Nah, it's just a coincidence.
Released 7/1/1997
1-4 Players
Cost: 1000 Wii Points ($10)
Controllers: Wii Classic, GameCube
Star Fox 64 is one of the greatest arcade-style shooters ever made and is a must-download for anyone who doesn't already own the cartridge. As Fox McCloud, you fly your Arwing fighter ship through space and over planetary surfaces, shooting down scads of enemies and facing massive bosses who report to the evil Andross. The original Star Fox for SNES pioneered 3D polygonal graphics in video games, but its sequel on N64 is a far more balanced and cinematic game that can be enjoyed by a wider audience. There is still plenty of challenge in figuring out how to access the more difficult mission paths, while the brilliant combo system can be mastered to earn medals on each stage. There is also a hidden Expert Mode and four-player Vs. battles.
Oddly enough, the Virtual Console version of Star Fox 64 does not feature rumble support (ironic, considering SF64 originally included the N64 Rumble Pak) or the usual suspend feature through the Home menu. You can play with either the Classic or GameCube controller, and both of them have the boost and brake functions mapped to buttons so that you don't have to use the second joystick if you don't want to. The GameCube controller actually feels better for this game, since you use the A button so heavily, and the position of the control stick is arguably more comfortable for long playing sessions. Remember to keep playing until "Game Over" or until you beat the game in order to save your achievements! - Jonathan Metts
Released 6/1989
1 Player
Cost: 600 Wii Points ($6)
Controllers: Wii Remote, Wii Classic, GameCube
Well, isn't this interesting timing. Just as the new TMNT movie is out and about in theaters, the original NES game hits Virtual Console. (The arcade game came out on Xbox Live Arcade last week, too.) The game is features a top-down overworld linking the meaty side-scrolling action sequences where you can switch between the four turtles at will. Each uses their specialty weapon, and sub-weapons like boomerangs and ninja stars can be acquired along the way. Every so often you'll come across a sub-boss (like Bebop or Rocksteady) who will be glad to drain your life and K.O. one or two of your turtles. You can keep playing as long as one of your characters are still standing, but try to find as much pizza as you can to keep everyone in the party fresh.
TMNT is a decent game, but it's getting a big X for a few reasons. First of all, it's overpriced. There's no reason why this should be the most expensive NES game. Secondly, it's frustratingly difficult. No matter how you good you are, there will be times where you will have no other choice but to take damage and die. (Remember the dam level?) And unlike the other turtle games, this one's single-player only. All things considered, there's really no good reason to download the original TMNT, even if you do have fond memories of playing it back in the day. - Steven Rodriguez
Released 8/1990
1 Player
Cost: 600 Wii Points ($6)
Controllers: Wii Remote, Wii Classic, GameCube
Here we have a side-scrolling action RPG that sees our human hero cursed, transforming into various animals. Your dragon form spits fire, your mouse form can stick to blocks, piranha man can swim, and turning into a hawk will allow you to fly over distance. You eventually gain the ability to switch forms at will, which is important if you want to gain access to certain areas. The RPG part of the game is made up of using gold collected from felled enemies to purchase new weapons, shields and armor. If you collect enough of a certain item, you can raise your charisma level to woo shopkeepers into selling you better stuff.
This is one of the better TurboGrafx games available on Virtual Console, and it's worth the $6 asking price. It's a fun game that will have you scraping for every last gold coin to get the most powerful swords and sub-weapons you can get your hands on. If you've played New Adventure Island, you may find this game to feel similar. That's a good thing, though. - Steven Rodriguez
Quote
Originally posted by: Viewtiful mario
TMNT? To hard? Pfft, people seem to suck at videogames nowadays. I douwloaded it because I played it as a kid and I find it fairly chalenging, not "Super Difficult". On the dam level just swich tutles when one of them starts beeping, it only took me 4 tries to beat and I know I can beat it again without dieing. And if your faced with a jump with a low cealing, just tap the jump button and he gets right over, you don't have to do flips over every hole. And besides, you get 2 lives, if you die once you can continue from the begining of the level, but only once.
Seriously, after beating twilight Princess, I welcome a game with good challenge. I think games are too easey nowadays anyway. And for the record I didn't find Viewtiful Joe or Devle Mey Cry too difficult, maby it's because I beat stroy mode on f-Zero GX and now I can hanle anything. (I also got to the 5th level in R-type, it mey only be halfway through but with how hard it is it's still a big acomplishment)