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Gaming Forums => Nintendo Gaming => Topic started by: please let me in, please on June 06, 2006, 02:30:36 PM

Title: Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 06, 2006, 02:30:36 PM
I loved this game. I beat it 3 times, and did a butt-load of side missions. The graphics may not have been the best, but i loved the story and the gameplay was addictive as ice cream with cookies and chocolate milk. This is my favorite gamecube game of all time, why does noone ever talk about it anymore?.............................

                  Makes me feel sad.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 06, 2006, 03:02:47 PM
Well, cuz we all bought it and beat it 10x two years ago right after it came out a fresh $50 purchase.

I visit my friends on weekends.  My friend (my friend's WIFE) and I play it together once in a while.  A couple weeks ago we completed Balacruf Mossoleum -- ON OUR 4TH GAME TOGETHER.

We're all waiting for the next big Tales game.  You're just late to the party.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 06, 2006, 03:13:19 PM
no, im not late. I beat it long ago too, its just I love that game so much. I wish they would hurry up and make a new one. Im getting ready to explode.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Athrun Zala on June 06, 2006, 06:15:49 PM
lol, I'm just midway through, and on first play

will finish it.....someday >_>
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 06, 2006, 06:29:36 PM
wow, youre far behind. Anyway, look out for Kratos. Hes sneeky.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Infernal Monkey on June 06, 2006, 06:35:24 PM
I have Tales of Snorks, yes! It's an underwater adventure.  
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 06, 2006, 06:38:22 PM
Tales of Snorks, huh? SOUNDS GREAT!!!!!!!!sparkling innovation
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: TMW on June 07, 2006, 07:50:03 AM
I <3 TOS.

My friends and I speculated during our playthrough that the Wonderchef was actually the most powerful being in creation.  He could appear anywhere, seemingly travel faster than the speed of sound, and we concluded he should have been a super secret boss.  

Sadly, my friends had left by the time I got all the cursed weapons and fought the one guy who was trying raise Cthuhlu.

That was a tough fight.


Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: couchmonkey on June 07, 2006, 07:51:52 AM
Own it, never had enough time to finish it.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 07, 2006, 07:55:40 AM
Too bad. Ask me about it, and ill ruin it for you.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: slacker on June 07, 2006, 07:06:03 PM
The curse weapon quest was terrific. It was hard as hell, but it was fun. After beating that boss, the end boss feels a bit underwhelming.  There should be more bosses like that one in very RPG.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 08, 2006, 03:32:34 AM
Funny how this thread should pop up now!  I just started playing TOS again for the second time a couple of weeks ago.  Excellent game -- I forgot how great it was.

What's this cursed weapon quest you guys speak of?  Was that side-quest available on the first play-through?  
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 08, 2006, 03:49:19 AM
1.  Collecting a unique set of weapons which allows you to fight the toughest boss in the game.

2.  Yes.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 08, 2006, 06:56:07 AM
Yeah, it was. The weopens are freaking hard to get, but it pays off. The final boss in this side quest is 10x harder than Mithos.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 08, 2006, 05:26:55 PM
Damn, really!?  How the hell did I miss that?

I thought Mithos was pretty weak anyways -- I was so strong by the end of the game.  But I would've been ridiculously strong if I had did that long and involved side-quest.  When does it get started?  On disc 2, I assume?  I'd rather ask you guys than look at a guide, so please don't direct me to gamefaqs!

I'm only at the part where Palmacosta is being attacked by the Desians and Magnius and I have to head back.  So I'm still early on in the game.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 08, 2006, 05:51:32 PM
It starts somewhere in the first disc, not completely sure, but i could check and tell u in like 10 minutes if u want me too. Oh, and i am playing a sidequest right now, and im on level 80.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 08, 2006, 06:01:37 PM
Yeah, please do.  Tell me when it starts.  I'd love to take on that sidequest, although I'm sure I still have a ways yet.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 08, 2006, 06:31:16 PM
I guess I'll give a complete breakdown.

Remember those black treasure chests you may or may not have opened (such as in Garocchia Forest)?  They contain the Devil's Arms, rare weapons sought by the person named Abyssion.

First, obtain the Evil Eye from Toize Valley Mine.

Then find Abyssion, the dark-haired guy on the steps of a building in Flanoir, near the entrance and Inn.  If someone in your party is missing, such as Colette, Abyssion might not show up.

Abyssion will give you Nebilim's Key, allowing you to open the black chests and collect the Devil's Arms.  One weapon is in Sylverant, while the rest are in Tethealla and Welgaia, 9 weapons in all, including the Evil Eye.

