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Gaming Forums => Nintendo Gaming => Topic started by: Donutt007 on March 29, 2007, 06:56:15 AM

Title: Interview about MySims...uggg
Post by: Donutt007 on March 29, 2007, 06:56:15 AM
OK, first of all, here's the link over at IGN MySims Interview

I just kind of hate reading things like this. First of all the game a "kiddy" look to it
Quote

doesn't look like anything you've seen before. It really looks like something that was made for Nintendo.

Quote

you're going to feel like they're something created for a Nintendo console. In deciding to make MySims specifically for Wii as opposed to any of the other next-gen consoles, that's what we really wanted.

Quote

I think the game has a very Nintendo look to it.


I don't know why that bothers me so much, the game itself sounds interesting, but I can't get past the look.

The people look dead on like Duplo people, ya know the Legos that are made for kids under three (I have a 3 year old nephew) and the fact that the EA guy keeps saying it's a nintendo feel sickens me.

For a reference, go take a look at the screenshots of the game people then look at this.

Duplo people

They look so dead on I think Duplo should sue EA
Title: RE:Interview about MySims...uggg
Post by: Maverick on March 29, 2007, 07:29:08 AM
Yeah, we really need more serial killing simulators to combat this sort of thing.
Title: RE:Interview about MySims...uggg
Post by: mantidor on March 29, 2007, 07:44:06 AM
I'm also tired of the kiddie rhetoric, but my complain here isn't even that, EA, I and everyone else know you can put more polygons into it, this isn't the DS and this isn't animal crossing: WW, stop being so blatantly obvious of the rip off and your cheap development and put some damn effort. Seriously Prime cannot come soon enough, I'm sick tired of all this lame and cheaply made games, I've never been so glad to not get a console at launch.





Title: RE: Interview about MySims...uggg
Post by: Smash_Brother on March 29, 2007, 07:48:07 AM
Yeah, I'll be glad when Prime finally hits with online multiplayer and devs suddenly have to make their games look like they at least made an effort in the graphics department.
Title: RE: Interview about MySims...uggg
Post by: Strell on March 29, 2007, 08:31:16 AM
Everytime you play a Nintendo game, that's one less time you will have sex in your lifetime.
Title: RE: Interview about MySims...uggg
Post by: Caliban on March 29, 2007, 08:34:43 AM
One: It isn't Animal crossing.
Two: It ain't got online features.
Three: I ain't buying it.
Title: RE:Interview about MySims...uggg
Post by: Taija-Herbal on March 29, 2007, 08:45:11 AM
Initially I was excited about mysims, but I've started to notice a trend where a lot of the new games being announced have a kiddy look to the visuals, so my sims, ea music game cant remember what its called boogie or something, treasure islands or the one with the pirates and stuff, that hobby shop game or carpentry game whatever, oh and that game opoona, theres more just cant remember at the moment.

Nintendo has to really show these third parties how to do it, show them the 2-3 times more power than the gamecube and really just embarass them, the lack of effort is killing me damn! Cant wait for Prime, and also that Disater: Day of crisis game...........
Title: RE:Interview about MySims...uggg
Post by: NWR_pap64 on March 29, 2007, 08:56:24 AM
Quote

Originally posted by: Taija-Herbal
Initially I was excited about mysims, but I've started to notice a trend where a lot of the new games being announced have a kiddy look to the visuals, so my sims, ea music game cant remember what its called boogie or something, treasure islands or the one with the pirates and stuff, that hobby shop game or carpentry game whatever, oh and that game opoona, theres more just cant remember at the moment.

Nintendo has to really show these third parties how to do it, show them the 2-3 times more power than the gamecube and really just embarass them, the lack of effort is killing me damn! Cant wait for Prime, and also that Disater: Day of crisis game...........


Actually, Boogie has a Nightmare before Christmas vibe to it, which is NOT kiddy.

While its true that some of the announced games have a "kiddy" look to them, its not like ALL of them are. So far, its been very varied with everything raging from mature titles to sports titles.

So I think its early to claim that all developers are making kiddy games on the Wii.
Title: RE: Interview about MySims...uggg
Post by: NinGurl69 *huggles on March 29, 2007, 09:03:53 AM
DON'T FORGET MAJOR 3RD PARTY SUPPORT LIKE CAPCOM'S TREASURE ISLAND Z AND KONAMI'S DEWY (DOO WII EL-O-EL)

WAY TO GO NINTENDO, YOU'VE MADE A PLATFORM WHERE 3RD PARTY KIDDY GAMES WILL ACTUALLY *FLOURISH*, UNLIKE THE 1ST-PARTY DOMINATED FAILCUBE
Title: RE: Interview about MySims...uggg
Post by: Bill Aurion on March 29, 2007, 09:55:20 AM
"the lack of effort is killing me damn!"

