Quote "The positive [aspect] for us is that we haven't been a big player in the Nintendo platform," said president and CEO Paul Eibeler. "The reception that [Wii] received at the E3 show is one that makes us take a real strong look at it. As we grow our sports business, there are opportunities with our sports games to extend them to the Wii system, particularly if you look at baseball, where we have an exclusive arrangement, as well as some of the other sports games that would play extremely well on the Wii product."
For a company that has never supported a Nintendo console, this is very encouraging news! Though I doubt will see GTA, Rockstar's table tennis game sounds destined for Wii debut.
Quote "...And some of the 2K products will be, [that is,] have an opportunity on the Wii. It's really a late '07, '08 opportunity for us, but it presents an additional revenue stream that we didn't have before."
Still, even with a late release, support from a major western developer is very good news.
Title: RE: Take-Two on Wii
Post by: Strell on June 09, 2006, 07:22:03 AM
Mmmm. I've never been big on Take Two, and it somewhat is annoying that it took a strong showing at E3 to convince these guys to consider developing for the Wii.
But in all reality that's prolly the case with tons of devs, aye?
Anyway, Ping Pong would be a perfect fit, but I can see TT going nuts with the Wii controller in GTA, holding the gun all gangsta 'n sheeeeeeeeeeeeeeeeet.
Title: RE: Take-Two on Wii
Post by: Requiem on June 09, 2006, 07:24:30 AM
Yeah...
GTA has crazy potential on the Wii. For example, imagine driving with the nunchuck and shooting out your window with the Wiimote!
Title: RE:Take-Two on Wii
Post by: Frozen Atlantic on June 09, 2006, 07:28:52 AM
It's... annoying that Take 2 is thinking of joining the fold?
Psh. We need to hope for a strong launch. We need those Visual Concepts games, darn it. And that doesn't even mention Grand Theft Auto 4. They've been thinking up the next evolution in GTA since 2001, and I can't IMAGINE Rockstar not making something good. They've always made great games.
Leave the evil of PS3, Rockstar... be multiplatform. Wii love you.
Title: RE: Take-Two on Wii
Post by: Strell on June 09, 2006, 07:33:42 AM
No it's annoying because TT is doing the same asinine bullshit Sony and MS Fanboys did, only they are doing it at the corporate level.
If they bring games...
If they bring good games, then I'm all for it.
I'm just saying it's close-minded non-risk taking moron EA mentality bullshit that was keeping TT away, and probably a LOT of devs away. Why? Because they'd rather hash out sequel after sequel instead of actually attempting to try something new. I'm saying it took a storm of people to change that opinion, when you'd think most people would be wowed enough by the initial concept.
Thankfully E3 obliterated most of that bs.
Title: RE: Take-Two on Wii
Post by: ThePerm on June 09, 2006, 08:55:03 AM
"I'm just saying it's close-minded non-risk taking moron EA mentality", it seems as though EA is very supportive of Nintendo. THey make mostly sports games and really don't tread out of it, but they are so profitable because they have the highest exposure.
Title: RE: Take-Two on Wii
Post by: Requiem of Darcness on June 09, 2006, 08:58:20 AM
As a fan of Visual Concepts sports games, Take Two support would be a great. VC has shown that will continually innovate with their sports titles. EA tends to rest on their laurels until a competitor, such as VC, comes up with better product. I'm sure the team at Visual Concepts could make great use of the Wiimote.
Title: RE:Take-Two on Wii
Post by: The Omen on June 09, 2006, 09:23:29 AM
Quote "I'm just saying it's close-minded non-risk taking moron EA mentality"
Okay, well EA puts most of their titles on Nintendo platforms (like GC) despite the fact that they sell about 70% less. In fact, the only reason NCAA football was canceled was because it would cost more to port the game than they would make back. I believe it sold 35,000 copies the prior year on the GC, so say all you want about the games, but the company does support Nintendo even when it seems as if there's no reason to, financially speaking.
I would love to see full Take Two support, but unless they include all their sports titles, and GTA, I am not jumping for joy. It's ridiculous that GTA has not been at the very least ported over to the GC, and for the new incarnation to be left off the Wii is just stupid.
Title: RE: Take-Two on Wii
Post by: Strell on June 09, 2006, 09:42:50 AM
Ok, EA was a bad example.
