Gaming Forums => Nintendo Gaming => Topic started by: IceCold on August 30, 2006, 12:18:34 AM
Title: Tecmo to "aggressively" support Virtual Console
Post by: IceCold on August 30, 2006, 12:18:34 AM
I was hoping for some VC news at Leipzig, but we didn't get any morsels from that show. Here's a bit of news on that front, though. Tecmo has confirmed that they will back the Virtual Console strongly. This is welcome news, since we haven't heard much about this feature for a while. Hopefully the infrastructre and support will be in place for launch..
Quote The creator of Tecmo Bowl and Ninja Gaiden is onboard with the virtual console.
With Wii’s launch growing closer and closer with each day, publishers are finally starting to their weight on the Wii Virtual Console bandwagon. You can now add another name to the list of supporters: Tecmo. In a financial report on August 28, 2006, the company promised to support Nintendo’s Wii download service “aggressively.” Unfortunately, no other details were mentioned.
Quote The developer is readying Super Swing Golf Pangya for the Wii's launch later this year. Meanwhile, it is expected that the Virtual Console feature will be unveiled during a Nintendo Press event in North America on September 14th.
So, I guess that event really will be a big one - looking forward to it!
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 02:31:52 AM
*Crosses fingers that we get Dead or Alive on the VC*
Oh man if DoA shows up on the VC, Would that then count twords having a DoA game on a Nintendo system? Could we see Kasumi in Super Smash Bros?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: KDR_11k on August 30, 2006, 03:11:58 AM
How would you put DoA on the VC?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 03:46:26 AM
I would asume it would be pretty easy to bring the orignal PSX (or Sega Saturn) version of DoA over and maybe even DoA2 from the Dreamcast to the VC. The orignal PSX version is only about 150MB and with todays compression it could easly be dropped down lower and DoA2 was only 300MB on the Dreamcast. There are bigger game demos on XboxLive so I don't think it would be that hard.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Spak-Spang on August 30, 2006, 04:33:30 AM
The Virtual Console is designed to bring ports of NES, SNES, Genesis, TurboGraphix 16, and Nintendo 64 games. Not to bring ports of PSX games or Saturn games. The system isn't decided for CD size downloads. So I wouldn't expect DOA.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Hocotate on August 30, 2006, 04:50:25 AM
Good news, good news. The more 3rd party games available on the VC the better!
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Nephilim on August 30, 2006, 05:14:01 AM
"The Virtual Console is designed to bring ports of NES, SNES, Genesis, TurboGraphix 16, and Nintendo 64 games. Not to bring ports of PSX games or Saturn games. The system isn't decided for CD size downloads. So I wouldn't expect DOA."
they also announced patches, which can be up to 200 meg in PC world Nintendo never said they wouldnt allow files bigger then 64meg, and as stated by the person u disagree'ed with, 100-200meg psx games could be ported to VC (point blank was 200meg for psx, yet its like 15meg for nds)
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: couchmonkey on August 30, 2006, 05:23:13 AM
However, there's the issue of emulating PSX in there. I think there's a slight chance of maybe one day seeing Saturn games on the VC, but Playstation? I doubt it.
I'm crossing my fingers for Ninja Gaiden Trilogy...or even the originals, if they would just include a save feature...in fact I'm hoping for save features on a lot of older games.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: UltimatePartyBear on August 30, 2006, 05:35:43 AM
Quote publishers are finally starting to their weight on the Wii Virtual Console bandwagon.
It's still early, but I'm going to go ahead and count this as today's worst mangling of the language.
This is good news, but I can't think of any games of theirs I'd want to get on the VC. I really liked Ninja Gaiden, but I could never figure out how to beat the next to the last boss. I don't think I have the patience to deal with such punishing games today. What else did they make, besides Tecmo Bowl?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 05:41:47 AM
Why not PSX games? The Xbox360 is getting the PSX version of 'Castlevania: Symphony of the Night' after all. So there is always a chance of seeing PSX games on the VC.
