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Gaming Forums => Nintendo Gaming => Topic started by: HappyMaskSalesman on March 06, 2003, 03:35:43 PM

Title: Would "GC2" be backwards compatible with the GC?
Post by: HappyMaskSalesman on March 06, 2003, 03:35:43 PM
Like the Playstation. Nintendo sure doesn't seem like it'll relinquish control over *ahem,  "the mini-disc console market". Just a thought. One of the main reasons the PS2 hit off so well was next-gen, and the other was backwards compatibility. It seems kinda like Nintendo is trying to get the foothold that Sony got with the PS2's debut by releasing it's "GC2" before the competition. What better way to help solidify the release then being able to pop in MP/ED/WW from the get-go without having to go buy a bunch of new games?
Title: Would "GC2" be backwards compatible with the GC?
Post by: BlkPaladin on March 06, 2003, 08:16:37 PM
It would be a good start. It would also make sure Gamecube sales don't flatline a few months before the release of their next console. As we can see with the Gameboy series Nintendo does like to make its things backwards compatible if its fesible. So if its fesible to install a Gamecube chip set onto their next console's board so be it. Also going with the disc media also helps alot in this case.
Title: Would "GC2" be backwards compatible with the GC?
Post by: SCF on March 07, 2003, 04:46:33 AM
I hope they do this because it's a great idea, besides I'm a happy Gamecube owner of 6 games and when the Gamecube life cycle ends I'll hopefully have more than 10 games with games like Zelda, F zero , Final Fantasy and others coming to the Gamecube. I will propably keep my Gamecube with me .In my opinion one of the reasons Nintendo has been having good sucess with their Gameboy systems its because its games are compatible with the older Gameboy versions. Besides Nintendo always makes gamers happy and a way to do this is to make their next generation system GC compatible.
Title: Would "GC2" be backwards compatible with the GC?
Post by: Marcus Arillius on March 07, 2003, 05:21:27 AM
I think they will if they stick with disc format they have now.  However, they might decide to go with the larger, both in size and capacity, DVD type disk (i think its DVD, or something with a D).  I don't see how they'd make it backward compatible then.
Title: Would "GC2" be backwards compatible with the GC?
Post by: Ian Sane on March 07, 2003, 06:17:15 AM
It's very likely that Sony and Microsoft will have backwards compatibility for the next consoles so it would make Nintendo look incredibly "bush league" in comparison if they didn't.  The only reason the Xbox and Gamecube aren't backwards compatible is because there is no previous Microsoft console and Nintendo has never had any non-cartridge consoles before.

Plus one huge advantage with backwards compatibility is that Gamecube titles can still be released for the new console while third parties are getting used to the new hardware.  Huge droughts wouldn't be as common.  Plus Nintendo could release a big Gamecube title for Christmas the year the new console comes out and both GC and GC2 owners can buy it which would take some pressure off of the GC2 launch.
Title: Would "GC2" be backwards compatible with the GC?
Post by: BlkPaladin on March 07, 2003, 07:26:17 AM
As long as it not a radically different IO system in the drive all they have to do to make it backwards compatitible is have a chipset that emulates the Gamecube on the next console. Even if they go with bigger discs this will not effect anything because almost all the biger disc drives are made to accept smaller medium.
Title: Would "GC2" be backwards compatible with the GC?
Post by: StRaNgE on March 08, 2003, 01:54:56 PM
i was pretty bummed they did not include it somehow for the 64 , i understand but was bummed, this time i hope they do , i am getting sick of having all these consoles all over my house.
Title: Would "GC2" be backwards compatible with the GC?
Post by: BlkPaladin on March 08, 2003, 02:24:17 PM
The problem with backwards compatiblity in the cartrige based systems was price, because of the second I/O they would have to install. With a disc based system that may not be a problem especially if they use a drive that can read current DVD medium.
Title: Would "GC2" be backwards compatible with the GC?
Post by: rodtod on March 09, 2003, 07:01:14 PM
SCF, you only have 6 GCN games? o_O

I Nintendo is going to be more worried about trying to not act like Sony. The whole CD-based gaming system was originally Nintendo's idea wasn't it? Or did Sega come out with the Saturn before Nintendo started working on the SNES-CD? Anyhow, Nintendo likes to act independent and, well, unique in how they market their games and systems. I think what we'll see is a combination Gameboy/Console type of system, where the gamer can hook the thing up to the tv for uber graphics and sound, and then take it on the road for lighter gaming.