So having a cute look is summed up to be a "lack of effort"?  News to me...
Title: RE: Interview about MySims...uggg
Post by: Mario on March 29, 2007, 09:56:55 AM
Bring on more kiddie games please, I will buy every single one.
Title: RE:Interview about MySims...uggg
Post by: GoldenPhoenix on March 29, 2007, 10:17:07 AM
MySims=kiddie and not much effort
LittleBigPlanet=kiddie but alot of effort and will rock

Does not compute. MySims looks like it has ALOT of potential, especially when it comes to customization.
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 10:18:51 AM
You guys disgust me. The art style for this game is beautiful beyond all compare. I took one look at the trailer and animations and KNEW that I wanted it. More polygons? They're unnecessary and they'd push people towards realistic styles, big budgets, false priorities, and ultimately less fun. The beautiful personality, efficiency, simplicity and minimalism is a HUGE appeal of this game for me.

BESIDES, 50+% of the people who play Sims are female. What makes you think that they feel the same way hardcore polygon-pushing tech-head gamers do?

... and I GREW UP ON DUPLO. I prefer it vastly to Lego. Don't you dare besmirch it. It was great for fast prototyping, rapid set-up and tear-down, and no-nonsense gestalt approaches to object creation. And these are all things that MySims seems to offer as well. Reminds me a bit of Google Sketch-Up.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Interview about MySims...uggg
Post by: Smash_Brother on March 29, 2007, 10:23:19 AM
And the curmudgeons are curmudgeoning!

Cute games can be hella fun, and I'm sure MySims will appeal to a more casual gamer base, but I wholeheartedly agree that dubbing MySims "Wii audience material" should be frowned upon.

I'm immensely thankful that sports titles like Tiger Woods do quite well because it encourages EA to make more of them for the Wii which in turn will encourage other devs to do the same. I have two buddies who are roommates who were gung-ho about the PS3 until they played Wii Sports and now they have a Wii, CoD3, TW and a few others, all of which they've had a great deal of fun with.

Nintendo needs to have everything for the Wii, from "teh kiddy" to Manhunt, and thank god that Western devs like EA, Ubi and Activision are pushing the titles typically geared toward older gamers onto the console.

I enjoy playing a super-violent game like Godfather and then switching to something more relaxed like Kororinpa. I'll definitely be renting the games from Capcom and Konami which feature cute characters, but I'm more likely to buy an M-rated game or any other of decent quality which is geared toward older gamers because I can loan it to enough friends that it'll be well worth the investment of $50 (and the laughs it generates in my own living room).

The point is, the Wii library needs to run the gamut and I'm glad to see that devs are giving the Wii a chance in that regard. Had they really thought it was GC 2, they would have continued their tactic of never releasing a mature game on the console because it'll never sell.
Title: RE:Interview about MySims...uggg
Post by: Viewtiful mario on March 29, 2007, 10:24:02 AM
I'm not worried, I'll just go play RE:UC, Godfather, Scarface, and manhunt and pretend these games don't exist.
Title: RE: Interview about MySims...uggg
Post by: Smash_Brother on March 29, 2007, 10:26:34 AM
I forgot to mention...

Godfather serves as a classic example of how the Wii can make violence more interactive and more enjoyable.

It's not a wholesome prospect, but anyone who has used the mote and funchuck to hurl a hapless pedestrian into an exploding barrel will agree: buttons just won't cut it anymore.  
Title: RE:Interview about MySims...uggg
Post by: Donutt007 on March 29, 2007, 10:27:05 AM
Quote

Originally posted by: Kairon
... and I GREW UP ON DUPLO. I prefer it vastly to Lego. Don't you dare besmirch it. It was great for fast prototyping, rapid set-up and tear-down, and no-nonsense gestalt approaches to object creation. And these are all things that MySims seems to offer as well. Reminds me a bit of Google Sketch-Up.


I'm just saying they almost look exactly like the Duplo people, not knocking Duplo for what it is, but hey, it's meant for kids 3 and under. When they create people in games that look like that, it sends out an image of a game made for 3 year olds. I like a lot of the ideas they have for the game, but wonder if it will actually pan out.

Title: RE: Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 10:42:23 AM
Again Donut, 50+% of the Sims userbase is female. I don't think they share your concern at all.

In addition, the MySims art style seems to fall in the same realm of "chibi"-ish sensibilities, tying it right to the anime subculture, the female market, and all importantly the JAPANESE MARKET where Sims games have had limited success.