My point is that TT and a slew of companies didn't even think about deving for Nintendno until post E3.
That's just plain retarded.
Had E3 been any different, we'd have idiots like Mark Rein running around still spouting crap like g1mm1ck/weak specs/not worth it/etc etc etc over and over. But thankfully E3 showed a blitz of response to the point where devs are thinking they want a piece of the pie.
Title: RE: Take-Two on Wii
Post by: Requiem on June 09, 2006, 11:02:22 AM
Wait...
Did Take-Two publish Uniracers?
Title: RE: Take-Two on Wii
Post by: couchmonkey on June 09, 2006, 11:21:57 AM
I thought Nintendo published Uniracers. Edit: Google search confirms it.
This is good news, but I agree with Strell, it's pathetic that these guys only considered Nintendo after seeing the wave of people at E3. Still, it's awesome that that wave of people at E3 is rippling out into the ocean and creating things like better third party support.
Title: RE: Take-Two on Wii
Post by: Smash_Brother on June 09, 2006, 12:07:22 PM
Take-Two doesn't interest me either way, but it is good to see devs who never thought of supporting Nintendo suddenly afraid not to...
Title: RE:Take-Two on Wii
Post by: cubist on June 09, 2006, 12:15:17 PM
This wouldn't be an issue if Nintendo supported Body Harvest back in the N64 days and handled their relationship with DMA Design much better.
In terms of sports and support, Nintendo fans should be happy to get any means of support after the last 2 generations of being supported by first and second parties.
Title: RE:Take-Two on Wii
Post by: IceCold on June 09, 2006, 06:20:24 PM
Quote Originally posted by: Requiem Wait...
Did Take-Two publish Uniracers?
Yeah, Nintendo published it, but I seem to remember the now Rockstar developed it.. definitely a VC download for me.
Title: RE:Take-Two on Wii
Post by: Kairon on June 09, 2006, 06:40:17 PM
Quote Originally posted by: cubist This wouldn't be an issue if Nintendo supported Body Harvest back in the N64 days and handled their relationship with DMA Design much better.
Really? How so? I bought and loved both Body Harvest and Space Station Silicon Valley and my perception was that these games did so poorly on the market place because the graphical level of the games were simply.... dreadful. (and to a Nintendo gamer, of course, the actual game control was psitively horrendous!)
With GTA 3, they finally got a decent graphical showing, they struck on that wonderful free-roaming world, AND they applied their british sense of humor to a vast satire of america! Oh, and they violence and sex helped a bit too.
But seriously, how did Nintendo drop the bomb on DMA aside from not buying them up? Both Body Harvest and Space Station Silicon Valley got good Nintendo Power coverage...
~Carmine M. Red Kairon@aol.com
Title: RE:Take-Two on Wii
Post by: GoldenPhoenix on June 09, 2006, 07:03:00 PM
Quote Originally posted by: Frozen Atlantic It's... annoying that Take 2 is thinking of joining the fold?
Psh. We need to hope for a strong launch. We need those Visual Concepts games, darn it. And that doesn't even mention Grand Theft Auto 4. They've been thinking up the next evolution in GTA since 2001, and I can't IMAGINE Rockstar not making something good. They've always made great games.
Leave the evil of PS3, Rockstar... be multiplatform. Wii love you.
Not sure I would consider Rockstar the developer of great games, fun games, perhaps but is a stretch. They are a fairly lazy developer, and tend to suck an idea dry without much new in games. Just look at GTA3, GTA 3.25 Vice City, and GTA 3.50 San Andreas, not a whole lot of difference and still retain the crappy aiming, gltiches and relatively poor graphical style (by today's standards). When it comes to their support, I am going to have to accept it, because they will hopefully attract the oh so sought out "me am mature because I kill lots of things like prostitutes" North American gamer of today.
Title: RE:Take-Two on Wii
Post by: Kairon on June 09, 2006, 07:30:27 PM
edit: whoopsie
Title: RE: Take-Two on Wii
Post by: wandering on June 09, 2006, 08:17:42 PM
Quote Though I doubt will see GTA,
Well, they brought GTA to the GBA....
Title: RE:Take-Two on Wii
Post by: nemo_83 on June 09, 2006, 09:15:21 PM
I only want one game from Rockstar on Wii and that is GTA (with some multiplayer) making exclusive use of the controller to fix the series' ghetto controls.
