Gaming Forums => Nintendo Gaming => Topic started by: BlackNMild2k1 on December 12, 2006, 05:51:20 AM
Title: Dragon Quest Swords
Post by: BlackNMild2k1 on December 12, 2006, 05:51:20 AM
Have you guys seen the new screen shots? This game is an instant Million seller w/o a doubt.
I would just direct link them, but thats agaisnt the rules, and I can't locate the page they are on cause I can't read Japanese, so here are some other links:
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on December 12, 2006, 05:54:10 AM
TUESDAYTON
Title: RE: Dragon Quest Swords
Post by: couchmonkey on December 12, 2006, 05:59:44 AM
The game has nice graphics and looks like fun for a while, but the videos left me wondering if it's too repetitive.
I thought it might be great as a battle system for a real RPG. As an on-rails sword fighter I don't know how long it will sustain interest.
Title: RE: Dragon Quest Swords
Post by: Hostile Creation on December 12, 2006, 06:03:01 AM
Of course it's repetitive, it's an RPG.
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on December 12, 2006, 06:04:11 AM
TUESDAYTON
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on December 12, 2006, 07:02:05 AM
Is it normal in DQ games to have your party travel with a French hooker?
Title: RE: Dragon Quest Swords
Post by: Ghisy on December 12, 2006, 08:28:20 AM
She's not a French hooker!! She's a gothic lolita, that's different :-P
Title: RE:Dragon Quest Swords
Post by: ryancoke on December 12, 2006, 08:29:26 AM
Quote Originally posted by: Smash_Brother Is it normal in DQ games to have your party travel with a French hooker?
No, it's not normal. Usually the hooker is Dutch
Title: RE: Dragon Quest Swords
Post by: Ghisy on December 12, 2006, 08:30:02 AM
Oh and by the way: DQ FTW!!! Both Wii and DS, pretty crazy huh?
Title: RE:Dragon Quest Swords
Post by: The Omen on December 12, 2006, 08:52:41 AM
I thought this was just a hack and slash game? Or is it a real DQ game in the first person perspective?
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on December 12, 2006, 09:57:25 AM
It's a real DQ game with a hack n slash first person perspective.
Title: RE:Dragon Quest Swords
Post by: Crimm on December 12, 2006, 10:07:15 AM
Dude, I promise I will at least rent this game. I want french, gothic, hookers on my Wii!
Title: RE:Dragon Quest Swords
Post by: Bill Aurion on December 12, 2006, 10:29:40 AM
Quote Originally posted by: Hostile Creation Of course it's repetitive, it's an RPG.
Truth...But this honestly can't be any more repetitive than DQVIII is...At least you are actually ACTIVE in the battle this time around, and that's what interests me...
Plus, I can't stay away from goth lolis...
Title: RE: Dragon Quest Swords
Post by: Ceric on December 12, 2006, 10:36:25 AM
I heard the game this is suppose to be a sequel for was really good, it had it's own set top box and did something similar to the Wii. I've been looking forward to this game when it was announced but what is the launch date darn it.
I want that game....
Title: RE:Dragon Quest Swords
Post by: Hocotate on December 12, 2006, 09:14:25 PM
VERY nice vid! Graphically this looks on par with Blue Dragon imo. No news of a JP release date?
Title: RE: Dragon Quest Swords
Post by: IceCold on January 06, 2007, 07:34:37 PM
Title: RE: Dragon Quest Swords
Post by: Requiem on January 06, 2007, 07:59:03 PM
Interesting....
I wonder how you cast spells?
Title: RE: Dragon Quest Swords
Post by: Pittbboi on January 07, 2007, 03:24:23 AM
ooooohhh, that looks fun.
I wonder if this'll be the game that awakens in me the slightest bit of interest in the Dragon Quest series (which has largely been a "Japan can have it" franchise to me thus far).
Any idea of what the controls are like?
Title: RE:Dragon Quest Swords
Post by: Kairon on January 07, 2007, 04:42:43 AM
This looks to be DQ's version of FF: Mystic Quest. And that's a good thing in my book.
~Carmine "Cai" M. Red Kairon@aol.com
Title: RE: Dragon Quest Swords
Post by: Ghisy on January 07, 2007, 07:19:53 AM
Yeah, it does look interesting. I may buy it if it's released in the US. Do we know yet?
Title: RE:Dragon Quest Swords
Post by: Ceric on January 07, 2007, 08:35:47 AM
The Machine I'm on is blocking it. I'll have to look at it later.
