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NWR Interactive => TalkBack => Topic started by: Deguello on May 11, 2006, 08:17:32 AM

Title: IMPRESSIONS: Final Furlong
Post by: Deguello on May 11, 2006, 08:17:32 AM
Giddy yup.

While I was walking through the spiraling layout of Nintendo’s Wii booth, I noticed a lonely demo at the very end of it.  There was no line, and while this fact alone caused me some concern, what caused me more concern was that the game was located next to Necro-Nesia.  Was this as bad as its neighbor?    


Actually, I found it to be quite adequate.    


The game is simple.  Come in first on your horse.  This is accomplished through a unique use of the Wii controller.  Basically, you treat them as horse reins.  After you select your horse from the two choices of “Front Runner" or “Closer" (named Ridge Racer and Soul Calibur, respectively), the demo puts you right onto the track just before the starting bell.  After you’re off, the buck the Wii controllers up and down like the reins of a horse.  The point is to buck the controller to a rhythm set by the game as the optimum.  So, I picked the closer Soul Calibur and tried.  I found the controls to be strangely intuitive.  Just when the race entered the uh… final furlong, the game prompted me to whip the horse using the B button in conjunction with the Wii controller.  It was most invigorating, despite my losing.  I am not really sure why I had fun with this game, to tell the truth.    


The graphics definitely need work, and I didn’t hear much music aside from the run up to the demo, mainly because the hoofbeats drowned out most sound anyway.  I would be amazed if this game somehow gets localized, but if it does I may have to check it out.  Color me surprised at this game's adequacy.

Title: RE: IMPRESSIONS: Final Furlong
Post by: couchmonkey on May 11, 2006, 09:36:39 AM
I suspect the reason the game was fun was because of the Wii controller.  This is the type of reaction I was hoping for this E3, as opposed to the "too sensitive" complaints I've heard quite a bit.
Title: RE: IMPRESSIONS: Final Furlong
Post by: Louieturkey on May 11, 2006, 10:34:00 AM
I'm guessing(since you didn't say it anywhere) that based on the names of the horses, this is being made by Namco Bandai?
Title: RE:IMPRESSIONS: Final Furlong
Post by: Michael8983 on May 11, 2006, 04:56:38 PM
Aren't horse-racing games like strangely INCREDIBLY popular in Japan?
Despite it's lack of appreciation in the US this could be a killer app in Japan.
Title: RE: IMPRESSIONS: Final Furlong
Post by: MattVDB on May 11, 2006, 05:39:07 PM
This is excellent news.  I'm not super stoked for this game or anything, but hearing positive news on a game that I could have cared less about just an hour ago is awesome.  This gives opportunity to a large variety of different games getting mass appeal, and I like that idea.