When you've found them all, Abyssion will tell you where to meet him, then you all "do stuff."  And the quest is done.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 09, 2006, 03:35:53 AM
Thank you!

How many of you found this out on your own?
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: UltimatePartyBear on June 09, 2006, 05:15:48 AM
I found the Evil Eye and met Abyssion on my own, but I didn't complete the quest on my first play through.  Largely because I never stayed in the inn in Altamira.  Man, did I feel dumb when I found out about that.  I've played through the game twice, and I'd like to do it two more times to see some different story elements and get all the titles.

Can any of you who've mastered the game tell me if there's any way to open that locked door in the mine?  
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 09, 2006, 08:07:22 AM
There are more story elements when you replay the game?
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: UltimatePartyBear on June 09, 2006, 08:16:42 AM
There are minor changes, mostly in dialogue, depending on which character likes Lloyd the most.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Requiem on June 09, 2006, 08:23:02 AM
I am one battle away from beating it...

Why haven't I beaten it yet? Well, I was about to until I left town. Then when I came back, I totally forgot what the hell I was suppose to do. So I've been roaming around aimlessly looking for something --- ANYTHING.

I finally gave up.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Kairon on June 09, 2006, 08:39:33 AM
I bought this game because I wanted to have SOME knowledge of what modern RPGs were like. I love FF6, hated FF7, and haven't really played many RPGs since then.

Ugh. Even though I beat it, I didn't enjoy this game much at all.

~Carmine M. Red
Kairon@aol.com
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: UltimatePartyBear on June 09, 2006, 09:29:55 AM
If you get lost, you can check the synopsis on the menu screen.  Any plot points listed in yellow are unresolved, and should tell you enough to get you back on track.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Requiem on June 09, 2006, 10:04:09 AM
What? Synopsis?

Hahahaha -- How did I never see that?

I appreciate it
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 09, 2006, 11:45:47 AM
Quote

Originally posted by: Kairon
I bought this game because I wanted to have SOME knowledge of what modern RPGs were like. I love FF6, hated FF7, and haven't really played many RPGs since then.

Ugh. Even though I beat it, I didn't enjoy this game much at all.

~Carmine M. Red
Kairon@aol.com


Modern RPGs are like FF7, Tales of Symphonia isn't one of them =D
Symphonia's a poor representation of the modern Japanese RPG, simply cuz they skipped over most of the bells and whistles and drama that Square-Enix games come standard with.

People like coming back to Symphonia for handful of reasons, a couple of which are
1.  Being rewarded for sidequests and collecting lots and lots of junk. (my friend's fav, she's done EVERYTHING there is to do in the game.)
2.  The combat, combos, boss battles, combos, multiplayer combat enabling greater magnitudes of ass-kicking, bigger combos, and a decent variety of fighting styles. (my fav)

My friend will take control of the map, name every dog along the way, use a Magick Lens on all new enemies, and get every character to fully learn new cooking recipes.  During fights, I chain and facilitate combos (to assist her Lloyd), configure the Unison Attacks, and do whatever else I can to make sure the fight ends with +10.00 Grade or higher.
I'm not happy if we don't beat Abyssion with positive grade in under 7min at around lvl.70

I gather you're not interested in either?  
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kairon on June 09, 2006, 12:43:24 PM
Quote

Originally posted by: Professional 666
Quote

Originally posted by: Kairon
I bought this game because I wanted to have SOME knowledge of what modern RPGs were like. I love FF6, hated FF7, and haven't really played many RPGs since then.

Ugh. Even though I beat it, I didn't enjoy this game much at all.

~Carmine M. Red
Kairon@aol.com


Modern RPGs are like FF7, Tales of Symphonia isn't one of them =D
Symphonia's a poor representation of the modern Japanese RPG, simply cuz they skipped over most of the bells and whistles and drama that Square-Enix games come standard with.

People like coming back to Symphonia for handful of reasons, a couple of which are
1.  Being rewarded for sidequests and collecting lots and lots of junk. (my friend's fav, she's done EVERYTHING there is to do in the game.)
2.  The combat, combos, boss battles, combos, multiplayer combat enabling greater magnitudes of ass-kicking, bigger combos, and a decent variety of fighting styles. (my fav)

My friend will take control of the map, name every dog along the way, use a Magick Lens on all new enemies, and get every character to fully learn new cooking recipes.  During fights, I chain and facilitate combos (to assist her Lloyd), configure the Unison Attacks, and do whatever else I can to make sure the fight ends with +10.00 Grade or higher.
I'm not happy if we don't beat Abyssion with positive grade in under 7min at around lvl.70

I gather you're not interested in either?