Title: RE: Dragon Quest Swords
Post by: chris+pie=joy on January 07, 2007, 10:38:21 AM
quick and simple
NO there, i just smashed all your hopes and dreams of getting it in the near future.us
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on January 07, 2007, 10:51:57 AM
They've already said it will be released in the US.
And yes, this is awesome. Looking at this, this reminds me of trailers of games which I'd watch which I knew were never coming to a console I owned.
It blows my mind that Nintendo will be getting this game.
Title: RE: Dragon Quest Swords
Post by: NWR_pap64 on January 07, 2007, 05:15:58 PM
Color me impressed!
The one thing I am worried about is if the gameplay becomes repetitive after the first two levels. But it looks like Square is going to be dropping a lot of new things that will hopefully keep things fresh.
I just got DQ VIII back, and I also got Rocket slime for the DS, so I will be trying to soak in the DQ universe as much as possible.
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on January 08, 2007, 08:12:47 AM
I've yet to play a canon DQ game, but I have a lot of faith in this one, mainly because this pangs of a game that Enix would have liked to do years ago but the right console never existed until now.
The Kenshin DQ, the "spiritual" prequel to this game, strikes me as one of those pet projects by someone high-up in the company who really wanted to take the idea further but it couldn't bank on the success of any particular console since it was a standalone device.
I'm betting whoever the higher-up was must have immediately thought of Kenshin when he saw the Wiimote.
Thus, I expect a great deal of passion will go into the creation of this game and passion ALWAYS improves quality.
This is a must-have for me.
Title: RE:Dragon Quest Swords
Post by: MaryJane on January 08, 2007, 09:36:41 AM
I'm glad to see progress on one of my favorite games from E3 for one simple reason: A full fledge action game that uses ONLY the remote!
We need more of these games, we were supposed to be playing games with one hand, like on the DS we were supposed to be able to play using only touch screen. I want games that embody these principles. Also I love RPG's (have I mentioned that enough times yet?) so of course I want this game.
Title: RE: Dragon Quest Swords
Post by: Ceric on January 09, 2007, 07:23:26 AM
Just saw the trailer. There are somethings that I would like cleanup and I prefer the original look of the Golem but all and all I will still at least rent this game with the idea that I'll probably go on to keep it.
Title: RE:Dragon Quest Swords
Post by: NWR_pap64 on January 13, 2007, 04:21:49 PM
Quote Originally posted by: MaryJane I'm glad to see progress on one of my favorite games from E3 for one simple reason: A full fledge action game that uses ONLY the remote!
We need more of these games, we were supposed to be playing games with one hand, like on the DS we were supposed to be able to play using only touch screen. I want games that embody these principles. Also I love RPG's (have I mentioned that enough times yet?) so of course I want this game.
You do realize that certain types of games will NOT work with just the Wiimote, right?
As idealistic as Nintendo's beliefs are about the DS and the Wii they also realize that they need some traditional elements in order to keep gamers and developers happy.
People are already bitching up a storm over games that has touch screen based controls instead of a traditional one (like Starfox command and Mario Hoops), so imagine the storm they would make if they made an action game where the Wiimote is used to do EVERYTHING in the game.
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on January 13, 2007, 04:27:31 PM
Turn-based RPGs have seen their day, as far as I'm concerned. I can barely play one without falling asleep anymore.
I welcome any and all departures from the formula.
Title: RE:Dragon Quest Swords
Post by: NWR_pap64 on January 13, 2007, 04:31:23 PM
Quote Originally posted by: Smash_Brother Turn-based RPGs have seen their day, as far as I'm concerned. I can barely play one without falling asleep anymore.
I welcome any and all departures from the formula.
Just in case, I was talking about control methods, not actual game formats. I welcome any new changes and innovation, but I also believe that a solid and traditional control shouldn't be sacrificed for the sake of innovation.
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on January 13, 2007, 05:43:04 PM
As long as people keep buyin' 'em, someone will keep makin' 'em.
Title: RE:Dragon Quest Swords
Post by: MaryJane on January 14, 2007, 02:40:43 AM
I hope you're both wrong.
I love turn based RPG's. It's one of the reasons I am so disappointed with FFXII. As long as the game is done well, I see no reason not to make games that only uses the Wii-mote. Look at Excite Truck, and Wii Sports (minus boxing). If they can do a full fledge RPG with only the remote, I think other genre's could benefit.
Title: RE: Dragon Quest Swords
Post by: Kairon on May 06, 2007, 11:50:08 PM
I love turn-based RPGs and don't want to see them go away (see my relief over DQIX in the DS section), but I'm actually eager to see how this game plays...
