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Gaming Forums => Nintendo Gaming => Topic started by: Bill Aurion on March 06, 2007, 11:51:06 PM

Title: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on March 06, 2007, 11:51:06 PM
Little King's Story

Publisher: XSEED Games
Developer: Marvelous/Townfactory/CING
Release: Winter 2008 (U.S.)

CING is hard at work on a Wii game with a partnership with Marvelous Interactive and Townfactory...Think of it as a medieval Pikmin with some Sim elements...

Executive Producer: Yasuhiro Wada (Harvest Moon)
Producer: Yoshirou Kimura (Harvest Moon, Chulip)
Character Design: Hideo Minaba (Final Fantasy XII)
Monster Design: Kazuyuki Kurashima (Freshly-Picked Tingle's Rosy Rupeeland, Super Mario RPG: Legend of the Seven Stars)
Game Design: Norikazu Yasunaga (World Neverland)
Director: Youichi Kawaguchi (Dragon Quest VIII: Journey of the Cursed King)[3]
Composer: Yoko Shimomura (Kingdom Hearts series, Super Mario RPG: Legend of the Seven Stars)
Title: RE: PROJECT O, New Cing Game!
Post by: Infernal Monkey on March 07, 2007, 12:28:10 AM
The only important part is Cing's involved. Certainly a surprising team up here though. MAKES ME SMILE!

in my pants
Title: RE: PROJECT O, New Cing Game!
Post by: UncleBob on March 07, 2007, 01:09:12 AM
Whoo!
Title: RE: PROJECT O, New Cing Game!
Post by: Mario on March 07, 2007, 01:40:28 AM
I see CING, Wii and Tingle in the same post, this is the most excited i've ever been.
Title: RE: PROJECT O, New Cing Game!
Post by: KDR_11k on March 07, 2007, 02:19:02 AM
What's Cing?
Title: RE: PROJECT O, New Cing Game!
Post by: Bill Aurion on March 07, 2007, 02:44:49 AM
>=|

Trace Memory and Hotel Dusk...
Title: RE: PROJECT O, New Cing Game!
Post by: anubis6789 on March 07, 2007, 05:41:38 AM
Not that this is anywhere near on topic, but what is up with the "graffiti" on recent Famitsu scans? Does anyone know?

To be somewhat on topic though, Cing is awsome.
Title: RE: PROJECT O, New Cing Game!
Post by: KDR_11k on March 07, 2007, 06:32:10 AM
Ah, I thought this was one of those dev groups founded by respected devs leaving larger companies that seem to be popping up frequently lately.
Title: RE:PROJECT O, New Cing Game!
Post by: Crimm on March 07, 2007, 11:50:03 AM
I hate claims of "a new genre."  Do we have any idea what this game is like?
Title: RE:PROJECT O, New Cing Game!
Post by: GoldenPhoenix on March 07, 2007, 11:59:34 AM
The game will be a medieval/strategy/swimming/fishing/snowboarding/fighting/sim/puzzle/hidenseek/MMORPG
Title: RE: PROJECT O, New Cing Game!
Post by: Pittbboi on March 07, 2007, 12:05:37 PM
please please please Be mostly RPG in nature...

I need my fix!

Anyway, other than that, I am pretty excited by this for the simple fact that this project seems to have some major power backing it, what with three teams partnering up for it.
Title: RE: PROJECT O, New Cing Game!
Post by: 18 Days on March 07, 2007, 12:29:18 PM
It'll be mostly adventure game in nature, that is to say Good as opposed to Bad (rpg)
Title: RE: PROJECT O, New Cing Game!
Post by: IceCold on March 07, 2007, 01:58:39 PM
The DS and Wii are begging for good adventure games to be made on them. Trace Memory and Hotel Dusk were awesome - let's hope this will turn out better.
Title: RE: PROJECT O, New Cing Game!
Post by: Hostile Creation on March 07, 2007, 04:19:12 PM
I really need to get Hotel Dusk. . . and of course this, when it becomes available.
Title: RE: PROJECT O, New Cing Game!
Post by: KDR_11k on March 07, 2007, 05:43:10 PM
The game will be a medieval/strategy/swimming/fishing/snowboarding/fighting/sim/puzzle/hidenseek/MMORPG

So it's a Zelda clone?
Title: RE:PROJECT O, New Cing Game!
Post by: Bill Aurion on March 09, 2007, 06:41:20 AM
New info!

Quote

He likens this to the game Sim Earth. But in addition to a distant view of the world, he wanted to let players experience the world from the first person perspective of one of its residents. He likens this to Sim People.


Quote

The game will combine the life simulation elements of World Neverland with the presentation of Kimura's own Chulip. On top of all that are simulation elements from Harvest Moon. The game will feature simulation, adventure and even a few real time action elements.


Quote

The simulation elements will push the Wii to the limit, promised Wada. When in the god's perspective, the game will display dozens of characters simultaneously, each moving using unique AI routines.
Title: RE:PROJECT O, New Cing Game!
Post by: Kairon on March 09, 2007, 01:54:13 PM
For some reason I'm sorta getting a Harvest Moon/Animal Crossing Vibe where you can go all SimEarth on the world beforehand?

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: PROJECT O, New Cing Game!
Post by: Bill Aurion on March 09, 2007, 02:24:12 PM
Well it sounds like you'll be having a significant part in your town's/country's/world's formation and direction throughout the entire game, and making the player a part of that community at the same time you're manipulating it is very interesting...I'm wondering just how they'll work that out...
Title: RE:PROJECT O, New Cing Game!
Post by: Bill Aurion on August 01, 2007, 04:54:31 AM
Detail update!

Quote

The third area is memory. Each NPC character will retain a record of things that happened in the past. Yasunaga gave the example of characters walking down a street that they used to traverse with a girlfriend who has died. The NPCs will also remember things that happened during gameplay. For instance, if a character kills a monster, he'll boast about it in town.


Very neat...And more info will be revealed at TGS!
Title: RE:King's Story (formerly known as Project O)
Post by: ShyGuy on August 01, 2007, 05:10:39 AM
page not found!
Title: RE: King's Story (formerly known as Project O)
Post by: KDR_11k on August 01, 2007, 05:11:41 AM
I hope that "memory" will be more than just them saying different lines depending on which part of the story you're in.
Title: RE:King's Story (formerly known as Project O)
Post by: Bill Aurion on August 01, 2007, 06:51:57 AM
Quote

Originally posted by: ShyGuy
page not found!

You're not found!

Page works fine for me... =)
Title: RE: King's Story (formerly known as Project O)
Post by: ShyGuy on August 01, 2007, 07:14:48 AM
The first one with artwork, you git!  
Title: RE: King's Story (formerly known as Project O)
Post by: Stogi on August 01, 2007, 08:21:10 AM
This looks very interesting. I can't wait to see what becomes of it.
Title: RE:King's Story (formerly known as Project O)
Post by: Bill Aurion on August 01, 2007, 10:54:33 AM
Quote

Originally posted by: ShyGuy
The first one with artwork, you git!

Pffff, I'm not responsible for re-looking up links posted months ago... =)
Title: RE:King's Story (formerly known as Project O)
Post by: ShyGuy on August 01, 2007, 11:14:36 AM
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: ShyGuy
The first one with artwork, you git!

Pffff, I'm not responsible for re-looking up links posted months ago... =)


Hmm this is true. I think I will hunt for it myself. I wish I had an anime screencap to post in witty response...
Title: RE:King's Story (formerly known as Project O)
Post by: ShyGuy on August 01, 2007, 11:47:06 AM
Wait is the image found here what the original post linked too?
Title: RE:King's Story (formerly known as Project O)
Post by: Bill Aurion on August 29, 2007, 12:49:19 PM
First screens of the game have appeared! (Thanks to the Japanese crew at NeoGAF)

Scan 1
Scan 2

And new info:
- As king, make the town people do work and build the country
- RPG with heavy simulation elements
- Each character has their own way of life (and will react differently from other characters)
- Away from the people's town, there are places infested by beasts
- You can kill them with 1-10 people, and they have different strengths


The game's looking great!  I can't wait to see the character AI and how the "personal" aspect of the game where you can cover the action from the King's perspective turns out!  =D  
Title: RE: King's Story (formerly known as Project O)
Post by: Caliban on August 29, 2007, 01:18:08 PM
Ah so this is the game I was looking at from the scans, I saw those scans somehwere else and in myrush I didn't read from which game they were and I thought they were for DQ4.

Nevertheless, this game looks interesting and quite artsy, I'm looking forward for this game to hit NA.
Title: RE: King's Story (formerly known as Project O)
Post by: KDR_11k on August 29, 2007, 08:11:28 PM
That sure doesn't sound like a new genre.
Title: RE: King's Story (formerly known as Project O)
Post by: Smash_Brother on August 29, 2007, 08:58:27 PM
Wow, I actually had an idea for a game like this a while back...
Title: RE: King's Story (formerly known as Project O)
Post by: nitsu niflheim on August 30, 2007, 01:47:50 AM
I like the way this one looks and sounds interesting to me.  Just might get if given the chance.
Title: RE:King's Story (formerly known as Project O)
Post by: Terranigma Freak on August 30, 2007, 02:50:40 AM
Quote

For some reason I'm sorta getting a Harvest Moon/Animal Crossing Vibe where you can go all SimEarth on the world beforehand?


That's because this game IS being made by the people who made Harvest Moon. It's a huge collaboration between a few big name game designers.  
Title: RE: King's Story (formerly known as Project O)
Post by: Kairon on August 30, 2007, 04:22:36 AM
It also looks a little Pikmin with all those people you're putting to work. BTW, LOVE the idea that the king you're playing as is this (possibly spoiled) little kid(brat).
Title: RE:King's Story (formerly known as Project O)
Post by: Bill Aurion on September 21, 2007, 04:24:22 AM
FIRST TRAILER!

Looks really nice!  I also wonder who's doing the music, because they are doing a fantastic job!
Title: RE: King's Story (formerly known as Project O)
Post by: Stogi on September 21, 2007, 04:35:30 AM
It definitely reminded me of Pikmin, except you build things.
Title: RE: King's Story (formerly known as Project O)
Post by: Bill Aurion on September 21, 2007, 04:39:50 AM
Turns out Yoko Shimomura did the music for the trailer (and probably for the whole game)... =D

In case names are not your strong suit, she did the music for Super Mario RPG, Parasite Eve, Kingdom Hearts, Mario & Luigi, etc...
Title: RE:King's Story (formerly known as Project O)
Post by: MaryJane on September 21, 2007, 07:44:56 AM
Quote

Originally posted by: KashogiStogi
It definitely reminded me of Pikmin, except you build things.


You say that like it's a bad thing...

Definitely looking forward to this game, the IGN article states that the game is
Quote

admittedly influenced by games such as Civilization and Pikmin
, and to me that is a very good thing.
Title: RE: King's Story (formerly known as Project O)
Post by: Stogi on September 21, 2007, 08:18:42 AM
Did I come off sounding condescending, because I didn't mean to.

