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Gaming Forums => Nintendo Gaming => Topic started by: Requiem on October 09, 2006, 08:37:18 AM

Title: Square-Enix to support the VC
Post by: Requiem on October 09, 2006, 08:37:18 AM
Click here

So, now Square has stated they are on board which was expected, but is still amazing. They also confirmed that they want to make an new Mana game due to the huge potential of the Wii.

So is anybody else anxiously awaiting the release of Chrono-Trigger for VC?

Also, a real-time RPG with Wiimote control? I can literally taste the potential (salivating).
Title: RE:Square-Enix to support the VC
Post by: Arbok on October 09, 2006, 08:44:03 AM
Quote

Originally posted by: Requiem
So is anybody else anxiously awaiting the release of Chrono-Trigger for VC?


If that's one of the titles they select, then yeah. Although it mentions nothing in that particular release and, as far as we know, could be stuff like Final Fantasy Mystic Quest and what not; titles which they figure they couldn't port and sell again on a current handheld.

I am looking forward though to possibly getting Chrono Trigger, Ogre Tactics 64 and EVO if available.
Title: RE: Square-Enix to support the VC
Post by: decoyman on October 09, 2006, 08:53:46 AM
Woohoo, nice find! Yeah, I recently pulled out the old SNES, and played through Secret of Mana, one of my favorite games from the SNES era. It made me think of Chrono Trigger, which I rented once, but never spent much more time with.

Chrono Trigger on the VC would be a definite and immediate purchase for me.

It seems like this interview was detailed at IGN too, but they left out some of the stuff that n-philes listed... weird.
Title: RE:Square-Enix to support the VC
Post by: Kairon on October 09, 2006, 09:40:53 AM
Oh god, my Square-Enix wishlist on VC:

Dragon Warrior 1-2, FFVI, Secret of Mana, Mario RPG, Illusion of Gaia....

Happy happy joy joy please make this come true!

~Carmine M. Red
Kairon@aol.com

P.S. And Secret of Evermore, for curiousity.
Title: RE: Square-Enix to support the VC
Post by: UltimatePartyBear on October 09, 2006, 09:45:10 AM
My inner pessimist is expecting games more along the lines of Rad Racer Raaaaad Racerrrrr! than Chrono Trigger.  I really hope I'm wrong.  I'd love to play some of the RPG's that I missed when I was poor.
Title: RE: Square-Enix to support the VC
Post by: vudu on October 09, 2006, 09:49:31 AM
I already own Chrono Trigger.  I want Super Mario RPG.
Title: RE:Square-Enix to support the VC
Post by: The Omen on October 09, 2006, 11:31:34 AM
The best thing about this may be Square games from the PS1 or PS2 that we didn't get at all.
Title: RE: Square-Enix to support the VC
Post by: Bill Aurion on October 09, 2006, 12:58:04 PM
Terranigma >>>>>>>>>>>>> Every other Square or Enix game ever...Not even close to being arguable...

Too bad Squenix sucks for probably not remembering the game exists and Ninty sucks for not having region-free VC games...  
Title: RE: Square-Enix to support the VC
Post by: WuTangTurtle on October 09, 2006, 01:10:51 PM
I wonder if that is possible?  Can the VC have PS1 games?  The N64 is pretty intensive as it is but PS1 games are a lot bigger.  Personally I've never put much time or effort into FF7, if it is at all possible to be on the VC i'd try it out again.
Title: RE:Square-Enix to support the VC
Post by: Caliban on October 09, 2006, 01:17:37 PM
Quote

Originally posted by: Bill Aurion
Terranigma >>>>>>>>>>>>> Every other Square or Enix game ever...Not even close to being arguable...

Too bad Squenix sucks for probably not remembering the game exists and Ninty sucks for not having region-free VC games...


Ditto.
Title: RE:Square-Enix to support the VC
Post by: Spak-Spang on October 09, 2006, 01:34:54 PM
The only Square-Enix games I am hugely anticapating are Secret of Mana, (hopefully as well Secret of Mana 2, Chrono Trigger, and Super Mario RPG.  If I get those...I will be happy.  

Title: RE:Square-Enix to support the VC
Post by: Galford on October 09, 2006, 03:13:30 PM
The big question is will SE port all of the SNES games that where never released in the US?

Namely...

