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Gaming Forums => Nintendo Gaming => Topic started by: Jin-X on May 11, 2006, 10:38:17 AM

Title: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Jin-X on May 11, 2006, 10:38:17 AM
Lightsaber

The news just keep getting better, now excuse me I have to wipe the drool off my face.  
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Requiem on May 11, 2006, 11:46:42 AM
Falafel Kid already said that this game was coming to Wii. He also sincerely apologized for it not being announced, but said that he heard from a "very high-up" executive that it will in fact be coming. He's put his reputation on (just like NGC did with the whole TP fiasco).
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: MANTI5 on May 11, 2006, 11:55:48 AM
It was bound to happen, it's one of the first things people started talking about when the new control scheme was shown.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: ProtoNY on May 11, 2006, 12:01:26 PM
Just the thought of how cool it is to have that speaker on the controller is when you consider something like a lightsaber game...   "Wow" is the first word to come to mind.

--Proto
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Michael8983 on May 11, 2006, 05:13:31 PM
Getting to wield a virtual light saber complete with sound effects will make the Wii a must-have for every Star Wars geek on Earth.  
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on May 11, 2006, 05:18:44 PM
Does anyone know if the speaker is able to provide sound in addition to the TV? For example in the lightsaber game, can you hear your lightsaber in the speaker yet have other sounds going on (like the opponents lightsaber) through your TV?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: IceCold on May 11, 2006, 05:30:45 PM
I would assume so.. if not it would be pretty disappointing.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Shecky on May 11, 2006, 05:44:38 PM
Quote

Originally posted by: VGrevolution
Does anyone know if the speaker is able to provide sound in addition to the TV? For example in the lightsaber game, can you hear your lightsaber in the speaker yet have other sounds going on (like the opponents lightsaber) through your TV?


Yes.

And in example, TP does that with the bow... it goes Wiimote, Wiimote + TV, TV
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on May 11, 2006, 06:32:24 PM
Ah ok, I didn't think of that example. That definately opens up new immersion possibilities if it is a decent speaker!
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Shecky on May 13, 2006, 06:20:50 AM
I'm assuming the speaker is going to be of average quality... close to the DS speakers.  I just hope they use a digital volume adjustment ala the Gameboy Micro.  I don't like the sliders, their often too easy to accidently hit, especially on the DS, and they are very hard to set at a low volume.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: cubist on May 13, 2006, 06:37:27 AM
The lightsaber sound effect when it gets turned on would be cool if it were in the Wii-mote.  I used to make the sound a lot when I would pretend to be in a lightsaber duel as a kid.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: TMW on May 13, 2006, 09:04:14 AM
I hope its a real time control of the lightsaber, and not like Red Steel, i.e. pre-set movements as a control scheme.  
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: OverHeat on May 13, 2006, 09:19:12 AM
Yeah, I keep hearing that it is like a DS speaker to. Star Wars Episode 3 for DS has no problem with the Lightsaber sound either. Heck, SNES had no problem with the Lightsaber sound! This raises a good point hough; how is the speaker volume going to be adjusted? Is it just going to have one setting? Adding anything more to the Wiimote might complicate it more than Nintendo would want and, as mentioned above, it would more than likely get in the way. Perhaps there could be an option for it in the Wii's system steup? You know, date, time, etc.  
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: OverHeat on May 13, 2006, 09:23:04 AM
Quote

Originally posted by: TMW
I hope its a real time control of the lightsaber, and not like Red Steel, i.e. pre-set movements as a control scheme.


W3RD. In fact, upon hearing this, my wanting for this game tanked. The main thing drawing me to it was the idea of swinging a sword  in duels. If this is actually the way they are going to have the game control for sword fights, count me out.