Anything that reminds me of Pikmin is worth at least a look.
Title: RE:King's Story (formerly known as Project O)
Post by: IceCold on September 21, 2007, 08:24:26 AM
The knight is a total ripoff of Waluigi!
Title: RE: King's Story (formerly known as Project O)
Post by: NWR_insanolord on September 21, 2007, 09:27:40 AM
A mix of Civilization and Pikmin? Oh no, this game will consume me. I'm having Deja Vu for when I was reading EGM and they described Animal Crossing as a mix of The Sims and Harvest Moon. And this pairing is even higher on my favorites list. Civ is my absolute favorite PC game series and I would call Pikmin 2 the best game on the GameCube. This is one of those times I wish the rest of my life had a pause button so I could just lose myself in this for a while.
Title: RE:King's Story (formerly known as Project O)
Post by: MaryJane on September 21, 2007, 11:25:56 AM
Quote

Originally posted by: insanolord
A mix of Civilization and Pikmin? Oh no, this game will consume me. I'm having Deja Vu for when I was reading EGM and they described Animal Crossing as a mix of The Sims and Harvest Moon. And this pairing is even higher on my favorites list. Civ is my absolute favorite PC game series and I would call Pikmin 2 the best game on the GameCube. This is one of those times I wish the rest of my life had a pause button so I could just lose myself in this for a while.


I feel your pain
Title: RE:King's Story (formerly known as Project O)
Post by: Kairon on September 21, 2007, 05:12:23 PM
Quote

Originally posted by: MaryJane
Quote

Originally posted by: insanolord
A mix of Civilization and Pikmin? Oh no, this game will consume me. I'm having Deja Vu for when I was reading EGM and they described Animal Crossing as a mix of The Sims and Harvest Moon. And this pairing is even higher on my favorites list. Civ is my absolute favorite PC game series and I would call Pikmin 2 the best game on the GameCube. This is one of those times I wish the rest of my life had a pause button so I could just lose myself in this for a while.


I feel your pain


Hurt me moar.
Title: RE: King's Story (formerly known as Project O)
Post by: Terranigma Freak on September 22, 2007, 02:50:46 AM
Same here. It'll consume my soul!!!
Title: RE:King's Story (formerly known as Project O)
Post by: anubis6789 on September 22, 2007, 03:54:37 AM
Quote

Originally posted by: Bill Aurion
Turns out Yoko Shimomura did the music for the trailer (and probably for the whole game)... =D

In case names are not your strong suit, she did the music for Super Mario RPG, Parasite Eve, Kingdom Hearts, Mario & Luigi, etc...


Cool, I am glad I was not the only person captivated by the music in the trailer. I know of one soundtrack that I am going to have to get, even IF I do not get the game.
Title: RE:King's Story (formerly known as Project O)
Post by: Crimm on September 22, 2007, 10:56:54 AM
I hope I'm not the only one who felt the narration was really funny.  The game looks interesting, especially since there doesn't seem to be any Pikmin games on the immediate horizon (despite what wii controls could do for it).
Title: RE:King's Story (formerly known as Project O)
Post by: EasyCure on September 23, 2007, 09:43:22 AM
Quote

Originally posted by: Kairon
Quote

Originally posted by: MaryJane
Quote

Originally posted by: insanolord
A mix of Civilization and Pikmin? Oh no, this game will consume me. I'm having Deja Vu for when I was reading EGM and they described Animal Crossing as a mix of The Sims and Harvest Moon. And this pairing is even higher on my favorites list. Civ is my absolute favorite PC game series and I would call Pikmin 2 the best game on the GameCube. This is one of those times I wish the rest of my life had a pause button so I could just lose myself in this for a while.


I feel your pain


Hurt me moar.



Kairon likes it rough... oh yeah
Title: RE: King's Story (formerly known as Project O)
Post by: couchmonkey on September 24, 2007, 06:47:15 AM
Instant get!  This game looks awesome.
Title: RE:King's Story (formerly known as Project O)
Post by: Caliban on September 24, 2007, 02:18:10 PM
Quote

Originally posted by: Bill Aurion
Turns out Yoko Shimomura did the music for the trailer (and probably for the whole game)... =D


Uh I think he might have arranged an already existing music for that trailer, I seem to recall it from an opera, classical music or something of that sort.

Even so, I really liked the voice-actors work on this trailer, it all seemed exquisite and I am even more looking forward for this game.

Also, the Pikmin like gameplay where you lead your people to war, treasure hunting, and whatnot was awesome.
Title: RE: King's Story (formerly known as Project O)
Post by: Bill Aurion on September 24, 2007, 02:31:54 PM
"Uh I think he might have arranged an already existing music for that trailer, I seem to recall it from an opera, classical music or something of that sort."

Yeah, I know, it's Ravel's Bolero...It's an awesome arrangement of it, though... =)
Title: RE: King's Story (formerly known as Project O)
Post by: Caliban on September 25, 2007, 04:41:13 AM
Indeed.
Title: Re: PROJECT O, New Cing Game!
Post by: Bill Aurion on May 27, 2008, 08:20:09 PM
Game is now confirmed for U.S. release!  Also under a new name: Little King's Story...

Winter 2008, published by XSEED Games (http://www.xseedgames.com/)...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mario on May 27, 2008, 10:53:17 PM
Little Kings Story.. they just had to make it a kiddy game. FLOP confirmed.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on May 27, 2008, 10:56:28 PM
The game is already going to be a flop considering it's most definitely niche and has zero chance of being advertised...

Won't stop it from being awesome, though... :cool;
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mario on May 27, 2008, 10:59:01 PM
It better be, taking up so much of CINGs time.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on May 27, 2008, 11:02:13 PM
I'm pretty sure that the CING staff on the game are on the design side of things, not actual programming, so they could easily be done with their input and back to work on their own material...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on July 24, 2008, 11:51:37 PM
Ign E3 video (http://Http://media.wii.ign.com/media/892/892457/vids_1.html)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on July 25, 2008, 12:08:03 AM
I'm reminded of how awesome XSEED is for publishing this, Avalon Code, Rune Factory Frontier, and Retro Games Challenge...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 07, 2008, 04:55:32 PM
Gamesradar Preview (http://Http://gamesradar.com/wii/little-kings-story/preview/little-kings-story/a-20080804151210543066/g-20070830121259898078)

I like the idea behind this. The art style is appealing as well.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on September 03, 2008, 04:04:41 PM
More info here... (http://66.196.80.202/babelfish/translate_url_content?lp=fr_en&trurl=http%3A%2F%2Fwww.livewii.fr%2Fnews%2F107054%2FLittle-King-039-s-Story-infos-exclusives.html%3Fc%3D0&.intl=fr)

Some tidbits I dragged out of the crappy babelfish translation:

~ Each NPC will have its own personality...
~ You can take as much time as you want to build up your kingdom (So it's not timed like Pikmin 1...)
~ Your reputation/control over your people depends on how far you are willing to go to help them...For instance, your villagers can come to you with requests, and if you fulfill them they'll obviously be happy with how you are doing your job...
~ LOCAL MULTIPLAYER SURPRISE INCOMING!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on September 03, 2008, 04:09:56 PM
SUPRISE!!..... THERE IS NO LOCAL MULTIPLAYER!!!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: IceCold on September 03, 2008, 11:12:54 PM
Looking forward to this.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Pale on September 04, 2008, 11:35:46 AM
Are they looking to create confusion with My Life as a King? the game where you are constantly called "Little King"...  Seems like a strange similarity you'd think they would have wanted to avoid.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: redgiemental on September 05, 2008, 08:12:20 AM
Well in fairness this game announced the "Little King's Story" as it's title way before FF My Life as a King.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on September 11, 2008, 01:57:47 AM
Preview (http://lHttp://www.1up.com/do/previewPage?cId=3169873&p=44)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on September 19, 2008, 12:43:48 PM
Http://therpgo.com/interviews/interview-xseed-talks-little-kings-story
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on October 05, 2008, 01:43:37 PM
Here's a 7-song sampler (http://www.sendspace.com/file/6bkrmv) of the soundtrack...It's all fantastic renditions of famous classical works! =D
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on November 14, 2008, 07:32:00 PM
A response to the Winter 2008 release date and possible pre-order bonus (http://Http://gonintendo.com/?p=63063)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on November 14, 2008, 07:53:31 PM
An art book would be SO AWESOME, but it'll probably be the soundtrack (which is good, too!)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on November 14, 2008, 09:01:37 PM
I want a little king figurine for my bookshelf.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on January 09, 2009, 06:12:28 PM
>> Little King's Story (http://sixsidedvideo.com/media/wii/lks.html)
TGS 2008 trailer

Pikmin RPG without Pikmin
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on January 12, 2009, 02:39:50 PM
"Little King's Story may not come out in February"

ha. ha. ha.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Caliban on January 12, 2009, 06:02:56 PM
why so serious?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on January 22, 2009, 02:09:31 PM
Not quite as cool as a Little King figurine, but if you preorder you get an Onii Stress doll (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=72037&affID=77777&sourceID=FKSJxY2VJAk-tc.Qrb.rKwQ9G3cEE8wfDA).

Also, when the HELL did this game get pushed back to a May 15 release?!?  Heads will roll!!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Bill Aurion on January 22, 2009, 05:04:56 PM
I actually appreciate the new date...I already have too much to get these next two months as it is!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on January 22, 2009, 05:06:45 PM
I actually appreciate the new date...I already have too much to get these next two months as it is!

Yes this is a great first half for the Wii.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on January 22, 2009, 05:41:37 PM
I actually appreciate the new date...I already have too much to get these next two months as it is!

Quit being selfish.  Won't somebody please think of the children!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on February 23, 2009, 05:04:12 AM
IGN just posted a new preview of the game.
Bare minimum the game is expected to take 20 hours. If you try to do everything the game offers then it could go as high as 80 they say.
Looks like the wait is worth it as the game just keeps getting better and better.

http://wii.ign.com/articles/956/956114p1.html (http://wii.ign.com/articles/956/956114p1.html)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Caliban on March 10, 2009, 09:29:59 PM
A 5 minute and a half preview: http://www.gametrailers.com/player/46546.html
Damn nice, and it so similar to Pikmin in some parts that it makes me giddy.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on March 10, 2009, 10:02:41 PM
Quote from: GT Interview
Really we found that it would have been quite unnecessary to implement the motion sensor from the WiiMote

I like their philosophy. If it's unnecessary then don't add waggle needlessly.
I'm very excited for this game.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: blackfootsteps on April 23, 2009, 04:21:13 AM
So this game is out....in Australia. It's A$59 which is pretty nice. I'm not sure yet whether I'll make a purchase but the reviews have been very positive so far. The only negatives seem to be the lack of IR control, the save system (lack of autosave) and the potential for monotony (if you're not the obsessive type!). Certainly has me tempted!

Also review links:
Edge (http://www.edge-online.com/magazine/review-little-king’s-story)
Eurogamer (http://www.eurogamer.net/articles/little-kings-story-review?page=1)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on April 23, 2009, 04:33:42 AM
Well its nice to hear that the game turned out good.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on April 23, 2009, 12:09:27 PM
so it's been cancelled for amerika?  OK, thanks 3rd parties.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on April 23, 2009, 01:15:15 PM
I don't think its been canceled Pro. I'll look around for a NA date.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on April 23, 2009, 01:24:23 PM
Ok checked and June 23rd is the date. Lots of games are coming out on my birthday.This game, Overlord Wii,The Conduit.
I guess developers like me.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on April 23, 2009, 02:22:22 PM
This is still my most anticipated game for 2009.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Yoshidious on April 23, 2009, 03:47:52 PM
It's being reported that Little King's Story does not support 60hz for its PAL release. The good news is that apparently it is not bordered like Madworld though, so it will only fully affect those who are used to running their Wii games in 480p.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on April 23, 2009, 03:55:39 PM
It's being reported that Little King's Story does not support 60hz for its PAL release. The good news is that apparently it is not bordered like Madworld though, so it will only fully affect those who are used to running their Wii games in 480p.

