Gaming Forums => Nintendo Gaming => Topic started by: cbeer on November 26, 2006, 03:26:34 AM
Title: The biggest disaster in Nintendo history?
Post by: cbeer on November 26, 2006, 03:26:34 AM
So what's gone wrong?
Nintendo said for MONTHS they'd have one million systems available for the U.S. launch, with two million by the end of 2006 in North America alone. Four million worldwide.
The million systems at launch turned out to be 450,000.
They claimed they'd would be able to ship 200,000 systems every week after launch. After one week, retailers have received ZERO systems.
Nintendo missed Black Friday, the biggest shopping day of the year. The only retailers with systems available on Black Friday were those who held over systems from the initial launch.
There are now almost 700,000 Wiis missing from Nintendo's promised shipments. If Nintendo comes up empty next weekend, we'll be getting close to a million.
What happened?
What disaster destroyed Nintendo's ability to manufacture this machine? Their entire hype campaign leading up to launch was based on the premise they'd have plentiful supplies (the "four million systems worldwide" number was quoted in EVERY SINGLE ARTICLE). Some reports even claimed they were far ahead in production. The ease of manufacturing this system was one of its strong suits, far fewer internal parts than the PS3.
But when launch came, the supplies have been disastrously short instead. Now Sony is following through on their promise to deliver one million systems to the US by year's end, and the Wii is looking to be produced in fewer numbers than the PS3.
This is the big story of the industry right now, trying to figure out what has gone so badly wrong on Nintendo's end. Typically it winds up being a single component or chip that has come up in short supply or high in defect rates. Whatever it is, it's going to slash two million systems off Nintendo's 2006 projections, and nearly a billion dollars off Nintendo's hardware and software sales for 2006.
In other words, it's the biggest disaster in Nintendo history. Their console division, gasping on life support with 15% market share, was depending on this system to expand that user base, to draw in third parties. Now, the launch is going to wind up with fewer systems in users' hands than the Gamecube. Whatever has gone wrong with the Wii, whatever has destroyed their ability to manufacture it, may be a nail in the coffin for Nintendo as a manufacturer of consoles.
Title: RE: The biggest disaster in Nintendo history?
Post by: wandering on November 26, 2006, 03:46:50 AM
Hyperbole is fun.
Title: RE: The biggest disaster in Nintendo history?
Post by: BranDonk Kong on November 26, 2006, 03:55:31 AM
It's only been one week...and they shipped AND sold more Wii systems than Gamecube systems at launch...and they launched with what, 23 games, I believe. They've got 5 weeks to sell 3.5 million consoles worldwide, if they sell 550,000 a week in the US alone, then this will no doubt be achieved QUITE easily.
Title: RE:The biggest disaster in Nintendo history?
Post by: Rhoq on November 26, 2006, 04:10:28 AM
Quote Originally posted by: cbeer So what's gone wrong?
Nintendo said for MONTHS they'd have one million systems available for the U.S. launch, with two million by the end of 2006 in North America alone. Four million worldwide.
The million systems at launch turned out to be 450,000.
They claimed they'd would be able to ship 200,000 systems every week after launch. After one week, retailers have received ZERO systems.
Nintendo missed Black Friday, the biggest shopping day of the year. The only retailers with systems available on Black Friday were those who held over systems from the initial launch.
There are now almost 700,000 Wiis missing from Nintendo's promised shipments. If Nintendo comes up empty next weekend, we'll be getting close to a million.
What happened?
What disaster destroyed Nintendo's ability to manufacture this machine? Their entire hype campaign leading up to launch was based on the premise they'd have plentiful supplies (the "four million systems worldwide" number was quoted in EVERY SINGLE ARTICLE). Some reports even claimed they were far ahead in production. The ease of manufacturing this system was one of its strong suits, far fewer internal parts than the PS3.
But when launch came, the supplies have been disastrously short instead. Now Sony is following through on their promise to deliver one million systems to the US by year's end, and the Wii is looking to be produced in fewer numbers than the PS3.
