Gaming Forums => Nintendo Gaming => Topic started by: The Omen on May 01, 2006, 04:06:11 PM
Title: Metal Slug, b*tches
Post by: The Omen on May 01, 2006, 04:06:11 PM
SNK's Metal Slug Anthology announced for the Wii. WITH exclusive revmote control. Nice! METAL SLUG, B*TCHES
Title: RE:Metal Slug, b*tches
Post by: Dasmos on May 01, 2006, 05:20:25 PM
That's pretty goddamn ace. I mean I have only played Metal Slud at the arcade, but I enjoyed it.
Title: RE: Metal Slug, b*tches
Post by: Caliban on May 01, 2006, 06:03:39 PM
Yessss! That means I now have no intention of buying Metal Slug 1 for the GBA.
Title: RE:Metal Slug, b*tches
Post by: The Omen on May 01, 2006, 06:09:19 PM
Plus 'more surprises', so who knows, maybe an all new 2d Metal Slug game? I am into this big time!
Title: RE: Metal Slug, b*tches
Post by: NinGurl69 *huggles on May 01, 2006, 06:09:59 PM
ARTIFICIAL SUPPORT GET
Title: RE:Metal Slug, b*tches
Post by: The Omen on May 01, 2006, 06:11:14 PM
Quote ARTIFICIAL SUPPORT GET
Nah, I think the fact that this is the first time Metal Slug will appear on a Nintendo console, and it takes advantage of the Wiimote capabilities raises it a bit above that...
Title: RE:Metal Slug, b*tches
Post by: 1day on May 01, 2006, 06:29:09 PM
Quote Originally posted by: Professional 666 ARTIFICIAL SUPPORT GET
Looks like someone needs a time-out.
Title: RE:Metal Slug, b*tches
Post by: Hocotate on May 01, 2006, 08:34:38 PM
Regardless, we are still getting SNK games where before, we had none. If we got KOF XII and KOF: MI3, then we'd basically have exclusive SNK support (which is to good to be true!). This is still good news though, I think we are more likely to see Neo-Geo games on the virtual console now (Rage of the Dragons FTW!!!).
Title: RE: Metal Slug, b*tches
Post by: KDR_11k on May 02, 2006, 06:35:12 AM
Anthology? Great, two weeks after I've paid 10€ for the PS2 version of Metal Slug 3.
Title: RE:Metal Slug, b*tches
Post by: The Omen on May 02, 2006, 07:52:39 AM
Quote Anthology? Great, two weeks after I've paid 10€ for the PS2 version of Metal Slug 3.
Lol...Could you please go buy Final Fantasy 7 before E3?
Title: RE: Metal Slug, b*tches
Post by: heinous_anus on May 02, 2006, 11:00:55 AM
This is spectacular news, man. Hopefully there will be multiple control options (like, a "classic" mode), and perhaps this means that nintendo will get some KOF love in the future.
Title: RE:Metal Slug, b*tches
Post by: The Omen on May 02, 2006, 11:10:58 AM
Give me all Neo Geo games on the virtual console, now!
Title: RE:Metal Slug, b*tches
Post by: GoldenPhoenix on May 02, 2006, 11:12:37 AM
Neo Geo games on Wii would be great, and hey it can happen considering Wii already has more than just their own console games on it.
Title: RE:Metal Slug, b*tches
Post by: Cap on May 02, 2006, 12:25:43 PM
neo geo games would definately be great, and to me seems like a very good possibility. snk has a crapload of titles that never had a huge audience becouse of their high prices, and the virtual console would be a great way to find a new market for them.
Title: RE:Metal Slug, b*tches
Post by: Kairon on May 02, 2006, 12:45:45 PM
What I'm worried about is if MS gets that universal arcade emulator thing working on live... what was it called again? MAME? Yeah...
~Carmine M. Red Kairon@aol.com
Title: RE:Metal Slug, b*tches
Post by: thejeek on May 02, 2006, 12:59:19 PM
Quote To my absolute and utter surprise and amazement, the SNK booth had two kiosks with fully playable near-final builds of Metal Slug Anthology for the Wii. It completely rocks. I checked out the options and there are like 6 or 7 different control schemes. You can play with the nunchuck attached using the analog stick (lefty or righty), in this mode you "throw" the Wiimote forward to throw grenades, which is kinda cool because you can hold down the fire button (B) while you chuck so you don't lose your stream of bullets for longer than you have to, it only takes a very slight movement). You can hold the controller sideways, NES style... but in this mode I couldn't figure out how to throw grenades. There are also control scheme options for VC controller and GameCube controller as well.
Title: RE:Metal Slug, b*tches
Post by: Kairon on October 02, 2006, 02:39:17 PM
hype HYPE HYPE.
~Carmine M. Red Kairon@aol.com
Title: RE: Metal Slug, b*tches
Post by: Ian Sane on October 02, 2006, 02:40:33 PM
"This is rather interesting, it turns out we'll be able to use the Gamecube and Classic controller to play this game."
Makes sense since these games were not designed for motion control. SNK seems to be putting a lot of attention to what most companies would consider a quick 'n' dirty cash grab. Midway, Sega, Capcom and pretty much everyone else should pay attention. Six or seven control schemes? Including Metal Slug 6 at the last minute? That's the work of a company that gives a damn about what they're doing.