Greg do you not have a 480p capable TV?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Yoshidious on April 23, 2009, 06:47:33 PM
It's being reported that Little King's Story does not support 60hz for its PAL release. The good news is that apparently it is not bordered like Madworld though, so it will only fully affect those who are used to running their Wii games in 480p.

Greg do you not have a 480p capable TV?

Yes I play everything in 480p where it's supported, which is just about everything these days.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Dasmos on April 24, 2009, 02:40:59 AM
I almost bought this the other day, but I had just received a $350 red light camera fine so I figure I'd hold off for a bit.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: SirSniffy on April 24, 2009, 10:17:53 AM
Glad the game got such good reviews. This is a big one for me too...can't wait for this and Conduit!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on May 11, 2009, 05:47:04 PM
Tons of gameplay videos. (http://www.youtube.com/profile?user=lToby7l&view=videos&query=little+king)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: blackfootsteps on May 30, 2009, 06:51:27 AM
I bought this 2 days ago. I am having so much fun with it, I've barely been able to put it down. The game looks huge and on medium / normal it has provided a fair challenge at times (damn poisonous frogs!). LKS is clearly Pikmin inspired, whilst still being its own game. The battles are fun and involve detecting patterns, watching for visual cues to avoid impending attacks. My minions have quite a bit of personality, they are always making noises and I really like the animations. The dialogue with the townsfolk isn't anything special, in fact it is quite repetitive, but the writing in the letters that the King receives in the suggestion box are often quite witty. Howser, the advisor, is hilarious and I'm finding myself questioning his morals quite frequently!

The lack of a Pikmin style usage of the c-stick is annoying especially when I'm trying to get up the ramps that I have constructed. Some little pin always seems to get stuck which involves going back down and retrieving the little rascal. Reading the manual, it does seem as though there will be a formation that I will eventually earn that will allow single file travel.

There are no IR or waggle controls at all, so far. IR would have been fantastic for aiming my throws when attacking enemies, digging up treasures etc.

Hopefully the US version gets 480p because it is quite noticeable but again I'm having too much fun with it to care much! World domi...I mean...uh, kingdom expansion... has never been this much fun!

edit: Dasmos: LKS is $50 at gametraders now.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on July 11, 2009, 02:51:50 PM
http://www.gametrailers.com/video/preview-little-kings/52658

So this is coming out on July 21st. So 10 days till it's release in the states.Who plan's on gettting it?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: jrlibrarian on July 11, 2009, 04:13:22 PM
I'm going to get it. As soon as I get a Wii that is...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 11, 2009, 05:26:32 PM
Already have it preordered from Amazon.com.  I mean, who can resist the Onii figure bonus (http://www.amazon.com/Little-Kings-Story-Nintendo-Wii/dp/B001COVME6/ref=sr_1_1?ie=UTF8&s=videogames&qid=1247347610&sr=8-1)?  ;)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on July 11, 2009, 08:47:11 PM
Already have it preordered from Amazon.com.  I mean, who can resist the Onii figure bonus (http://www.amazon.com/Little-Kings-Story-Nintendo-Wii/dp/B001COVME6/ref=sr_1_1?ie=UTF8&s=videogames&qid=1247347610&sr=8-1)?  ;)

Do want much.  ;D
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Tanatoes on July 11, 2009, 10:23:12 PM
It's been out in the EU for ages and the reviews I've read were mostly glowing.  I can't wait for it tome out in the states!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on July 21, 2009, 05:40:31 PM
So this game is coming out today.Who plans on getting it?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on July 21, 2009, 05:42:59 PM
I've decided to buy every game XSeed has or will released in the US so yes, I will get it at some point before the year ends.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 21, 2009, 05:50:18 PM
Amazon shipped my copy today.  With a little luck I'll have it by this weekend!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on July 21, 2009, 05:51:40 PM
With impressions to come, right? I'd like to hear how the game is for you.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Caliban on July 21, 2009, 10:26:58 PM
So this game is coming out today.Who plans on getting it?

It's shipping today. You can't get it. Tomorrow I will get the call, and away I go get me this game.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on July 23, 2009, 01:18:09 PM
I got it yesterday.  It's still wrapped.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: kraken613 on July 23, 2009, 01:32:00 PM
No where around me has it....
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on July 23, 2009, 02:04:58 PM
Should've pre-ordered.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: kraken613 on July 23, 2009, 02:15:17 PM
My Gamestop got 0 copies, no Gamestop within 100 miles has it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on July 23, 2009, 02:23:14 PM
If no-one pre-orders, the store won't stock it.  THAT is today's non-casual game retail business reality.

I was lucky my GameStop got ONE copy of Overload Dark Legend, since I (and no one else) pre-ordered it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 23, 2009, 02:25:33 PM
My copy arrived today.  I got my squishy Onii figure.  He's adorable.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on July 23, 2009, 02:27:05 PM
Yeah I was surprised to receive the Onii Squishi, forgot it was offered.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: kraken613 on July 23, 2009, 02:27:57 PM
I will order it online at some point. Anyone have it and played it? How do you like it?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 23, 2009, 02:30:01 PM
I'll give it a shot tonight and report back to you, sir!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Caliban on July 23, 2009, 02:48:12 PM
I'm too lazy to pick up my copy. Tomorrow... maybe. Who knows.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on July 23, 2009, 08:27:52 PM
Gamefly shipped this to me today.

Holy ****! I may be able to give first impressions of a game for once in years! :o
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 23, 2009, 10:06:15 PM
I put about an hour and a half into this game tonight.  I beat my first boss--a giant cow with a skull for a head.  After he bit the dust my townsfolk had a festival to celebrate--everyone danced around in cow skulls and sang songs.  It was cute.

The game is great fun.  If you like Pikmin you'll like this game.  It's as simple as that.  I imagine it shares a lot in common with My Life As A King, but since I haven't played that game I can't say for sure.  You have individual citizens that you assign jobs to (farmer, soldier, carpenter, etc.)  Each class has its own strengths and weaknesses.  They can change jobs at any point (at least so far) but you still need to plan who you're taking with you into the world when you explore.

Oddly enough, the game has some ties to Animal Crossing, too.  Every citizen has a name and a unique personality.  They seem to be living their lives independent of me.  They don't just stand around waiting for me to order them around.  The farmers harvest carrots; the soldiers patrol my kingdom; the townsfolk talk amongst themselves.  I get a briefing every morning about what's going on in my kingdom--I recently learned that Lily and Josh are falling in love!

The first 5 days were mostly linear, but it seems I've opened up some options now.  Whereas before I could had one building I could construct at a time I now have several options--I can create a workshop so I can get carpenters, I can build fancy houses to attract more citizens, or I can get a power up to allow me to lead extra citizens at any one time.  A huge chuck of world just opened up and I'm at a bit of a loss where I want to explore first.  Additionally, I just built a suggestion box where my loyal subject can leave me notes.  They open up goal-oriented quests where I need to defeat bosses and such.

One huge gripe:  I can't believe there aren't pointer controls!!  Such a let down!  What a missed opportunity!  That said, the game controls mostly fine without them.  I can generally aim my citizens where I want them to go on the first try, and even when I don't, it's not that big of a deal.  But it just seems like they're missing the point of the Wii.  I wonder if it's because they plan to port the game to another system.

Regardless, you need to play this game.  If you liked Pikmin you'll like this game.  (It's as simple as that.)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on July 23, 2009, 11:44:37 PM
Nice thoughts. Sounds like a quality game. It does seem that the lack of pointer controls are a universal gripe. No idea why they are not there.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Tanatoes on July 24, 2009, 10:13:11 PM
I've beaten the first three bosses so far and have expanded my domain twice.  And I'm only beginning to feel like I'm getting the hang of the game.  For one thing I think my Pikmin instincts are holding me back sometimes.  I'm used to holding a button to call my minions back, but with LKS you have to just TAP the 'b' button to summon your guys back from battle.  (I lost a LOT of minions in the second battle because of this!)  The all public-domain classical music soundtrack is rather distracting to me.  The way the tracks loop on pieces I expect to continue into the next movement and the jarring leaps from, say, Beethoven's 9th to the Nutcracker Suite.. it's very strange.

I also am finding it striking how attached I get to the people in my village.  I HATE having them die in battle... I just need to be a better commander I guess.

Very polished game though.  Love the art style and the humor.  (maybe a little too much bloom in places.. but I guess that's the next-gen way of sprucing up a game.  Ever since Prince of Persia.)  It feels like a combination of Pikmin and Cannon Fodder.  I like.

Oh, and has anybody noticed the full color art on the disk?  When did Nintendo switch from only two-tone disk art production?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Dasmos on July 25, 2009, 03:14:55 AM
My disc is only Blue and Red, but it's the PAL version.

Only just picked this up this week, which is a shame becasue I wasted months of bragging opportunities. But it's an absolute must-buy and it continues CING's hot streak. Speaking of CING, I probably have to get Another Code: R soon before you guys get a release date and I lose more bragging rights.

Still have Disaster to hold over your head though.  8)

Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 25, 2009, 11:07:14 AM
Still have Disaster to hold over your head though.  8)

EXCITE BOTS
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 25, 2009, 11:53:03 AM
Some nut job in a grave yard just threatened that if i don't build him a church God and/or he will punish me.  He ended his request with "God bless you.  Ramen."
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Tanatoes on July 25, 2009, 04:46:49 PM
Ramen's a nutcase (worships Soup) but the only way to get children (which you need to get stuff from atop trees) is to marry folks at the church.  So it's well worth it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 25, 2009, 05:02:18 PM
Yeah, I went ahead and built a church.  Still haven't found two people who want to get married yet.

I wonder if he'd actually follow through on his threat if I didn't build him a church.  Someone here needs to not build a church (at least for a while) just to see what happens (if anything).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Dasmos on July 26, 2009, 03:39:39 AM
Still have Disaster to hold over your head though.  8)

EXCITE BOTS


Ouch. :(
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on July 28, 2009, 03:39:40 PM
This game is awesome. It's like a combination of Pikmin and a simplified Civilization and it's addictive to the nth degree.

Problem is, that triggers the OCD reflex in me where I absolutely cannot allow any of my citizens to die and will load the game if one does die.

The boss fights are pretty easy so far, but you can accidentally lose a citizen in a split second if you don't react in time. Other than that, it's wait until after a boss attacks, hurl all of your citizens onto it, then recall them before it executes its next attack (as evidenced by the steaming anger clouds), rinse, repeat.

All in all, a very enjoyable game and easy to play for hours at a a time.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on July 28, 2009, 03:47:15 PM
If you lose a citizen in a fight don't restart right away.  Wait until the next day comes (or until the day after a festival, if it's a boss fight--be sure not to save when it prompts you to!) to see if your fallen citizen washes ashore on the beach.

I haven't experimented with it too much, so I don't know what happens if you lose more than one in a single day.  You might only get one guy back or maybe both will come back on the same day or maybe they'll come back on each subsequent day.  IT'S A MYSTERY.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Dasmos on July 29, 2009, 01:05:27 AM
Yeah, I have had 4 people wash up on shore before.

