Community Forums => I'M BACK => Topic started by: couchmonkey on December 14, 2006, 12:28:19 AM
Title: The I stands for irony
Post by: couchmonkey on December 14, 2006, 12:28:19 AM
I read two articles on IGN this morning, and they went something like this:
IGN Wii knocks Ecco the Dolphin's plot:
Quote The plot is off-putting and more than slightly ridiculous, calling for Ecco to use a time machine developed by the lost civilization of Atlantis to travel to the past and stop aliens from harvesting food (his pod pals) from Earth's oceans. You'd think that by 1993 the storylines in games would have started making more sense. And you'd be wrong about that.
Kirsten Bell describes the plot of Assassin's Creed:
Quote "It's actually really interesting to me. It's sort of based on the research that's sort of happening now, about the fact that your genes might be able to hold memory. And you could argue semantics and say it's instinct, but how does a baby bird know to eat a worm, as opposed to a cockroach, if its parents don't show it? And it's about this science company trying to, Matrix-style, go into peoples brains and find out an ancestor who used to be an assassin, and sort of locate who that person is."
Title: RE:The I stands for irony
Post by: S-U-P-E-R on December 14, 2006, 01:02:11 AM
So did the same person write both?
Or is IGN just not placing the author's name on the bottom of articles again?
Title: RE:The I stands for irony
Post by: UncleBob on December 14, 2006, 01:22:48 AM
IGN Wii knocks Ecco the Dolphin's plot:
Quote The plot is off-putting and more than slightly ridiculous, calling for Ecco to use a time machine developed by the lost civilization of Atlantis to travel to the past and stop aliens from harvesting food (his pod pals) from Earth's oceans. You'd think that by 1993 the storylines in games would have started making more sense. And you'd be wrong about that.
Wow... I mean, really, is this worse than the super-fast blue hedgehog saving his animal friends from the weird guy who has a machine that makes them instant-robots? Or hell, even today's "What if Aliens were involved with World War II?" game?
Title: RE:The I stands for irony
Post by: NWR_DrewMG on December 14, 2006, 03:18:37 AM
i was going to write an additional example using the megaman franchise, but i lost the ability to follow that one years ago.
Title: RE: The I stands for irony
Post by: couchmonkey on December 14, 2006, 03:34:11 AM
I don't think the articles were written by the same person, usually certain people work on certain "channels" of IGN. Plus the plot synopsis for Assassin's Creed comes from a voice actress. I just happened to hit each article one after the other and thought it was too funny.
Edit: Plus, after all UbiSoft's talk about how they worked really hard to make everything in the game historically accurate, I couldn't resist poking fun at this plot. Nothing wrong with stupid plots, but why put all that effort into historical accuracy for a game about determing hereditary assasinism, "Matrix-style"?
Title: RE: The I stands for irony
Post by: KDR_11k on December 14, 2006, 03:59:57 AM
So Assassin's Creed is a tool to detect Illuminati-controlled minds?
Title: RE:The I stands for irony
Post by: segagamer12 on December 14, 2006, 04:49:03 PM
or the big fat carpenter (plumber) who has to save his girlfriend (princess) from the giant ape (lizard)?
Title: RE: The I stands for irony
Post by: Pryopizm on December 15, 2006, 01:56:27 AM
Considering one of the "articles" is a quote by Kristen Bell, I don't really think it matters who wrote it.