And besides, this is the FIRST Akira Toriyama Art that I have EVER liked. That's gotta say something when usually his stuff makes me vomit a little in my mouth.
And I think Nintendo got very lucky with the Wii and this game. DQ: Henshin (the tv-game Swords is apparently based on) and the Wiimote went together SO WELL that Square had no choice but to make a cash-in title. There's no equivalent Square title on PS3, so right now it looks like Nintendo is being favored to consumers.
Also, Squaresoft probably would've waited for FF:CB to do well or not before shifting their dev resources around, but now they might move much sooner if DQ:S does gangbusters, thus negating the mindshare advantage of the PS3 with the upfront sales data a successful wii release might net them.
DQ:S is like a gift for Nintendo: -Square couldn't resist making the title to cash-in -the game showed off the Wii's strengths because it was easy, cheap, and fast to develop because it was based on a pre-existing one and the Wii is so easy to dev for
This basically makes Square one step closer to commiting to the Wii over other systems!
Of course, all this hinges on sales success. But I know I'll be doing my part!
~Carmine "Cai" M. Red Kairon@aol.com
Title: RE: Dragon Quest Swords
Post by: Ceric on May 07, 2007, 02:56:44 AM
I was hoping for new information oh well... I like turn base RPGs as well and I'm in the process of demolishing FFIII DS. (I haven't had anyone survive more then 2 rounds which makes the jump ability of my Dragoon useless...)
Title: RE: Dragon Quest Swords
Post by: Bill Aurion on May 07, 2007, 05:40:18 AM
I don't like the term "cash-in" because it implies that little-to-no effort is being made to develop the game, which is obviously not the case here...
Title: RE: Dragon Quest Swords
Post by: NWR_pap64 on May 07, 2007, 06:22:33 AM
I can't wait to play this game. Its too bad its going to be a summer release in Japan .
Title: RE: Dragon Quest Swords
Post by: that Baby guy on May 13, 2007, 04:28:46 PM
I constantly drool over the thought of this game. Now, a fancy trailer has been put up on the nets, and, well, I had to change my pants. This gaming is reversing time itself, and turning me into a blissful infant. It needs to come out soon.
And prediction: This will be this generation's FF VII if it lives up to everything I've seen so far. I'm talking about in North America, now, too.
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on May 13, 2007, 05:10:07 PM
sry, it's on-rails.
auto-dismissed into the pit of despair along with RE: Utter Crap rails shooter.
Title: RE:Dragon Quest Swords
Post by: S-U-P-E-R on May 13, 2007, 10:28:57 PM
I played this at the Square-Enix party and I'm writing impressions now. You guys might be surprised
Title: RE:Dragon Quest Swords
Post by: Shift Key on May 13, 2007, 10:37:10 PM
Quote Originally posted by: S-U-P-E-R I played this at the Square-Enix party and I'm writing impressions now. You guys might be surprised
STOP THE PRESSES! TY IS NOT PLAYING WoW! NEWS AT 8!
Title: RE:Dragon Quest Swords
Post by: S-U-P-E-R on May 13, 2007, 10:47:05 PM
Dammit! I play Beatmania and Street Fighter too!
Title: RE:Dragon Quest Swords
Post by: S-U-P-E-R on May 13, 2007, 10:48:18 PM
Quote Originally posted by: Professional 666 sry, it's on-rails.
This is bad like it was bad for Punch-Out
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on May 13, 2007, 11:51:13 PM
In Punch-Out you were allowed to sidestep and chase a fat man on a bike around the Statue of Liberty.
Title: RE:Dragon Quest Swords
Post by: BlackNMild2k1 on May 14, 2007, 05:23:55 AM
Quote Originally posted by: S-U-P-E-R I played this at the Square-Enix party and I'm writing impressions now. You guys might be surprised
I hope you're gonna link to it in this thread, just so some of us don't miss it.
And just so you know, I'm gonna base my purchase of this game solely on your review.
Title: RE: Dragon Quest Swords
Post by: ShyGuy on May 14, 2007, 06:39:52 AM
Ty is going to write something for the site?
Title: RE:Dragon Quest Swords
Post by: NWR_pap64 on May 14, 2007, 07:48:22 AM
Quote Originally posted by: S-U-P-E-R I played this at the Square-Enix party and I'm writing impressions now. You guys might be surprised
Let me guess..
