Released: 10/1985
1-2 Players
Cost: 500 Wii Points ($5)
Controllers: Wii Remote, Wii Classic, GameCube
The official line on the game is "Play nine innings of fierce sandlot competition with classic NES graphics." If we pull that sentence through the PR filter, it becomes "Sit though an old first-generation NES sports game." Fierce? Surely you can be more honest than that, Nintendo. Even though it's one of the more decent games from the early days of the NES, there were others after it that were so much better.
Like Tennis a few weeks ago, you've already got an awesome (and decidedly fierce) version of Baseball in the Wii Sports compilation. Keep your Wii Points on the bench. - Steven Rodriguez
Released: 8/1/1986
1-2 Players
Cost: 500 Wii Points ($5)
Controllers: Wii Remote, Wii Classic, GameCube
Speaking of Wii Sports, Urban Champion is as close as we'll get to boxing on our NES until Punch-Out!! shows up. Combatants duke it out on the streets until one of them falls into a sewer manhole. Yes, that's right. A manhole. Occasionally, players will need to avoid a potted plant being dropped from the windows above. And then the winner gets sprayed with confetti. That's the entire game. How much are they charging for it again?
Ha ha! Very funny, Nintendo. Last week you released one of the best video games of all time. You wouldn't follow that up with one of your most boring first-gen NES games, right? Right?? - Steven Rodriguez
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Originally posted by: Entroper
Urban Champion? Seriously? Why are they even wasting the 5 minutes it takes to add this title to the VC database?
This is becoming absurd. Nintendo is randomly pushing buttons on a money-printing machine and not realizing that it isn't plugged in. I got a Wii Points card and two classic controllers for Christmas, and there's nothing I want to use them for.
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Originally posted by: NotRimmer
Urban Champion is awesome. Not $5 awesome, but the people talking smack about it make me really sad
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Originally posted by: Ian Sane
Nintendo's just pushing the Animal Crossing NES games on us first because they know we want to buy something so they're trying to get us to give in and buy games we can get for free with another game first before they give us the good stuff. They'll go through the GBA NES Classics as well and then SNES titles that were ported on the GBA. They want the re-purchases first before they give us something like Super Metroid, that everyone who missed it the first time around has been waiting for a re-release for at least ten years.
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As astute fans may have figured out by now, Dungeon Explorer did not hit the street date as intended. It appears that there were some last minute bugs that needed to be addressed, so we have decided to hold back to see what can be done.
As some of you know, when games are played on an emulator, which is the case for Virtual Console games, sometimes funky things happen. Emulation technology is not perfect, so not all games work right from the get go. In this particular case, the bug was serious enough to have a the release schedule changed. I'm sure we'll have an update on when the game is coming soon.
So, call up your old buddies and tell them that the 5 player Dungeon Explorer game nite is going to have to be put off til another day. In the meantime, enjoy the sunshine. Play some ball. Have a picnic. You won't get much sun once you are down in the dungeons.
Happy New Year!
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Originally posted by: VGrevolution
I like on the Virtual Console it says something like "Carefully selected masterpieces"
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Originally posted by: Silks I don't expect Nintendo to blow their wad every week.
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Originally posted by: vudu
These are pretty weak reviews/impressions. There's no information anywhere to be found. We all know these are subpar releases, but you guys should at least write a little bit about them--how do they play? Did anyone responsible for the reviews even play the games or are we just speculating and judging the games based on their three second portions that appear in Wario Ware?
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Originally posted by: Ian Sane
a lot of them are junk no one would ever download
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it's Ian's stupid, tired forum gimmick where if it doesn't appeal to him, it can only mean it doesn't appeal to anyone!
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Like Tennis a few weeks ago, you've already got an awesome (and decidedly fierce) version of Baseball in the Wii Sports compilation. Keep your Wii Points on the bench.
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Originally posted by: KDR_11k
Yes but they realize they couldn't increase the Wii sales numbers by increasing its appeal right now as it's still supply limited.
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Originally posted by: KDR_11k No but your ability to make 1000+ games available doesn't disappear, either. By limiting their selection they have successfully made many people buy "B-list" games. If all the A-list titles were available the B-list titles wouldn't be bought but if people already bought the B-list titles that won't stop them from buying A-list titles.
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Additionally, most of the games on these platforms were made by companies who aren't on board witht he VC yet and probably wouldn't enjoy jumping into a pool full of A-list titles that will overshadow anything they can provide.
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Originally posted by: KDR_11k Not every game that will drown in the flood is necessarily bad.
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I think it offers plenty of titles although it will disappoint if you expect to find a complete list of games for any platform represented. It's not like the sytem is completely devoid of any great games.
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No, the VC was designed around one purpose: Allowing Nintendo to make money with minimal effort. I'm not saying I like the current situation but I think there are reasons for it.
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One thing that is also different is that these games have unlimited shelf life. In real life if a game comes out at the wrong time and gets overshadowed by a bigger title it can be totally screwed because after a few months or sooner the stores replace it on the shelves with a newer title, unless it's a big hit. In real stores games have a short period of time to be a hit. Often an overlooked game remains overlooked because it doesn't return to stores in any meaningful way so even after people have heard it was a great title they missed they can't buy it. But on the VC there is no problem. A game is available for purchase indefinitely, thus allowing any title to be a word-of-mouth hit. So the good games will sell better.