There is also the Arcade version of DoA that could also be used. And SNK has mentioned that they are in talks to be bring over some of their Arcade hits and SNK arcade games are defintly out side the 64MB limit. The Wii has 512MB of Flash memory you could get both DoA and DoA2 in there. Sure you won't have room for much more, but thats why Nintendo is also using SD Cards and USB HDD.
Nintendo never said that they won't alow CD games and we don't know the 'offical' limits of the VC. We could very well see PSX, TurboGraphix CD, SegaCD, Saturn, DreamCast and even GameCube games.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: JonLeung on August 30, 2006, 05:43:34 AM
I was about to ask the same thing, PartyBear. What else?
I know in Japan they released a few more games, like the Captain Tsubasa games and I think the Wonder Project J games (EDIT: oops), but for North America, all I can think of are the three NES Ninja Gaiden games, the trilogy on the Super NES, Tecmo Bowl (and probably a Super Tecmo Bowl or other variants), and that's pretty much it.
So, essentially, they're "aggressively" supporting the Virtual Console with two major series...and that may be it? Maybe we should look up Tecmo's profile on GameFAQs... EDIT: Apparently they did Solomon's Key, Fire 'N' Ice, Rygar, and a bunch of other Tecmo sports games.
Anyway, I just want to say that Ashtar from Ninja Gaiden II: The Dark Sword Of Chaos was one of the coolest villains EVER. Or at least, he looked pretty crazy evil at the time, not many NES baddies even came close.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 05:50:49 AM
Quote Originally posted by: PartyBear
Quote What else did they make, besides Tecmo Bowl?
NES Bad News Baseball Captain Tsubasa Captain Tsubasa 2 Fire 'N Ice Mighty Bombjack Ninja Gaiden Ninja Gaiden II: The Dark Sword of Chaos Ninja Gaiden III: The Ancient Ship of Doom Radia Senki Rygar Solomon's Key Star Force Tecmo Baseball Tecmo Bowl Tecmo Cup Soccer Tecmo NBA Basketball Tecmo Super Bowl Tecmo World Cup Tecmo World Wrestling
Super NES Captain Tsubasa 3 Captain Tsubasa 4 Captain Tsubasa 5 Ninja Gaiden Trilogy Tecmo Secret of the Stars Tecmo Super Baseball Tecmo Super Bowl Tecmo Super Bowl II: Special Edition Tecmo Super Bowl III: Final Edition Tecmo Super NBA Basketball
Game Boy Captain Tsubasa Vs. Head On Ninja Gaiden Shadow Ninja Ryukenden Shadow Warriors Solomon's Club Tecmo Bowl
Game Boy Color Monster Farm Battle Cards Monster Rancher Battle Card GB Monster Rancher Explorer
Game Boy Advance Bomb Jack World Monster Rancher Advance Monster Rancher Advance 2
Master System Ninja Gaiden Tecmo World Cup '93
Genesis Tecmo Super Baseball Tecmo Super Bowl Tecmo Super Bowl II: Special Edition Tecmo Super Bowl III: Final Edition Tecmo Super Hockey Tecmo Super NBA Basketball
Saturn Dead or Alive Dead or Alive: Limited Edition J League Go Go Goal Tecmo Super Bowl
Dreamcast Dead or Alive 2 Dead or Alive 2: Limited Edition
Game Gear Ninja Gaiden
Arcade Dead or Alive Dead or Alive 2 Ninja Gaiden Rygar World Cup '94
NeoGeo Tecmo World Soccer '96
TurboGrafx/Duo/PC Engine Ninja Gaiden
PlayStation Angel Eyes Dead or Alive Deception III: Dark Delusion Gallop Racer Gallop Racer 2000 Gallop Racer 3 Kagero: Deception II Monster Rancher Monster Rancher 2 Monster Rancher Battle Card: Episode II Monster Rancher Hop-A-Bout Super Shot Soccer Tecmo Stackers Tecmo Super Bowl Tecmo World Golf Tecmo's Deception: Invitation to Darkness
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: ShyGuy on August 30, 2006, 06:00:25 AM
Isn't Kasumi or one of the DOA girls going to be in Loli Golf?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: UltimatePartyBear on August 30, 2006, 06:07:55 AM
Solomon's Key. Now there was a game that could have used a save feature.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 06:13:05 AM
ya Kasumi is in it or at least her outfit. Some one told me once that it wasn't her but you could unlock her outfit.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: couchmonkey on August 30, 2006, 06:21:20 AM
Capamerica: You're right, I forgot about that Xbox 360 release. So I guess there's some hope after all. I wonder what Konami went through to get SOTN on 360? Did they get their hands on an emulator, or did they recompile it or something?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 06:30:10 AM
That is the big question I have also. I just know they have been making it clear that the XboxLive version is the PSX version and not the Sega Saturn one.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Kairon on August 30, 2006, 06:51:07 AM
Tecmo Bowl == WIN
I'd have to buy my dad a Wii.