 
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Fro on May 13, 2006, 09:33:02 AM
Iwata today:

http://archives.seattletimes.nwsource.com/cgi-bin/texis.cgi/web/vortex/display?slug=ethree13&date=20060513&query=iwata

Quote

We really want [filmmaker George] Lucas to think about making a game where this can be used as a light saber. It should be fun.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Athrun Zala on May 13, 2006, 09:33:30 PM
Quote

Originally posted by: Shecky
I'm assuming the speaker is going to be of average quality... close to the DS speakers.  I just hope they use a digital volume adjustment ala the Gameboy Micro.  I don't like the sliders, their often too easy to accidently hit, especially on the DS, and they are very hard to set at a low volume.

the 2 buttons besides the Home button are labeled + and -, one would presume those are for the speaker....

and a lightsaber FPS or even Jedi Knight type game would rock, seriously ^^

real-like lightsaber duels *¬*
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: wandering on May 13, 2006, 09:59:09 PM
A lightsaber game would be awesome to the max. Don't know if that Iwata quote is good or bad though... if one was already in the works, would he say that?

Quote

the 2 buttons besides the Home button are labeled + and -, one would presume those are for the speaker....

But then, how do you pause?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: SixthAngel on May 13, 2006, 10:06:49 PM
I would guess the home button would pause the action and possibly give you the option to return to title, dashboard or quit.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: wandering on May 13, 2006, 10:56:48 PM
What about in-game item selection and such?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: SixthAngel on May 13, 2006, 11:07:41 PM
They could put ingame item selection and the like on any button they want, like how the map in Metroid paused the game but wasn't the start button.  The home button could always function like a regular start button though (they usually give you the option to quit as well as other stuff)
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: KDR_11k on May 13, 2006, 11:21:46 PM
Fully controllable sword motion might be too much for the AI. What should it do when you're charging at it with your saber held out in front of you like a lance?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: TMW on May 13, 2006, 11:22:41 PM
Step sideways.

Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on May 13, 2006, 11:26:37 PM
KDR maybe they could have full motion control of the lance be for multiplayer .
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Edfishy on May 14, 2006, 06:26:14 AM
Quote

Originally posted by: KDR_11k
Fully controllable sword motion might be too much for the AI. What should it do when you're charging at it with your saber held out in front of you like a lance?


Simple, knock your lightsaber to the side.  The game would simply try to have your in-game character's arms try to get the lightsaber to the position that you're holding it in.  So even if you're just holding your lightsaber in front of you like a Lance, an enemy can simply knock your lightsaber to the side, where your in-game character will attempt to move the lightsaber back into the same position as long as an opposing lightsaber is not in the way.   So if you're just swinging your controller randomly, you'll have only a light defense against someone who uses a timed and powerful blow.

I believe it could work.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Ceric on May 14, 2006, 06:40:48 AM
LucasArt wouldn't do canned lightsaber action.  A game like this could be exciting.  This is one of those times the Wiimote speaker sound like it would have a near perfect use.  While I'm on the speaker I'll bet a dollar that its not just like the DS speaker but is the exact same speaker as in the DSLite.  Bulk = Price Discount.  More Bulk = More Price Discount.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Renny on May 14, 2006, 08:13:42 AM
This is OT, but did Microsoft adopt the word "dashboard" for the Xbox, or was this previously used in some tech lingo? I'd never heard it till Live launched, and now it seems to be used to refer to any system's system menu. dashbroad=car=powa=xtreme lifestyle

I bet the speaker will suck regardless of where it comes from. First Rev mod for me.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Ceric on May 14, 2006, 09:01:01 AM
"Man my Wiimote can pop out the bass fo-shizzle."
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on July 12, 2007, 12:21:39 AM
Hey lucasarts, it's freaking E3 WHERE IS MY LIGHTSABER GAME.

 
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: vudu on July 12, 2007, 08:05:34 AM
WTF Bumpzilla?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on July 12, 2007, 08:20:58 AM
The last time I made posts about games that already existed on the forums they all got locked up and pointed to pre-existing forums so....yeah.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on July 12, 2007, 10:48:06 AM
I read somewhere that said while demoing Lego Star Wars, a rep said that if we were lucky, we'd hear more about the elusive ACTUAL lightsaber game this fall.  
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on July 12, 2007, 10:52:07 AM
Oh awesome, lets hope we're lucky then.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NinGurl69 *huggles on July 13, 2007, 08:46:38 AM
NOT LUCKY
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Bill Aurion on July 13, 2007, 08:47:49 AM
Lego Star Wars with tacked-on light saber controls confirmed!
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NinGurl69 *huggles on July 13, 2007, 09:47:21 AM
First TP,
next RE4,
then Rygar,