Now that would make the next system compatible with both GCN and GB/GBA games
Title: Would "GC2" be backwards compatible with the GC?
Post by: BlkPaladin on March 09, 2003, 07:12:30 PM
Sega was the first out of the gates with a widely accepted CD consoles. It was Sega CD failure that made Nintendo ditch its project. (Mostly due to Sega releasing the 32X too early snuffing out both.)
Title: Would "GC2" be backwards compatible with the GC?
Post by: MikeHrusecky on March 12, 2003, 07:48:55 AM
I think there are a number of factors that'll likely help decide if Nintendo goes backward or not.

If it can it be done CHEAPLY. Being disc-based alone isn't enough. The new system has to be hardwired to emulate the code, read the disc format, and recognize the piracy measures. If the GPU/CPUs are extensions of the existing ones, as opposed to whole new cores, that could make it easier from an R&D and production standpoint for emulation.

For the drive itself, Panasonic likely has significant rights to the proprietary format. A different manufacturer would have to license the format, increasing cost. Nintendo would have to go with Panasonic again to avoid that hurdle.

Another being Cube's market penetration. Sony had a lot of motivation to be backward compatible since the size of the PSOne userbase is/was pretty huge.

And relatedly, if GameCube games continue to be a considerable sales driver, and developers continue to make games for it after the  next system's launch (a la PSOne after PS2 was released.)
Title: Would "GC2" be backwards compatible with the GC?
Post by: Ian Sane on March 12, 2003, 08:08:23 AM
"And relatedly, if GameCube games continue to be a considerable sales driver, and developers continue to make games for it after the next system's launch (a la PSOne after PS2 was released.)"

Yeah but I'm pretty sure the main reason PSX games were still made at a semi-regular rate after the PS2 launch was because of the backwards compatibility.  Otherwise the amount of PSX games released probably would have dropped significantly.  It's kind of a "chicken or the egg" situation.  Is backwards compatibility a result of previous generation games still selling or are previous generation games still selling because of backwards compatibility?
Title: Would "GC2" be backwards compatible with the GC?
Post by: BlkPaladin on March 12, 2003, 09:46:48 AM
I would have to say at this point its because the PS2 has the backwards compatibility is the reason why the PSX games sell. There are still new games coming out for in the US, and usally when a systems is this "old" games usally don't come out for it. And the games that are left are seriously slashed in price. But that isn't the case. The publishers who are use to programing for the PSX use this to boyee some money for developement of other games. Nintendo would be bring in money on the Gamecube long after the next console come out.
But as it has been said would the cost it would take to make it backwards compatible, out weigh the potential profits.

And I did say they would have to hard code the next console to accept the Gamecube's games, or put in a whole chipset. And I was assuming that Nintendo would go with Panasonic again. What I was saying in the pervious post is that one of the reason they didn't use backwards compatiblity in their cartrige consoles was they would of had to include a whole different port on the mother board in addition to the current one which was an added cost.
Title: Would "GC2" be backwards compatible with the GC?
Post by: MikeHrusecky on March 12, 2003, 01:30:26 PM
I wasn't responding to anybody's responses specifically, just answering the question directly from MHO.

"Yeah but I'm pretty sure the main reason PSX games were still made at a semi-regular rate after the PS2 launch was because of the backwards compatibility. Otherwise the amount of PSX games released probably would have dropped significantly. It's kind of a "chicken or the egg" situation. Is backwards compatibility a result of previous generation games still selling or are previous generation games still selling because of backwards compatibility?"

Correct. My point in fewer words was that with a transition phase from one console to the other, there is normally a sales slump as people wait for the new gear, which usually begins as early as 2-3 quarters ahead of launch and doesn't correct itself for at least as many quarters after launch, which can mean a year of revenues being shaken up (hence their hate for talking about future products).  Before it just had to be tolerated due to the cartridges. But now with discs, one factor could be if the continued sales they'd get from GameCube games for that year are worth the R&D and manufacturing of backward compatibility. It's a market and money question that we can't really quantify ourselves, but it's at least one factor of many to consider.  It would certainly just be a perk if GameCube games kept being released more than a year later.