Title: RE: Take-Two on Wii
Post by: silentbob on June 10, 2006, 11:23:32 PM
gta sucks, it gets boring after 15 minutes. it'd be great if rockstar wanted to publish gta for wii and nintendo said "uh no, we don't want your garbage on our pile"
Title: RE: Take-Two on Wii
Post by: Kairon on June 10, 2006, 11:32:52 PM
GTA DOES suck from a game control and game design standpoint. But it gives you a free-roaming world and is a hilarious dark satire on american culture. It makes players reference the real world to create a more immediate immersive effect because of the subconscious relationships they have with the game's environments. It's basically Body Harvest - Big Bugs + overt violence to people + satire on America - goal-constrained gameplay + free-roaming world + earthboundish use of realistic setting to alter the player's perception of the game world.
GTA DOES suck, but at least appreciate it for what it is.
~Carmine M. Red Kairon@aol.com
Title: RE:Take-Two on Wii
Post by: nemo_83 on June 11, 2006, 08:35:56 AM
What sucks in my opinion about GTA is camera, lack of true analog character control ten years after Mario 64, the jump button could be on the left shoulder, the target is retarded, shoot should be on the right shoulder, the game needs a free roam first person mode like Goldeneye or Halo, it has awful clipping, the sun glare is blinding, the fog gives me flashbacks to Turok, I get stuck in windshields in some of the games and some times fall through walls, and worst of all things (aside from camera control) is the racial stereotypes. I would be embarrassed to play GTA with my girlfriend.
In Japan they first think about the character and making that character unique, and then they generate their world based on that character. But GTA seems to be built the other way. First the world is created and then they drop in their color book cliche character. I believe they really need to create an original character next time. They could also have an unlockable Nintendo exclusive series of characters.
The good about the game is you can go anywhere and do what ever you want.
Though there are some little things that need to be fixed like increasing the AI of the cops, not just so they are smarter but so they are not perfect computers that can find you no matter where you are. And how come cops in GTA are portrayed as people who shoot you in the back first and ask questions later? I also want multiplayer, co-op, and counter-op.
Title: RE:Take-Two on Wii
Post by: attackslug on June 11, 2006, 09:51:59 AM
A good "sandbox" game on the Wii would be nice, but I doubt we'll see one from Rockstar or TakeTwo. To date, every GTA clone created has sucked mightily, so I doubt it would happen. It would be nice to see a sandbox-type game with a different theme than urban crime, but seeing as just about everything that comes out these days is market tested cookie-cutter crap, I doubt we'll ever see one.
Quote Originally posted by: nemo_83 I believe they really need to create an original character next time. They could also have an unlockable Nintendo exclusive series of characters.
Ugh, GOD no!!! Please let the notion of a "Mushroom Kingdom GTA" die off for good.
Title: RE:Take-Two on Wii
Post by: Kairon on June 11, 2006, 10:19:17 AM
Nemo_83, I agree with you on all those issues. As a simple game GTA 3 has so many flaws it boggles the mind. Gameplay, technology, etc.
Quote Originally posted by: nemo_83 ... worst of all things (aside from camera control) is the racial stereotypes. I would be embarrassed to play GTA with my girlfriend ... And how come cops in GTA are portrayed as people who shoot you in the back first and ask questions later?...
But when you criticize the above you fail to realize that GTA is a dark satire on American pop culture. DMA is, after all, based in Scotland. They're outside looking in and using their British irreverance to hold a comedic mirror up to American stereotypes and culture.
The game isn't meant as a serious interpretation of a world, but a pull-no-punches expose on our modern culture's quirks, ridiculousness, and self-image.
And regarding your "girlfriend," what you should do is turn on the radio in GTA: SA and park the car somewhere and just LISTEN to the non-music station where satire and parodies that occur. That's what my roommate did when his girlfriend came over and they were laughing for two straight hours.
Every commercial, talk show and program on that radio channel is so obviously a tongue-in-cheek production that you can't help but laugh. They hit on American obesity ("Celebrate...with Cake!" commercials where a mother stuffs her son with cake so that he's too heavy to run away at age 18), underground homosexuality (Frisbee in the dark, where you don't know who's on who's "team"), our red-state-blue-state craziness (the he-said-she-said radio political program featuring a male liberal commentator and his very angry conservative wife, and their arguments), and so many of our American social and cultural quirks that it's impossible not to see that the Brits are expertly turning their biting comedic talents to our american prim and proper puritan sensibilities about our urban culture.