- Even if gameplay is solid it can get tedious and annoying - Graphics are good but can be better - Wiimote actions didn't work as well as they should - Overall, yetr another disappointing title for the Wii and not Square's best effort to date - Nintendo is doomed
There, I did the work for ya.
Title: RE:Dragon Quest Swords
Post by: S-U-P-E-R on May 14, 2007, 08:02:47 AM
No, I actually liked it! I just finished my impressions and sent them in for a good proofreading since I haven't written anything in a while and I'm losing my grip on English.
Title: RE:Dragon Quest Swords
Post by: Smash_Brother on May 14, 2007, 08:57:56 AM
Quote Originally posted by: Professional 666 In Punch-Out you were allowed to sidestep and chase a fat man on a bike around the Statue of Liberty.
I caught him once.
Quote Originally posted by: S-U-P-E-R No, I actually liked it! I just finished my impressions and sent them in for a good proofreading since I haven't written anything in a while and I'm losing my grip on English.
Sorry, but I find Pap's more believable.
Title: RE:Dragon Quest Swords
Post by: couchmonkey on May 14, 2007, 11:39:25 AM
Well, Wired's Chris K likes it, and he also makes a Punch-Out reference, so I guess between him and SUPER it's official: Awesome Toriyama Punch-Out Dragon RPG is go!
Title: RE:Dragon Quest Swords
Post by: GoldenPhoenix on May 14, 2007, 11:42:02 AM
Wait a second on rails is bad, but Pro loves Killer 7? I am so confused!
Title: RE: Dragon Quest Swords
Post by: that Baby guy on May 14, 2007, 11:46:58 AM
I'm completely not kidding when I say that I think this game could end up being the Wii's FFVII in America. It looks that awesome. Now reports are that people like it. Add those to the fact that I say it's awesome, and you should be salivating over this title too.
Title: RE: Dragon Quest Swords
Post by: ShyGuy on May 14, 2007, 12:02:27 PM
Allow me...
"Killer 7's Matchoor content overpowers the on rail phail." [/Pro666]
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on May 14, 2007, 12:51:05 PM
People here have malfunctioned sarcasm-radar.
Title: RE:Dragon Quest Swords
Post by: S-U-P-E-R on May 14, 2007, 07:48:11 PM
Title: RE: Dragon Quest Swords
Post by: ShyGuy on May 14, 2007, 08:16:28 PM
Hmm..... a little too convenient, don't you think?
It looks good, but not my cup of tea.
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on May 14, 2007, 08:25:30 PM
Must be compared with Red Steel.
Title: RE: Dragon Quest Swords
Post by: Ghisy on May 19, 2007, 10:23:24 PM
Do you guys think Square-Enix will put a dual English-Japanese voice overs option in the US version of the game? Because I've just watched the Japanese trailer and the voices are pretty awesome, especially during the attacks. It would suck to have those replaced by some lame English dubbing.
Title: RE: Dragon Quest Swords
Post by: Mario on May 20, 2007, 02:30:56 AM
That'd be pretty stupid since hardly anyone in the US speaks Japanese.
Title: RE: Dragon Quest Swords
Post by: Ceric on May 20, 2007, 03:02:19 AM
Yeah, but if you also have subtitles on. I prefer the original language and then subtitles in me own. Very rarely are the voices in the non-native language up to par.
Title: RE: Dragon Quest Swords
Post by: Ghisy on May 20, 2007, 04:56:09 AM
Ceric understood what I wrote, that was my exact point.
Title: RE: Dragon Quest Swords
Post by: NinGurl69 *huggles on May 20, 2007, 09:43:01 AM
Sonic And the Onion Rings has Japanese voice option.
Although, there's not much voice to begin with.
Title: RE:Dragon Quest Swords
Post by: Ceric on May 20, 2007, 10:01:47 AM
Quote Originally posted by: Professional 666 Sonic And the Onion Rings has Japanese voice option.
Although, there's not much voice to begin with.
That game was a lot better with the Japanese voices but unfortunately you might miss something important if it went by fast. Though you could just replay the level and pick it up most of the time.
Title: RE:Dragon Quest Swords
Post by: Kairon on June 08, 2007, 01:54:09 PM
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on June 09, 2007, 06:54:21 AM
This game will do one of two things in Japan:
1. Tear up the charts, proving that the Japanese love great stories no matter what the difficulty of the game itself.
2. Fail down the charts, proving that the Japanese only enjoy games which involve no skill but instead just pressing the same button time and again.
Tragically, I'm leaning toward #2, but I plan on buying this game because it's a gamer's game when it comes to the US.