I haven't put too many hours into this so far, but it's steadily taking hold of me. I have been trying to hold off until I get out of hospital tomorrow afternoon, because then I'll have a couple days of rest time to sink into it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on July 29, 2009, 03:23:37 PM
It's taking more and more hold on me as well. I can't wait to play it next...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Urkel on July 31, 2009, 05:17:13 AM
Possibly the best third party game on Wii.

It's giving me the same vibe I got from those old Quintet games like Actraiser and the Soulblazer series. You conquer more of the world and it slowly becomes more lively.

The lack of pointer controls is really the only significant problem I have with this game. If there are multiple enemies, I often can't target the one I want. I also don't like the fact that pressing the B button recalls ALL your guys. It wouldn't have to be that way if it used the pointer.

And yeah, having your guys "die" in battle isn't that big of a deal. I once lost 14 in a single boss battle and the next day all 14 were on the beach. After about 30 or 40 deaths, I've finally had one guy perma-die on me.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on July 31, 2009, 05:22:46 AM
Maybe they have 'lives' before they perma-die? And maybe doing good things for them increases their number of 'lives'?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 02, 2009, 11:28:37 AM
This is GOTY material, and I mean "GAME of the year", not "game trying to be a movie of the year" like the crap that usually gets nominated.

Not only is it an all around fantastic experience, but the hard mode is actually hard. This harkens back to a TRUE old school game, one where there's just an insane amount of actual gaming content to digest. I've just procured my 2nd princess and now this one has her own quest for me.

And the other kings are awesome. The short cutscenes that play before you fight them are well done and wonderfully bizarre. This game has everything, action, strategy, micromanagement, the works.

Every Wii owner should buy this game, period.

Pro, stop playing Wii Sports Resort and buy this. :p This is one 3rd party that ain't making excuses.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 02, 2009, 05:32:46 PM
Hey, I already have this game.  I let my friend borrow it the weekend Resort came out.  And only last night was the 2nd night I ever sat down with Resort.  I've got MORE IMPORTANT 3rd party games to deal with first, cuz I have to do these things somewhat in the order I buy them.

I'll pickup that hour of gameplay I left off with King maybe in 2011.  Rune Factory Frontier has given me plenty to do already, and it's from the same publisher.

Chill-out and quit playing games 26 hours a day, you raging non-casual.  Archery and Table Tennis played fine for more than an hour after a single table-calibration, so =P
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 02, 2009, 07:05:52 PM
Chill-out and quit playing games 26 hours a day, you raging non-casual.

I wish.

This is the first game in years that has REALLY made me wish I had more time to play games.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 02, 2009, 07:56:41 PM
SB and Pro, stop picking fights with each other over games. I doubt either of you will look better by playing one game over the other, don't care if you are being funny you are being ridiculous.

Consider this a warning. You two have the right to enjoy whatever games you want but no need to argue about it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 02, 2009, 09:59:55 PM
No worries. Pro and I have known each other too long. I don't think it's possible for us to have a serious "fight" at this point. :)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 02, 2009, 10:07:52 PM
The only thing I ask from EVERYONE to keep it civil. Don't derail the thread by making rants about how "no one is buying the game) or try to force people into buying it. And even if you are "play fighting" its best to not let it go far and end it as soon as possible.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 03, 2009, 12:34:43 AM
TBH, I have no idea how the game is selling, only that it's a phenomenal game and that I hope it sells well.

This is the first time I feel a 3rd party has REALLY delivered on the Wii, and I mean AAA title, hands down, no question.

I had believed that it was impossible for me to get addicted to games anymore, like I was beyond it, but LKS has reversed that trend for the first time in years.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_insanolord on August 03, 2009, 02:44:47 AM
TBH, I have no idea how the game is selling, only that it's a phenomenal game and that I hope it sells well.

This is the first time I feel a 3rd party has REALLY delivered on the Wii, and I mean AAA title, hands down, no question.

I had believed that it was impossible for me to get addicted to games anymore, like I was beyond it, but LKS has reversed that trend for the first time in years.

I'd argue that Tiger Woods 10 is an absolute hands down AAA game, but everything I hear about this game is positive and I plan to buy it as soon as I have money.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 03, 2009, 04:07:27 AM
I plan to buy it as part of project SXC (pronounced sexy). Support Xseed Campaign.

In fact, LKS and Rune Factory are my next planned purchases.

VGChartz gives it 50k in 'others' and 17k in Americas. I'm going to guess 60-70k for August.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 03, 2009, 10:16:58 PM
I'd been looking forward to playing this game since it was first announced, primarily because of the pedigree and artstyle. I'm glad to say that it didn't disappoint in the least. The game does have several shortfalls, most notably how the camera is mysteriously restricted in a handful of areas, but all in all I have to say that this is my favorite Wii game of 2009. There's tons of great things about this title, but the battles with the other kings were especially big bright spots.

If you haven't played it yet, do yourself a favor and pick it up soon. You won't be disappointed.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 06, 2009, 01:39:41 AM
TBH, I have no idea how the game is selling, only that it's a phenomenal game and that I hope it sells well.

This is the first time I feel a 3rd party has REALLY delivered on the Wii, and I mean AAA title, hands down, no question.

I had believed that it was impossible for me to get addicted to games anymore, like I was beyond it, but LKS has reversed that trend for the first time in years.

I think the reason you are so impressed and addicted to LKS is because you had absolutely zero expectations for it and when you finally played it the title met your expectations and then some. I know because it has happened to me. I've found a game that was very obscure only to hail it as the best thing ever.

Yet, I am sure that if someone saw all the great word of mouth the game has gotten and plays it expecting the fantastic game everyone says it is the game will not live up to the hype. Because then expectations were set based on what people said.

This is why I tend to take every comment with a grain of salt because, let's face it, people can both greatly exaggerate a game's flaws or qualities.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 06, 2009, 01:55:03 AM
That's true, Pap. I simply adore games like Okami, Zach & Wiki and No More Heroes and can overlook their flaws, but others may not.

I still say buy them AND LKS ;)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 06, 2009, 02:03:32 AM
As an FYI, not saying that LKS isn't a good game. From what I heard the game is quite charming and very well made. What I mean is that even a solid game can be amazing according to the expectations you have for it. The same goes for games that are hyped and end up disappointing.

Zack and Wiki I admit was a game that surprised me despite all the hype the game had. I was merely expecting a cute game. But when I finally played it I was blown away by how clever, inventive and beautiful. I pretty much acted exactly the way SB is acting with LKS; I deemed it a triple AAA title.

Meanwhile, I recently bought Madworld and haven't even played 2 hours worth of gameplay. I thought it was good but something about it hasn't moved me to complete it (then again, I have other games that are in the same state).

But now I am derailing the thread.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 06, 2009, 02:15:23 AM
Don't worry, I'll rerail it when we are done talking ;)

So tomorrow I go to my local indie game shop to move forward with project SXC. Hope they have it in stock since it is a little store.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 06, 2009, 11:42:09 AM
Hope to hear from you about it.
How much is the game?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 06, 2009, 02:56:26 PM
I think the reason you are so impressed and addicted to LKS is because you had absolutely zero expectations for it and when you finally played it the title met your expectations and then some.

Not necessarily true.  For almost a year I've been saying that LKS is my #1 most anticipated game of 2009 (http://www.nintendoworldreport.com/forums/index.php?topic=20077.msg506260#msg506260) and I'm still loving it.  My only complaint (other than no pointer controls and horrible path detection by the townsfolk) is that the game is almost too open.  They don't give you much direction at all and I find myself not knowing what to do next because there's so damn much stuff to do.

After you beat the Onii King you learn that there are six other kingdoms to conquer.  However, the game doesn't give you any order to follow.  Some of the paths are blocked off because I don't yet have the necessary jobs unlocked to get to where I need to go, but the game doesn't specifically tell you that, so you're left up to your own means to discover where to go next.  It's a little daunting.  (But fun!)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 06, 2009, 03:12:29 PM
Got the game today along with Pokemon Platinum. Impressions later.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 06, 2009, 04:35:42 PM
I think the reason you are so impressed and addicted to LKS is because you had absolutely zero expectations for it and when you finally played it the title met your expectations and then some.

Not necessarily true.  For almost a year I've been saying that LKS is my #1 most anticipated game of 2009 (http://www.nintendoworldreport.com/forums/index.php?topic=20077.msg506260#msg506260) and I'm still loving it.

Player experiences are always different. I already said that the game is solid and good since the reviews have been highly favorable. But what I mean is that the final value is given by the player and is affected by how he or she perceives it. In your case you were anticipating the game and since it was solid your expectations were met. I, however, am talking about an individual who likely didn't know much about the game so when he played it its likely that it left a much bigger impact on him than it did on you (seriously considering that he trolled the Wii Sports Resort thread to tell people to finish that game and buy LKS its hard to deny LKS left a much bigger impact on SB than it did on other players :p ).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 06, 2009, 04:53:51 PM
But shamelessly trolling our own threads is what we do best. After all, we're just following our faithful leader's example since he trolled the forums on his honeymoon ;)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 06, 2009, 05:20:19 PM
Ok I played the first 5 days and in that time I got past that Graveyard ghost. Haven't lost any townsfolk. So far I am enjoying it alot.

How do you get more jobs though. I have the farmer and soldier jobs so far.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 06, 2009, 05:22:01 PM
Just keep playing.  More jobs automatically open up as you get father in the game.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 07, 2009, 11:07:32 AM
I'm curious if anyone here knows what the scarecrow in the forest is all about. I've seen him with Verde in some artworks, but I can't interact with him in any way, and I've already beaten the game.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Ymeegod on August 07, 2009, 02:15:32 PM
Well finally gotten around the LKS--about 3 hours in and while it's charming I still can't figure out why the hell can't I target with the pointer?  In case you missed this--this game doesn't use motion control at all even the pointer.  You target enemies/objects with a 8 way direction arrow and it's annoying as all hell especially since the WII hardware is supposed to make point/click easier. 

I hope xseed patches this because it's the one glarring flaw with the game.  Yeah, it doesn't have a hardcore following and it's not flying off the shelves because it was rated "T".   Bleh video game rating system is a joke if this game deserved a T, should have been E IMO.

Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 07, 2009, 02:21:00 PM
I'm curious if anyone here knows what the scarecrow in the forest is all about. I've seen him with Verde in some artworks, but I can't interact with him in any way, and I've already beaten the game.

I'm still early in the game, but so far I've run into two scarecrows.  Not sure if either of these are what you're talking about.

The first is in an alcove directly to the east of the spa next to your village (near the guy with the art gallery).  You fight him during one of the early quests.

The second is in the middle of a water melon patch to the southwest of your village.  He attacks automatically, so I doubt this is the one you're referring to.

If neither of those are what you're talking about I haven't a clue.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 07, 2009, 02:38:00 PM
I hope xseed patches this because it's the one glarring flaw with the game.  Yeah, it doesn't have a hardcore following and it's not flying off the shelves because it was rated "T".   Bleh video game rating system is a joke if this game deserved a T, should have been E IMO.

Alcohol references and polygamy.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 07, 2009, 02:48:13 PM
I think the reason you are so impressed and addicted to LKS is because you had absolutely zero expectations for it and when you finally played it the title met your expectations and then some. I know because it has happened to me. I've found a game that was very obscure only to hail it as the best thing ever.