Title: RE: Metal Slug, b*tches
Post by: KnowsNothing on October 02, 2006, 02:41:31 PM
Now I want this too ;____;
Title: RE: Metal Slug, b*tches
Post by: Athrun Zala on October 02, 2006, 06:35:30 PM
I'm really wanting this game now T_T
(Grenade Throw motion FTW)
Title: RE:Metal Slug, b*tches
Post by: bustin98 on October 02, 2006, 06:57:37 PM
You gotta read the thread with the comments. There is so much more info. I gotta hit my manager friend up for some of that free stuff...
Title: RE: Metal Slug, b*tches
Post by: KDR_11k on October 02, 2006, 09:06:19 PM
Makes sense since these games were not designed for motion control. SNK seems to be putting a lot of attention to what most companies would consider a quick 'n' dirty cash grab.
The Wii is their only option for "next-gen" development as the other consoles require HD support which isn't easy with 2d games. I don't think they can afford throwing an asset like the entire set of released Metal Slug games away with a quick and dirty port because they wouldn't get a second chance that generation.
Title: RE: Metal Slug, b*tches
Post by: IceCold on December 10, 2006, 05:58:22 PM
So... any news on when this will be released?
Title: RE:Metal Slug, b*tches
Post by: segagamer12 on December 10, 2006, 06:08:35 PM
well techincally since Wii already has Sega Genesis emulators if it emulates the actual harsware it already *has* Neo Geo support by default. Sega Genesis and Neo Geo are identical hardware. The only difference was Sega used the Z80 as a sound chip where as SNK used it for graphics. So it could be very easy to emulate Neo Geo games with just a little tweaking of the emulator code. Or SNK could relese the Sega CD versions fo thier games cuz they arent that bad either.
Title: RE:Metal Slug, b*tches
Post by: MilkManX on December 11, 2006, 02:03:47 AM
Quote Originally posted by: segagamer12 well techincally since Wii already has Sega Genesis emulators if it emulates the actual harsware it already *has* Neo Geo support by default. Sega Genesis and Neo Geo are identical hardware. The only difference was Sega used the Z80 as a sound chip where as SNK used it for graphics. So it could be very easy to emulate Neo Geo games with just a little tweaking of the emulator code. Or SNK could relese the Sega CD versions fo thier games cuz they arent that bad either.
SImular but way way more powerful. The Neo could move sprites the size of all the Genesis sprites put together!
According to SNK USA message boards it is being pressed now and should hit stores around the 15th. I also work part time at an EB(just to get the discount) and its no longer in the pre-order reserve list so that means our shipment is coming in this week sometime(Hopefully)
Title: RE:Metal Slug, b*tches
Post by: Smash_Brother on December 11, 2006, 02:30:58 AM
Quote Originally posted by: Ian Sane Makes sense since these games were not designed for motion control. SNK seems to be putting a lot of attention to what most companies would consider a quick 'n' dirty cash grab. Midway, Sega, Capcom and pretty much everyone else should pay attention. Six or seven control schemes? Including Metal Slug 6 at the last minute? That's the work of a company that gives a damn about what they're doing.
Whoa, I missed these positive words from Ian?
My friend will be picking this and Hawt Loli Golf up on Tues.
Title: RE:Metal Slug, b*tches
Post by: Darc Requiem on December 11, 2006, 02:36:23 AM
Quote Originally posted by: segagamer12 well techincally since Wii already has Sega Genesis emulators if it emulates the actual harsware it already *has* Neo Geo support by default. Sega Genesis and Neo Geo are identical hardware. The only difference was Sega used the Z80 as a sound chip where as SNK used it for graphics. So it could be very easy to emulate Neo Geo games with just a little tweaking of the emulator code. Or SNK could relese the Sega CD versions fo thier games cuz they arent that bad either.
Like MilkmanX said the hardware was similar but the Neo Geo was far beyond the Genesis. While they both had Motorola 68000 CPUs it ran at 12mhz in the Neo Geo and 7.6 in the Genesis. More importantly the Neo Geo could handle nearly 6 times the sprites and display 64 times the colors of the Mega Drive/Genesis. Sidenote: The 68000 was a popular chip, it was also the CPU in the Jaguar (it ran at 13.296mhz) and the CD-i (15.5 mhz).
Title: RE:Metal Slug, b*tches
Post by: segagamer12 on December 11, 2006, 07:00:55 AM
what I meant was if its already being emulated so it wont require writting a whoel new emulator. Also the Genesis DID have the same exact Z80 co processor init whihc is what Neo Geo used to up the grfx. IF Genesis had used it for GFX instead of sound tehywould be IDENTICAL. Sega did manage to get a couple games to use it and they pushed the genesis well beyond what was intended, but sacrificed sounds effects and BG music in exchange.
The Genesis and Neo Geo had identical Sprite capabilities also only Neo Geo could display larger sprites due to usign a co processor.
The Neo Geos extra speed and suchs was also from the Z80 taking some of the load off. And it had more RAM. Being they had such simialr hardware is sorta why the Genesis ports of SNk fighters were more accruate than SNES ports. which were impressive and colorfulfull but sluggish and choppy too.
All the would have to do for emulator is write the code upping the RAM allocations and getitng the right bios. not much to convert.
Title: RE: Metal Slug, b*tches
Post by: Terranigma Freak on December 11, 2006, 07:03:51 AM
As I recall, the Neo Geo actually had 2 CPUs. One is the Z80 16 bit CPU along with another 8 bit CPU. I'm not sure what the other CPU is for though. It's because of both of these CPUs that the system is dubbed a 24 bit system.