Basically, this art style rocks. And it suits a casual audience. AND it's specifically engineered to create a unique Sims experience that will float in JAPAN rather than flounder like previous sims games have.

RARGH! KAIRON RANTING WITHOUT DOUBLECHECKING WHAT HES SAID RARGH!

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Interview about MySims...uggg
Post by: NWR_pap64 on March 29, 2007, 10:52:15 AM
Quote

Originally posted by: Smash_Brother
And the curmudgeons are curmudgeoning!

Cute games can be hella fun, and I'm sure MySims will appeal to a more casual gamer base, but I wholeheartedly agree that dubbing MySims "Wii audience material" should be frowned upon.

I'm immensely thankful that sports titles like Tiger Woods do quite well because it encourages EA to make more of them for the Wii which in turn will encourage other devs to do the same. I have two buddies who are roommates who were gung-ho about the PS3 until they played Wii Sports and now they have a Wii, CoD3, TW and a few others, all of which they've had a great deal of fun with.

Nintendo needs to have everything for the Wii, from "teh kiddy" to Manhunt, and thank god that Western devs like EA, Ubi and Activision are pushing the titles typically geared toward older gamers onto the console.

I enjoy playing a super-violent game like Godfather and then switching to something more relaxed like Kororinpa. I'll definitely be renting the games from Capcom and Konami which feature cute characters, but I'm more likely to buy an M-rated game or any other of decent quality which is geared toward older gamers because I can loan it to enough friends that it'll be well worth the investment of $50 (and the laughs it generates in my own living room).

The point is, the Wii library needs to run the gamut and I'm glad to see that devs are giving the Wii a chance in that regard. Had they really thought it was GC 2, they would have continued their tactic of never releasing a mature game on the console because it'll never sell.


One thing that should be stated is that its the CREATORS of My Sims the ones downgrading the Wii audience and bragging about the style of graphics. EA has already supplied games that everyone can enjoy. If EA thought the Wii audience was kiddy, we wouldn't have gotten The Godfather with such violent controls.

Also, I was stating in my earlier post that its too early to freak out about kiddy games on the Wii since we have a lot of varied games announced. Sure, we have some uber cute games, but we also have some games the adult audience will appreciate.
Title: RE: Interview about MySims...uggg
Post by: Strell on March 29, 2007, 10:52:44 AM
Mmmmm.

I can just....feel myself having less sex in my lifetime.

....

INNUENDO IN TOW AND FULL SPEED AHEAD

...

AHEAD! ROFFLECOPTERS AWAY
Title: RE: Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 10:58:00 AM
You know what? Sims games have been lukewarm in Japan. This game is made to break into that market. That's specifically why this is a great direction for them to go. Oh, and they're bringing it to american markets as well.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Interview about MySims...uggg
Post by: The Omen on March 29, 2007, 12:34:24 PM
Quote

" You guys disgust me. The art style for this game is beautiful beyond all compare. I took one look at the trailer and animations and KNEW that I wanted it. More polygons? They're unnecessary and they'd push people towards realistic styles, big budgets, false priorities, and ultimately less fun. The beautiful personality, efficiency, simplicity and minimalism is a HUGE appeal of this game for me.

BESIDES, 50+% of the people who play Sims are female. What makes you think that they feel the same way hardcore polygon-pushing tech-head gamers do?"


The game style is cute, not beautiful.  And you fail to mention the 50% of the Sims audience being female stat is a PC stat, not a console stat.  

I don't have a big problem with MySims, except for the developers on all of these titles stating how the looks are designed for Nintendo gamers.  But I did hear the normal Sims was coming to the Wii too, so that takes care of that.



 
Title: RE: Interview about MySims...uggg
Post by: Bloodworth on March 29, 2007, 12:50:50 PM
This is what I call a thinly veiled confirmation of online features:

Quote

IGN Wii: Will MySims use Nintendo Wi-Fi Connection to take gamers online?

Tim: We haven't announced our online strategy yet for MySims, but we recognize that it's a great feature of the Wii and we definitely want to take full advantage of all the capabilities of the system.


As for the graphics:
Quote

But for us it's really about unlocking player creativity as opposed to pushing the graphic envelope on the product. We will always fault on the side of player creativity, even if it means that we can't make things look graphically the same as somebody who is making a linear product where you know where the player will be at all times.


Everything has the big building-block look to it because they want it to be simple for players to make tons of items.