I don't think this is the case because I have no expectations for any games these days and I'm inevitably finding that I'm still only mildly amused by most of them. As you get older and your time gets more valuable, you can't afford to simply spend 30 hours playing through games anymore, but I'm MAKING time for LKS, something I haven't done in some time.

It has been ages since I've had a game cause me to go to bed late and wake up early. The last time I did that was when the Wii launched and I woke up to play some more Red Steel and try out Wii Sports.

I had only rented LKS through gamefly but I decided to buy it. It's too good of a game NOT to buy.

And the reason I think it's such an AAA title is not just because the gameplay is incredibly fun but because the game is dripping with unnecessary polish: the areas of your kingdom are filled with unique houses, each one lovingly-crafted by a graphic artist, full of detail. You might not even wind up SEEING this detail, though, as you primarily use a system of cannons to navigate the game world.

This is a rare case where a developer went above and beyond the call of duty on a game. There's just so much content here and so much that I'm inevitably missing that I can't help but be impressed.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 07, 2009, 07:23:38 PM
I'm curious if anyone here knows what the scarecrow in the forest is all about. I've seen him with Verde in some artworks, but I can't interact with him in any way, and I've already beaten the game.

I'm still early in the game, but so far I've run into two scarecrows.  Not sure if either of these are what you're talking about.

The first is in an alcove directly to the east of the spa next to your village (near the guy with the art gallery).  You fight him during one of the early quests.

The second is in the middle of a water melon patch to the southwest of your village.  He attacks automatically, so I doubt this is the one you're referring to.

If neither of those are what you're talking about I haven't a clue.

It was the first one, actually. Thanks! I guess I just never wound up getting that quest assigned to me. Hopefully I'll have better luck this time.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 07, 2009, 07:35:33 PM
The exclusion of IR pointing makes this AA.5
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 10, 2009, 12:40:35 PM
I actually found the exclusion of IR to be less annoying than the fact that you can't order your army to hold position while you take just a few units with you. As someone who has played Pikmin extensively, I found the lack of IR to be much easier to compensate for than the fact that you have to take twenty targets with you when the obstacle you need only needs four units (but the other sixteen troops will be needed in just a short time).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 10, 2009, 12:44:05 PM
There's only a "leave your King alone, I need Me-Time" function, right?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 10, 2009, 01:41:04 PM
There's only a "leave your King alone, I need Me-Time" function, right?

Not unless you're in your kingdom.  When you go exploring you have to keep everyone with you at all times.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 10, 2009, 02:10:30 PM
I see.

Single-A game.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 10, 2009, 07:50:23 PM
I see.

Single-A game.

Nah, it's at least a double. The funny part is that it has a few serious problems, and yet it's incredibly addictive in spite of that. It's one of my favorite games of this year, even with the issues.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_pap64 on August 10, 2009, 10:53:17 PM
Never mind what Pro says...

He liked Sonic and the Black Knight :p .
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 11, 2009, 12:22:30 AM
Sonic and the Black Knight was good.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Smash_Brother on August 11, 2009, 12:50:27 AM
I'm on the last boss fight right now but I decided to wait until I can play it with the sound on (when Athena isn't trying to sleep, I mean).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 11, 2009, 01:44:59 PM
I'm on the last boss fight right now but I decided to wait until I can play it with the sound on (when Athena isn't trying to sleep, I mean).

I have to admit that the last fight was something of a letdown: it dragged on way too long. I'm also not sure what the ending meant, exactly, although it was something of a downer. The lead up to it was fantastic, though, and Tyrant Mode is a very brisk challenge.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 11, 2009, 05:05:09 PM
I'm on the last boss fight right now but I decided to wait until I can play it with the sound on (when Athena isn't trying to sleep, I mean).

I have to admit that the last fight was something of a letdown: it dragged on way too long. I'm also not sure what the ending meant, exactly, although it was something of a downer. The lead up to it was fantastic, though, and Tyrant Mode is a very brisk challenge.

Maybe there is a hidden ending once ou get 100% or something with a 'true' final boss?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 11, 2009, 05:25:48 PM
Kill your queen?  Kay.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 12, 2009, 01:21:54 AM
My local indie game store said the game wasn't a big seller. :/

Though they don't get a lot of copies of games in the first place unless there is going to be a sure demand for it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 12, 2009, 12:53:34 PM
My local indie game store said the game wasn't a big seller. :/

Though they don't get a lot of copies of games in the first place unless there is going to be a sure demand for it.

Sales-wise, LKS is the smallest of the small fry. The big-box stores don't even carry it...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on August 12, 2009, 01:13:33 PM
It's a game only nerds know about.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 13, 2009, 02:05:31 PM
Random question:  During the startup screen, when it shows the Xseed and Cing logos, what the hell is that red thing in the lower left corner?  For the life of me I can't figure it out.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 15, 2009, 06:03:35 PM
So I got the game the other day and got to try it yesterday. Really nice presentation. But I'm stuck and have no clue what to do. I have a bunch of lazy adults and I dug up two treasures, but I can't do anything else. I see logs and steaming cracks which I take you need different townsfolk for, but I can't get them to change. The manual says that I throw them as a building to make them change but they refuse to go in. Am I missing something? There is no in-game tutorial that shows you how to change their jobs, and the manual's explanation does not work.

Help?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 15, 2009, 06:11:23 PM
After you get enough money go to your throne room and sit on it and talk to Howser. He should give you a option of Kingdom plan or something to that effect. Select it and pick a building to build. The guard house makes soldiers and the farmhouse makes farmers.

Most of your tasks will take place in your throne room. You are the king after all and need to tell your servents what to do.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 15, 2009, 06:13:47 PM
That option isn't there to my recollection. I was checking every menu and trying everything just to see what I could do. :/

I'll look again and see if I missed one more easy treasure.

OK, figured it out. There were some bushes that I could pull that hid another hole with enough money to build something. It helped when I did the Z Targeting because it shows the things I could interact with and that's how I discovered the bushes could be pulled. Now we're getting somewhere!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on August 20, 2009, 11:39:21 PM
So where are you now?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Kairon on August 30, 2009, 10:21:25 PM
Oh my gawd, I'm 12 hours into this awesome game and have only beaten the first major boss. Apparently, the other thing's I've beat along the way are like, minibosses. Will this game last 50 hours? I have 6 more kings to defeat! And I've already resorted to gamefaqs twice!

This game is epic...and frankly, pretty core. &>
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 30, 2009, 10:59:54 PM
It is an awesome game. Everybody needs to play it.
I haven't had much experience with Pikmin like titles but this is a keeper.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on August 30, 2009, 11:37:00 PM
When was this game released? How is it that I've not heard of it before?
This game sounds pretty good, I might have to get it. Though I have one question: how difficult is it? I know some people said that it lacks direction, but that isn't really a problem unless it's difficult to get around.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on August 30, 2009, 11:47:34 PM
The game came out July 21st so it has been out in the states for roughly a month.
It isn't that hard to get around. As far as difficultly goes it isn't that hard you just got to pace yourself when you fight. Play smart.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on August 31, 2009, 02:13:45 PM
The game can be fairly easy if you don't mind losing a few units during battles.  They usually wash ashore the next day (but not always), so it's not a big deal really.  However, if you absolutely refuse lose anyone in battle, there's definite challenge to be had.  Personally, I'll restart if I lose more than a couple guys in battle (and so far I haven't had anyone die not show up on the beach the following day).

And even though I said it's easy, I don't mean to imply battles are a cakewalk.  If you aren't prepared your troops will get slaughtered.  Early on you can brute-force your way through most battles, but after a while you need to plan out your strategy if you want to win.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on August 31, 2009, 03:19:33 PM
I recommend it, Mop it up. I got it a few weeks ago and love it. Very engaging.

Plus the game has a lot of Nintendo-esque charm in my opinion.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Kairon on September 02, 2009, 02:05:41 AM
Yeah, vudu's right about the challenge level.

The first couple mini-bosses are simple enough, but the first real major boss requires a very specific strategy, as well as a little endurance: no three-hit-kills here!

Also, since I absolutely HATE the idea of losing anyone, I reset as soon as someone dies.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 02, 2009, 01:57:20 PM
Is it the day after the festival that you get your fallen townies back? I went there the day of the festival and saw some jars but couldn't get anyone to open them. And the day after the festival there were no townies on the beach. I lost two guys there.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 02, 2009, 05:45:32 PM
And even though I said it's easy, I don't mean to imply battles are a cakewalk.  If you aren't prepared your troops will get slaughtered.  Early on you can brute-force your way through most battles, but after a while you need to plan out your strategy if you want to win.
I don't mind that. Usually I take my time with games like this so I shouldn't have a problem being prepared. So long as you don't have to follow an exact strategy and can't make even one small mistake then I should be fine. There's always GameFAQs too, and I don't mind looking up a guide with a game like this because I don't want to have to replay whole sections because I did something stupid.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 03, 2009, 02:59:16 PM
Is it the day after the festival that you get your fallen townies back? I went there the day of the festival and saw some jars but couldn't get anyone to open them. And the day after the festival there were no townies on the beach. I lost two guys there.

If you suffer casualties during a boss battle they'll generally appear on the beach the day after the festival.  But again, not always--it seems to be random whether they'll come back.  However, it's weird that you'd lose two guys and neither would come back.  Are you sure you don't still have them?  That happened to me once--I lost a guy and the next day he wasn't on the beach, but he somehow found his way back into my party.  I guess it was a glitch where he still came back, the game just forgot to tell me.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 04, 2009, 01:47:11 PM
As soon as I have the money, I will stop ignoring this game. Looks/sounds awesome.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on September 04, 2009, 03:59:05 PM
I wonder if this game will appear on 360 sooner than NMH.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 04, 2009, 04:18:04 PM
Picked the game up yesterday, haven't tried it yet though!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on September 04, 2009, 05:35:11 PM
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 04, 2009, 07:12:10 PM
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

It's the cool thing to do. Buy the games and start a whole shelf dedicated to holding them forever preserved in their shrink-wrapped beauty. It's the new e-peen: "My stack of unplayed games is bigger than your stack".
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 04, 2009, 09:42:51 PM
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

For the record I was doing this LONG before it became a theme. I was an originator (Looks at my copy of Scarface for Wii still sealed).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 05, 2009, 12:57:07 AM
Picked the game up yesterday, haven't tried it yet though!

Not playing games right away must be the lastest NWR-wide theme.

For the record I was doing this LONG before it became a theme.
Same here. I've bought more games than I could ever hope to play, and I'm not even that busy of a person.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 05, 2009, 01:10:19 AM
How should I put this? I LOVE THIS GAME! It is so quirky and unique that I'm having a blast (though I felt bad for wiping out the black blob people, they were just minding their own business). Everything works extremely well including the controls, and it has some hilarious and fun boss fights (Cow bones is the creepiest boss I've seen in quite some time).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Kairon on September 05, 2009, 01:16:22 AM
The awesome things is that this game looks like it'll be an immense value. I mean, I've only beat one of the seven major bosses, and I'm 12 hours in. I seriously think this could be a 40 hours game for me... and that's if I try to speed up!

Also... this game has... well... a turkey who sets up a church and gives sermons like the following: "Man can live on bread and egss alone, but soup is the only path to salvation. Ramen."

(Looks at my copy of Scarface for Wii still sealed).

