Title: RE: DS: Dead 'N' Furious: Trailer
Post by: Smash_Brother on October 25, 2006, 09:33:53 AM
Indeeeed....
This might convince that Zombie game loving friend of mine to finally get a DS...
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: hudsonhawk on October 25, 2006, 09:50:05 AM
I don't know, I just can't see a light-gun-style game being fun on the DS. But Point Blank seemed to get good reviews so what do I know.
I wish it was actually an FPS, for as much as everyone thought the DS would be well-suited for the genre there's a complete lack of them on the system - just the awful Goldeneye and the mediocre Metroid.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: ShyGuy on October 25, 2006, 09:56:37 AM
yeah, I've been dissapointed at the FPS offerings for the DS too. I think the reason we have seen so few is the fact the the FPS "genre" is really big on eye candy, so the DS may not be the best fit. I would like to see a game like XIII for the DS.
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: Smoke39 on October 25, 2006, 10:23:16 AM
Quote Originally posted by: hudsonhawk I don't know, I just can't see a light-gun-style game being fun on the DS.
Me too. Just tapping on stuff lacks a lot of the appeal of actually physically aiming and pulling a trigger.
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: UniversalJuan on October 25, 2006, 06:55:12 PM
I still think it may be an FPS, just light gun-ish in design.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: therat on October 25, 2006, 07:20:25 PM
it says on rails design, u get to choose paths... i thought it was fps at start as well. doh! multiplayer might be fun.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: williamsjj on November 04, 2006, 11:27:09 AM
I'm willing to give it a try. If it comes out at $25 or less I will probably pick it up. Otherwise I'll wait until I can find a used copy.
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: 31 Flavas on November 04, 2006, 07:32:22 PM
Quote Originally posted by: therat http://www.deadnfurious.com/video.html
First trailer for a "Crypt Killer"ish game on the DS. Looks pretty fun so far!
Perhaps this is what you mean by "Crypt Killer"ish, but from that video it looks rather like DOOM in different clothes. Run around and shoot lots of zombies/baddies with big weapons in a scary/creepy setting. DOOM, of course, didn't have 'Reload', eh... whatever. Looks cool.
Maybe its just me though...
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: hudsonhawk on November 05, 2006, 11:25:54 AM
31, read the description of the game. It's not like Doom - it's a House of the Dead-style "gun game" where you tap the screen to shoot.
It doesn't appear you have any direct control over your character's movement, other than the occassional fork in the road (just like HOTD).
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: 31 Flavas on November 05, 2006, 09:52:23 PM
ah... well, that's rather disappointing...
Still it looks cool.
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: vudu on January 10, 2007, 12:29:27 PM
It looks boring. Also, the loading time is unbelievable long--over 30 seconds to load the first level.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: ryancoke on January 11, 2007, 02:21:51 AM
I'm totally undecided on this game. From the original trailer when I thought it was an FPS I was pretty excited but now that I know it's a lightgun (or stylus in this case) game I don't think that I'm interested anymore.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: Infernal Monkey on January 11, 2007, 12:30:55 PM
Looks like a public toilet.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: ViewtifulJoe on January 11, 2007, 03:00:29 PM
lmao half way threw the video (5:30ish) the guys cat comes in to see what hes playing and then he hits it in the head
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: ViewtifulJoe on January 11, 2007, 03:00:32 PM
they should really fix that double post thing...
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: couchmonkey on January 12, 2007, 02:45:50 AM
The problem I see with this game is that thee's hardly anything going on. Usually with this type of game you'll have lots of crazy scripted events and action happening while the player plays. It also needs some ways to rack up extra points or something - a reward for playing skillfully. The rails shooters in Rayman Raving Rabbids appear to have more depth.
Title: RE:DS: Dead 'N' Furious: Trailer
Post by: vudu on January 12, 2007, 05:48:35 AM
Quote Originally posted by: couchmonkey The problem I see with this game is that thee's hardly anything going on. Usually with this type of game you'll have lots of crazy scripted events and action happening while the player plays. It also needs some ways to rack up extra points or something - a reward for playing skillfully. The rails shooters in Rayman Raving Rabbids appear to have more depth.
Keep in mind that this was just the first level. It's quite possible that the craziness you seek ramps up later in the game. Still looks like a public toilet.
Title: RE: DS: Dead 'N' Furious: Trailer
Post by: couchmonkey on January 12, 2007, 07:55:51 AM
The craziness should be there from the start! I'm not necessarilly referring to difficulty, just...action. Walls should be exploding, lights should be on the fritz, helpless people should be running around screaming. I don't know, it's just so sterile, like you said, it's a public toilet. I wouldn't be as demanding if I had control over the movement, because then there's a layer of exploration and strategy on top of the shooting, but since it's scripted, something more interesting should be happening.