Besides, a panelist at E3 said that GTA 3 was obviously a dark comedy and shouldn't be taken seriously. If a panelist at E3 says it, it must be true!
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: Requiem on June 11, 2006, 12:31:30 PM
I don't know why you guys hate GTA so much. In my opinion, it was one of the greatest, most addicting games this generation. Period.
Title: RE: Take-Two on Wii
Post by: NinGurl69 *huggles on June 11, 2006, 12:46:08 PM
I don't care for the satire on Amerikan pop culture, at all, so that kicks me out of the "we love GTA" pool.
With that feature rendered "ineffective" to me, the pure gameplay mechanics take center stage -- and even they fall apart.
Title: RE:Take-Two on Wii
Post by: Wesisapie on June 11, 2006, 05:53:29 PM
if you have any sense of humour, and are in touch with reality, gta is good. sadly, many nerds have lost touch.
Title: RE: Take-Two on Wii
Post by: Guitar Smasher on June 11, 2006, 05:59:32 PM
I enjoyed GTA but I was turned off by how much the violence was glorified. Perhaps that's why I preferred GTA3 over the two others this generation; in a sense it was more tame.
Title: RE: Take-Two on Wii
Post by: Deguello on June 11, 2006, 09:05:28 PM
I certainly hope in all of GTA:SA's biting satire of American culture from the Scottish Game Developer Rockstar North they hit upon the stereotyping of black videogame protagonists as inner-city gangbangers.
Title: RE: Take-Two on Wii
Post by: wandering on June 11, 2006, 09:07:43 PM
Quote But GTA seems to be built the other way. First the world is created and then they drop in their color book cliche character. I believe they really need to create an original character next time.
You could probably say the same thing about Mario 64...
Title: RE: Take-Two on Wii
Post by: Ignorante on June 11, 2006, 09:50:29 PM
GTA4 coming exclusively to the Wii this fall. Rockstar to include Mario as playable character whoda think!?1!?ileven putos11!1¡¿'''''???
Title: RE:Take-Two on Wii
Post by: GoldenPhoenix on June 11, 2006, 10:39:42 PM
Quote Originally posted by: Wesisapie if you have any sense of humour, and are in touch with reality, gta is good. sadly, many nerds have lost touch.
Or maybe those "nerds" feel that GTA emphasizes what is wrong with American gaming. The game is poorly put together when you dissect it, from poor controls (mainly aiming), tons of glitches, and rehashed gameplay. Yes the radio channels are funny, but that does not make a game, you need gameplay around it too. In my opinion I think games like GTA are destroying gaming for Americans, since the main reason people play them is because they are "Mature" and "Violent". Anything that is not "cool", as in pseudo mature, is tossed to side, because of the ego of the average American gamer. Things were not always like this, and that is why I am not a big fan of the new, mainstream gamer, they grasp onto the "cool" factor rather than the substance.
Title: RE:Take-Two on Wii
Post by: nemo_83 on June 12, 2006, 01:49:54 AM
I only see the exploitation of stereotypes. The game overall has the maturity level of an eight year old. The only reason it is enjoyable is because you can do anything including steal a bicycle and do a drive by.
Title: RE: Take-Two on Wii
Post by: Mario on June 12, 2006, 02:36:18 AM
Honestly I can't even remember any of the dialogue or story in GTA games, and I usually turn the music off. I guess the only pop culture references I see are the billboards, and those are hilarious "True Grime: Street Cleaners". GTA3 is still seen as the Mario 64 of this generation just because of it's gameplay, it's a new world.
It's the only major game Nintendo is lacking (besides a solid racer) so you could say it's essential if Nintendo want to be #1. Amazing how much power Take Two has in their hands, yet they're still fumbling around in the dark.
What i'd like to see on Wii is just a GTA that uses the new controller functions, I think it could adapt very nicely. I don't care about the graphics, they've never bothered me, as long as everything is in tact it'll be good. I would expect a decent framerate though. If they can put GTA on friggin PSP they can put one on Wii.