Wow, you too?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 05, 2009, 01:20:22 AM
This game fixes the complaint I had about Pikmin, it lets you play at your own pace. Makes for a relaxing and fun experience. Also Kairon, you are right, the writing fantastic in this game and funny.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 05, 2009, 01:48:50 AM
I'm glad to hear that you like the game GoldenPhoenix, that helps solidify that this is something I'd like, too.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 05, 2009, 09:46:43 AM
The awesome things is that this game looks like it'll be an immense value. I mean, I've only beat one of the seven major bosses, and I'm 12 hours in. I seriously think this could be a 40 hours game for me... and that's if I try to speed up!

There are sections of the game where you could theoretically beat 2 or 3 bosses in under an hour if you wanted to.  It's not really set up with the traditional 'play-a-level-then-beat-a-boss' structure.  It's more like 'explore-an-area-that-branches-off-to-multiple-bosses-and-you-can-beat-any-or-all-of-them-right-now-if-you-choose-or-you-can-spend-a-few-hours-doing-side-quests-or-expanding-your-village-you-know-it's-really-your-call'.  ;)

Then again, I've beat 5 of the major bosses and I'm 25 hours in so your 40 hours guess probably isn't too far off.  Then again, I've completed every side quest that's been made available, so I'm not exactly trying to play through quickly.

For the record I was doing this LONG before it became a theme. I was an originator (Looks at my copy of Scarface for Wii still sealed).

Same here. I've bought more games than I could ever hope to play, and I'm not even that busy of a person.

GP and Mop have the largest penises here.  Who would have guessed?

EDIT:  I just learned that you can collect taxes from your citizens by sending your troops into any building that doesn't give them a new job!  Some of them even give you treasure and paintings, so it's important to do this!  There are so many things in this game that are completely left up to you to discover.

Speaking of which, does anyone know how to destroy the eggs that you see lying around on the other side of Bony Tunnel?  I just beat King Omelet and now there are small eggs by where he used to be.  There's also the huge one outside of the entrance to his kingdom and I have no idea how to get rid of it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 05, 2009, 03:50:57 PM
I can't imagine playing this game quickly, it is something, at least for me, that I need to experience slowly and explore. It is just so well done, with lots to do.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 05, 2009, 04:40:09 PM
Little King's Story (http://www.amazon.com/Little-Kings-Story-Nintendo-Wii/dp/B001COVME6/ref=xs_gb_A3QT70D5NE5POK?_encoding=UTF8&m=ATVPDKIKX0DER&pfRdReplace=1) for Wii is in the Amazon gold box for $29.98 for the next 4 hours, or until sold out.

Just thought I would share that here. Stele posted it in the deals thread. Still a bit of time left of copies are still available. Go for it!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 05, 2009, 06:16:49 PM
One thing I don't really see as being an issue is the visual style, I know some have complained about it, but it fits well with the games art style. It has a unique graphical blur to it, and I think it helps rather then detracts from it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on September 06, 2009, 10:06:07 PM
It brightens my day to see this game getting more love.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Kairon on September 07, 2009, 03:21:04 PM
Where did all the fan-submitted art in the game come from? There are english names in there... I would've expected their child-drawn art outreach to be localized to Japan.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 07, 2009, 03:48:15 PM
Maybe it came from the UK? The game has been out there for several months. So maybe the submitted art was added for the US version?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Ymeegod on September 07, 2009, 07:12:14 PM
This game is my vote for sleeper of the year.

It's a crime it didn't sell better--still wish they fixed targertting though anybody hear more about a patch? 
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on September 07, 2009, 07:18:32 PM
This is a Wii game. Wii games typically don't need patches. They are released without having to fix them later.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Ymeegod on September 07, 2009, 08:00:49 PM
It's not really do to bugs but it has to do with controls.  And yeah there are patches to some games though most of them were either VC games or EA's. 

Just wished they fixed the controls--IR support and maybe some smarter AI scripts but I'll just take IR for now.   The directional aim thing they have going for them doesn't work all that well and is really the only thing from keeping it a A rated game.

Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 07, 2009, 08:32:47 PM
Dang! I wish I'd checked the forums on Friday for that Goldbox deal... picked it up from TRU for full-price instead. Super-excited to play it, though I've promised myself not to try it out until I get some much-needed cleaning done in my apartment...

One thing I don't quite understand—and keep in mind this is without playing it yet... but why'd they market it with such a Fisher-Price visual style? Both the title and box art would turn me off if I were just seeing this randomly in a store and not knowing that the gameplay was apparently such fun. Even still, I felt a little stupid asking about about availability of a game called "Little King's Story" on the phone. Though this might also be because Little King is a Subway-type sandwich chain in my area, lol. As it is, there seems to be a disparity between the complex gameplay and the presentation.

Meh, just wondering about that.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Kairon on September 07, 2009, 10:36:15 PM
This was totally developed in Japan right? Maybe everyone involved in the process simply didn't anticipate the idea that youth can carry its own sort of stigma.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Flames_of_chaos on September 07, 2009, 11:20:42 PM
This was totally developed in Japan right? Maybe everyone involved in the process simply didn't anticipate the idea that youth can carry its own sort of stigma.

Yes, it was made by Cing who also developed Trace Memory and Hotel Dusk.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on September 08, 2009, 08:43:34 PM
Dang! I wish I'd checked the forums on Friday for that Goldbox deal... picked it up from TRU for full-price instead. Super-excited to play it, though I've promised myself not to try it out until I get some much-needed cleaning done in my apartment...

One thing I don't quite understand—and keep in mind this is without playing it yet... but why'd they market it with such a Fisher-Price visual style? Both the title and box art would turn me off if I were just seeing this randomly in a store and not knowing that the gameplay was apparently such fun. Even still, I felt a little stupid asking about about availability of a game called "Little King's Story" on the phone. Though this might also be because Little King is a Subway-type sandwich chain in my area, lol. As it is, there seems to be a disparity between the complex gameplay and the presentation.

Meh, just wondering about that.

It was a bit of a mistake, yes (although personally it's also what first attracted me to the title), but I can tell you that in the end you get *something* of an explanation for why the whole world is presented in such a child-like manner.

Of course, that same would-be explanation just makes other aspects of the game that much more disturbing...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 10, 2009, 05:51:12 PM
Well, in my mind, there's a way to execute the cutesy/appeal-to-younger-audience style in a way that doesn't turn off other age groups... ironically, it was Nintendo who did it the best I can think of, and that was, again ironically, Pikmin, the game from which LKS draws so much inspiration. The art direction in Pikmin was nothing short of brilliant. Yes, the name was strange, the characters were cute, and the juxtaposition of "realistic" environments with these cartoony character designs was questionable, but... it all just works so, so well. Other examples: Alien Hominid/Castle Crashers do the cute/cartoony look well, and of course Wind Waker and its cell shading was awesome too.

I've played quite a bit of this game now, and the gameplay has me addicted. It's just excellent, and is really hitting my "Pikmin craving" I've had for awhile. Don't get me wrong, the game definitely has some serious style and polish, and I've been able to overlook my issues with the presentation... I just disagree with the decision to needlessly take it in a "kiddeh" direction.

P.S. – That "the story makes it make sense" shouldn't really need to come into it, as that's cart-before-the-horse territory. But noname2200, I'm honestly pretty curious to figure out what that means now. :P
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on September 10, 2009, 09:37:15 PM
I agree that there were plenty of other routes they could have taken (and from a sales perspective, ones they SHOULD have taken). That said, I'm still glad they went the way they did; the cartoony look, meshed with great gameplay and somewhat mature themes is a combination that really attracts me.

And don't let me oversell you on the "explanation" part. I stand by what I said, but I do have to emphasize the "something" part of my statement: they never outright say "and this is why we went with this artstyle." But I made a connection pretty quickly, and I think it fits. Whether that connection was intended (or would occur to most) I can't really say, since almost no one's played this game, but...well. beat the game, and you might see what I mean. I'll be happy to compare notes then! :-)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 11, 2009, 12:06:18 PM
Ok, noname2200, it's a plan. STAY RIGHT HERE OK I'LL BE BACK IN A WEEK.



DON'T LEAVE I'M SERIOUS.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 11, 2009, 12:32:00 PM
I love the visual style in the game, no complaints from me.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 11, 2009, 12:41:33 PM
I love the visual style in the game, no complaints from me.

It's not necessarily that I have a problem with the visual style itself... it's just that it doesn't fit the complexity of the gameplay so much. And, well, I guess I do have a problem with it: despite it being very polished and functional, it needlessly alienates a large portion of the game's potential audience. It's "exclusive" instead of "inclusive," like Pikmin was. Boolean "OR" instead of "AND." Noodles or rice – not both. BLUE NOT GREEN. Yeah.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 11, 2009, 12:50:05 PM
I love the visual style in the game, no complaints from me.

It's not necessarily that I have a problem with the visual style itself... it's just that it doesn't fit the complexity of the gameplay so much. And, well, I guess I do have a problem with it: despite it being very polished and functional, it needlessly alienates a large portion of the game's potential audience. It's "exclusive" instead of "inclusive," like Pikmin was. Boolean "OR" instead of "AND." Noodles or rice – not both. BLUE NOT GREEN. Yeah.

Doesn't exclude me, I wouldn't have the style any other way, it is unique and fun, adds to the quirky atmosphere!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 11, 2009, 01:24:06 PM
Doesn't exclude me, I wouldn't have the style any other way, it is unique and fun, ads to the quirky atmosphere!

Well, lucky you, apparently you're Blue. I'm kind of a Spring Green. Any more yellow and I'd be taking a pass on this game instead of giving them my $50! =o
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 11, 2009, 01:25:42 PM
Doesn't exclude me, I wouldn't have the style any other way, it is unique and fun, ads to the quirky atmosphere!

Well, lucky you, apparently you're Blue. I'm kind of a Spring Green. Any more yellow and I'd be taking a pass on this game instead of giving them my $50! =o

Well I'm right and you are wrong. As long as we can agree on that we're fine. ;)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 12, 2009, 05:32:56 PM
I got this when I was at Target today, but I haven't cracked the shrink wrap yet.

As an aside, this game puts my collection at 666 according to GameFAQs. I hope this isn't a bad sign that something sinister will happen when I play it...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 12, 2009, 06:18:34 PM
As an aside, this game puts my collection at 666 according to GameFAQs. I hope this isn't a bad sign that something sinister will happen when I play it...

Your Wii will evolve into Skynet, thus ending humanity's existence as we know it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on September 12, 2009, 06:26:48 PM
Great to hear you got it Mop_it_up!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on September 15, 2009, 10:06:02 PM
*Continues to wait patiently, not having moved an inch in the past week*

*Realizes he needs to use the restroom soon*
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 16, 2009, 10:00:51 AM
lol I got sidetracked, with some side quests, so haven't made much progress in the main quest. Also, bathroom breaks are permitted! Enjoy! :D

Hey, weird question... I have a theory that the better your people like you, the more likely they are to wash up at the beach... Do you guys think that's one of the "five" whatevers (can't remember what Kampbell called it) of Over There Beach's magical resurrection powers?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 16, 2009, 05:36:06 PM
I tried playing this game last night and... it didn't work!
The Wii makes a lot of noise when trying to read the disc, and then it returns an error message which says "An error has occurred".