I'm not interested in games that play like FF7, or that have been seriously contaminated by "anime". (I grew up with Hayao Miyazaki's Nausicaa manga, loved the "Americanized, spliced, and soap-opera'd Harmony Gold version of Robotech" and watched "Akira" at 6 years old, I hate today's commercialized, fan-service anime!)

But I am actually interested in ALL of the features you mentioned above (except for thye "battle grading"), it's just that I found the implementation in ToS to be somewhat lackluster in that I never for a moment understood or was given an understanding of the cooking system... actually, I was unaware of all those other features you mentioned, a fault for which I dislike the game even more now that I know about it.

~Carmine M. Red
Kairon@aol.com
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 09, 2006, 01:27:11 PM
I loved this game. This is my favorite cube game. Ive beaten it 3 times now, and yes there are more sidequests when the game is beaten. Another thing, there is a certain thing you can do in mithos' castle to let you teleport out and in so you can level up and do up to 20 hours of sidequests. So far, ive done about 10. I could tell anyone thats interested.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 09, 2006, 01:48:44 PM
Quote

Originally posted by: please let me in, please
I loved this game. This is my favorite cube game. Ive beaten it 3 times now, and yes there are more sidequests when the game is beaten. Another thing, there is a certain thing you can do in mithos' castle to let you teleport out and in so you can level up and do up to 20 hours of sidequests. So far, ive done about 10. I could tell anyone thats interested.


I'm interested.  Spill the beans...

Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 09, 2006, 02:19:49 PM
 Enter the portal that leads to Yggdrasill's castle. Here, go up the stares to fight him, or go to the room in the left. Go through the door to the northwest, which will lead to a balcony. Then go to the right. Go through the first door in view. You will find yourself on a balcony above the foyer. Continue to the right into another room. Go through the door on the same level to a library for a prism Guard. Then, get out and go down the stairs, and throught the door to the right. Kill the angels to the left for a chest that will appear on the top balcony. Go to the room at the right and get a chest with Energy Tablets. Now go all the way to the left, go up the spiral staircases entering room by room. You will find a chest with Elixir, and the next room having a lone ange. Defeat him for a black chest. Inside is a past stone. At the top, there is a door leading outside.
Make your way through the balcony. There is a chest with an Elemental Guard hidden behind a corner to the left of the Northern Arils. There is a hidden chest with Ninja Sword init in the corner to the right. Go throught the door to the right for another set of spiraliling  stairs. Go down to enter some rooms. the first you will have a Spirit Bottle. Get back to the room to the northwest of the lobby, and go up 2 levels, and go through the doors to the right. You will eventually reach a balcony with a chest. Inside is the Future Stone. If you go left from that balcony, you will slowly find a room with a Demon Seal. Go down one floor, and enter the room to the left for a Shield Ring. Get yourself back to the lobby. You will find the Future Stone is shining red lights to the red mat. The red light then goes ontop of a circle, and a block appears. It says something, then 4 blocks appear. One is green, one purple and one white near the portal. A blue block is located to the left. If you go left, a similar thing will happen to the Past Stone. Another portal will appear. Then there are 8 blocks total, each color with their element. Push the black block into the left portal, and you will warp to an island near the top balcony. Push the block off the lower right edge. It will fall down between the 2 bars. Repeat this with the blue block, then the red and last purple. Push the purple block into a hole across the bridge you newly created. Then push blocks into the portal at the right in this order: Yellow, Green, Light Blue, and last, White. The first 3 create the bridge, and the last is used to fill up the hole. The force field in the middle will disappear. Next, open the chest  for a Sacred Stone. This allows you to warp all the way back to the Tower of Salvation ruins in Tethe'alla; without having to go through the painstaking task of getting out of Derris-Kharlan!!!!!!!!!!



Thats about it.



Edit: In other words, get the Past and Future Stone, this will let you get the portals and blocks. From here, put them in the specific order mentioned, the shield will fall in the place you teleport to, and this will let you have the Sacred Stone; Allowing you to easlily teleport out to the front of the Tower of Salvation and do the sidequests.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 09, 2006, 06:12:02 PM
It's gonna be a while before I get to try all of that.  But, what are the specifics on the additional side-quests after you warp out?  Do they only become available after you warp out?
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 09, 2006, 06:17:28 PM
Ill tell you the sidequests later. But are they only available when you get out of the tower of salvation? i dont know specifically. some start really early on, others dont. i will get back to you on that.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 10, 2006, 02:26:48 AM
Quote

Originally posted by: Kairon

I'm not interested in games that play like FF7, or that have been seriously contaminated by "anime". (I grew up with Hayao Miyazaki's Nausicaa manga, loved the "Americanized, spliced, and soap-opera'd Harmony Gold version of Robotech" and watched "Akira" at 6 years old, I hate today's commercialized, fan-service anime!)