Title: RE:Take-Two on Wii
Post by: Athrun Zala on June 12, 2006, 07:58:19 AM
Quote Originally posted by: Ignorante GTA4 coming exclusively to the Wii this fall. Rockstar to include Mario as playable character whoda think!?1!?ileven putos11!1¡¿'''''???
not happening either of them, and I believe cursing is not allowed on the boards (not even in spanish )
Title: RE:Take-Two on Wii
Post by: Smash_Brother on June 12, 2006, 08:52:29 AM
Quote Originally posted by: nemo_83 I only see the exploitation of stereotypes. The game overall has the maturity level of an eight year old.
I see the same.
I also find it ironic that there are people posting here attempting to insinuate that those who didn't enjoy GTA didn't enjoy it because they weren't sophisticated enough when the target audience for the game was teenagers with behavior problems.
I played the game for 15 minutes and I was done. Banged a hooker, got up on a rooftop and shot down helicopters with a rocket launcher, jacked some cars, etc. You want satire? Watch the Daily Show where the satire doesn't SUCK.
I assure you this, what satire there WAS in the game was lost on 90% of the audience who bought it. The game sold so well because it glorifies violence and allows the player to act out their most violent fantasies. Anyone who says otherwise is severely overestimating the average gamer.
I'm just glad the whole fad seems to be fading with Liberty City Stories which didn't sell nearly as well as previous iterations of the game (on PSP OR PS2).
Title: RE: Take-Two on Wii
Post by: Requiem on June 12, 2006, 09:12:42 AM
You guys are discussing the wrong aspects of the game in my opinion.
It wasn't fun because of the satire or the dialog. It was fun because you could do whatever you want, and if your slick enough, get away with it.
Title: RE: Take-Two on Wii
Post by: Smash_Brother on June 12, 2006, 09:44:30 AM
Fair enough, but I just can't sit idly by and listen to people claim that GTA's veneer of relevance via satire is somehow the driving force behind the game's sales.
It's all about violent fantasies. Every time someone has described to me a session of GTA, it always goes something like, "And then I stole a _____, ran over a ______, killed a ______..., etc." I think it's safe to say that 50% of the buyers of the game probably don't even realize the games have a storyline.
Title: RE: Take-Two on Wii
Post by: Requiem on June 12, 2006, 09:50:18 AM
Very true.
Once you got into the second part of the city (I only played GTA3) and obtained the codes, there was really no incentive to play the story mode (though some of the missions are badass). I almost always end up driving some really fast car till I blow it up, which attract the police, who attract my bullets, which led to more police and, soon enough, helicopters, which led to me grabbing for my rocket launcher. After about 10 minutes, I die.
Rinse and Repeat.
(still fun)
Title: RE: Take-Two on Wii
Post by: Smash_Brother on June 12, 2006, 10:16:34 AM
I guess my REAL question should be "Is it worth another GTA game?"
In the same vein of logic, I've only ever played ONE Pokemon game: Ruby. I decided one day to see what all the fuss was about and gave it a try. 120 hours later, I understand how addictive the game can be, but by no stretch do I feel the need to ever buy another Pokemon game: I feel as though I've been there and done it.
Sh*t, I just answered my own question: GTA will probably still sell just as well as it always did for the same reason new Pokemon games still sell x,000,000 copies no matter how tired the gameplay is.
The reason? People will buy the same game again and again with minor updates to graphics and features. If Pokemon and GTA don't demonstrate this enough, Madden should.
Sorry to have wasted your time, Req.
Title: RE: Take-Two on Wii
Post by: couchmonkey on June 12, 2006, 01:01:43 PM
My impression is people play the game for the freedom. The only person I know who plays it often does so to blow off steam from dealing with real-life traffic (by smashing in to everything, of course).
I have yet to play GTA. I don't like the violent aspect of it, but I suppose I should give it a try one day to see what the fuss is about. I bet I would enjoy the basic concept, because I liked DMA's N64 games, and I like Simpsons Hit and Run too.
Title: RE: Take-Two on Wii
Post by: Ian Sane on June 12, 2006, 01:08:37 PM
GTA is a good game, an innovative game, and an influencial game because of the open-ended gameplay.
GTA is a popular game because you can commit crimes without any real world repercussions.
Title: RE:Take-Two on Wii
Post by: GoldenPhoenix on June 12, 2006, 01:21:22 PM
Quote Originally posted by: Ian Sane GTA is a good game, an innovative game, and an influencial game because of the open-ended gameplay.
