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Gaming Forums => Nintendo Gaming => Topic started by: Donutt007 on August 12, 2006, 09:04:27 AM

Title: Ed Boon talks about Wii
Post by: Donutt007 on August 12, 2006, 09:04:27 AM
Mortal Kombat: Armageddon on Wii

Pretty neat interview. Check it out
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I was wondering at the time what we would be able to substitute for the missing buttons. Remember, at the time of the original interview, I hadn't even touched a Wii controller. As far as doing something new, there are obviously a million new ideas that come to mind in working with what we now know as the Wii controller.

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With that in mind, making our current iteration of MK with a new controller (with fewer button inputs) does impose challenges. But the new controller also opens up a sea of new possible ideas that could not have been considered with the traditional game-pad configuration. That is were the controller gets exciting from a developer's standpoint.

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Unfortunately I can't confirm the use of any of the controllers at this time. But I can assure you that we are definitely going to look into all of the controller options available to the Wii. Wii would be crazy not to. Sorry, I couldn't resist. [Smiles]


He sounds pretty excited about Wii!
Title: RE:Ed Boon talks about Wii
Post by: wandering on August 12, 2006, 10:03:52 AM
Looks like the game might be a bit different....

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1UP: What about your comment that it seems difficult to make a fighter because of the number of buttons available ("I don't know how you could. One of the things about the Revolution controller is that you don't have immediate access to a whole bunch of buttons." -Game Informer Online, March 14th, 2006) -- still agree?

EB: My comments were referring to making our current iteration of Mortal Kombat, meaning the original side to side perspective that was designed with many button inputs in mind.


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1UP: Smash Bros. on Wii will reportedly not use many of the special features built into the system's controller. Did hearing that make you think -- at least somewhat -- that your original comments were on the money?

EB: Hearing that did make sense (as I explained before) because Smash Bros. was originally designed with a different controller scheme in mind than the new Wii controller. I'm sure a completely new Smash Bros. could be designed that utilizes the new Wii controller, but it would probably be different than previous versions -- a different input scheme and maybe a different camera perspective as well.
Title: RE: Ed Boon talks about Wii
Post by: ShyGuy on August 12, 2006, 07:20:45 PM
First Person Fighter? They've never worked very well before, maybe the Wii can change that.
Title: RE: Ed Boon talks about Wii
Post by: ThePerm on August 12, 2006, 09:32:32 PM
damn right
Title: RE:Ed Boon talks about Wii
Post by: Nephilim on August 13, 2006, 12:28:06 AM
ign spoke about this in the wii podcast, they spoke to him and said he claimed all these idea's, asked if he was gonna use them and it seems not so