Feb. 23, 2007 - Every form of entertainment has its artistic pinnacles. On Monday, Nintendo will make The Legend of Zelda®: Ocarina of Time available for download in the Wii Shop Channel of the hot new Wii™ video game system. Originally released in November 1998 for the Nintendo 64® console, the game is widely considered by critics and industry observers to be one of the greatest video games of all time.
The Legend of Zelda: Ocarina of Time inspired millions of players around the world with its in-depth game play, rich 3-D visuals and memorable adventures. It set the standard by which all other games have been judged. And now it’s available once again, both for veteran gamers to relive their gaming glory days and for younger players to discover it for the first time.
The Legend of Zelda: Ocarina of Time will be available for 1,000 Wii Points™ when it goes live at 9 a.m. Pacific time on Feb. 26. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. The Wii Shop Channel now boasts more than 55 downloadable classic games, in addition to the dozens of new disc-based games available for Wii.
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Originally posted by: pap64
I said it once and I'll say it again, Nintendo has DEFINITELY stepped up with the VC releases.
I just hope that, like someone suggested, they don't stop the minute the games are being released.
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Originally posted by: Bloodworth
Well here's one title to confirm/deny rumble support for N64. If it is removed, I wonder if the stone of agony gives you a visual clue now.
QuoteThey will. The VC is being used as a bit of a crutch right now, but as soon as there is a healthier flow of Wii titles, you can say goodbye to what we're enjoying now.
I just hope that, like someone suggested, they don't stop the minute the games are being released.
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Originally posted by: Bloodworth
Well here's one title to confirm/deny rumble support for N64. If it is removed, I wonder if the stone of agony gives you a visual clue now.
QuotePlaying Super Mario 64 with my Wavebird makes me never want to even look at that three-pronged atrocity ever again. Srsly.
Originally posted by: pyrokamileon
but I thought most people didn't like playing N64 games with either the gamecube or classic controller?
well I already own the game three times, once on the N64, and I have to say I agree that the N64 controller is best for N64 games...
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Playing Super Mario 64 with my Wavebird makes me never want to even look at that three-pronged atrocity ever again. Srsly.
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Originally posted by: KDR_11k
The classic controller has ten buttons in addition to the directional control and home button, the N64 had at most nine buttons accessible by two hands (i.e. counting only two shoulder buttons). While the C buttons wouldn't be as close together on the classic controller it wouldn't matter much for anything but the ocarina and that thing can be handled fine with the right analog stick.
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Originally posted by: Kairon
Or third parties could do it...
~Carmine "Cai" M. Red
Kairon@aol.com