a WiiWare game...but to no avail.
I'm looking forwards to this, though. I wonder what people will cook up.
Title: RE: Nintendo Wiiware is finally here
Post by: Dirk Temporo on November 12, 2007, 07:38:27 PM
Bump, because 1up tells tales of WWF: No Mercy coming out for WiiWare with an updated roster.
http://www.1up.com/do/newsStory?cId=3164283
Title: RE:Nintendo Wiiware is finally here
Post by: Flames_of_chaos on November 13, 2007, 01:30:06 PM
IGN leaked some info about Wii Ware: - Most projects are costing $100,000 or less - devs can take their ideas right to Nintendo, or simply go the traditional route - very unique games in the works - Nintendo to third party games ratio: 35 - 65, - size limit: 40MB - devs will be paid quickly if they keep file sizes down - Matt Casamassina knows ten games currently in development - prices set by devs - devs only allowed one release per month in order to keep quality high
Title: RE:Nintendo Wiiware is finally here
Post by: Kairon on November 13, 2007, 01:53:30 PM
Quote Originally posted by: Lord_die_seis IGN leaked some info about Wii Ware: - Most projects are costing $100,000 or less - devs can take their ideas right to Nintendo, or simply go the traditional route - very unique games in the works - Nintendo to third party games ratio: 35 - 65, - size limit: 40MB - devs will be paid quickly if they keep file sizes down - Matt Casamassina knows ten games currently in development - prices set by devs - devs only allowed one release per month in order to keep quality high
...Amazing. I WANT this.
Title: RE: Nintendo Wiiware is finally here
Post by: Stogi on November 13, 2007, 02:24:03 PM
40 MB?! Well that be enough?
OOT and MM were both roughly 25 megs.........but.........you know........
Title: RE:Nintendo Wiiware is finally here
Post by: Dirk Temporo on November 13, 2007, 02:39:21 PM
Quote Originally posted by: KashogiStogi 40 MB?! Well that be enough?
OOT and MM were both roughly 25 megs.........but.........you know........
Solution: Episodic content if they want to make long epics.
Title: RE:Nintendo Wiiware is finally here
Post by: Flames_of_chaos on November 13, 2007, 03:15:49 PM
Quote Originally posted by: KashogiStogi 40 MB?! Well that be enough?
OOT and MM were both roughly 25 megs.........but.........you know........
Developers on XBLA did a lot of good things when Microsoft had the 50MB limit.