NOW STAR WORS
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on July 13, 2007, 09:49:05 AM
1:1 controls not lego swipe controls, DAMN YOU LUCAS ARTS =P

(Though they said the other lightsaber battle game is in the works, so it isn't Lego SWs, ty god)
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 09:12:55 AM
Star Wars: The Force Unleashed with Wiimote Lightsaber Combat coming Spring 2008
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 18, 2007, 09:25:06 AM
/happy
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 09:35:03 AM
Great to see this game come to Wii, not to mention that Lucas opens up the possibility of people buying TWO versions. The graphically superior, and perhaps better controlling (though that is questionable) Xbox 360 or PS3 version, along with the Wii version with a special dual mode. Here is hoping for some brilliant uses of the Wiimote!
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: UltimatePartyBear on September 18, 2007, 09:41:28 AM
I was definitely not expecting this.  There was mention of a possible Wii version in some coverage of TFU I read somewhere, but it was explicitly stated that it would not be the lightsaber game everyone wanted.  I hope the Wii version includes motion-controlled Force powers, too.  It would seem like a waste not to (and there probably aren't enough buttons for the game otherwise).

It's being developed by the Ty the Tasmanian Tiger studio, which isn't quite as confidence-boosting as I would like.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Dirk Temporo on September 18, 2007, 09:47:56 AM
Quote

Originally posted by: insanolord
Star Wars: The Force Unleashed with Wiimote Lightsaber Combat coming Spring 2008


Yay, another game that's 360 and PS3 for a reason being brought to the Wii in an extremely dumbed down format, with sh!tty lightsaber controls tacked on.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 09:52:22 AM
The game is also coming to the PS2 and DS, and can we at least wait until we get a single preview before saying the game is dumbed down or the controls are horrible?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 18, 2007, 10:02:15 AM
Yeah... is this going to be a rushed port? Or will this studio really be able to handle this stuff?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Dirk Temporo on September 18, 2007, 10:13:42 AM
SPOILERS: They won't. Force Unleashed is 90% about having awesome Force powers and throwing sh!t around with them. Simply put, the Wii CAN'T handle the physics processing that they are relying on for making this game awesome (neither can PS2 or DS, I think both those are stupid too).
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: UltimatePartyBear on September 18, 2007, 11:27:03 AM
Who cares?  The physics in Jedi Knight 2 were good enough for me already.  As long as I can use Force Grip to grab some guy and bash his head into the ceiling, I'll be happy.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NinGurl69 *huggles on September 18, 2007, 11:58:35 AM
This will make Rebel Strike's foot missions look like RE4.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Dirk Temporo on September 18, 2007, 12:07:14 PM
Quote

Originally posted by: PartyBear
Who cares?  The physics in Jedi Knight 2 were good enough for me already.


Except the physics are what the ENTIRE GODDAMN GAME is based around.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 12:31:31 PM
I would think if the whole point of the Wii version is the lightsaber combat they might focus more on that and less on the physics. You're assuming that they're trying to do the exact same missions with the exact same objectives except on the Wii. Did it ever occur to you that they may be following the same story from a different angle? Lucasarts isn't known for shoddy work, and even if the Wii game is just a modified PS2 game wouldn't they have made similar modifications to the PS2 game due to its hardware inadequacies?
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Ian Sane on September 18, 2007, 12:38:36 PM
I think Nintendo needs to send a memo to third parties reminding them that the Wii is the f*cking market leader.  We should be well past the stage of getting enhanced ports.  A Star Wars lightsaber game for the Wii should be an original title.  I think it's good to get multiplatform games (it was frustrating to see the Cube always get left out) but the remote is never going to anything but a nifty specialty controller if all the third party games started off on a different controller.  I know it's unpopular to label the remote as a g!mmick but that's what third parties are treating it as and that needs to stop.  The remote is used as a sales g!mmick to try to spice up a port of an older game or create a second version of the same game or to be used for spin-off titles of popular IPs.  It should be used for more than that.  Third parties should be making their major titles on the Wii.  Metroid Prime 3 proves that it can be done.