Seiken Densetsu 3
Bahamut's Lagoon
Live a Live
Star Ocean

Will SE spend the money to translate them?

Ironicly, I believe there is a UK version of Terranigma.
Releasing this game on VC wouldn't take much work.
Title: RE: Square-Enix to support the VC
Post by: Mikintosh on October 09, 2006, 03:23:13 PM
I think Chrono Trigger and Super Mario RPG are the most logical choices to start, as they know they'll sell through the roof. After that, probably Dragon Quest, They'll probably put up Final Fantasy 1-6 after the GBA finally kicks the bucket.

If they do decide to translate Japan-only games, it'll be aways off, after the VC has proven itself.
Title: RE: Square-Enix to support the VC
Post by: capamerica on October 09, 2006, 04:14:23 PM
ShaolinKilla, I think the VC and the Wii could easly handle PSOne games. We have PSOne emulators running fine on systems alot slower then the Wii and if you look at the Xbox, XboxLive in getting the PSOne version of Castlevania so I don't think the download size would be that big of a deal, hell their are demos on XboxLive that are over 1GB and no one seems to mine. The Only thing Square would have to worry about is that the Wii only has 512MB of Flash Memory. Now if VC games can be stored on the SD cards then size wouldn't be an issue. But with todays compression I think it shouldn't be to hard for Square to get FFVII down to 512MB, FFVIII and FFIX on the other hand would be harder and I wouldn't expect to see VC versions of FFX or FFXII.

I also wouldn't count and of the Playstation FF games out, I have a very good feeling that FFVII-FFXII will all make it over to a Nintendo system next generation.
Title: RE: Square-Enix to support the VC
Post by: Dirk Temporo on October 09, 2006, 05:47:01 PM
I hope they make FFVII available, if only for popularity's sake.
Title: RE: Square-Enix to support the VC
Post by: Requiem on October 09, 2006, 05:49:31 PM
I don't see why they wouldn't just release PSOne games and expect us to buy it...

I mean it's Square-Enix for god sakes! They know we want there games (...those bastards).

Also, I see many many options becoming avialable with the size that is specifically targeted for use with the Wii. Hell, I bet we see an external hard-drive labeled "Wii-drive" in the future.
Title: RE: Square-Enix to support the VC
Post by: AnyoneEB on October 09, 2006, 06:08:35 PM
Needless to say, the Wii would have no trouble running a PSOne emulator. Nor would the GameCube, for that matter. (Remember, Bleem! ran on Dreamcast.)

I have a feeling that a lot of PSOne games are not filling CDs because they have a that much content but because they have CDs to fill and have no reason to care about compression. If they did a quick modification to the games so that they could use H.264 and Ogg Vorbis (or some other modern codecs) for the FMVs and background music, then they would be no larger than an N64 game. (In their defense, the PSOne was not probably powerful enough to decode those codecs, at least not during gameplay.)

If Square-Enix were to not release Chrono Trigger (hopefully the PSOne version/a Wii VC port of it) on Wii, then they would be idiots. Chrono Trigger, along with all the other SNES classics that people have been listing in this thread, would essientially be free money for Square.

On Star Ocean/SD3... well, they were translated, just not by Square. It would be quite amusing if Square were to buy the fan translations of those games. Square would probably want to still run some QA, but the work is pretty much already done for them. Or also the bug fixes for other games. (Ex. Someone added 2-player support to Secret of Evermore.)
Title: RE:Square-Enix to support the VC
Post by: Strell on October 09, 2006, 06:28:52 PM
Here's the deal.

Ask yourself this: "Is it awesome?" when you think of a game being on the VC.

If the answer is yes, expect it to not appear.

Case in point: Numerous Japan only RPGs, including SD3, Treasure Hunter G, etc etc.

All this speculation is seriously setting yourself up for hurt.  Nintendo has said they'll do stuff like upgrade games and whatnot, but let's be honest - they won't.  The prices are a total cash grab at this point, and they want to maximize.  If they actually had an honest idea about how the VC was going to work, we'd have details all ova the place by now.

But we don't, which points to them not having a clue.

This really sucks, as it could easily be the second biggest thing about the Wii - awesome obscure games down the pipeline.

Sh*t.  We won't even get Earthbound Zero.  And that pains me.