Title: RE: Dragon Quest Swords
Post by: NWR_pap64 on June 09, 2007, 11:19:53 AM
Well, Dragon Quest Monsters for the DS is already a million seller, even though its a Pokemon style spin off game.
I doubt DQ Swords is going to be any different.
Title: RE:Dragon Quest Swords
Post by: Kairon on June 09, 2007, 12:47:12 PM
I'm apprehensive a little about DQ:S. Sure, the TV game sold 400k copies, but can the Wii game really sell a million? I want to believe, but I'm afraid to pin my hopes too strongly on this. Oh well, I just hope that Nintendo is REALLY stockpiling a TON of Wiis to be shipped for this game's launch, both for the game's bundle and standalone.
Title: RE: Dragon Quest Swords
Post by: Adrock on June 09, 2007, 04:19:53 PM
Maybe in Japan. I don't expect the game to make that much noise in America. Nintendo should, however, stockpile Wiis for Super Smash Bros. Brawl and (to a lesser degree) Super Mario Galaxy.
Title: RE: Dragon Quest Swords
Post by: Smash_Brother on June 10, 2007, 05:28:04 PM
I hope it sells well because it'll be a great example of how quality 3rd party software sells well on Nintendo hardware.
Title: RE: Dragon Quest Swords
Post by: Adrock on June 10, 2007, 06:00:10 PM
I hope any quality game on Wii sells well. It's just been tough for any Dragon Quest game to sell well in America. The Crystal Bearers has a better shot at selling because it's got Final Fantasy in the title. It's still a spin-off, but at least people might pass by it and think, "Final Fantasy. I heard of that," and maybe look at the back of the box.
Title: RE: Dragon Quest Swords
Post by: Ceric on June 11, 2007, 03:35:28 AM
The concept is sound. As long as they market it and put out that concept to the general consumer. That seems to be the biggest problem with the Wii. They don't try to market the game out of the Specialized channels much.
Title: RE:Dragon Quest Swords
Post by: RawsteelUT on June 11, 2007, 04:42:58 AM
Quote Originally posted by: Adrock I hope any quality game on Wii sells well. It's just been tough for any Dragon Quest game to sell well in America. The Crystal Bearers has a better shot at selling because it's got Final Fantasy in the title. It's still a spin-off, but at least people might pass by it and think, "Final Fantasy. I heard of that," and maybe look at the back of the box.
Well, Dragon Quest 8 sold ~500,000 copies in the States, and continues to sell now that it's $19.99. I can see Dragon Quest Swords doing as well at the very least, barring a complete rejection by the Wii faithful.
As to the voicework, I could care less about Japanese voicework, and I don't expect it to be there since the Wii uses single-layer DVDs. Personally, I'd rather they let the British house that worked on 8 do the voicework for Swords and be done with it.
Title: RE:Dragon Quest Swords
Post by: Smash_Brother on June 11, 2007, 05:22:51 AM
Quote Originally posted by: RawsteelUT As to the voicework, I could care less about Japanese voicework, and I don't expect it to be there since the Wii uses single-layer DVDs.
Everything I've read suggests the Wii can read dual-layer DVDs. Voice acting should be no problem.
Title: RE: Dragon Quest Swords
Post by: Ceric on June 11, 2007, 08:44:04 AM
Yeah. I be very surprised if the Wii couldn't. I doubt anyone even really manafucture pieces that can't do that.
Title: RE:Dragon Quest Swords
Post by: Terranigma Freak on June 11, 2007, 09:52:49 AM
Quote As to the voicework, I could care less about Japanese voicework, and I don't expect it to be there since the Wii uses single-layer DVDs. Personally, I'd rather they let the British house that worked on 8 do the voicework for Swords and be done with it.
I'm sorry... WHAT? A single-layer DVD's not enough for a huge amount of voice acting? Are we talking about some other kind of DVD that I've never heard of? Last time I check, single DVD games can hold a crap load of voice acting compare to a CD... which can hold a crap load of voice acting to begin with.
Geez, you guys have been blinded by all the Blu_ray bull that Sony's been crapping out. A single DVD with 4 gigabytes can hold hours worth of voice acting, and could hold even more with MP3 compression. You know, DVDs are so big, they can actually hold 2 or more different voice tracks for a movie. Even with game data, there's plenty of room for voice acting as long as you're not sloppy with the coding.
Title: RE: Dragon Quest Swords
Post by: Ghisy on June 11, 2007, 10:39:45 AM
Terranigma Freak has a point kids. C'MON SquEnix, give us the JAPANESE voices as well!