The attitude seems to be less "how can we use motion control to make a great game" and more "how can we use the novel appeal of motion control to mask a lazy low-budget release".  God I hope Nintendo's upcoming lineup crushes everything in sales and raises the bar.  I want the Wii userbase to get used to higher quality and start expecting better and stop buying crap.  The system sales are high enough that we can afford to have better taste without scaring away all the third parties.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: wulffman04 on September 18, 2007, 12:49:26 PM
I'm hoping it's not going to be a ps2 port, they need to build the game from scratch, for wii, especially since wii is going to have some trouble with the physics of it all.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 18, 2007, 12:50:08 PM
Well, in LucasArts' defense, this game was already meant for the next-gen systems and meant as a show case for some cutting edge physics and animation technology before Nintendo COMPLETELY changed the course of that river.

I think LucasArts deserves to be commended for taking the risk to port this sure-to-be-difficult next-gen project to the Wii. Maybe after they get this "caught-with-their-pants-down" dinosaur of a project out of the way, they can develop that pure Wii lightsaber game we all want with the knowledge learned from this one!
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on September 18, 2007, 12:56:23 PM
WTF Lucas Arts? I thought an exclusive, pure original Wii lightsaber game was in the works, not a port with Wii controls.

Blah.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 18, 2007, 01:02:26 PM
Business wise, it's better to port an existing project now as a learning experience than to go whole hog right off the bat. Not to mention that this project is probably costing them millions upon millions of capital anyways like a typical next-gen product. They may not have the agility or resources to start a new project right now.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 01:02:46 PM
Quote

Originally posted by: Mashiro
WTF Lucas Arts? I thought an exclusive, pure original Wii lightsaber game was in the works, not a port with Wii controls.

Blah.


It really isn't a port, since it has an exclusive mode for the Wii. For all we know this duel mode could be quite complete and be almost a game all to itself when it comes to replyability.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 01:05:22 PM
Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: PartyBear
Who cares?  The physics in Jedi Knight 2 were good enough for me already.


Except the physics are what the ENTIRE GODDAMN GAME is based around.


I think someone needs a hug then put into an anger management class.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 01:10:48 PM
I think this is a case where cautious optimism is the way to go. We haven't even seen a screenshot yet, let alone a playable demo, so let's not rush to judgment.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 18, 2007, 01:18:39 PM
Quote

Originally posted by: insanolord
I think this is a case where cautious optimism is the way to go. We haven't even seen a screenshot yet, let alone a playable demo, so let's not rush to judgment.


I dunno.... Spring 2008 is horrendously little time for them to repel firepower of this magnitude.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: UERD on September 18, 2007, 01:19:57 PM
I agree with Kairon.

And two thumbs up for the new avatar, insanolord .
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 01:20:33 PM
Quote

Originally posted by: UERD
I agree with Kairon.

And two thumbs up for the new avatar, insanolord .


IT still pales in comparison to my avatar.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on September 18, 2007, 01:23:12 PM
I got no positive or negitive feedback on my new avatar so I may be changing it soon :;sniff::.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 01:28:30 PM
Quote

Originally posted by: UERD
I agree with Kairon.

And two thumbs up for the new avatar, insanolord .


Thanks. I figured if I'm going to be demanding an Escape Velocity for the DS I might as well go all out for it. I know it will never happen, but I can dream.  And the Starbridge, while the icon of the game, looks cool and is a great balance between cargo capacity and firepower without sacrificing the speed like you would if you captured an IDA Frigate (as if that's possible at that point in the game).
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: UERD on September 18, 2007, 01:29:18 PM
I liked Isaac better. I think the blond hair suits your forum personality (don't try to read between the lines, there is no hidden meaning there.) But your current avatar also has blond hair. So what is it?!