Title: RE: Interview about MySims...uggg
Post by: Taija-Herbal on March 29, 2007, 12:58:37 PM
The point I was making, is related to the view some third parties are expressing. Basically I'm in a games shop with a friend who I play wii sports quite competitively with, the fact is its great fun and if there were any in stock theres no doubt he'd get one. But as time has passed its like we're in a games shop and he was making comments like "the games on the wii look cartoony, its really aimed at younger kids, just a general casual family thing not for proper games", and then pointing to wii play"just them type of games", he then went on to say "when I get paid I'm gonna pick up a PS3, I'm definitely getting it for the proper games, but I'll get a wii as well though".

It comments like that that irk me "proper games", I then spent the rest of the day explaining to him that the wii had all types of games, and Nintendo does things differently and also that more games were going to be announced I ended up feeling like a rep for nintendo. All I want is choice, so game play, good graphics, art design, simplicity, casual games etc... I just want the option.. I dont want to go through the denial phase i went through with the gamecube, and ended up buying a PS2 as well after spending so much hours playing it at most of my friends places.......  
Title: RE: Interview about MySims...uggg
Post by: Artimus on March 29, 2007, 01:08:28 PM
I think it looks ok. I probably wont get it unless it gets great reviews but it's a heck of a lot more interesting than everything since Sims 2 came out (and maybe even including that) or any Sims concose game ever.
Title: RE: Interview about MySims...uggg
Post by: Pale on March 29, 2007, 01:21:49 PM
People need to get over the fact that Nintendo is associated with kid friendly games.  Most Nintendo made games will always be kid friendly.  Nintendo makes the system.  It's not going to change.
Title: RE: Interview about MySims...uggg
Post by: Pittbboi on March 29, 2007, 04:29:27 PM
I actually agree with S_b.

I've personally never had a problem with the art style for Wii Sims. I mean, it's a Sims game, this seems to be a natural step (and it's obvious that EA is trying to counter Animal Crossing).

What I do have a problem with is EA claiming that they designed this game for the "Nintendo gamers", and this is something that Nintendo really needs to speak out against. They're not making this version of the Sims to be "creative" or they'd be making every console version of the Sims like this. They're making the game with this kiddie art style because they think that Nintendo gamers will just eat it up on the art-style alone, and Nintendo does nothing to dissuade that idea. Nintendo needs to emphasize that we Nintendo fans buy their games because they're GOOD, not just because they look like children's cartoons, and that the games they make with a more mature art style sell to us, too. Nintendo fans aren't just ONE type of gamer; we have a myriad of tastes just like every other console fan (and this is usually the reason many of us are forced to buy other consoles). Other developers shouldn't think we're the kiddie game crowd because Nintendo the Game Developer follows that art style in the majority of their games--and it's going to take Nintendo speaking out about that to convince them...but I don't think they ever will.

I mean, look at Sony and--to a lesser degree--Microsoft. Their consoles have plenty of "kiddie" games on them, but they're not known as kiddie consoles with fans that lean towards "kiddie" games, and why? Because they emphasize that their consoles are ACTUALLY for Everyone. Not "For Everyone but with a strong emphasis on kiddie" which is what Nintendo does, not just with their own games, but with the presentation of their products (until now, though...hopefully).    
Title: RE:Interview about MySims...uggg
Post by: GoldenPhoenix on March 29, 2007, 06:58:19 PM
Actually Pittbboi you are dead wrong, Sony and MS have both openly stated their consoles are for those in the upper teens to mid to late 20s. They don't claim their consoles are for everyone, heck even MS recently said when gamers get past their early teens they will want to buy an Xbox 360. What is sad about your ramble, is that Nintendo has openly talked with developers like Rockstar to get their games, to me that is speaking out when you are talking to one of the most controversial developers around WANTING their games.

What I find quite sad about this is that individuals, like Pittbboi, were praising the heck out of little big planet which is about as cartooney and "kiddie" as you can get in style, and when EA tries. it is reaffirming a stereotype and Nintendo is at fault (then again I have to realize some of these individuals looked right over Super Paper Mario at GDC, even though it is perhaps one of the most unique and innovative games to come out in awhile). We need to realize the Wii is going to be a console directed more on the mainstream and yes CASUAL market, along with a mixture of hardcore games, and that means game styles like this in addition to the Godfathers, Zeldas, and Red Steels.

Games sell well with this kind of art style on Wii, that is a FACT, and I think people are being a bit too harsh with EA. This is the same company that gave us a polished Wiiport of The Godfather, so obviously they don't consider the Wii base all "kids". In my opinion, I think EA was stating what they see as true through sales, and that is Wii's age diverse userbase can relate more to the "cartooney" visuals, as seen in Wii sports, especially in conjunction with the Mii feature. Personally I don't mind the cutesy visuals, because I've found they create a better enviroment to have FUN in when it comes to what can be done with emotions or actions (as can be seen in so many Nintendo games).