Title: RE: Square-Enix to support the VC
Post by: Mario on October 09, 2006, 07:06:57 PM
Hopefully they will support the PAL market as well
Title: RE:Square-Enix to support the VC
Post by: Requiem on October 09, 2006, 08:16:31 PM
Quote

Originally posted by: Strell
Here's the deal.

Ask yourself this: "Is it awesome?" when you think of a game being on the VC.

If the answer is yes, expect it to not appear.



See, I don't get this argument. Square-Enix has released and re-released games for years. Now they have a chance to re-release their entire library with no production costs and maybe a little developement cost. There is no reason from a business stand point not to release as many games as possible.

Even Sega, the dumbest company in the world, can see the potential.

Who would turn down FREE MONEY?
Title: RE: Square-Enix to support the VC
Post by: Kairon on October 09, 2006, 08:18:51 PM
Hmmm... Atlus?

~Carmine M. Red
Kairon@aol.com
Title: RE:Square-Enix to support the VC
Post by: couchmonkey on October 10, 2006, 05:37:14 AM
Quote

Originally posted by: Requiem


See, I don't get this argument. Square-Enix has released and re-released games for years. Now they have a chance to re-release their entire library with no production costs and maybe a little developement cost. There is no reason from a business stand point not to release as many games as possible.

Even Sega, the dumbest company in the world, can see the potential.

Who would turn down FREE MONEY?


I think you're partially right.  The only thing I'd disagree with is that, as Strell said, don't be expecting them to translate games from Japanese for the VC.  That does cost money so it probably won't happen.  Then again, if the VC really takes off, who knows?

On the other hand, I totally disagree with Strell's claim that Nintendo doesn't know how the VC is going to work.  Just because they haven't given us a preview doesn't mean it's not sorted out.  We've seen VC games loaded on the Wii Channels screen, and in one of the Iwata interviews, one of the developers stated that the shopping center (for VC games, and possibly other things) is his favourite Wii channel.  How can something that doesn't exist be his favourite?

People tend to assume Nintendo's online plans are non-existant or underdeveloped, but I believe Nintendo has put a lot more thought into than we think.  Probably more than Sony has.
Title: RE:Square-Enix to support the VC
Post by: JonLeung on October 10, 2006, 05:43:47 AM
No one would turn down free money, but by waiting until long after the GBA rereleases are done, spacing games out from other big hits (including some of their own), and having enough time to hype each one up, they could stand to get MORE free money, even if it takes longer.

What I worry about is the whole spacing thing based on what Nintendo said.  Ten games a month sounds good, until you consider that it'll probably just be one or two good games in each batch.  I can understand it from a business standpoint, but what if you're waiting for a particular game that just won't come for years?  People would be tempted to play ROMs or find the old cartridges rather than wait a while to play games that they may have even played before.
Title: RE: Square-Enix to support the VC
Post by: Requiem on October 10, 2006, 06:58:59 AM
Jon...

I think for right now, Nintendo has decided to only release 10 games per month for two reasons:

1. If Nintendo releases too many games at one time, some people might be content with all the old school games and never get around to buying the new Wii games. I know that's what I would do.

2. Special promotions, pack-ins, and pre-order bonuses are all a valid excuse for a game NOT to be released onto the VC. For instance, Nintendo may use Super Metriod as a pack-in to help sell MP3.


P.S. who created "Chef's love shack" for the 64?
Title: RE:Square-Enix to support the VC
Post by: vudu on October 10, 2006, 09:20:37 AM
Quote

Originally posted by: Requiem
who created "Chef's love shack" for the 64?
Acclaim
Title: RE:Square-Enix to support the VC
Post by: The Omen on October 10, 2006, 11:55:56 AM
Quote

See, I don't get this argument. Square-Enix has released and re-released games for years. Now they have a chance to re-release their entire library with no production costs and maybe a little developement cost. There is no reason from a business stand point not to release as many games as possible.


I agree.  If anything is a "cash grab",  it's re-releasing games they haven't made money on in a decade and begin to charge for them.    
Title: RE:Square-Enix to support the VC
Post by: Strell on October 10, 2006, 06:41:58 PM
You're doing it wrong.

Things like Chrono Trigger and FF4/6 will appear, and those are awesome.

So will big hitters like Mario 64, Mario Party, Super Metroid, etc.

But super awesome things like people are hoping for?  Not going to happen.