Also, one-to-one lightsabers will be impossible unless the Wii knows where the remote is in 3D space, and exactly how it is oriented. Also, they need to get the remote to figure out what the 'home' position is at all time to avoid drift and such (for example, if the player moves around while playing).
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NWR_insanolord on September 18, 2007, 01:33:58 PM
How it's oriented shouldn't be too much of a problem, play Kororinpa if you doubt how sensitive and accurate the sensors in the Wiimote are. The where is something else altogether, they'd probably just have to make a guess based on the movement. This is a concept for a Wii game I've wanted to see for a long time and Lucasarts is a quality developer. All we can do at this point is hope.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: UltimatePartyBear on September 18, 2007, 01:43:52 PM
Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: PartyBear
Who cares?  The physics in Jedi Knight 2 were good enough for me already.


Except the physics are what the ENTIRE GODDAMN GAME is based around.


I thought the point of the game was to play with Force powers in the always popular Star Wars universe, but I suppose I have no choice but to concede to your superior use of caps lock.  The good news is I already have Rocket: Robot on Wheels, so I don't need to buy this game after all.  
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mashiro on September 18, 2007, 01:47:05 PM
Quote

I liked Isaac better. I think the blond hair suits your forum personality (don't try to read between the lines, there is no hidden meaning there.) But your current avatar also has blond hair. So what is it?!


Issac was my favorite as well so far, I shall have to ponder and think up an avatar that can top it . . .
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Dirk Temporo on September 18, 2007, 04:19:46 PM
Quote

Originally posted by: GoldenPhoenix
It really isn't a port, since it has an exclusive mode for the Wii. For all we know this duel mode could be quite complete and be almost a game all to itself when it comes to replyability.


Having a new game mode doesn't make it not a port. RE4 for PS2 had new content, but it was still a port.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: NinGurl69 *huggles on September 18, 2007, 05:30:24 PM
"It really isn't a port, since it has an exclusive mode for the Wii"

Rygar is lolling heartily.
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 07:27:22 PM
A true port is basically taking the same game content and moving the game over to another system. RE4 for PS2 really wasn't a port either because it added new content, the same applies to the Ninja Gaiden games. Maybe you can call them partial ports, but to lump something with new game modes or contents in with games that add nothing new just does not work, you need a term for a game that is partially ported but also adds new things.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: ShyGuy on September 18, 2007, 07:35:38 PM
port plus!
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: GoldenPhoenix on September 18, 2007, 07:52:58 PM
Quote

Originally posted by: ShyGuy
port plus!


There we go, that is now the official term for games like RE4, Star Wars and Rygar!
Title: RE:LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Arbok on September 18, 2007, 08:02:01 PM
Quote

Originally posted by: wulffman04
I'm hoping it's not going to be a ps2 port, they need to build the game from scratch, for wii, especially since wii is going to have some trouble with the physics of it all.


The Wii version is being created by the same developer behind the PS2 and PSP versions, unlike the PS3 and 360 versions... so all signs point to yes.

Anyway, I'm in the same boat as Ian. I'm sick of developers half assing it on the Wii, and everything about this release seems half assed. I mean, Lucasarts isn't even doing the Wii version themselves, they are focused on the PS3 and 360 iterations while they passed on the Wii draft to the guys behind Spyro's New Beginning. Basically, I have no real faith in this Wii version from what we know so far, which isn't much but enough to give a general gist of how they are treating that version of the game.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Mario on September 18, 2007, 10:01:00 PM
Krome Studios are a fantastic dev and very good at taking advantage of different hardware. They are the only reason i'm even interested in this game.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: Kairon on September 22, 2007, 01:34:11 PM
Gueass who invented Spyro the Dragon? Insomniac Games, makers of Rachet and Clank Future: Tools of Destruction and Resistance Fall of Man for the PS3. Naughty Dog is widely regarded as a gem in Sony's third party crown even though they really got their first big break with Crash Bandicoot. I don't see why Krome studios should be looked down on for having the biggest game they've been attached to so far being Ty the Tasmanian Tiger, they could be your prototypical great developer just waiting for someone to notice them enough to give them the budget they need to deliver on their dreams.
Title: RE: LucasArts expresses interest in bringing a lightsaber game to Wii.
Post by: EasyCure on September 23, 2007, 09:45:53 AM
im tired of coming up with responses to threads i dont care about, simply to  bump them back to the main page