May 30, 2007
Nintendo® Wi-Fi Connection has crossed two huge milestones within just days of one another. Worldwide, since its launch in November 2005, Nintendo's wireless gaming service has now connected more than 5 million unique Nintendo DS™ owners, and those gamers have racked up more than 200 million game-play sessions. Worldwide, nearly 65 games can be played via Nintendo Wi-Fi Connection. The five most popular globally are Animal Crossing®: Wild World, Mario Kart® DS, Metroid® Prime Hunters, Pokémon® Diamond and Pokémon Pearl.
"Nintendo DS gamers globally use Nintendo Wi-Fi Connection as an easy, fun place to find fellow players, all without paying anything extra for the service," explains Nintendo of America President Reggie Fils-Aime. "The milestones represent millions of hours of fun and camaraderie despite miles between players."
Nintendo DS continues to enjoy record-breaking success. According to new figures from the independent NPD Group, DS was again the top-selling video game system in April, with more than 470,000 units sold in the United States alone. That's nearly 16,000 per day.
Nintendo DS also finds success beyond the stereotypical young male gamer. According to internal Nintendo demographic tracking studies, in less than 18 months, DS purchases have increased by 42 percent among women, 127 percent among people 30 and older and 212 percent among people 35 and older.
For more information about Nintendo DS, please visit www.NintendoDS.com.
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Originally posted by: Deguello
Just to add some perspectiive, Xbox Live reached 6 million users just this past March. Xbox Live had been around for 4 and a half years, while Nintendo WiFi has only been around for one and a half.
It's safe to say Nintendo has caught up and then some.
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Originally posted by: Deguello
Just to add some perspectiive, Xbox Live reached 6 million users just this past March. Xbox Live had been around for 4 and a half years, while Nintendo WiFi has only been around for one and a half.
It's safe to say Nintendo has caught up and then some.
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Originally posted by: darkheart
I knew you were going to say Unique:
Number one, they can spin the definition of unique until they get what they want.
Two, each Ds and Wii game has a specific friend code meaning each new game I have connected to the net has counted for a specific amount of UNIQUE connections.
Combined from my back catalog of Ds and Wii games I am around at 12 unique connections. If this theory is correct that would mean I represent 12 users.
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Originally posted by: darkheart
I knew you were going to say Unique:
Number one, they can spin the definition of unique until they get what they want.
Two, each Ds and Wii game has a specific friend code meaning each new game I have connected to the net has counted for a specific amount of UNIQUE connections.
Combined from my back catalog of Ds and Wii games I am around at 12 unique connections. If this theory is correct that would mean I represent 12 users.
I am not here to flame Nintendo's celebration I am just saying comparing their server's unique hits compared to Xbox Live sounds pretty unreasonable. Do you guys honestly think that a handful of successful online Ds games that have been around for roughly a year and a couple of Wii games that have been out for a few months have earned enough unique hits that it rivals Xbox Live's almost 5 year run? Doesn't that at least sound a bit off!?
To Pro: Casual gamers perhaps no they dont use it that often, but the friends I know that buy at least 1 360 game a month is on live twice a week or so and connect to live more than that in a week.