This is the big story of the industry right now, trying to figure out what has gone so badly wrong on Nintendo's end. Typically it winds up being a single component or chip that has come up in short supply or high in defect rates. Whatever it is, it's going to slash two million systems off Nintendo's 2006 projections, and nearly a billion dollars off Nintendo's hardware and software sales for 2006.
In other words, it's the biggest disaster in Nintendo history. Their console division, gasping on life support with 15% market share, was depending on this system to expand that user base, to draw in third parties. Now, the launch is going to wind up with fewer systems in users' hands than the Gamecube. Whatever has gone wrong with the Wii, whatever has destroyed their ability to manufacture it, may be a nail in the coffin for Nintendo as a manufacturer of consoles.
First of all - who cares about the PS3? If it means that much to you, join a Sony fanboy site and leave us alone.
Secondly - Where did you get your misinformation? Do you actually pay attention to what you read?
Nintendo never said there would 1 million units available in the United States. What they did say was that 1 million units would be available on launch day for all of NORTH AMERICA (N.A. isn't just the U.S. but Canada and Mexico, too). What they did say is that the majority of the North America launch units would be allotted to the U.S. If the U.S. received the 450,000 Wiis that you claim then that means the other 550,000 were divided among Canada and Mexico (550,000/2 = 275,000 each for Canada and Mexico, giving the U.S. the biggest piece of the Wii pie). It looks to me like Nintendo kept their launch number promise.
Title: RE: The biggest disaster in Nintendo history?
Post by: optimisticlimbo on November 26, 2006, 04:22:15 AM
They definitely kept their promise and they have been delivering more units. Backwoods towns aren't getting them like the cities, but we are. You just need to be lucky enough to be there when they come int. It's not a failure, it's just the demand has vastly outstripped supply. Also, very few stores actually withheld stock for Black Friday. Most got more during the week, ie from that 200k shipment, and held them for Friday so Nintendo wouldn't miss Black Friday.
Title: RE:The biggest disaster in Nintendo history?
Post by: The Omen on November 26, 2006, 04:34:29 AM
While I don't agree that this is anywhere near a disaster, I do feel like stores should have a clue as to when they may be getting a new shipment and that falls on Nintendo. I know a manager at both Circuit City and EB, and both tell me the same thing-"We have no clue when the next shipment will come." If Nintendo's plan is new shipments weekly, where are they?
Title: RE: The biggest disaster in Nintendo history?
Post by: 18 Days on November 26, 2006, 05:05:11 AM
Most major Australian retailers are reporting pre orders into the HUNDREDS. Your Wiis are being given to the needy.
Title: RE:The biggest disaster in Nintendo history?
Post by: BlackNMild2k1 on November 26, 2006, 05:10:09 AM
Just so you know Nintendo has shipped more Wii's and all of them have sold out immediately, including games and peripherals. Almost every store I've been to over the last 2 or 3 days has gotten in more but never seems to know when the next shipment will arrive.
If you want to talk about Disaster.... Ive been to several GameStops while down here in SoCal and the first one I went to I asked if they had any PS3's in stock. The lady said they haven't more had any since launch and wouldn't be recieving anymore until they sell all of the peripherals, so i nother words, no more PS3's until next year(there were plenty of games and controllers on the racks). At the next GS I stopped at, a family was asking about the Wii and PS3, the clerk quickly dismissed the Wii saying that they were out of stock(and most of the games & all of the peripherals) but started trying to push the PS3. What it came down to was that the only PS3 that they had in stock was a 20Gig and no one wanted to buy it. My guess is the 'no wifi' was the deal breaker.
Title: RE: The biggest disaster in Nintendo history?
Post by: trip1eX on November 26, 2006, 05:23:57 AM
No one on the internet really knows how many units Nintendo sold at launch. There has been new shipments to stores already. Best Buy got some new ones in today and, at least near me, BB was sold out before they opened for business this morning. And any numbers given by Nintendo as to how many they can manufacture are rough estimates. Even they don't know for sure. So don't get your panties in a twist yet.
Title: RE: The biggest disaster in Nintendo history?
Post by: OverHeat on November 26, 2006, 06:33:32 AM
Well, I can't speak for the world, but my store received extra Wiis for black Friday...and they were gone quicker than we opened...