~Carmine M. Red Kairon@aol.com
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: JonLeung on August 30, 2006, 07:24:39 AM
Now we need some bigger companies to follow suit.
Except Capcom seems to like remaking their games for the PSP, and Square-Enix is remaking games for the GBA, so maybe their classic games won't be available for awhile. Well, those two are the remake/rerelease kings, so they probably will have VC stuff at some point in time, it's really more a question of "when" than "if".
Wow, this is my 1000th post! I spend too much time here.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 07:57:25 AM
I bet we'll see the old NES Square games on the VC and maybe a few of the SNES games that have already been re-released.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: The Omen on August 30, 2006, 01:39:28 PM
Now I can get me some Solomon's Key action without taking 20 minutes trying to get my cartridge to work. Rygar too, and that's enough for me.
I do however find Tecmo quite spineless when announcing they're supporting the VC so aggressively, but giving the actual console jack frigging sh!t. Now lets hear Konami announce Gradius for the VC, but send all of their Castlevania games to the Xbox 360.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Nile Boogie on August 30, 2006, 01:50:29 PM
I wanted Ninja Gaiden Trilogy on GBA or DS, but with the rumored D/L transfer or something of the sort... if not, no biggie.
My goodness, I thought my iTunes account was bad ($450.00 and counting). If they keep this up I'll be working for just to support my habit.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Nile Boogie on August 30, 2006, 01:52:37 PM
OT: Do you guys think Nintendo will do a free download of the week, similar to iTunes?
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Hocotate on August 30, 2006, 02:10:03 PM
Quote Originally posted by: Nile Boogie OT: Do you guys think Nintendo will do a free download of the week, similar to iTunes?
I don't know, maybe. I think a free download with a pre-order of a game is a sure thing though.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 30, 2006, 02:18:25 PM
Quote "The developer is readying Super Swing Golf Pangya for the Wii's launch later this year."
At E3, Ntreev said they might not make launch, but this makes it sound like they will! YES!
Quote "ya Kasumi is in it or at least her outfit."
Correct, it's a costume for the character Arin...
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Hocotate on August 30, 2006, 02:21:28 PM
If Pangya is a launch title, it will be one of the games I get with the system, even if I have to import. It depends if Japan get's an earlier launch then us.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: KnowsNothing on August 30, 2006, 02:42:19 PM
If Pangya is at at launch, it won't be onrine The only reason I'd buy the game is so I can beat Bill at it =D
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 30, 2006, 02:47:34 PM
Ha! You're just bummed that I beat you the other day in the PC version...
(Hahahaha, +10 to +12... )
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 04:29:11 PM
Quote Originally posted by: The OmenI do however find Tecmo quite spineless when announcing they're supporting the VC so aggressively, but giving the actual console jack frigging sh!t.
What are you talking about? Tecmo is suporting the actual console too, Infact they are releasing one of my top 5 favioret games to be released on the Wii, Super Swing Golf Pangya. Plus last I heard they have 2 more games in development including one being done by Team Ninja.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 30, 2006, 04:35:53 PM
Team Ninja working on a Wii title is news to me...The only thing I can think of is Itagaki saying he was interested in the console...
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 30, 2006, 04:37:53 PM
It was mentioned awhile ago when the Wii was still called the Revolution, so it could have been nothing. =/ I just hope its something.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Ceric on August 30, 2006, 06:14:16 PM
Monster Rancher 2 for the VC... or Even better yet. Monster Rancher Wii.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Athrun Zala on August 31, 2006, 07:40:29 AM
Itagaki doing a game for the Wii? that seems hard to believe :|
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: NinGurl69 *huggles on August 31, 2006, 07:46:03 AM
Ahahahhahh way to go, Tecmo! Great of you guys to find a way to "show support" without actually making new games!