GTA is a popular game because you can commit crimes without any real world repercussions.
I do not deny that GTA 3 was a unique game, but I am talking about where the series is as of now. It has become the Pokemon of console gaming, there is little in the way of improvement, and yet people still buy it. I'll admit I have fun with the GTA games to an extent, but to call them good or great, seems to be a slam against games that really deserve that honor. It is almost as if Rockstar is caught with Madden fevor, and really doesn't care about pushing the series forward. You know what? I really can't blame them, both gamers and reviewers alike give their games great reviews no matter what. To wrap things up, I think Smash's posts reveal my thoughts about the series as well.
Title: RE: Take-Two on Wii
Post by: Ian Sane on June 12, 2006, 01:33:33 PM
"I admit I have fun with the GTA games to an extent, but to call them good or great, seems to be a slam against games that really deserve that honor."
Just because a series becomes stagnant doesn't mean the first game isn't a classic. That's what I'm giving credit to. Pokemon has become stagnant but Pokemon Red/Blue and Gold/Silver are still classic games. Just like Mega Man 1-3, GTA 3, and Tony Hawk's Pro Skater 2.
Title: RE:Take-Two on Wii
Post by: Kairon on June 12, 2006, 01:56:50 PM
Quote Originally posted by: Smash_Brother I assure you this, what satire there WAS in the game was lost on 90% of the audience who bought it. The game sold so well because it glorifies violence and allows the player to act out their most violent fantasies. Anyone who says otherwise is severely overestimating the average gamer.
This is sad because it's true. Conker's Bad Fur Day should've sold more copies.
Or maybe I'm just infatuated with anything British. Mmmm...Judi Dench....
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: Ceric on June 12, 2006, 06:20:21 PM
Hey! Dr. Who is British.
Title: RE:Take-Two on Wii
Post by: Kairon on June 12, 2006, 08:54:04 PM
Okay, not EVERYTHING British... I didn't really go ga-ga over Monty Python either...
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: wandering on June 12, 2006, 09:02:04 PM
Quote Okay, not EVERYTHING British... I didn't really go ga-ga over Monty Python either...
Liking Judi Dench and Conker's Bad Fur Day more than Doctor Who and Monty Python? This time you've gone too far!
Title: RE:Take-Two on Wii
Post by: Kairon on June 12, 2006, 09:18:39 PM
Quote Originally posted by: wandering
Quote Okay, not EVERYTHING British... I didn't really go ga-ga over Monty Python either...
Liking Judi Dench and Conker's Bad Fur Day more than Doctor Who and Monty Python? This time you've gone too far!
Dare you afront Dame Judi Dench's honor? To arms! To arms! You shall rue the day you besmirched her ladyship, cad!
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: wandering on June 12, 2006, 09:28:50 PM
Dames are all well and good, but the doctor is...the doctor. He has a time machine and everything. There's just no comparison.
Title: RE: Take-Two on Wii
Post by: Ceric on June 13, 2006, 05:40:48 AM
He has the Tartus. That is more then just a mere paltry Time Machine. Plus he has multiple forms and a scarf, except for the new doctor, I don't know about the newest new Doctor yet since Sci-Fi had just finished the first season or the new Dr. Who and he changed. I liked the doctor they had even if he didn't have a scarf but, I want the scarf back. Plus a sonic screwdriver. You know though in all actualality the Doctor should have died this change. It's been stated that he only has x amount of lifes and he was on his last one when the original series ended. So he's actually 3 or so over now. (TV Movie, New Doctor, New New Doctor)
I don't really like Monty Python or Mr. Bean. Monty Python is funny to quote from but I don't really think it's that funny while watching and I prefer Three Stooges over Mr. Bean.
Title: RE:Take-Two on Wii
Post by: bustin98 on June 13, 2006, 06:10:08 AM
Oh Tom Baker, I miss thee so. . . You are the one true Doctor for me.
Judi is all well and good on her little sitcom, but she isn't movie material. She's an ok 'M', and not a very convincing elemental.
Title: RE:Take-Two on Wii
Post by: Kairon on June 13, 2006, 08:22:58 AM
That...little sitcom...was my life... *weep*
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: Requiem on June 13, 2006, 08:34:35 AM
Man, I had no clue who Judy Dench was. Looking at Kairon's obsession with her, I thought she'd be hot.