With that said, Nintendo has done alot to try and change the kiddie image, and frankly they are succeeding with the Wii which has one of the most diverse userbases around. No longer do you hear Wii is a kiddie console, and that shows me quite a bit. To say that Nintendo hasn't done anything to change that opinion is ridiculous, yes they have their own philosophy and most likely won't change much (though they are creating some new franchises are are more mature looking in style), but they are also trying to court "hardcore" and more mature game franchises from 3rd parties as well, it is up to the gamer, NOT NINTENDO to support games that are not of the "cartooney" style. If they don't sell then you won't as many mature style games, that is not Nintendo's fault but the fault of the market or consumer (if the game is a quality game of course).  Nintendo has done alot to get these mature looking games on Wii without completely changing who they are, and I think it is up to us now to take it to the next level.


 
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 07:02:47 PM
I've NEVER seen the XBox 360 or PS3 pushed as "for everyone" seriously.

And if you're gonna find a game to pick on for assuming that every Wii player is a 10-year old child or not at all concerned with maturity levels, pick on Sega and MONKEY BALL.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 07:04:07 PM
Quote

Originally posted by: GoldenPhoenix
Actually Pittbboi you are dead wrong, Sony and MS have both openly stated their consoles are for those in the upper teens to mid to late 20s. They don't claim their consoles are for everyone, heck even MS recently said when gamers get past their early teens they will want to buy an Xbox 360. What is sad about your ramble, is that Nintendo has openly talked with developers like Rockstar to get their games, to me that is speaking out when you are talking to one of the most controversial developers around WANTING their games.

What I quite sad about this is that individuals, like Pittbboi, were praising the heck out of little big planet which is about as cartooney and "kiddie" as you can get in style, and when EA tries it is reaffirming a stereotype and Nintendo is at fault (then again I have to realize some of these individuals looked right over Super Paper Mario at GDC, even though it is perhaps one of the most unique and innovative games to come out in awhile). We need to realize the Wii is going to be a console directed more on the mainstream and yes CASUAL market, along with a mixture of hardcore games, and that means game styles like this in addition to the Godfathers, Zeldas, and Red Steels.

Nintendo has done alot to try and change the kiddie image, and frankly they are succeeding with the Wii which has one of the most diverse userbases around. No longer do you hear Wii is a kiddie console, and that shows me quite a bit. To say that Nintendo hasn't done anything to change that opinion is ridiculous, yes they have their own philosophy, but they are also trying to court "hardcore" and more mature game franchises as well, it is up to the gamer, NOT NINTENDO to support games that are not of the "cartooney" style. If they don't sell then you won't see them, that is not Nintendo's fault but the fault of the market or consumer (if the game is a quality game of course).


/salute
You are my Dark Queen.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Interview about MySims...uggg
Post by: KDR_11k on March 29, 2007, 07:48:12 PM
Nintendo made the Miis. These sims look kinda like Miis. Claiming MySims doesn't look more Nintendo-ish than The Sims is silly.
Title: RE: Interview about MySims...uggg
Post by: IceCold on March 29, 2007, 08:01:34 PM
Great post VGRev.. I definitely agree with your points.
Title: RE: Interview about MySims...uggg
Post by: Pittbboi on March 29, 2007, 08:13:06 PM
Quote

Actually Pittbboi you are dead wrong, Sony and MS have both openly stated their consoles are for those in the upper teens to mid to late 20s. They don't claim their consoles are for everyone, heck even MS recently said when gamers get past their early teens they will want to buy an Xbox 360. What is sad about your ramble, is that Nintendo has openly talked with developers like Rockstar to get their games, to me that is speaking out when you are talking to one of the most controversial developers around WANTING their games.


I'm not saying that Sony and Microsoft are actually verbally claiming their consoles to be for everyone. They don't have to, because their consoles already have the variety that Nintendo consoles, up until the Wii (hopefully), lacked. However, Nintendo definitely has an image to combat, and trying to persuade a company to bring one game to your system isn't going to do it. I personally think that Nintendo needs to actually speak up about, make it known that Nintendo wants people to look at their console in a different light.


Quote

What I quite sad about this is that individuals, like Pittbboi, were praising the heck out of little big planet which is about as cartooney and "ki**ie" as you can get in style, and when EA tries it is reaffirming a stereotype and Nintendo is at fault (then again I have to realize some of these individuals looked right over Super Paper Mario at GDC, even though it is perhaps one of the most unique and innovative games to come out in awhile). We need to realize the Wii is going to be a console directed more on the mainstream and yes CASUAL market, along with a mixture of hardcore games, and that means game styles like this in addition to the Godfathers, Zeldas, and Red Steels.