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: JonLeung on August 31, 2006, 08:11:58 AM
That's okay, I'm willing to bet that I would like to replay the NES Ninja Gaiden games than play the Xbox Ninja Gaiden games.
Then again, I may be biased by nostalgia...
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Ceric on August 31, 2006, 08:49:28 AM
And I here that the XBox Ninja Gaiden is near impossible...
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Strell on August 31, 2006, 08:57:18 AM
Itagaki will not develop for the Wii. Team Ninja might, but I really doubt it.
What with their pompous ass bitch of a spokesman/boss/total a**hole Gwen Stefani probably driving their creative forces under his ego-fed thumb.
Dude thinks he's awesome because he's made three franchises, none of which truly and honestly sell systems all that well, and one of them takes characters from the other and plays tea party.
I'm sure he could survive on his sense of self importance alone. But he won't touch the Wii. If he does, then we might as well expect a true Castlevania down the line. Iga is about the only other guy who can match Itagaki in terms of sheer asinine-ness.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: couchmonkey on August 31, 2006, 09:15:53 AM
Ha ha ha, it's all true about Itagaki. What surprised me is that when he was being interviewed on the topic of DOAX 2, the sweaty horndog interviewer kept pushing the conversation in the direction of sex - will there be nudity, you should include a trampoline mini game, etc. etc., and Itagaki actually kept rebuffing those comments. He seems to genuinely want to avoid making a porn game. Or he just likes his porn really soft.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 31, 2006, 09:37:42 AM
I like how Itagaki says he won't "defile his characters" when he had already done that by throwing them into a dating sim game... =|
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: KDR_11k on August 31, 2006, 09:40:32 AM
Eh, dating sims are seen as normal stories in Japan so I wouldn't call that "defile".
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 31, 2006, 09:42:40 AM
Ninja Gaiden on the Xbox was really hard but also Really fun.
I don't think there will ever been an "Adult" version of DoAX, Itagaki seems very intent on not going any further then where he has pushed DoAX into. If you want that kind of game go buy Sexy Beach.
As for Itagaki making a Wii game, I wouldn't count it out. After he finisheds DoAX2, Dead or Alive: Code Cronus and Project Progressive (DoA game) maybe the next project will be a Wii game. Hell maybe Ninja Gaiden 2 will be a Wii title, you never know.
Quote In a recent interview with Tomonobu Itagaki, by Kikizo, he revealed that he will like to develop games for the Nintendo Wii Console.
Q: Are you interested in Wii, is it something you are interested in making games for?
Itagaki: Yes, of course I want to make games for Wii, it’s just that if I change my way of doing things, it’s going to be physically difficult because I tend to focus on one project at a time, but personally I like to play the type of games that are being made for Wii. Of course we have another producer, Kikuchi, who is working on a golfing game for Wii, so I give advice and try to work with him as much as possible.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Strell on August 31, 2006, 09:45:10 AM
Um.
There are love pillows of his brain dead doe-eyed emotionless characters.
Not to mention jelly boob mouse pads.
I don't think he gives a sh*t about his characters. You can't even tell them apart.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 31, 2006, 09:48:21 AM
Quote Originally posted by: KDR_11k Eh, dating sims are seen as normal stories in Japan so I wouldn't call that "defile".
How about giving them skimpy outfits? How about fighting stages that have vents, thus resulting in abundant panty fanservice? His stance on the subject is hilarious...
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: JonLeung on August 31, 2006, 09:51:40 AM
I'd like the DoA girls more if they didn't look so...plasticy.
I can see why they're likeable (boing boing!), but one of the ones I like the least seems to be everyone's favourite...Kasumi. I don't like how she kind of looks baby-faced. It's just not appealing. But that's just my opinion.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Bill Aurion on August 31, 2006, 09:54:32 AM
I'm an Ayane fan for a reason I'm not really sure of! Probably because she wears blue with camo, a totally under-rated fashion mix...