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Originally posted by: Ian Sane
Why is Nintendo giving the SNES and N64 so few releases compared to the NES?
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Originally posted by: Pale I understand everyone wants to buy their favorite games at launch. The only way to support that is to make every single one available at launch, and they decided that the benefits of spacing them out were far better than pleasing the hardcore fans.
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-The marketing benefits of releasing new games every week is huge. It keeps the service "alive" so to speak.
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-Everyone who got a Wii and wanted to try out the VC downloaded some games that they wouldn't have if every game was available at launch.
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-Spacing games out makes the store less overwhelming to the purchaser, so they are more apt to throw some dollars at it.
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I don't understand how you all can disagree with these points. If Nintendo did put every game on there up front, maybe they would have sold more now, but the sales wouldn't be as consistent in the long run and the service could "die".
QuoteExactly. In all your points you somehow overlook the most important negative of having all these VC games available. With so many good, cheap games available, people would spend all their money and time on these games rather than the new Wii games. Above all, Nintendo needs to protect the tie-in ratio of the Wii right now..
The service doesn't need to be "alive". Do you know what would happen if every possible game from all of the supported consoles was on the VC right now?
People would be buying a new game every other day because there would be a nigh-endless selection for them to choose from.
QuoteThat would be the harm..
Not that I'm expecting this, but what would the harm have been if there were 500 VC games at launch instead of the 10 or so we got?
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Originally posted by: IceCold Exactly. In all your points you somehow overlook the most important negative of having all these VC games available. With so many good, cheap games available, people would spend all their money and time on these games rather than the new Wii games. Above all, Nintendo needs to protect the tie-in ratio of the Wii right now.
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Originally posted by: Pale Mental note to not hire SB to make any business decisions for me. Some people just can't see the other side.
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Originally posted by: Smash_Brother
1. The Gateway Game
What game will finally convince people to pick up a Wii points card? It could be ANY game, and as such, the more torpedoes in the water, the greater the chances of getting a "hit". The right game WILL lure me into spending $20 to get one of those cards, which in turn will increase my chances of spending those other 1000 points on a game I wouldn't have otherwise bought.
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Originally posted by: Smash_Brother
2. Wii Game Downtime
If you're like me and you just finished Zelda, Red Steel, Rayman, FarCry, CoD3, etc. etc., then you're probably twiddling your thumbs and checking your watch for Wario Ware. In the meantime, I have to admit that the 360 is showing some pretty decent games as of late, and it's tempting. I'd be willing to entertain some VC games to get me through the downtimes, but with a lacking selection, I'm glad my roommate has a 360 with Gears of War so I don't have to buy one instead.
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Originally posted by: Smash_Brother
I just can't see an advantage for the CONSUMER, nor a longtime advantage for Nintendo, for VC games to be released in a trickle like they are now.
More games = more appeal = more points subscribers = more secondary game sales = more incentive for 3rd parties to add their games = more games...repeat.
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Originally posted by: Arbok
You seem to be tossing together concepts here. What you are talking about is more in favor of the slow roll out then the "toss as much as we can on there" from a business perspective. For example, if I really wanted Super Castlevania, and got a $20 card... then chances are good I would spend the rest on something I wouldn't have gotten had they all been there.
However, if the service was filled with everything, it wouldn't be an issue at all as I could pick up Castlevania, Super Mario RPG, and others. I'd have no reason to bother with the other titles, not more reason, so I don't understand how you can pitch it like this.
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In the grand scheme of things, not many people have a Wii yet. If come Fall of 2007, when one could hopefully walk into a store and pick one up no problem, and lack of content is still an issue, then it will be a problem.
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Counter examples: Gamecube, "No party, except for first party". Due to my site, I had a good relationship with Kirby Fong, a producer for Atari before he moved on to Konami, and he literally said that to me about the Gamecube, and Atari's decision to move the Godzilla franchise from the Gamecube to the Xbox and then finally the PS2. It's foolish to think that third parties aren't cautious of Nintendo's selling power, and to have their titles dumped onto the service is very likely to make them more hesitant to support it. I seem to forget, who was happy that a less than "AAA" title like Red Steel was selling well on the Wii and the message that was sending?
Counter example 2: The sales for the Japanese VC. Just take a look and see how neglected the third party games are. Does that make someone eager to go through the paper work to make this possible, and then hire people to both emulate your titles and test them... or less?
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Originally posted by: Kairon Pipe dreams are nice, but in the end that's all they are.
QuoteThat... isn't the point. Arbok just listed two good games, but with everything available, a $20 WiiPoints card would be easily taken up by the good games.
What happens when you finish Castlevania, SMRPG, etc. etc. and still have 500 points left over?
All of those B-list games will still be waiting there for you to buy them.
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Originally posted by: IceCold
Also, you haven't acknowledged the Japanese VC sales. Third parties got raped there; I think there was only one VC game from a 3rd party in the top 10. It's likely that the games overlooked won't get a second chance, and the lifetime sales will still be horrible. As we all know, the VC is supposed to appeal to the casual and lapsed gamers, those who remember the old 2D days. The "gateway drug" for these people is Super Mario Bros. Sure, you may say that it's been re-released countless times, but they don't care. That is the ultimate hook.