Title: RE: The biggest disaster in Nintendo history?
Post by: Smash_Brother on November 26, 2006, 06:47:21 AM
From the sounds of things, the Wiis are arriving and leaving faster than anyone can count them.
Title: RE: The biggest disaster in Nintendo history?
Post by: NWR_pap64 on November 26, 2006, 06:48:07 AM
Uuuuuuuh...disaster?
Consoles are hard to find, sure, but believe me when I say this is FAR from the disaster you are claiming it is.
Had there been a massive amount of defective units at launch, the controllers sucked big time and the games less than stellar, then it would be a disaster.
All console launches are not without their problems, but the Wii launch isn't that bad.
I suspect someone is being either bitter about not getting a Wii at launch or is being a troll...
Title: RE: The biggest disaster in Nintendo history?
Post by: Magik on November 26, 2006, 07:00:33 AM
Disaster? This happens at EVERY console launch. This isn't anything new.
Even if Nintendo had 4 million at launch, it would have still sold out with retailers not knowing when they will get their next shipment.
Hardly a disaster.
Title: RE:The biggest disaster in Nintendo history?
Post by: SeaBass on November 26, 2006, 07:26:00 AM
a total DISASTER indeed! just kidding. nintendo did ship a million wiis to north america. but north america aint just the U.S. Its more like, the U.S., Canada and Mexico.
Title: RE:The biggest disaster in Nintendo history?
Post by: Egregius on November 26, 2006, 07:41:13 AM
I could be wrong, but I am hearing that BestBuy is holding units to be distributed every Sunday. So in other words they are being savvy and getting people into their stores every week, or maybe this shipment to BestBuy was a one time occurance.
Title: RE:The biggest disaster in Nintendo history?
Post by: BlackNMild2k1 on November 26, 2006, 07:55:18 AM
I just called 3 different Best Buys, and this is what they said they recieved today: 1) had 60 in, all sold out within 45 minutes of store opening 2) had 56 in, all sold out within 45 minutes of store opening 3) had 30 in, but had people camping out since last nite to pick them up this morning when the store opened.
There are still people camping out for the system 7 days after it launched? This is a Disaster, a time... or should I say a Day of Crisis indeed. Whatever shall Nintendo do?
Title: RE:The biggest disaster in Nintendo history?
Post by: phantomspirit on November 26, 2006, 08:15:16 AM
I work at Best Buy so I have a good idea of what goes on. Say there's an ad for the coming Sunday that says a min. of 15 units per store....then yes we will hold those units. If there is no ad and we receive those units sometime in the week, then we will promptly put them out in the sales floor. I'am lucky in that I work in the receiving dept. and I get to see the ad a few days ahead of time Thus far my store has sold 105 units since its launch---that's pretty damn good to me.
Title: RE:The biggest disaster in Nintendo history?
Post by: 31 Flavas on November 26, 2006, 08:25:19 AM
Wheee, Grenades can be fun. I should know, i've thrown a few. But, I wouldn't put much effort in replying unless cbeer makes a return. While his profile is hidden, a quick author search shows this thread post as his only post. So I wouldn't get to discorded over the thread topic.
Title: RE: The biggest disaster in Nintendo history?
Post by: BigJim on November 26, 2006, 08:28:54 AM
The 1 million number was an estimate from Nintendo of Canada's GM back in September.
I don't recall any company's launch shipments ever meeting targets, but as recently as launch day Reggie expected 1 million in actual sales by mid December and 2 million by mid January (not including international sales).
So as of a week ago, they're off their year end target by around 2 weeks.
They're still expecting to have 6 million total shipped by end of March (as does Sony). If Sony actually manages to meet their goal, and I doubt they will, they're still virtually tied based on availability.
It's a sprint. This holiday doesn't mean much of anything anyway. The real interesting battle is a year away.
Title: RE: The biggest disaster in Nintendo history?
Post by: Pale on November 26, 2006, 08:29:31 AM
Overly successful system launch = biggest disaster ever for Nintendo?
Hah. You're awesome.
Title: RE:The biggest disaster in Nintendo history?