I think Sony's main reasons for doing it was the volume of sales they could have to lessen the pain of the slump, and to a lesser extent the fact that the PS2 business was not going to make money for a good deal of time... so stretching out PSOne made a lot of sense. Since Nintendo's working on a smaller userbase scale, it's unknown if it would be worthwhile from the same standpoint. But as I said, it's at least one factor of many to consider.

Or they could go with a new set of suppliers and all bets could be off.
Title: Would "GC2" be backwards compatible with the GC?
Post by: Kimchi on March 13, 2003, 12:22:46 AM
Quote

Originally posted by: rodtod
SCF, you only have 6 GCN games? o_O


Well.. each game is generally $40 or $50 US... 6 games alone is like $300.  I bought my Gamecube a few months ago and only own 3 games so far, soon to be 4... Super Mario Sunshine, Zelda OoT/MQ, Animal Crossing, and in a few weeks Wind Waker.  I've rented a few other games.

But then again.. I'm 16, living with my dad and I don't have a job.
Title: Would "GC2" be backwards compatible with the GC?
Post by: theaveng on March 15, 2003, 03:54:28 AM
Quote

Originally posted by: BlkPaladin
The problem with backwards compatiblity in the cartrige based systems was price, because of the second I/O they would have to install.
In 1985, Atari released the 7800 ProSystem which was backwards-compatible with the 2600's ~1000 title library... and that was cart-based.  Ditto the Gameboy Advance.  So it IS possible for cart systems to be backwards-compatible as long as they share the same connector.
Title: Would "GC2" be backwards compatible with the GC?
Post by: Army_F_body on March 20, 2003, 12:06:03 PM
Sega released an adapter that let Genesis owners play their old Master system games.  I almost got one myself but couldn't justify paying another 60 or so bucks after paying a big chunk of change on the Genesis itself.  I think it all comes down to price.
Title: Would "GC2" be backwards compatible with the GC?
Post by: Termin8Anakin on March 20, 2003, 01:30:48 PM
It's weird how this backwards compatibility is viewed.
Developers are STILL making PSOne games, and the console is still being sold everywhere. In catalogues here in Australia, the PSOne has more page space than the Gamecube! How's that for unfairness!

I reckon it would be a great idea to make GC2 backward compatible. It would take the heat away from Nintendo with the whole drought of activity between releasing console.
And people still might develop for it!
Title: RE: Would "GC2" be backwards compatible with the GC?
Post by: BoMfORd on May 02, 2003, 07:35:17 PM
I would love it to be backwards compatible so I can sell my GCN but still play the games
Title: RE: Would "GC2" be backwards compatible with the GC?
Post by: Locke Cole on May 03, 2003, 11:16:26 AM
That would be awesome, I would love to be able to play Wind Waker on my next Nintendo system.  Plus, I would have so many games from Gamecube, that my library would be huge already.
Title: RE: Would "GC2" be backwards compatible with the GC?
Post by: OldMan Nintendo on May 06, 2003, 07:48:23 AM
If it is backwards compatible, does that mean that all the current GCN games might get a little graphical boost on the next-gen Nintendo system, or will it go the way of the many GB handhelds and just play the game, providing little, if any, new graphical differences?
Title: Would "GC2" be backwards compatible with the GC?
Post by: RickPowers on May 06, 2003, 07:55:25 AM
Wouldn't it be something if it were not only backwards compatible with software, but maybe with hardware like the Game Boy Player, too?  Hmmm ... I smell an editorial coming on ...
Title: Would "GC2" be backwards compatible with the GC?
Post by: EggyToast on May 06, 2003, 08:27:54 AM
Yeah, if it's backwards compatible with the peripherals too, that would be really cool.

I do think Nintendo will incorporate backwards compatibility with their next console, simply because it's proven to work well for the Gameboy and they *know* that MS and Sony are going to try to incorporate backwards compatibility into their consoles.  I personally think that was one of the big selling points for the PS2 -- people stopped buying the PS1 for games and bought the PS2 along with good PS1 games at launch, since the launch games were rather poor.  It's a great way to launch a system, as you have a few hundred games to go with it right off the bat instead of 10.
Title: RE: Would "GC2" be backwards compatible with the GC?
Post by: Gamefreak on May 08, 2003, 11:16:57 PM
Backwards compatible with the controllers anybody? Just keep the plug thingies the same. Not that I'm saying you'll use your GCN controllers or linked up Game Boys as controllers for the new system, but if it's backwards compatible with Gamecube games why not also have support for GCN controllers so you can play those GCN games like they were meant to be played?