Ummm...do NOT include me in this description. I said in my last post that I personally LIKE the art style of MySims. For the kind of game the Sims is I think it FITS. My gripe was with their reasoning, pure and simple.

And quite frankly, the art style of LittleBigPlanet fits too, which is why a lot of people like it. It's a fun game with a wistful, well thought out design and that fits the type of game LittleBigPlanet is more than any other style probably would have. I'd say LBP is a mature take on "ki**ie" as opposed to the ki**ie take on "mature" games that grace a lot of Nintendo's consoles. I could say the very same thing of Super Paper Mario, so I don't think the LBP comparison is very fair.

Again, my gripe was with EA insinuating that they made the Wii version of the Sims in this style because it's what Nintendo gamers want. No, Nintendo gamers just want good games.

Quote

In my opinion, I think EA was stating what they see as true through sales, and that is Wii's age diverse userbase can relate more to the "cartooney" visuals, as seen in Wii sports, especially in conjunction with the Mii feature.

Well, I personally wouldn't call Wii Sports visuals "cartooney". They're more along the lines of simplistic.

Quote

To say that Nintendo hasn't done anything to change that opinion is ridiculous, yes they have their own philosophy, but they are also trying to court "hardcore" and more mature game franchises as well, it is up to the gamer, NOT NINTENDO to support games that are not of the "cartooney" style. If they don't sell then you won't see them, that is not Nintendo's fault but the fault of the market or consumer (if the game is a quality game of course).


I don't think Nintendo has done NOTHING to change their image. I just think that when statements are starting to be made like this about their fanbase that they should be a little more vocal in their efforts and less behind-the-scenes. I mean, if EA believes that, what's to stop this mentality from spreading to other developers? And of course Nintendo gamers will support mature games, but what are we supposed to do under the threat of a climate in which the Wii doesn't get any good ones?  
Title: RE: Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 08:42:31 PM
Nintendo's had more success with mature games on the Wii than MS has had with Viva Pinata and Fusion Frenzy. Keep that in mind.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Interview about MySims...uggg
Post by: Pittbboi on March 29, 2007, 08:49:51 PM
Of course. Doesn't mean Viva Pinata isn't a great game. Though I admit it could be selling a bit better, but it's really a niche title.
Title: RE: Interview about MySims...uggg
Post by: King of Twitch on March 29, 2007, 08:59:58 PM
Technically Pitt was right in that MS went the family route shortly after the success of the DS. an oldie but a goodie from Billy Berghammer at Game Informer (10-5-05):

"Moore:  So are you wondering if 25 great titles are better than one spectacular huge title?

GI:  Yeah.

Moore:  I think as long as retail sells and consumers are happy, we’re selling a lot of stuff and you guy have a lot to write about.  And who knows, one will pop up.  Don’t underestimate Kameo.

GI:  Is that your dark horse?

Moore:  I think it’s bigger than a dark horse.  You saw me pimping Kameo six months ago and the game is spectacular.  I love it because I can take it home and play it with my daughter.  There are not a lot of games I can sit at home and play with my 13 year old daughter and both of us can have fun.  The game is so rich and so deep.  [several sentences of kameo worship here]
------
...A later interview:
"She's frustrated because of the button configurations and the use of triggers; she just doesn't quite get it."
------
MS has aimed for the family and disabled market for several years now.  
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 29, 2007, 09:10:21 PM
I agree that it's shocking to be characterized as someone who'll fall head over heels for cutesy (even though I have... eheh), but XBox 360 and PS3 gamers don't have it much better, being characterized as people who'll pretty much only buy HD graphics, $60+ games, and bald space marines.

It's in the areas of expanding beyond that stereotype that I think Nintendo is having more success right now than its competitors. Kameo and Viva Pinata are considered disappointments and first-party exceptions to the rule. In contrast, Godfather and maybe even Scar Face and ManHunt 2 (the latter 2 not showing up on X360 OR PS3) are looking very strong indeed, and are THIRD PARTY to boot.

~Carmine "Cai" M. Red
Kairon@aol.com  
Title: RE:Interview about MySims...uggg
Post by: UltimatePartyBear on March 30, 2007, 02:43:04 AM
Quote

Originally posted by: KDR_11k
Nintendo made the Miis. These sims look kinda like Miis. Claiming MySims doesn't look more Nintendo-ish than The Sims is silly.