The following will never happen on the VC:
Earthbound Zero
Translated Bahamut Lagoon, Seiken Densetsu 3
Goldeneye 64
Goldeneye 64 + Online Play
Anything with Online play
BS Zelda
Any obscure almost finished but cancelled at the last minute games
Downloadable content such as new SMB3 levels
User content added to games
User made games
Indie development stuff (with the exception of a few things like, hopefully, Sam and Max, but I'm not holding my breath)

I think the closest thing we might see will be a few games that are English friendly being available, such as Sin and Punishment.

Further, if you honestly think Nintendo has the VC totally fleshed out just because Iwata likes it, prepare to be disappointed.

Miyamoto's favorite game is Ice Climbers.  That doesn't make it better than the other stuff he's made.  

It's a cash grab.  Total cash grab.  And I gaurantee you Nintendo wants first dibs.  Sure you might hear that Square thinks it is awesome, but Nintendo is in charge here, and you can damn well be sure they'll regulate it so that their profits are maximized first, and that includes both royalties from 3rd parties AND putting their own library first.

I really hope I'm wrong about all of this, but past performance and marketspeak tell me otherwise, and the near total lack of information is none-too-encouraging either.
Title: RE: Square-Enix to support the VC
Post by: capamerica on October 10, 2006, 06:57:56 PM
actually I know for a fact that User made / Indie development games will be showing up on the VC. A couple of my friends and I have been talking with a rep from Nintendo about developing a game for the VC system and they do have plans that will be taking effect shortly after the launch of the system. Also Nintendo has been quoted in saying that 3 people in a garage will be able to make games for the Wii. So you should take that off your list.

I also wouldn't count Online play out. It may only be limited to 2/4 player online play, but I have a good feeling we will see that.
Title: RE: Square-Enix to support the VC
Post by: Bartman3010 on October 10, 2006, 06:58:01 PM
Super Mario RPG
and Mischief makers!

Please?
Title: RE: Square-Enix to support the VC
Post by: Ceric on October 10, 2006, 07:46:53 PM
With how well live arcade is doing.  Nintendo has more to gain from letting Indie people develop for the Virtual Console then lose.  I mean who doesn't want BookWorm Wii?
Title: RE: Square-Enix to support the VC
Post by: zakkiel on October 10, 2006, 08:04:13 PM
Not to discount Nintendo's capacity for not implementing an obviously good idea, but I would be shocked if indie games don't show up on the VC. It's exactly what Nintendo has said they want to reinvigorate: simpler, cheaper games. And lack of information means really nothing with Nintendo.  
Title: RE: Square-Enix to support the VC
Post by: couchmonkey on October 11, 2006, 06:07:02 AM
Zakkiel hits it on the head.  For a long time I was skeptical because Nintendo is control-freaky, but in recent months Nintendo has been openly saying that it wants simple game ideas to take off on the Virtual Console.  I think indie games are definitely going to happen on Wii.
Title: RE: Square-Enix to support the VC
Post by: Ian Sane on October 11, 2006, 08:05:11 AM
"Not to discount Nintendo's capacity for not implementing an obviously good idea, but I would be shocked if indie games don't show up on the VC. It's exactly what Nintendo has said they want to reinvigorate: simpler, cheaper games."

I don't know if they would really be indie games per say.  Nintendo will insist that there is some sort of licencing fee and probably will make all sorts of other demands that a true "indie" developer can't adhere to and still make a profit.  If there are any new games for the VC they will be made by Nintendo themselves or a major third party.  Nintendo probably isn't going to allow some homebrew guy to make VC games.  They'll probably allow it in theory but will make it so that no one would want to go through the hassle.

This is Nintendo who still re-releases the NES version of Donkey Kong with the missing level.  I expect a VERY lazy effort towards the VC.
Title: RE: Square-Enix to support the VC
Post by: couchmonkey on October 11, 2006, 09:36:41 AM
I agree that homebrew ain't happening, but I think "small scale" games (I'm not going to argue over the definition of indie) definitely will.

I was reading that the cost of small scale games for Xbox Live Arcade was about $100,000 at the time of system launch, but due to rising expectations for graphics (HD and all that) it's creeping up to about $300,000.  I expect liscencing fees to be a barrier for Wii titles, but I think that increasing expectations will be less of an issue since Wii doesn't put emphasis on fancy graphics.