Post by: BlackNMild2k1 on November 26, 2006, 08:35:06 AM
The only real disaster here is that I really want the Wii, I have someone who really wants to buy it for me, and every f#ckin store is sold out within minutes of opening and I can't get one.
But I have one more chance, there is a Circuit City near here that said they got a shipment of boxes in, but hasn't unloaded them nor do they know whats in them. I'm about to go hang out over there and wait for them to open the crates to see whats in the boxes.
Title: RE: The biggest disaster in Nintendo history?
Post by: Kairon on November 26, 2006, 09:08:35 AM
Oh darn, I thought this thread would be about Hiroshi Yamauchi's love motel chain back in the 50's...
~Carmine M. Red Kairon@aol.com
Title: RE: The biggest disaster in Nintendo history?
Post by: Ceric on November 26, 2006, 01:39:26 PM
Personally I think that not being able to transfer you saves is the biggest disaster. (At least it was for me.)
Title: RE: The biggest disaster in Nintendo history?
Post by: xanrastafari on November 26, 2006, 03:44:27 PM
This is perhaps the stupidest thread I've read in a long time. A well written and very poorly informed stupid thread.
Title: RE: The biggest disaster in Nintendo history?
Post by: The Traveller on November 26, 2006, 03:57:49 PM
Hey maybe some1 can clear this up, I heard somewhere that you cant load a save file on a friends Wii through your SD card.
Title: RE:The biggest disaster in Nintendo history?
Post by: WuTangTurtle on November 26, 2006, 04:06:51 PM
Quote Originally posted by: Kairon Oh darn, I thought this thread would be about Hiroshi Yamauchi's love motel chain back in the 50's...
~Carmine M. Red Kairon@aol.com
I dunno Nintendo Love Motel sounds pretty nice when you start thinking about Peach, Daisy, and Samus.
I still think the vacuums were the worst idea.....Hey Check it out man I got the New Nintendo Vacuum its sucks big time!
Title: RE:The biggest disaster in Nintendo history?
Post by: Adrock on November 26, 2006, 04:16:57 PM
The N64 era was probably their biggest disaster. Funny thing about that is Nintendo was still profitable.
Not that it needs to be said, but this time 5 years ago, you could walk into any number of stores and buy a Gamecube. Ask for a Wii at any retailer and you'll get looks of anger.
Title: RE:The biggest disaster in Nintendo history?
Post by: willie1234 on November 26, 2006, 04:37:55 PM
"not that it needs to be said, but this time 5 years ago, you could walk into any number of stores and buy a Gamecube"
totally - I walked into a toys r us on launch day around 12 noon. I didn't expect to get one, but there was a pile of them behind the counter. I walked out with a cube and rogue leader. i'm still waiting on getting a wii, but I'm really happy to see how well it's doing so far.
Title: RE: The biggest disaster in Nintendo history?
Post by: Silverballer on November 26, 2006, 05:00:29 PM
troll, troll, troll your boat....
Title: RE: The biggest disaster in Nintendo history?
Post by: surfinguga on November 26, 2006, 05:21:19 PM
the virtual boy. enough said
Title: RE:The biggest disaster in Nintendo history?
Post by: Smash_Brother on November 27, 2006, 03:18:12 AM
Quote Originally posted by: The Traveller Hey maybe some1 can clear this up, I heard somewhere that you cant load a save file on a friends Wii through your SD card.
I loaded my THDJ save file from my friend's SD card, actually, so it works.
Title: RE:The biggest disaster in Nintendo history?
Post by: couchmonkey on November 27, 2006, 03:22:18 AM
Quote Originally posted by: BigJim The 1 million number was an estimate from Nintendo of Canada's GM back in September.
Quoted for the awful truth. Ignoring everything else unless cbeer comes back.
Title: RE:The biggest disaster in Nintendo history?
Post by: cbeer on December 10, 2006, 04:06:48 AM
So I see Nintendo was actually forced to retract a press release due to the Wii production shortfall.