The art style of MySims most resembles Harvest Moon: A Wonderful Life.  I'd say MySims looks more Japanese-ish than The Sims instead of just more Nintendo-ish.  
Title: RE: Interview about MySims...uggg
Post by: capamerica on March 30, 2007, 04:01:39 AM
Does no one remember the fact that EA stated at day One that MySims was created for specifically the Japanese market, I also remember a time when it was unclear if MySims was going to be Japan Only.

This style is very popular in Japan, and just because over here in the US some people see it as "k!ddy" doesn't mean it is. Would you all have rather not seen this game come over to the US? If people are so hung up with what looks childish and what doesn't we should just stop bring games over that are aimed at the Japanese market. That would fix everything.

For me MySims looks freaken amazing, I personally HATED all previous Sims games but for the first time ever I'm actually looking forward to this.
Title: RE:Interview about MySims...uggg
Post by: Smash_Brother on March 30, 2007, 04:49:06 AM
Quote

I'm not saying that Sony and Microsoft are actually verbally claiming their consoles to be for everyone. They don't have to, because their consoles already have the variety that Nintendo consoles, up until the Wii (hopefully), lacked. However, Nintendo definitely has an image to combat, and trying to persuade a company to bring one game to your system isn't going to do it. I personally think that Nintendo needs to actually speak up about, make it known that Nintendo wants people to look at their console in a different light.


I think Sony and MS (this gen) will have a hard time making their consoles look like anything but overpriced behemoths aimed at the lonely nerd type.

But I agree that Nintendo should make an effort to establish their image and they've largely done that. I'm sure they understand how important image is after the last console war was lost largely because their image allowed the other console makers to dismiss them as a console for children and it basically worked on males age 13-30.
Title: RE: Interview about MySims...uggg
Post by: Artimus on March 30, 2007, 04:54:48 AM
I wish Miis looked more like MySims (maybe a tad less cutesy). Maybe then they wouldn't be so downright ugly.
Title: RE: Interview about MySims...uggg
Post by: Pittbboi on March 30, 2007, 05:14:49 AM
Quote


I think Sony and MS (this gen) will have a hard time making their consoles look like anything but overpriced behemoths aimed at the lonely nerd type.


I dunno. For a new console that launched not too long ago, the Xbox360 really isn't all that overpriced. It's still in the realm of affordable for a gamer that wants to buy it. I honestly see Xbox totally jacking Playstation's market this gen, something I never thought I'd say about a Microsoft console. Though whether or not this puts them in 1st place over the Wii is yet to be seen.

Quote

I'm sure they understand how important image is after the last console war was lost largely because their image allowed the other console makers to dismiss them as a console for children and it basically worked on males age 13-30.


Yeah, Nintendo definitely "gets it" now. They are definitely working behind the scenes to make their console more appealing for developers to make a full range of games for. I would just like Nintendo, in the face of someone making such a generalized and mostly untrue statement about the preference of Nintendo fans, to speak up about it. Say something like, "Nintendo fans enjoy all sorts of games and are open to all types of graphical styles...*cough*aslongastheydon'tfuckingsuck*cough*".

I...I almost feel like the girl at the bar who some drunk dude gets mad at and calls a whore, and Nintendo's the boyfriend who doesn't defend me. I mean...so what I was a wearing a leather miniskirt and 4-inch pumps! I was only doing it to look good for my man in front of his friends! I usually wear jeans and a modest blouse!

...well, might have taken that analogy a bit far...but I hope someone gets my point.
Title: RE: Interview about MySims...uggg
Post by: ShyGuy on March 30, 2007, 06:01:31 AM
Okay, that was weird.
Title: RE: Interview about MySims...uggg
Post by: Ian Sane on March 30, 2007, 06:56:01 AM
The problem definitely is the attitude that a game has to look and play a certain way for the Nintendo audience.  That is not going to result in better games.  Games that are suitable for all ages can be great.  Nintendo is very good at making them.  Games designed specifically for kids usually SUCK NUTS.  There is a big difference.  With kids as the target audience everything gets dumbed down.  It's the same with everything.  Some animated films are designed to be suitable for all ages while some are designed for kids.  The kids ones SUCK.

The best way to make something for everyone is to make something for an adult audience and then make sure it doesn't have any swearing or nudity or graphic and viola.  The Princess Bride is a film that everyone likes but it's clear they didn't sit down and say "let's make a kids movie".