But I am actually interested in ALL of the features you mentioned above (except for thye "battle grading"), it's just that I found the implementation in ToS to be somewhat lackluster in that I never for a moment understood or was given an understanding of the cooking system... actually, I was unaware of all those other features you mentioned, a fault for which I dislike the game even more now that I know about it.

~Carmine M. Red
Kairon@aol.com


Hmm, I still stick to my old habit of reading a game's manual within hours of first opening it.  I want to be aware of all the options that are helpful or just plain neat (like enabling multiplay), cuz in ye olden days a lot of the games I enjoyed didn't employ in-game tutorials (or obvious "learning opportunities") or have a thorough & accessible documentation in-game (so you end up learning completely thru experimentation and luck).  I saw Symphonia acted much like Nintendo's SNES games, where you've given instructions the first time you encounter the feature, and never hear about it again (thankfully the manual still had much of the info I wanted).  Once I was aware of a feature or received a new weapon or accessory, I experimented with it and looked at any accompanying documentation; what I liked about Symphonia is practically all the gameplay documentation is available [deep] within your main menu after the game mentions it (like cooking and unison attacks) -- but it's obvious the game doesn't stress this reference.

I thought Metroid Prime 2 had nice documentation with its "see Logbook for more info" presentation scheme.  But even if it didn't tell me extra info was actually available, I'm the kind of person who'd dig around for it anyway.  And when I still thirsted for more info, there was Gamefaqs.  Such is the result of growing up on 2D fighting games that didn't care to tell you how to perform a "ha-dou-ken" in its entire 16 to 32 megabits of software code.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: UltimatePartyBear on June 10, 2006, 05:59:17 AM
Quote

Originally posted by: Professional 666
During fights, I chain and facilitate combos (to assist her Lloyd), configure the Unison Attacks, and do whatever else I can to make sure the fight ends with +10.00 Grade or higher.

Is it actually possible to get a grade that high on non-boss fights?  I didn't even get a grade that high when I pulled off a 100 hit combo.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kairon on June 10, 2006, 09:02:22 AM
Quote

Originally posted by: Professional 666
Quote

Originally posted by: Kairon

I'm not interested in games that play like FF7, or that have been seriously contaminated by "anime". (I grew up with Hayao Miyazaki's Nausicaa manga, loved the "Americanized, spliced, and soap-opera'd Harmony Gold version of Robotech" and watched "Akira" at 6 years old, I hate today's commercialized, fan-service anime!)

But I am actually interested in ALL of the features you mentioned above (except for thye "battle grading"), it's just that I found the implementation in ToS to be somewhat lackluster in that I never for a moment understood or was given an understanding of the cooking system... actually, I was unaware of all those other features you mentioned, a fault for which I dislike the game even more now that I know about it.

~Carmine M. Red
Kairon@aol.com


Hmm, I still stick to my old habit of reading a game's manual within hours of first opening it.  I want to be aware of all the options that are helpful or just plain neat (like enabling multiplay), cuz in ye olden days a lot of the games I enjoyed didn't employ in-game tutorials (or obvious "learning opportunities") or have a thorough & accessible documentation in-game (so you end up learning completely thru experimentation and luck).  I saw Symphonia acted much like Nintendo's SNES games, where you've given instructions the first time you encounter the feature, and never hear about it again (thankfully the manual still had much of the info I wanted).  Once I was aware of a feature or received a new weapon or accessory, I experimented with it and looked at any accompanying documentation; what I liked about Symphonia is practically all the gameplay documentation is available [deep] within your main menu after the game mentions it (like cooking and unison attacks) -- but it's obvious the game doesn't stress this reference.

I thought Metroid Prime 2 had nice documentation with its "see Logbook for more info" presentation scheme.  But even if it didn't tell me extra info was actually available, I'm the kind of person who'd dig around for it anyway.  And when I still thirsted for more info, there was Gamefaqs.  Such is the result of growing up on 2D fighting games that didn't care to tell you how to perform a "ha-dou-ken" in its entire 16 to 32 megabits of software code.