To back up, remember that Reggie Fils-Aime said there would be TWO MILLION Wiis available in the US by the end of 2006:
So a few days ago Nintendo releases a press release promising "well over ONE MILLION" in the US by the end of the year. They then had to issue a correction asking to remove the reference completely:
Those of you who went out this weekend know that there were NO Wii shipments to any of the major chains. Systems show up at GameStop locations two and three at a time in sporadic shipments, but nothing approaching the 200,000 to 250,000 systems a week Nintendo promised. And shipments dried up completely this weekend, as Nintendo sent inventory to Japan and Europe.
Japan has been promised one million systems by years' end, just like the USA. Europe doesn't get enough inventory to make a major dent. And yet, Reggie stands by the "four million worldwide by the end of 2006" statement. So where are the other two million systems going? The bottom of the ocean?
The actual sales of the Wii in the US are going to be just slightly BELOW that of the GameCube. All because of this mysterious supply shortage that nobody anywhere is reporting on as being an issue.
Title: RE:The biggest disaster in Nintendo history?
Post by: Kairon on December 10, 2006, 07:08:45 AM
Not so mysterious. Clearly Nintendo's done what Sony's done and overestimated their stuff.
Still, this has gotta be the most impressive wordlwide launch ever in the history of gaming.
~Carmine M. Red Kairon@aol.com
Title: RE:The biggest disaster in Nintendo history?
Post by: Arbok on December 10, 2006, 07:52:25 AM
Quote Originally posted by: cbeer The actual sales of the Wii in the US are going to be just slightly BELOW that of the GameCube. All because of this mysterious supply shortage that nobody anywhere is reporting on as being an issue.
The big question, and the relevant one, is how does it compare to the launch of the 360 and PS3?
Title: RE: The biggest disaster in Nintendo history?
Post by: SixthAngel on December 10, 2006, 08:10:23 AM
I have no idea how many the gamecube shipped but I do know that I can't trust any facts that you have not directly linked to cbeer.
You post huge inaccuracies in you first post and don't correct them then you bring your thread back from the dead to post a link that says Nintendo changed the wording in a press statement. 4 million may not be reached (or it still could be) but the important thing is, just as Arbok said, how are they doing against the competition NOW.
Title: RE: The biggest disaster in Nintendo history?
Post by: RiskyChris on December 10, 2006, 08:36:47 AM
If you can say the Wii launch spells doom for Nintendo because it pales in comparison to the Gamecube launch, then you would agree with the logic that since the Gamecube did better than the Wii, it spelt raging success for Ninty back then, yes?
I still can't find a Wii to buy my little cousin, and there are lines forming STILL for what, the umpteenth shipments now? Best launch ever.
Title: RE:The biggest disaster in Nintendo history?
Post by: Kairon on December 10, 2006, 08:48:09 AM
Wouldn't you know, the PS3 launch is just about the worst launch evar, and the XBox 360 is, after a year, only sold a couple more than the first XBox by this time. I guess using this information we can say that all the next/new gen consoles have failed.
~Carmine M. Red Kairon@aol.com
Title: RE: The biggest disaster in Nintendo history?
Post by: Madcat221 on December 10, 2006, 11:20:07 AM
Well, seeing that the opening number of PS3s that the Target I work at was eight, and the number of Wiis it got at launch was fifty one (17 shipper boxes X 3 per box), I don't think it's a "disaster". The supply is insufficient for the demand, but Ninty is doing a far better job than Sony.
Although we didn't have any on Black Friday, we got another 60-unit shipment that went on the shelf about a week later, two weeks after the opening day.
Title: RE: The biggest disaster in Nintendo history?
Post by: NWR_pap64 on December 10, 2006, 11:27:15 AM
I wouldn't be surprised if Nintendo underestimated the Wii launch. I'm sure they were confident that the Wii would be a big hit, but not THIS big to the point where they couldn't keep up with the demand.
I am annoyed that they couldn't keep their promise of constant shipment of units, but at the same time this kind of stuff happens when the demand is way too high. It happens to every single item that is labeled as the IT thing of the holidays.
So this really isn't that big of a deal. Does it suck? Yeah. But something to be bitter about? Not really...
Title: RE: The biggest disaster in Nintendo history?