Regarding graphics Nintendo has to set the standard.  So far they haven't released a game that doesn't look like it could be done on the Cube.  Most of their games have intentionally simplistic designs.  Zelda probably has the best graphics and it is literally a Cube game.  The Cube version proves that the graphics in that game do not require the Wii hardware.  Super Paper Mario is coming up and it was originally a Cube game so again Nintendo will have not set the bar.  Once Nintendo releases something that actually has a jump in graphics that required the better hardware then the graphics will improve.  And Nintendo already has some games like that in the works.
Title: RE: Interview about MySims...uggg
Post by: Smash_Brother on March 30, 2007, 07:45:20 AM
Once MP3 hits, it'll set the standard for certain.
Title: RE:Interview about MySims...uggg
Post by: decoyman on March 30, 2007, 07:48:04 AM
: MySims art style is interesting, fun, and unique on its own merits.
: EA saying it was designed for the Nintendo audience.
: Are they right? We all seemed to like it before we knew that it was designed for us.
Title: RE: Interview about MySims...uggg
Post by: NinGurl69 *huggles on March 30, 2007, 08:35:55 AM
I expect Umbrella Chronicles to surpass MP3.
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 30, 2007, 11:09:42 AM
Quote

Originally posted by: Pittbboi
I...I almost feel like the girl at the bar who some drunk dude gets mad at and calls a whore, and Nintendo's the boyfriend who doesn't defend me. I mean...so what I was a wearing a leather miniskirt and 4-inch pumps! I was only doing it to look good for my man in front of his friends! I usually wear jeans and a modest blouse!

...well, might have taken that analogy a bit far...but I hope someone gets my point.


Wait wait... Nintendo's your boyfriend?!?!?!?!?

Yeah... a little bit too far there, lol.

Besides, if fans put out more for other types of games, then maybe those companies would be more interested in courting us.

... oh shi...

~Carmine "Cai" M. Red
Kairon@aol.com  
Title: RE: Interview about MySims...uggg
Post by: NWR_pap64 on March 30, 2007, 11:26:53 AM
Piitboi is Nintendo's maid...

"Honey, I think you should do a better job with your games. I ain't that happy right now!"

*Slaps

Nintendo: "SHUT YER MOUTH, WENCH! Now go to the kitchen and make me dinner!"

XD
Title: RE:Interview about MySims...uggg
Post by: Kairon on March 30, 2007, 02:31:26 PM
I'm not worried about Nintendo being stereotyped as a system for kids. Quite the opposite actually. I'm worried about it being stereotyped as a system for OLD PEOPLE.

Quote

The game industry has been pleasantly surprised to discover this growing audience that is more familiar with Little Richard than Ludacris, and some companies, particularly Nintendo and makers of easy-to-play casual games, have begun to cater specifically to older players.


~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Interview about MySims...uggg
Post by: wandering on March 30, 2007, 03:00:49 PM
This is fantastic news. Wii (and the world) needs as few "realistic"-looking games as possible. Stylized visuals FTW.
Title: RE:Interview about MySims...uggg
Post by: GoldenPhoenix on March 30, 2007, 10:34:39 PM
Quote

Originally posted by: Pittbboi
Of course. Doesn't mean Viva Pinata isn't a great game. Though I admit it could be selling a bit better, but it's really a niche title.


Not to get off topic, but Viva Pinata sold well enough in MS's opinion, they wanted to expand their market a bit and knew from the start it would be hard. OH yeah, did I forget to mention a little bird told me that we shall be seeing at least two more uses of the Viva Pinata franchise?
Title: RE:Interview about MySims...uggg
Post by: GoldenPhoenix on March 30, 2007, 10:43:06 PM
In regards to Nintendo's image, really Nintendo has changed a TON since the NES days. Granted back in the SNES and NES days they were not considered a little kids system but Nintendo still had a very strict policy in regards to what games got on their systems when it came to content (MK for SNES anyone?). N64 started to lighten up a bit on the policy, but still it was relatively strict. GameCube wasn't a big step when it came to image change (though surprisingly even when Nintendo opened up more to mature titles, including some of their own, the GC is considered the kid centered system).

The Wii not only has a pretty liberal policy in regards to violent games, but NIntendo has gotten Rockstar on board with Manhunt, that says alot to me. Even Reggie has helped to shift the direction of Nintendo from "kid centered" in direction to a more mature approach to marketing and expanding their userbase. Could they do more? Most likely, but I also don't want to see Nintendo dump who they are as a company either to appease the "Sex,drugs, violence" crowd either. It is a balancing act, and so far I think Nintendo is doing a great job of changing its image, without completely changing their values and philosophies.

Once again I want to reiterate that I think people are overreacting about EA games, what they said is true if looking in the right light. Games with the style of MySims tend to sell better and to a more diverse audience on Nintendo systems, that is the truth and I think it is denial to pretend like that isn't true. Not to say it is the only TYPE of game the market will accept, but it provides the opportunity for reaching the most people on the Wii.

P.S. Why in the heck is the word "Kid die?" a forbidden word?