Before I take it back to the store, does anyone have any idea what the problem might be?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 16, 2009, 05:41:04 PM
Is your Wii fully updated? That might help.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 16, 2009, 05:45:49 PM
Yep. And I tried some of my other games to make sure they still work (including SSBBrawl which is a dual-layer disc that caused problems for some), so I don't think there is anything wrong with the system.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 16, 2009, 05:46:34 PM
Do you have any friends with a Wii?  If so, try the game on their system.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on September 16, 2009, 05:47:08 PM
Damaged or corrupt disc is my guess. Are there any marks on the surface of it?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 16, 2009, 05:52:03 PM
Nope, disc is clean.

I know people who have a Wii but I don't think I'll bother with that. I checked GameFAQs and other people have had the same problem, and apparently the publisher is aware that some copies are defective.

Now I just need to decide if I'm going to return it to the store or contact the manufacturer (the store had only one copy when I was there).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on September 16, 2009, 06:14:30 PM
That is really sad Mop_it_up.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 16, 2009, 06:22:41 PM
What's kind of an eerie omen is that, according to GameFAQs, this is my 666th game. I knew that couldn't be a good sign... I guess it is just a coincidence though, right? Maybe I should do some sort of cleansing ritual, just to play it safe and rid myself of any possible evil. Or rather, to help ensure that the replacement will work, since some people had to send it back multiple times before getting a working copy.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: BeautifulShy on September 16, 2009, 06:36:38 PM
Sorry to hear that Mop_it_up.

I would personally send it back to the manufacter.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Dasmos on September 16, 2009, 10:49:35 PM
I would personally send it back to the manufacter.

No, don't do that. That would take ages to get a replacement, just take it back to the store and let them send it back to the manafacturer.

Also I basically finished this the other day, main quest at least. It makes me crave more or at least some Pikmin action.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 17, 2009, 09:43:28 PM
Well, if I sent it to the manufacturer I'd at least be sure I'd get a replacement. And when someone on GameFAQs complained that they had to pay to ship it, they said that they'd send a little something extra back with the game. I'm kind of curious what that something is... but I didn't want to have to deal with the hassle of sending it in so I returned it to the store today. They didn't have any others though so I had to get a refund. :(
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 17, 2009, 09:46:52 PM
Be sure to buy it again!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 17, 2009, 09:53:13 PM
I'd be lying if I said I wasn't weary of getting another faulty disc. I'd wait a few months for them to work out the kinks, but then I'm also worried that the game won't still be on store shelves by then. It's kind of a dilemma... I guess if I get another defective game then I'll send to the manufacturer.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 17, 2009, 09:58:41 PM
You'd have to have pretty bad luck to get two bad ones in a row.

If you're really worried you can always purchase the game used since that means it's already been tested.  ;)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 17, 2009, 10:08:39 PM
Some of the people on GameFAQs who bought it from Amazon, their replacement copies were also defective. Amazon doesn't accept a return for a replacement item that doesn't work, and that's why they had to contact the manufacturer.

Good point about the used copy though. I wonder how much GameStop charges? I don't know if I can bring myself to buy it if it is the same or barely less than a new copy...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 17, 2009, 10:20:50 PM
You can get it used from Amazon for ~$30.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NWR_insanolord on September 19, 2009, 09:39:45 PM
This game was sitting unopened on my shelf for a few weeks, reading this thread made me open it up and pop it in to test it out. My Wii didn't make any noise and I was able to start up the game and get to the title screen without any problems. I'm in the clear, right?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 19, 2009, 10:59:51 PM
Yeah, I think you're fine. Everyone (including myself) who had a defective copy, the game didn't load up at all, I didn't see any reports of it stop working halfway through.

Anyways, I stopped in GameStop today to see if they had the game. The guy said that I was the first person to buy the game ever since they received it. Though not so surprising that a game like this isn't such a hot seller, it is still kind of disappointing to hear that nobody has bought the game from that store. I guess that must be why they are having the sale, to clear out their inventory.

With this being a copy from the first batch that GameStop received, I put it in my system expecting to get an error message. Luckily, this one appears to work. To celebrate... I played Mario Kart Wii.  :-\
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 24, 2009, 02:08:02 AM
So I have a question. Are the items which the random merchants add to the Kingdom Plan actually legit? Because they seem kind of iffy, I have this feeling that a message would pop up which says something along the lines of "the merchant ran off with the money!" or some such nonsense.

Augh, double post, can't be helped.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on September 24, 2009, 10:57:18 AM
So I have a question. Are the items which the random merchants add to the Kingdom Plan actually legit? Because they seem kind of iffy, I have this feeling that a message would pop up which says something along the lines of "the merchant ran off with the money!" or some such nonsense.

Get all of the merchant upgrades. They're really useful/important (even the seemingly stupid ones alarm clock), and I'm not sure they come around again if you say no... Better to just say yes. :)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 24, 2009, 01:32:47 PM
Everything's legit.  Even the school that continuously extorts money from you begs for donations.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 24, 2009, 05:34:30 PM
Are you sure? Because it seems weird to even have the merchants come around and give you an option to say "no" if they're all legit. The ones about researching stronger weapons and armour seems vague, which is why I don't trust it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 24, 2009, 05:50:24 PM
I'm sure.  They all add the ability to increase your strength or defense in the kingdom plan.  You also have the ability to increase your health, but I don't think those ever come from merchants.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on September 24, 2009, 05:54:12 PM
I've already gotten the health upgrades, I love those because my people get smacked a lot. What does the armour upgrade do? Because as far as I can tell, all enemy attacks take away only one life point. Would it make it so that sometimes attacks don't do any damage?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on September 24, 2009, 08:53:49 PM
as far as I can tell, all enemy attacks take away only one life point.

This may be true early in the game, but it's not later.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Caliban on October 09, 2009, 11:35:03 AM
Hey Ash, watcha playin'? (http://www.gametrailers.com/video/little-kings-hawp/56918)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 14, 2009, 06:02:41 PM
Several people from GameFAQs have said that, when they received their exchange for a defective copy from XSEED, the "little something extra" they sent back was a free copy of Rune Factory Frontier. Too bad I didn't choose to go that route, as then I'd have gotten that game for free. But if anyone gets a defective copy then you should send it to them and see if you can get that freebie.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on October 14, 2009, 06:35:15 PM
That's pretty amazing of them.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on October 14, 2009, 06:39:27 PM
Several people from GameFAQs have said that, when they received their exchange for a defective copy from XSEED, the "little something extra" they sent back was a free copy of Rune Factory Frontier. Too bad I didn't choose to go that route, as then I'd have gotten that game for free. But if anyone gets a defective copy then you should send it to them and see if you can get that freebie.

Well they have to get rid of their stock someway. The desert has no room left after ETs abomination was buried. It is cursed land now, so what else do you do when you can't sell a game? Give it away of course!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on October 15, 2009, 03:43:37 AM
Except RFF is still selling consistently according to the publisher.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 15, 2009, 03:46:57 AM
Why didn't they instead choose to reimburse the shipping cost? Wouldn't that have been most cost-effective?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on October 15, 2009, 05:56:00 PM
Alright, so I finally beat the game a few days ago and I'm ready to discuss now, noname! :D :D :D

...

noname? where'd you go?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 15, 2009, 06:03:58 PM
You can discuss it with me if you'd like, I've completed the game. I'm not really sure what the ending was supposed to mean, it didn't make so much sense to me, so I'm curious what you make of it.

Be sure to use spoiler tags.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on October 16, 2009, 11:14:39 AM
Ok, so first of all... If I'd known my special rocket ship girl (I chose Verde :( )would get fricking eaten by a giant rat, I would've brought someone I didn't like very much. Sheesh, that sucked. Give me a chance to save her, don't just tease me with her being dragged away and held captive nearly the entire battle, and then not let me save her from getting eaten!!! I don't care if it's a dream or whatever.

I also have to agree with noname's post from awhile back that the theme, the style, the whole presentation is really entwined together, and—even though I still don't really think it HAD to be done that way—it actually makes the direction make sense, considering the fact that everything took place inside the little puppet theater, born of the kid's imagination/daydreams/musings/memories. The only thing about the ending that confused me was, if it was a dream like it seemed, how could Kid Corobo have seen King Corobo when he woke up? Are they saying that his intense imagination actually made his daydreams real??? Or maybe he's just schizo? Haha, I don't know. I think I'm reading too much into it. What did you think?

With this and Rune Factory Frontier, I'm playing my Wii more than I have in months... think I'm gonna have to join Stratos' SXC campaign. :)
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: GoldenPhoenix on October 16, 2009, 11:38:46 AM
Quote
the whole presentation is really entwined together

That is why you should listen more to the person who you are a number 1 fan of.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on October 16, 2009, 05:50:05 PM
With this and Rune Factory Frontier, I'm playing my Wii more than I have in months... think I'm gonna have to join Stratos' SXC campaign. :)

Join project Sexy!

I need to get back to playing this game. I think I'll have some time tonight so I'm going to have a rare multi-hour play session. I hope I don't have to stay late at work.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 16, 2009, 06:54:33 PM
If I'd known my special rocket ship girl (I chose Verde :( )would get fricking eaten by a giant rat, I would've brought someone I didn't like very much.
Yeah, that did seem a bit odd. I wonder what would happen if you chose the fat princess? Too big to eat maybe? Probably not. Also, I didn't know you could choose Verde, I thought you had to pick a princess...?

actually makes the direction make sense, considering the fact that everything took place inside the little puppet theater, born of the kid's imagination/daydreams/musings/memories.
Yeah, towards the end I actually kind of wondered if that were going to be the case. Especially with Noname mentioning that the ending offered a sort of explanation. Did you read the notebook in the kid's room? It seems to suggest that the people who populated the world were based off people he had met. For example, he said he had a uncle who drinks too much which is clearly King Duvroc. And he had a neighbor who thought he was the greatest because he was so tall, who was probably King Long Sauvage. But what is kind of sad, if true, is that he mentioned that his grandfather had died last year and became a knight up in heaven; this was most likely Howser the Bull Knight.

At least, that was my understanding of that.


if it was a dream like it seemed, how could Kid Corobo have seen King Corobo when he woke up? Are they saying that his intense imagination actually made his daydreams real??? Or maybe he's just schizo?
That's the part I didn't understand. I honestly can't figure out what that was supposed to represent. But, then I wonder, who was this "God" that was referred to throughout the game? This "God" left memos on how to beat each king, so was "God" actually the little kid? He himself was his own god? WHAT? I DON'T KNOW!

...Did I just break the forum rules?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on October 26, 2009, 04:47:24 PM
If I'd known my special rocket ship girl (I chose Verde :( )would get fricking eaten by a giant rat, I would've brought someone I didn't like very much.
Yeah, that did seem a bit odd. I wonder what would happen if you chose the fat princess? Too big to eat maybe? Probably not. Also, I didn't know you could choose Verde, I thought you had to pick a princess...?

actually makes the direction make sense, considering the fact that everything took place inside the little puppet theater, born of the kid's imagination/daydreams/musings/memories.
Yeah, towards the end I actually kind of wondered if that were going to be the case. Especially with Noname mentioning that the ending offered a sort of explanation. Did you read the notebook in the kid's room? It seems to suggest that the people who populated the world were based off people he had met. For example, he said he had a uncle who drinks too much which is clearly King Duvroc. And he had a neighbor who thought he was the greatest because he was so tall, who was probably King Long Sauvage. But what is kind of sad, if true, is that he mentioned that his grandfather had died last year and became a knight up in heaven; this was most likely Howser the Bull Knight.