Post by: BlkPaladin on December 10, 2006, 12:26:27 PM
Yeah Gamestop at least in my area is resorting to taking pre-orders and they call when they get a shipment. I directed a few people that way because I doubt you will find them in Wal-Mart just strolling in the middle of day you have to be there when they are stocking their shipment otherwise. Also some of Microsofts "misdirection" is using. If you seen the commercial were the wired controller becomes wireless there was a clueless partent asking if Best Buy had the controllers like Nintendo's and Sony's. I nearly laughed at him. My brother would if I told him while we where back there.
Title: RE: The biggest disaster in Nintendo history?
Post by: Hotdiggedydemon on December 10, 2006, 01:28:44 PM
Selling out is a disaster for Nintendo FANS. For Nintendo themselves, they couldn't be happier. All this hype is fanstastical.
Still...I would like a Wii, and it's proving near-impossible for me.
Title: RE:The biggest disaster in Nintendo history?
Post by: cbeer on December 18, 2006, 11:03:47 PM
"What is Nintendo's excuse? A console that uses outdated old technology and sold through every unit during the month of November only ended up selling 476k units? Because it's just a GameCube+Waggle, I thought this console was going to be available. Even now, consumers are still suffering from Nintendo's inability to keep up supply.
While Sony certainly can't be accused of shortchanging supply to increase perceived demand, Nintendo certainly can be. If it's not hard to make -- why aren't there more? I'm unwilling to sit out in the cold for a Zelda-playing machine, and the simple truth is: I shouldn't have to and neither should you."
Exactly. So when this year ends and shows Nintendo shipped 2.2 million of their promised 4 million consoles, will it be a news story? Because they made it a news story every single time Reggie said they were on target for the four million. So is someone going to call them on it?
Title: RE:The biggest disaster in Nintendo history?
Post by: UERD on December 18, 2006, 11:45:14 PM
Yay! Wii has obsolete graphics! Because I want to spend $400 or $600 on an XBox 360 or a PS3...when I could wait a year or so and spend half as much on a really good graphics card with superior visual quality for my computer! And don't even bother giving me the 'online play' argument- companies like Blizzard have been doing it correctly before the word 'XBox' was on anyone's lips.
I've never thought consoles could validly compete with computers in terms of graphics. If I want a pretty game, I'll play one on the computer. If I want a fun game with innovative controls, or a game that several people can play together at the same time in the same room, I'll play one on a console.
And if people really think Nintendo eats babies and rapes the environment because they 'only' put out X number of consoles while facing Y demand, they can always shut up and go buy a 360. I've seen stacks of them at every freaking store I've visited so far. It's not like people are being forced at gunpoint to wait in line for a scarce product. "I shouldn't have to and neither should you." Blah blah blah. I shouldn't have to pay for a Wii. Nintendo should just ship it to my house for free. And they should give me a free game every month. And they should name their next console after me. And Mr. Iwata should step down and make me the next president of Nintendo. (et al)
Title: RE:The biggest disaster in Nintendo history?
Post by: ryancoke on December 19, 2006, 02:47:25 AM
Quote Originally posted by: cbeer Finally, somebody else sees it.
I think the fact that the Wii was the number 1 console launch in Europe's history is proof that Nintendo's launch was a huge success. The fact that Wiis are scarce makes them even more desirable to consumers.
Title: RE: The biggest disaster in Nintendo history?
Post by: Ceric on December 19, 2006, 03:10:16 AM
Yep I stop caring/believing anyone when they write that the Wii should have shipped with component cables. Thats like saying that a Happy Meal should come with sterling silver to eat it with and a Game Console as a toy.
Title: RE: The biggest disaster in Nintendo history?
Post by: xanrastafari on December 19, 2006, 05:09:59 AM
CBeer - you are a troll. Rot in hell.
Title: RE:The biggest disaster in Nintendo history?
Post by: Arbok on December 19, 2006, 05:56:55 AM
Quote Originally posted by: cbeer Exactly. So when this year ends and shows Nintendo shipped 2.2 million of their promised 4 million consoles, will it be a news story? Because they made it a news story every single time Reggie said they were on target for the four million. So is someone going to call them on it?
