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Gaming Forums => Nintendo Gaming => Topic started by: jasonditz on May 09, 2006, 01:19:14 PM

Title: It's Happening: Phoenix Wright 2!
Post by: jasonditz on May 09, 2006, 01:19:14 PM
This must be what pure joy tastes like.

According to Nintendo's list... the game will be released in October of this year!
Title: RE: It's Happening: Phoenix Wright 2!
Post by: vudu on May 09, 2006, 03:09:27 PM
Excellent news, although not very surprising.  Any word on details?  Will it just be straight up port of 2 and/or 3, an enhanced port or a brand new game?
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Shecky on May 09, 2006, 06:24:45 PM
Great, I'm still trying to buy the first one!
Title: RE: It's Happening: Phoenix Wright 2!
Post by: trip1eX on May 09, 2006, 11:20:46 PM
Yeah where's the first one?  
Title: RE: It's Happening: Phoenix Wright 2!
Post by: SixthAngel on May 09, 2006, 11:38:48 PM
It is is my DS and you will never have it! HAHAHAHAHAHA
Title: RE:It's Happening: Phoenix Wright 2!
Post by: blackfootsteps on May 10, 2006, 12:33:08 AM
Ok it's an Aussie site but DVD Crave has 10 plus copies of Phoenix Wright 1 (UK version). I'm not sure if they ship to the US but I think they do. It's approximately US$48 (without shipping).
Title: RE: It's Happening: Phoenix Wright 2!
Post by: jasonditz on May 10, 2006, 06:58:55 AM
Geez guys, they already did one "relaunch"... you still haven't got it yet? I think if I were you guys I'd just bite the bullet and get one off eBay.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: nitsu niflheim on May 10, 2006, 07:19:19 AM
relaunching one copy doesn't help anything.  That fact that you can't find it doesn't help anything, let alone the sequel.  if I can't find the first one, I'm not going to get the second one. period.

there is no need for capcom to not have the game readily available. I mean you can't even get it off their own website, and that is just fuking pathetic.  
Title: RE:It's Happening: Phoenix Wright 2!
Post by: vudu on May 10, 2006, 10:43:38 AM
Phoenix Wright: Ace Attorney Justice for All
Quote

Titled Phoenix Wright: Ace Attorney Justice for All, this is a localization of Gyakuten Saiban 2, which was released on the GBA in Japan back in 2002. Justice for All will contain four new (to the US) cases, two new main characters, and several new gameplay features, and is slated for an early 2007 release on the DS.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Garnee on May 10, 2006, 10:56:06 AM
Hell.


Yeah.
Title: RE:It's Happening: Phoenix Wright 2!
Post by: Shecky on May 14, 2006, 06:25:15 PM
Quote

Originally posted by: jasonditz
Geez guys, they already did one "relaunch"... you still haven't got it yet? I think if I were you guys I'd just bite the bullet and get one off eBay.


Heck no... I looked in stores for this so called relaunch in March and never saw a copy.  The new word is that the relaunch is actually this month.

Title: RE: It's Happening: Phoenix Wright 2!
Post by: ruby_onix on May 15, 2006, 12:29:54 AM
It wasn't so much a "relaunch" as a small reprinting. Online stores picked it up and were sold out in about a week. NPD said that only about 500 units sold in March (compared to zero in February), but they don't track the online stores or any mom-and-pop videogame stores (aka: the only ones smart enough to get in on the reprint).

NCSX says that the next reprint is coming at the end of the month. You'll probably have to ask local stores if they're getting it. If they don't know if they are, it means they're not.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Kairon on May 15, 2006, 08:58:08 AM
Bigger launch numbers Capcom. Make more money.

Now pump out localizations/sequels at a rate of one every 6-9 months and you'll rake in the dough.

~Carmine M. Red
Kairon@aol.com
Title: RE: It's Happening: Phoenix Wright 2!
Post by: KDR_11k on May 15, 2006, 09:17:08 AM
We haven't even received the first one yet.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Svevan on May 15, 2006, 09:47:52 AM
Word from Capcom is that the game will not feature an extra case like the original DS version did. However, that game was plenty long without that bonus, so I'm not concerned.
Title: RE:It's Happening: Phoenix Wright 2!
Post by: Svevan on May 16, 2006, 05:30:24 PM
Just in case you didn't hear it somewhere else (I don't read other sites): in the screens for Phoenix Wright 2, it appears a woman named VonKarma is the new prosecuting attorney. Dollars to donuts says that's the daughter of the VonKarma in Episode 4 of Phoenix Wright 1.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: jasonditz on May 16, 2006, 06:18:10 PM
Aww... Edgeworth's back too though, right?

Title: RE:It's Happening: Phoenix Wright 2!
Post by: Kairon on May 16, 2006, 07:40:53 PM
You mean to say that no one has seen the trailer?