At least, that was my understanding of that.


if it was a dream like it seemed, how could Kid Corobo have seen King Corobo when he woke up? Are they saying that his intense imagination actually made his daydreams real??? Or maybe he's just schizo?
That's the part I didn't understand. I honestly can't figure out what that was supposed to represent. But, then I wonder, who was this "God" that was referred to throughout the game? This "God" left memos on how to beat each king, so was "God" actually the little kid? He himself was his own god? WHAT? I DON'T KNOW!

...Did I just break the forum rules?


Good questions all around, and they're all the ones I wondered when I went through it. In Tyrant Mode, Pancho makes it pretty clear that Kid Corobo is, in fact, "God" in this world, but how King Corobo came to be is never explained. I did like the little snippets that showed where all the major characters came from.

And I'm glad I begrudgingly took Verde with me, as she kind of got on my nerves. Once I knew what was coming though, I picked Ferne. I could think of no more appropriate a fate for that gold-digger...

Spoiler-tagging is fun!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on October 26, 2009, 04:58:35 PM
I, too, picked Ferne, but for a completely different reason.  I <3 Ferne.   :-*
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on October 26, 2009, 05:01:52 PM
All of my batteries are dead. Now I can't finish this game. Stupid Nintendo not making the Wiimotes rechargeable. :P

I'm catching up on the back episodes of RFN and I'm listening to them talk about LKS right now.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on October 26, 2009, 05:08:06 PM
I, too, picked Ferne, but for a completely different reason.  I <3 Ferne.   :-*

Hey, don't get me wrong, her picture went up in my bedroom, and all over the castle...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on October 26, 2009, 05:29:21 PM
Hey, don't get me wrong, her picture went up in my bedroom, and all over the castle...

I picked the mushroom-tan girl (#3 or #4 from the fan art) for my mantle.  ;D
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on October 27, 2009, 01:18:47 PM
Mushroom girl was hawt, no denying that. But Verde was cute, too, and we'd been together the whole time... I was bummed. I mean, she could be annoying, but she showed her true colors when you had the "Pay Me!" quests... I offered her the top amount, and she turned it down, saying "Use it for the kingdom, I'm just glad you care." or something like that. Oh, Verde, dang you for getting eaten! :'(

You know, this brings up a major issue I have with video games these days. GIVE ME A FREAKING HAPPY ENDING, OK??? Let me have a chance to save my girl. Heck, this bothered me about Metroid Prime 3, too: developers, you spend all this time and effort getting to know these characters, give me an option – make it really difficult to do, I don't care – to save them somehow. It sucked having to fight the bounty hunters in boss battles, even though they were pretty epic and awesome battles...

If I'd known my special rocket ship girl (I chose Verde :( )would get fricking eaten by a giant rat, I would've brought someone I didn't like very much.
Yeah, that did seem a bit odd. I wonder what would happen if you chose the fat princess? Too big to eat maybe? Probably not. Also, I didn't know you could choose Verde, I thought you had to pick a princess...?

Oh, Spumoni... :D I was always concerned she was going to appear at the foot of my bed in the morning, and I'd be missing a leg or have a chunk taken out of my "dumpling" butt. Ahahaha, she was weird.

...In Tyrant Mode, Pancho makes it pretty clear that Kid Corobo is, in fact, "God" in this world...

So there are differences other than just the difficulty in Tyrant mode? Probably not many, but... still, interesting...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on October 27, 2009, 03:30:28 PM

...In Tyrant Mode, Pancho makes it pretty clear that Kid Corobo is, in fact, "God" in this world...

So there are differences other than just the difficulty in Tyrant mode? Probably not many, but... still, interesting...
[/quote]

That was pretty much the only one, actually. Oh, the ending is "extended" via a single extra picture at the end, but that's all I noticed.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 27, 2009, 06:37:00 PM
Ha ha, no way am I trying this game on the Tyrant mode. Easy was no cakewalk as it was. But maybe I'll check GameFAQs and see if I can read about what's added to the story.

Is Corobo the default name for the controlled character?

Did anyone else notice this? When the king has two life points left, he grows a beard. When he has one life point left, his hair turns gray. That seems really strange to me...
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on October 27, 2009, 09:25:51 PM
Is Corobo the default name for the controlled character?

Did anyone else notice this? When the king has two life points left, he grows a beard. When he has one life point left, his hair turns gray. That seems really strange to me...

Yeah, pretty sure Corobo was the default name.

And actually, I thought he grew a beard when he'd been up all day long... But the gray hair is for sure when he has one point. Actually, all your townspeople turn old when they have a single life point left. It's kinda funny. I dismissed my guard and talked to one of the old dudes, and he started talking about getting old and missing the vigor of his youth, or something like that. Clever touch. :P
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Stratos on October 27, 2009, 11:11:16 PM
Yeah, the age thing makes m more attached to my people because as they age I want to protect the older veterans who served the kingdom. I get sad when they get old and die before my eyes too. It's like I'm watching life in fast-forward. Giving them specific names didn't help either as I can notice wen I stop seeing a certain name in the town and feel sad.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 28, 2009, 12:08:42 AM
But the gray hair is for sure when he has one point. Actually, all your townspeople turn old when they have a single life point left. It's kinda funny.
But it is supposed to be some sort of symbolism or something? It seems a bit too weird to be done randomly.

I get sad when they get old and die before my eyes too.
That can happen?

Giving them specific names didn't help either as I can notice wen I stop seeing a certain name in the town and feel sad.
I think that makes you more careful with your units so you're not just treating them as tools.

What's funny about it is that, although I didn't usually lose more than one person, it was always the same person, Lily. She got body-slammed by the giant cow boss, poisoned and trampled by the giant mushroom, eaten by the giant frog, etc. I'm not really sure why it was always her but she's quite a trooper indeed!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on October 28, 2009, 10:15:15 AM
Ah, reliable lumberjack Mike and his faithful purple-haired lumberjack wife, Lyrica. What an intrepid duo.

It's funny how you get so attached to characters that aren't even that well developed. :P

But the gray hair is for sure when he has one point. Actually, all your townspeople turn old when they have a single life point left. It's kinda funny.
But it is supposed to be some sort of symbolism or something? It seems a bit too weird to be done randomly.

I thought it was that he shaved in the morning, and if he stayed up all day/night, he grew a beard...?
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on October 28, 2009, 03:30:54 PM
No, I think the beard comes as you get more hurt. Closer to death = older age. On Tyrant Mode, all your folks start with one health only, so your kingdom is made up of geriatrics (and Corobo is always the most adorable octogenarian ever).
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on October 28, 2009, 05:46:46 PM
On Tyrant Mode, all your folks start with one health only, so your kingdom is made up of geriatrics (and Corobo is always the most adorable octogenarian ever).
Exactly why I'm not going to try it. Some boss's attacks are unavoidable so I don't see how it's even possible.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on October 28, 2009, 05:51:50 PM
He says start.  I assume you can still get health upgrades.  There are 5 or 6 health upgrades throughout the game--and that's not counting bonuses from equipping items--so your characters won't die from a single hit.

The problem is it just doesn't sound fun.  The weakest part of LKS was constantly calling back your characters before enemies attacked.  The game would be a real chore if you have to do it even more diligently.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on October 28, 2009, 08:50:03 PM
On Tyrant Mode, all your folks start with one health only, so your kingdom is made up of geriatrics (and Corobo is always the most adorable octogenarian ever).
Exactly why I'm not going to try it. Some boss's attacks are unavoidable so I don't see how it's even possible.

Actually, every attack is avoidable (as I've learned the hard way). Some of them are just very, very difficult to dodge. Make sure to never bring more troops than you absolutely need, and use that Guard formation at nearly all times!

He says start.  I assume you can still get health upgrades.  There are 5 or 6 health upgrades throughout the game--and that's not counting bonuses from equipping items--so your characters won't die from a single hit.

The problem is it just doesn't sound fun.  The weakest part of LKS was constantly calling back your characters before enemies attacked.  The game would be a real chore if you have to do it even more diligently.

You are correct. Oddly, this makes the game much easier as it progresses, which is the opposite of how it felt the first time. I disagree about it making the game more of a chore, though: while I initially feared the same, it actually forced me to learn the enemies' patterns and weaknesses really well. I'm actually more aggressive now than I was when everyone, including my king, had more health. One exception is that I don't use my scepter after getting the first health edict, as 99/100 that's basically a restart.

Oh, and the final boss is a pain now, since he targets your king quite well. I can't sit here and tell you it's worth the effort, but I loved the game enough to think that the extra challenge was actually a good incentive to replay it.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: vudu on January 08, 2010, 05:12:09 PM
Here's an interesting postmortem on LKS by the game's director/producer. (http://www.gamasutra.com/view/news/26453/Postmortem_The_Creation_Of_Little_Kings_Story.php)

Did you know the game originally had pointer controls but they were removed early on because they didn't add anything to the game?
Did you know there was a multiplayer feature implemented in the code but it was dropped?
Did you know there was an intro chapter (it was eventually turned into the opening cut-scene) where you would find for the crown?
Did you know that one of the director's criticisms of the game isn't the god-awful Royal Guard path-finding?   :Q

Now you know.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: NinGurl69 *huggles on January 08, 2010, 05:21:03 PM
I bought the game, haven't played it.  Those make me not want to play it.

He didn't go "all-out" with the Wii controls.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: noname2200 on January 08, 2010, 08:08:13 PM
Here's an interesting postmortem on LKS by the game's director/producer. (http://www.gamasutra.com/view/news/26453/Postmortem_The_Creation_Of_Little_Kings_Story.php)

Did you know the game originally had pointer controls but they were removed early on because they didn't add anything to the game?

.......

WHAT!!!!?!?!!!!!????!!!?!?!?!

*Deep breath*

??!!?!?!!!?!?!!
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on January 09, 2010, 03:41:53 AM
Actually, every attack is avoidable (as I've learned the hard way). Some of them are just very, very difficult to dodge.
The king of the food kingdom, I've forgotten his name, has unavoidable attacks. That's the one that's played out like pinball and you use your units to bounce him around; each time he hits one of your units, they take damage. That battle was exasperating enough as it was, I can't even imagine it with even less health points.

Did you know the game originally had pointer controls but they were removed early on because they didn't add anything to the game?
Idiocy.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Urkel on January 09, 2010, 04:28:24 PM
I bet the director of LKS is one of those sad people who insist dual analog is vastly superior to pointer controls.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: decoyman on January 10, 2010, 11:22:34 PM
Actually, every attack is avoidable (as I've learned the hard way). Some of them are just very, very difficult to dodge.
The king of the food kingdom, I've forgotten his name, has unavoidable attacks. That's the one that's played out like pinball and you use your units to bounce him around; each time he hits one of your units, they take damage. That battle was exasperating enough as it was, I can't even imagine it with even less health points.
I think if you shoot your guys out to meet him, you don't suffer any damage... I may be wrong on that, but I'm pretty sure that's how I was finally able to defeat King Shishkebaboo or whatever.
Title: Re: Little King's Story (Formerly King Story, which was formerly Project O)
Post by: Mop it up on January 11, 2010, 12:07:25 AM
I think if you shoot your guys out to meet him, you don't suffer any damage... I may be wrong on that, but I'm pretty sure that's how I was finally able to defeat King Shishkebaboo or whatever.
I checked GameFAQs and it appears you are correct. However, your units have to hit him whilst they are still moving forward in order to not receive damage, so the window of opportunity is very small.