After a quick Google Image search -- I was SEVERLY DISAPPOINTED.
Kairon -1
Title: RE:Take-Two on Wii
Post by: bustin98 on June 13, 2006, 08:50:59 AM
Requiem hasn't seen the Pierce Bronson James Bond films? Or Chronicles of Riddick?
Actually, I don't have any misgivings toward Judi for taking over the role of 'M', but she is definately better on 'As Time Goes By'. And I was expecting something more from her in Riddick. Thus ends my exposure to her work. I went looking for some young images of her, to no avail. Perhaps she is immortal, and always looks like she does
As for Take Two's news:
Seeing how the fruits of their laor won't be seen for 2 years, I could care less. I'll wait until they offer a solid piece of news.
Title: RE: Take-Two on Wii
Post by: Smash_Brother on June 13, 2006, 08:57:18 AM
I love the grey foxes.
Title: RE:Take-Two on Wii
Post by: Kairon on June 13, 2006, 09:03:10 AM
It's..it's...it's NOT SEXUAL you neanderthals!
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: Frozen Atlantic on June 13, 2006, 09:32:24 AM
I've never read so much elitist horsecrap in one thread.
You guys give Animal Crossing pass for it's shoddy graphics because it's "innovative". You talk about DK Jungle Beat like it's the bee's knees. Nobody rags on Katamari despite it's terrible camera system, and you want to heap up on GTA because it's popular? You guys sound like playa hatas to me, man.
How's this for innovation? I can get a pilots license, carjack a police car when I leave, drive to the airport (with Snoop in the background), hijack a jet, do loop-de-loops thousands of feet in the air, fly into the middle of Vegas, parachute out of the plane while giggling maniacally, land on top of the building, climb to the bottom, and play blackjack inside the nearest casino.
Is it as highbrow as Indigo Prophecy? No. Is it fun as hell? Yes.
And isn't that what makes a game? I find it pretty lame that you guys bust out the Nintendo mantra of "who cares about graphics and minor technical issues if the core game is fun," and then get all nitpicky when I wanna bust a cap on the streets of San Andreas.
Psh. And I think Rockstar has been VERY responsible with the GTA license. Every game has been significantly updated (in content/size if not graphics/control), and shoot... imagine if Sony was making this series in house! There'd be a new one every year! Then again, I've been a fan of the series since it was in 2D on the PS1 and the Circle button made you burp and fart. Maybe I'm biased.
Title: RE: Take-Two on Wii
Post by: Kairon on June 13, 2006, 09:40:39 AM
Yay, Frozen atlantic! Expose our hypocrisies! Seriously, I can't believe people rag on GTA 3 and it's sequels. DMA deserves more than this vitriol.
On another note, was Indigo Prophecies highbrow at all? I was looking into it and I got the sense it was half-interactive movie (the action sequences for example: whoopie, this was done back in Dragon's Lair) and half straightforward grab-everything-in-sight adventure game.
~Carmine M. Red Kairon@aol.com
Title: RE: Take-Two on Wii
Post by: vudu on June 13, 2006, 10:34:22 AM
VOTE FROZEN ATLANTIC
Title: RE:Take-Two on Wii
Post by: Frozen Atlantic on June 13, 2006, 11:10:00 AM
OMGUS VOTE VUDU
Title: RE: Take-Two on Wii
Post by: IceCold on June 13, 2006, 03:04:22 PM
Quote And isn't that what makes a game? I find it pretty lame that you guys bust out the Nintendo mantra of "who cares about graphics and minor technical issues if the core game is fun,"
Minor technical issues? Are you talking about the controls? Because those are always paramount in a Nintendo gamer's mind. And they aren't tight in GTA; no two ways about it.
Title: RE: Take-Two on Wii
Post by: Requiem on June 13, 2006, 04:23:11 PM
Some would argue the controls for Conker's Bad Fur Day sucked, but I still had a halarious time playing it.
Title: RE: Take-Two on Wii
Post by: Frozen Atlantic on June 13, 2006, 06:38:29 PM
I found GTA:SA's controls satisfactory. Not excellent or flawless, but good.
Title: RE: Take-Two on Wii
Post by: Mario on June 13, 2006, 08:53:56 PM