~Carmine M. Red
Kairon@aol.com
Title: RE: It's Happening: Phoenix Wright 2!
Post by: jasonditz on May 19, 2006, 08:58:07 AM
good to see Maya's back... that makes the game for me right there.

We see edgeworth in the trailer, but he's not in any of the footage they show... I wonder what role he gets to play.
Title: RE:It's Happening: Phoenix Wright 2!
Post by: Crimm on May 19, 2006, 09:09:26 AM
I WANT SO BAD!

I've heard some sites say we have to wait till 2007, but GameSpot is still saying October.  Both of those are too far, but I hope GameSpot is right.
*goes back to playing the first one again*
Title: RE: It's Happening: Phoenix Wright 2!
Post by: jasonditz on May 20, 2006, 10:50:14 AM
Nintendo's PR site says October... I think I'm going to choose to cling to that until I get something official from Capcom about a delay.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: joshnickerson on May 21, 2006, 07:10:56 AM
Sweet. Now I've gotta finish the first one...  
Title: RE:It's Happening: Phoenix Wright 2!
Post by: JonLeung on May 30, 2006, 09:27:55 AM
Man, von Karma's hot.

...
Title: RE: It's Happening: Phoenix Wright 2!
Post by: KnowsNothing on June 12, 2006, 06:00:52 PM
USELESS BUMB TO VERNT MY FRUSTRATIONS AT THE FIRST GAME

So I'm on the fourth case.  It's the first day of the trial.  I'm cross-examining Lotta.  THIS GAME IS WAY TOO RESTRICTIVE.  Before it was just an annoyance, now it's RUINING THE GAME.  I realize that my complaints likely cannot be fixed, but they're still valid.  I want to ask the witness SO MANY THINGS like about the number of shots...one bullet wound found, two shots heard, and three shots fired from the gun.  Maybe it'll all be explained later (or maybe it's unimportant) but I WANT TO ASK THE WITNESS ABOUT IT.  Providing evidence to prove inconsistencies is handled poorly.  You have to know which item to use at what time, which makes sense, but it's frustrating when there are three sections of text dealing with what you're trying to disprove, and you don't know which one to focus on.  Add that to the fact that often you have to present ridiculous "evidence" that would never fly in real court while more obvious things may have presented themselves but NOOOO you have to play be THEIR rules.  The game isn't as much about solving a mystery and defending a cliet in court as it is trying to figure out what the game wants you to figure out.  You're not solving  the mystery directly because the game itself serves as a barricade; I'm sitting here trying to find out what the game designers would have wanted me to choose instead of directly applying it to the case.  Right now I don't even have full access to the evidence I've collected so far, which I suppose isn't that bad because I wouldn't be able to use it anyway because I have to follow the game's "logic" to solve mysteries and not REAL SENSE-MAKING LOGIC.  I DON'T EVEN KNOW WHAT I'M TALKING ABOUT ANYMORE.

So anyway, I'm not too excited about the sequel right now.  I love the stories told in Pheonix Wright, and I think the characters are awesome PHEONIX AND EDGEWORTH IN SSBB, but it's far too restrictive for me to really enjoy.  
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Strell on June 12, 2006, 06:12:06 PM
Wow.

Welcome to adventure games, whiner.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: KnowsNothing on June 13, 2006, 02:08:11 AM
I like Monkey Island.

I do like adventure games, but there's something about this game that just annoys me.  I guess it's that in a game where you play a lawyer, even one that's as ridiculous as Pheonix Wright, I want there to be a certain level of believability (ie. not having a T-Bone steak as decisive evidence in a murder trial).  I mean, if I were playing a game like Another Code and I ran into similar frustrating problems I'd chalk it up to the genre, but for some reason I can't do that with Pheonix Wright.  LOOK I DON'T KNOW.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: vudu on June 13, 2006, 09:08:30 AM
Poor KnowsNothing.

The game can be a bit odd like that.  You just have to get used to it and plow through.  I found myself resorting to GameFAQS a couple times during the game because I couldn't figure out what to do next.  Although, with me it was more of a problem during the evidence gathering stage than the courtroom stage.  Don't be afraid to save your game and then just keep guessing random things until you get it right.

Also, you're going to hate the fifth case.  Just warning you now.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Kairon on June 13, 2006, 09:56:16 AM
MUAHAHAHAHAHA!