That's what's so vexxing. I have the EXACT SAME HABIT! RTFM Dude. I got hooked on reading Manuals by WarCraft II and StarCraft and Earthbound and Secret of Mana, and they are an essential paqrt ofd the game experience for me. I LOVE manuals!

... And I STILL didn't know all this about the game. I feel it was simply just poorly designed.

~Carmine M. Red
Kairon@aol.com
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 10, 2006, 10:26:37 AM
poorly designed? you must not have played it enough, or figured out all of the features. sure the grapics werent the best, but storyline and gameplay made it extremely fun, and easy at that.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kairon on June 10, 2006, 10:33:31 AM
Quote

Originally posted by: please let me in, pleasebut storyline ... made it extremely fun, and easy at that.


... I hated the storyline ... and I beat the game ... because I owed it to myself to keep somewhat up-to-date with what RPGs were turning into ...

(Other RPGs that were purchased under similar conditions and disliked just as much: Skies of Arcadia and Baiten Kaitos)

~Carmine M. Red
Kairon@aol.com
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 10, 2006, 11:04:42 AM
i do agree with Baiten Kaitos. It sucked badly.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Athrun Zala on June 10, 2006, 12:12:38 PM
I love having and reading the manuals as well! It's the first thing I do after I open anything (games, systems, ect)
it was a shame the only copy I found of Baten Kaitos was used and lacked the manual T_T

Quote

Originally posted by: Kairon
(Other RPGs that were purchased under similar conditions and disliked just as much: Skies of Arcadia and Baiten Kaitos)
oh I LOVED Skies of Arcadia, currently my fav game (closely followed by Sma & Max Hit the Road ^^)....and haven't finished BK yet.....after I finish ToS...
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: Kenology on June 10, 2006, 08:24:04 PM
Skies of Arcadia was such a great game...  The Dreamcast graphics (DC had that hi-res look over low-res textures that I couldn't stand) and random battles usually annoy me.  But that was a great, great game.

ToS has beautiful graphics, 'please let me in, please'!

And, Baiten Kaitos was the TRUTH!  Can't wait for part 2!  Why the hell is it coming out late in the year!?  Dammit Nintendo!
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 10, 2006, 09:31:42 PM
Baiten Kaitos 2 is actually a prequel to the first one.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Kairon on June 10, 2006, 11:35:47 PM
Now the first Paper Mario...Ah! There's a game! ... or maybe I only liked it because I was in the hospital at the time, lol.

~Carmine M. Red
Kairon@aol.com
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 11, 2006, 03:22:52 AM
paper mario was awesome. It was just different and cool.  
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: Ceric on June 12, 2006, 11:05:32 AM
After reading just few post.  I couldn't get the Curse weapons, I find them and they wouldn't let me have them except for 1.  I couldn't get through that stupid door in the mines, I want to know whats behind there.  I also can't seem to figured out how to do the black out thing.  blah...

I liked Baten Kaitos.  Even with it's short falling.  The combo system was good.  Yeah it could be a better game.  Like Gradius 3, PS2, could have had a better story and more sidequests.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: NinGurl69 *huggles on June 12, 2006, 12:46:51 PM
Go back to my post with the spoiler text.  I outlined the process which enables you to acquire them.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: couchmonkey on June 14, 2006, 09:52:47 AM
Paper Mario is great.  I like both Skies of Arcadia and Tales of Symphonia, but I just don't seem to have the free time to finish them.  RPGs used to be my favourite genre, but nowdays 60 hours of gameplay isn't really a bonus for me anymore, just a drawback.
Title: RE:Does anyone still play, or have, Tales of Symphonia?
Post by: please let me in, please on June 14, 2006, 10:19:17 AM
really? i find more time on a great game to be better. Sometimes its bad though, just because it seems to draw on when it could have already finished. So, i agree slightly.
Title: RE: Does anyone still play, or have, Tales of Symphonia?
Post by: WuTangTurtle on June 16, 2006, 10:10:49 PM
im guessing your showing your age here.... The older u get the less time you have to spend on games and the more you want straight to the point fun gameplay than FMV's and Hours and Hours of Leveling up.

However i do love Tales of Symphonia & Phantasia (GBA port yay!) but sometimes these kinds of games you just find to hard to get into due to the fact that you want to spend hours playing it when you can only spend say 30min.

It makes me sad that i will have to shorten my time with these types of games, but if a Tales Wii game comes around I will personally make time to play it atleast a few times a week for an hour or two each sitting.