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 31, 2006, 10:08:56 AM
@ Strell There is a difference between a love pillow and a normal body pillow. And if your going to give them sh*t about that you might as well bitch at all the other Game and Anime developers who do that too. Hell I think I recall some Final Fantasy chracters getting the same treatment.
I'll give you the Jelly boob mouse pad, they are kind of tasteless, but they are very comfy.
If you can't tell them apart you must have very bad eye sight.
@Bill You act like all their out fits are skimpy, they may have a couple but thats all. The outfits are no more skimpy then any thing out of Tekken, Darkstalkers, King of Fighters or Soul Calibur.
And if your using DoAX as your example, its a Beach party game, what do you expect? Did you expect to see them all bundeled up in snow gear?
The Panty fanservice is something that is very normal over in Japan, Alot of anime does it so it really doesn't bother me, Only the loney teenage boys who can't get any get turned on by that. You have to remeber what he has done is more excepted as common place in Japan. While over here its not.
@ JonLeung you not alone, I don't care much for Kasumi at all, I'm a big Ayane fan. I just say Kasumi since I know she is the most popular one.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Strell on August 31, 2006, 10:22:02 AM
Quote Originally posted by: capamerica @ Strell There is a difference between a love pillow and a normal body pillow.
Thankfully I don't know the difference, but I'm pretty frightened over the fact that you apparently do.
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: capamerica on August 31, 2006, 10:40:43 AM
Wikipedia is a wonderful thing.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: JonLeung on August 31, 2006, 10:52:02 AM
I don't play much DoA myself, but I like Ayane too! Neat!
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: couchmonkey on August 31, 2006, 01:28:42 PM
On the topic of Itagaki caring about or respecting his characters, it surprised me, but I think he really does care about them. That's what surprised me about that interview I mentioned. The guy seems extremely brash, and looking at what he made with DOA and even moreso DOAX, I figured he was just interested in busty anime chicks. Then I read that interview, and it seemed like he was genuinely concerned about remaining true to the characters.
Which is weird, because a few months later you've got the news of REALISTICORZ TANL1NES in DOAX2, and it's like, he's totally making a soft porn game, I can't figure out what he's thinking. I guess even busty anime chicks are more exciting if you actually care about their personalities.
Edit: since we're on the topic, my friends like to have epic Kasumi vs. Ayane battles (each one is a favourite of one friend), personally I don't really have favourites in fighting games, I prefer to play with everyone, but I picked Christine to be the character that I "learned" a little bit.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Kairon on August 31, 2006, 01:45:10 PM
Don't try to make our puritanical Western values fit into their psyches.
It's Japan. *shrug*
~Carmine M. Red Kairon@aol.com
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: Ceric on August 31, 2006, 05:59:03 PM
You see things my way or your a Heathen. Now you don't want to be a Heathen do Ya?
Title: RE: Tecmo to "aggressively" support Virtual Console
Post by: KDR_11k on August 31, 2006, 09:13:11 PM
I wouldn't be surprised if he's very attached to the characters he created for DoA and treats them with a certain "respect".
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: Infernal Monkey on August 31, 2006, 10:06:21 PM
Quote Originally posted by: capamerica
Quote Originally posted by: The OmenI do however find Tecmo quite spineless when announcing they're supporting the VC so aggressively, but giving the actual console jack frigging sh!t.
What are you talking about? Tecmo is suporting the actual console too, Infact they are releasing one of my top 5 favioret games to be released on the Wii, Super Swing Golf Pangya. Plus last I heard they have 2 more games in development including one being done by Team Ninja.
Team Ninja was apparently working on a DS game, too. And the only thing we've seen from Tecmo there is a crappy hentai guessing game. My bet is Pangya will be their only release on a Nintendo console for at least the next ten years.
Title: RE:Tecmo to "aggressively" support Virtual Console
Post by: couchmonkey on September 01, 2006, 05:08:07 AM
Well, I don't deny I have no idea what those heathens in Japan are thinking! I supposes it's true, a lot of the stuff that North Americans see as racy may not be that big of a deal elsewhere. Which is cool with me.