Probably not at all, because it's still more than the 360 or PS3 managed in their launches. I guess Nintendo's launch is therefore horrible for generating so much demand, regardless of having more products to sell in the same timeframe as competitors?
Honestly, your whole rant is based around the "but they promised 4 million!" aspect. Had Nintendo predicted 2 million instead, would it really have made a damn bit of difference as to the success of their launch? At this point, though, its clear that you are just here to whine, and I imagine you will continue to ignore points made against yours in some vein effort to stay "justified" in your own mind as to Nintendo's efforts here.
Title: RE:The biggest disaster in Nintendo history?
Post by: JonLeung on December 19, 2006, 06:12:42 AM
Here we will break down cbeer's logic.
1. The following two statements are true.
Nothing is worse than the Virtual Boy. Nothing is better than the Wii.
2. Now, take these statements and simplify them.
Nothing < Virtual Boy Nothing > Wii
3. Now, we can turn around the first statement and still retain the truth.
Virtual Boy > Nothing Nothing > Wii
4. cbeer probably thought this was a transitive function, and put it all together.
Virtual Boy > Nothing > Wii
5. Taking out the middleman, you're left with:
Virtual Boy > Wii
And therefore, since the Wii is worse than the Virtual Boy (according to this), it must be Nintendo's biggest failure.
The mistake is in step #4. There is actually more than one nothing. There must always be at least two nothings in any case like this.
Title: RE: The biggest disaster in Nintendo history?
Post by: Smash_Brother on December 19, 2006, 06:50:34 AM
Yup, people camping out for your system even AFTER it launches is such a colossal failure, especially considering they're not doing the same for your competitor's system which launched at the same time and shipped a third of the units you did.
The demand for the Wii far, far exceeded Nintendo's expectations. Would the Wii likely still be sold out even if it shipped 4 mil? Probably.
Title: RE: The biggest disaster in Nintendo history?
Post by: Pittbboi on December 19, 2006, 08:17:25 AM
I can kind of see cbeer's point. Compared to what we were promised, the Wii's launch was borderline a joke. Only about half the promised amount of Wiis, dog poo for an online infrastructure, no component cables, shortage of extra wiimotes and nunchucks, and shortage of titles in some places. Honestly, the only reason the Wii's launch looked so good was because Xbox360 and PS3 launches were just so much worse. And while that's better than nothing, all this "better by comparison" crap needs to stop. Nintendo needs to make the Wii a worthwhile product on its on merit, and not just because it's doing slightly better than its competition.
Title: RE: The biggest disaster in Nintendo history?
Post by: nitsu niflheim on December 19, 2006, 08:22:24 AM
It's just that Nintendo didn't forsee just how popular and must-have-wanted the Wii was going to be right out the gate. They knew people wanted it, but just not so many all at once.
Title: RE:The biggest disaster in Nintendo history?
Post by: Kairon on December 19, 2006, 09:31:58 AM
You know what other product launch was the biggest disaster in an acclaimed company's history?
... World of WarCraft. From Blizzard.
Absolute debacle of a launch that people are still talking about today. Even my club's game developer guest speaker had some stuff to say about it.
~Carmine "Cai" M. Red Kairon@aol.com
Title: RE:The biggest disaster in Nintendo history?
Post by: GoldenPhoenix on December 19, 2006, 11:55:38 AM
Quote Originally posted by: Pittbboi I can kind of see cbeer's point. Compared to what we were promised, the Wii's launch was borderline a joke. Only about half the promised amount of Wiis, dog poo for an online infrastructure, no component cables, shortage of extra wiimotes and nunchucks, and shortage of titles in some places. Honestly, the only reason the Wii's launch looked so good was because Xbox360 and PS3 launches were just so much worse. And while that's better than nothing, all this "better by comparison" crap needs to stop. Nintendo needs to make the Wii a worthwhile product on its on merit, and not just because it's doing slightly better than its competition.