~Carmine M. Red
Kairon@aol.com
Title: RE:It's Happening: Phoenix Wright 2!
Post by: Smash_Brother on June 13, 2006, 12:36:01 PM
Quote

Originally posted by: KnowsNothing I do like adventure games, but there's something about this game that just annoys me.  I guess it's that in a game where you play a lawyer, even one that's as ridiculous as Pheonix Wright, I want there to be a certain level of believability (ie. not having a T-Bone steak as decisive evidence in a murder trial).  I mean, if I were playing a game like Another Code and I ran into similar frustrating problems I'd chalk it up to the genre, but for some reason I can't do that with Pheonix Wright.  LOOK I DON'T KNOW.


The thing about any puzzle game or game which will involve deductive logic is that you're not playing the game based on the general concept of deductive logic but rather you're playing it to the deductive logic of whoever WROTE the game.

When I first played Banjo-Kazooie, I found the puzzles to be immensely difficult, but as I went on, I found them easier and easier because I feel I was inadvertently getting inside the head of the puzzle designer. After beating both BK1 and 2, I found SFA to be a breeze because I was so used to what Rare considered a "puzzle" that I saw where they were going with most of the puzzles before they even became difficult.

I'm not a natural problem solver, but I do pick up on the logic that other people use pretty well.

However, in a game like PW, there's always a chance that someone is going to throw you a total curve ball and they do that I believe at least once in every case. I know it sucks, but if you have to sit there with trial and error, do it. I had to do it more in the earlier cases than the later cases, actually, because I had their reasoning pinned down pretty well after the first 2-3 cases.

In any case, I just think the storyline was worth it so I'd keep going with it if I were you. It's very satisfying to put away the final villain.
Title: RE: It's Happening: Phoenix Wright 2!
Post by: KnowsNothing on June 13, 2006, 01:11:03 PM
Heh, as it turns out my problem was merely a silly error on my part...what you had to do was press EVERYTHING until an event happens.  What happened with me was that I pressed the first few, used up my penalties, reloaded, and pressed all the other statements without realizing that I reloaded and  everything I had done prior never really happened...

BUT STILL YOU GUYS
Title: RE: It's Happening: Phoenix Wright 2!
Post by: Strell on June 13, 2006, 02:15:55 PM
KN, you are probably hitting on the game's two "flaws."

1) When you fail a case, even after spending 20-30 minutes on it, you have to start back from the beginning.  This is generally heralded as a flaw in adventure games - getting stuck and having to start from some point in the past.  Sierra's games were notorious for this because you could miss one item that was later on irretrievable OR you'd do something wrong, which damned your chance at completing the game, but you wouldn't know until several hours later.  Case in point: King's Quest 6, where you have to get into the castle at the end.  There's two ways to do it, but if you attempt the first way and fail and then try the SECOND, by then you've basically screwed yourself out of winning.  And that means, basically, starting over from scratch.  It's the same in PW when you lose all your "points" during cross-examination, then being forced to wade back through testimony.

2) THere are times when you, as a player, are thinking "Wtf, I'm a lawyer, why not just question ____?"  But the game won't let you, so you have to go through a lot of testimony just to hit back on the same question you asked yourself earlier, at which point you CAN ask it, and ultimately it progresses the case.  I mean, there were times when someone said something weird and I caught it, but it wouldn't come into play until much later on the case.  The whole time I kept saying "Wtf, they just said a HUGE contradiction," but there was no way for me to hit on it.

I.e., there's only one route toward progress.  In Day of the Tentacle, if you can't figure something out, you can switch to the other characters and work on their problems.  In the meantime, you might subconciously figure out a solution and/or run across an item that'll solve it.  True, there's still bottlenecks, but at least you can busy yourself without a total stoppage point.

Problem 2 is less prevalent in other adventure games because generally there's little barring you from progression.  For example, in Day of the Tentacle, you know you need to, say, get the contract signed in order to buy a diamond.  There's only one way to do it, but the logic leading up to it makes sense inside the game world.  Equivalently speaking, if the same were to happen in PW, you'd have all the necessary items and things, but you're still scratching your head because it ends up that something completely unrelated needs to be triggered first.

Good adventure games typically avoid these problems by providing clues from a variety of sources.  Like talking to the same people, but using different conversation trees.  Or asking other people, who might drop a little clue.  Or being able to look at evidence and having your main character give you a clue.  All of it is built around the idea that you can only move forward, and not damn-yourself backward.  This is why I like Lucasarts's games over Sierra's, simply because the majority of the former's games do not create situations where you have lost, but are unaware.  Sierra's are a total bitch because half the time you don't know you've killed your chance or winning and/or even with proper examination and look commands, you can't progress because you don't use the exact right word (Space Quest is especially guilty of this).

As long as we're on it, if you haven't already, do NOT play Sprung.  The logic in that game is far worse.  It's a nice little game and it needs more recognition than it gets, but the conversations are almost entirely nonsensical.  I'm well aware that's how conversation normally is, but there's very little ways to determine whether or not you are doing something wrong without having to start over (i.e., problem 1).