Still one of the largest system launches in history, not to mention the Wii had around 3 games purchased with every system. That is not a failure, not even a borderline joke, it is a big success for Nintendo because it is the games that create a systems success not the other way around. By the end of this year there should be around 1 million consoles in people's hands in NA alone, and that is nothing to sneeze at. The Wii is already worthwhile on its own merits, just look at ebay and the amount of Wiis that have been on sale compared to PS3s, a much bigger percentage bought PS3s to sell while many bought the Wii to keep. Heck look at the prices, at the moment Wiis are selling for more profit than the PS3.
Title: RE: The biggest disaster in Nintendo history?
Post by: Mario on December 19, 2006, 01:23:24 PM
I actually think the DS is to blame, not that it's a bad thing they had to make heaps more DS's, it's the new GBA. It worked out well though. The fact that Wii is the first system ever to have a WORLDWIDE LAUNCH, and it became the fastest selling system in history in the two new terrorities that are used to being shafted more than makes it worth not giving the US a billion units. Plus I think Japan will be seeing a fair amount of the worldwide Wiis coming in weekly shipments since that is really the key area third parties will be looking at.
Title: RE: The biggest disaster in Nintendo history?
Post by: couchmonkey on December 20, 2006, 03:37:47 AM
The point that Nintendo is failing to live up to its promises is well-taken - Nintendo would have about 1/4 of the marketshare right now if it had lived up to that, instead it has something like 15%.
However, the claim that this is some huge disaster or outrage is not well-taken. It's not good, but the overall launch is still more successful than 360 or PS3 (or GameCube or Xbox) in their respective launch periods.
Title: RE: The biggest disaster in Nintendo history?
Post by: D_MaN87 on December 20, 2006, 04:03:40 AM
Well Nintendo might not make projections, but damn they had a worldwide launch to contend with. December still isnt finished yet as well. Fact is, although Nintendo might be below targets, they had a hellava launch. I walked by EB the other day and saw people in line waiting for the possibility of a wii shipment. Isn't the launch of a product supposed to gather peoples interest? If waiting for the POSSIBILITY of a shipment isn't interest in a new system then i dont know what is.
Title: RE:The biggest disaster in Nintendo history?
Post by: couchmonkey on December 20, 2006, 07:08:09 AM
Quote Originally posted by: D_MaN87 Well Nintendo might not make projections, but damn they had a worldwide launch to contend with. December still isnt finished yet as well. Fact is, although Nintendo might be below targets, they had a hellava launch. I walked by EB the other day and saw people in line waiting for the possibility of a wii shipment. Isn't the launch of a product supposed to gather peoples interest? If waiting for the POSSIBILITY of a shipment isn't interest in a new system then i dont know what is.
That's for sure, and I can't help but recall the PS2 launch when I hear stories like this. The hype for Wii seems pretty massive, and amazingly it seems to be growing instead of shrinking.
Title: RE: The biggest disaster in Nintendo history?
Post by: UERD on December 20, 2006, 07:13:20 AM
I for one could do without the hype. I'd like to get my hands on a system before next summer :P.
Title: RE: The biggest disaster in Nintendo history?
Post by: NinGurl69 *huggles on December 20, 2006, 11:03:53 AM
The fact that Australia received a formal Wii launch within one month of the first launch (North Amerika's) defeats this entire thread.
INTO A BLOODY PULP OF GROUND BEEF
First true worldwide system launch that mattered, evar.
Title: RE:The biggest disaster in Nintendo history?
Post by: couchmonkey on December 20, 2006, 01:38:28 PM
Quote Originally posted by: Professional 666 The fact that Australia received a formal Wii launch within one month of the first launch (North Amerika's) defeats this entire thread.
INTO A BLOODY PULP OF GROUND BEEF
First true worldwide system launch that mattered, evar.
QFT, Pro wins the thread. Everybody go home.
Title: RE: The biggest disaster in Nintendo history?
Post by: Smash_Brother on January 10, 2007, 03:07:09 PM
For the record, TP is the first Zelda game received by the US first (at least as far as I know).
Typically, localization has always ensured that it goes the other way.
Title: RE: The biggest disaster in Nintendo history?
Post by: NinGurl69 *huggles on January 11, 2007, 06:15:25 AM
Which coincides with NOA's expansion of their localization team (Bill Trinen & Co).
This can only mean good things, as games that debut in Japan can be brought over elsewhere sooner.