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NWR Interactive => TalkBack => Topic started by: LassePalle on April 21, 2006, 01:21:29 AM

Title: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: LassePalle on April 21, 2006, 01:21:29 AM
The concept of vampires in a World War II setting sounds pretty scary.

Castlevania bites back on Nintendo DS    


Konami Digital Entertainment GmbH reveals Castlevania®: Portrait of Ruin as long-running series returns to Nintendo's handheld
   


  Konami Digital Entertainment GmbH's ever popular Castlevania series returns to Nintendo DS in November, with the release of Castlevania ®: Portrait of Ruin for the handheld.    


Created by Koji Igarashi, who devised the long-running series, Castlevania: Portrait of Ruin gives the player control of two different characters. The pair – vampire hunter Jonathan Morris and Charlotte Orlean, a young girl with magical abilities – must work to thwart a plan to resurrect Dracula's Castle and unleash a reign of evil upon the unsuspecting world, all within a new World War II setting.    


The new setting captures the chaos and suffering the era, with thousands of lost souls wandering the world in search of salvation. Desperate to escape the limbo within their exist, the misguided spirits seek to rebuild Dracula's Castle from its ruins, and are lead by a pair of evil Vampire sisters out to resurrect their master's home for their own nefarious plans. Thrown together, Jonathan and Charlotte must combine their unusual skill sets to defeat the plans and restore harmony.    


Retaining the same 2D platform realms for which the series is famed, Castlevania: Portrait of Ruin uses a side-on view to oversee the scrolling stages. Players can switch freely between Jonathan and Charlotte as they progress through the levels, using their skills when appropriate. In addition to Jonathan's weapon expertise and Charlotte's spell-casting, both characters can utilise all-new 'Summon' attacks to raise demons to assist them against the Vampire sisters' army. Similarly, more conventional weapons can also be found on route, and saved for use against the hardier monsters that await in the shadows.    


Featuring all-new locations and a cast of over 100 different adversaries, Castlevania: Portrait of Ruin marks a welcome return to the DS for the series. Igarashi's Castlevania: Dawn of Sorrow has already enjoyed massive success for the format, and his new epic is certain to wow Nintendo users when it is released later in the year.

Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: anubis6789 on April 21, 2006, 02:25:12 AM
Isn't this kind of at odds with the whole "Dracula resurects every one hundred years" thing, seeing as how Julius defeated Dracula in 1999 and WWII happens in the late thirties and early forties, or am I mistaken and they changed the rules somewhere?  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: vudu on April 21, 2006, 03:11:38 AM
Quote

The new setting captures the chaos and suffering the era, with thousands of lost souls wandering the world in search of salvation. Desperate to escape the limbo within their exist, the misguided spirits seek to rebuild Dracula's Castle from its ruins, and are lead by a pair of evil Vampire sisters out to resurrect their master's home for their own nefarious plans.
Hot Vampire Sisters > Dracula.

I wonder if the setting is really going to affect anything.  AoS and DoS were both set in the future, but you couldn't really tell once you got into the castle.

I was really hoping the game would star Julius and show us what happened back in 1999 (and how Julius lost his memory).

Still, this sounds pretty good.  Multiple characters is something we haven't done in a Castlevania game in quite some time.
Quote

In addition to Jonathan's weapon expertise and Charlotte's spell-casting, both characters can utilise all-new 'Summon' attacks to raise demons to assist them against the Vampire sisters' army.
I hope it's not the exact same soul system used in the past two games.  I'd like something new.  I enjoyed the card system from Circle of the Moon, but it would need to be streamlined, so it wasn't such a pain in the ass.
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Nephilim on April 21, 2006, 03:14:48 AM
Castlevania crossed with Vjoe2 :/

edit: after seeing the pics, it might work
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 21, 2006, 04:55:25 AM
Igarashi's Dawn of Sorrow? Didn't Igarashi say he's more interested in CoD?

Summons were in Harmony of Dissonance, though they were just big spells like in Final Fantasy. I wonder if subweapons make a return? And if the two play just like Julius and Yoko in DoS?
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: TMW on April 21, 2006, 05:21:21 AM
Oh shi-

This is pretty awesome.  Not only do we get some Castlevania goodness, but we more than likley get to kill Nazi's too.  

One thing I don't like the sound of is the "hot swapping" between the characters...that means (to me) that there will be those silly puzzles where you have to split up.

Still.  Awesome.  
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Knoxxville on April 21, 2006, 05:29:33 AM
I am SICK of World War II themes......BLEH!!  I can't believe Konami jumped on the bandwagon like that.  At least it's not a shooter, but still....!!
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: AManatee2 on April 21, 2006, 05:33:06 AM
castlevania > most world war ii shooters.


but lets not call it jumping on the bandwagon if it turns out amazing.
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: darknight06 on April 21, 2006, 06:15:13 AM
Wait, is this supposed to be the same John Morris from Castlevania Bloodlines? The game seems to be taking place during the time period that Bloodlines occured in.  If so, he just sold me on another Castlevania.  Now if Eric Lecarde in this too...
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Caliban on April 21, 2006, 06:39:51 AM
Cool! Now I patiently wait for my NP to read more about it.  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Shin Gallon on April 21, 2006, 07:15:30 AM
Weird, I have a friend whos name is John Morris.
I was hoping to see Soma again, he's my second favorite Castlevania character besides Alucard.
Swords > whips, if you ask me...  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 21, 2006, 07:23:48 AM
I wonder if the WW2 period will have about as much influence on this as 2035 did on AoS?
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: vudu on April 21, 2006, 09:20:01 AM
Quote

Originally posted by: TMW
Not only do we get some Castlevania goodness, but we more than likley get to kill Nazi's too.
Better than Nazi's--Nazi Zombies.  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 21, 2006, 10:16:10 AM
Nazi Zombies? I hope that means we get to kick Yog'Sothoth's rear end as well. Can we have the golden apple as a subweapon?
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Caliban on April 21, 2006, 11:26:11 AM
I wonder if they will ever use WWII american soldier zombies? I mean, heck even they deserve some recognition, it was not only the germans to do unhumane experiments.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: stevey on April 21, 2006, 12:06:35 PM
SCREENS!!


I dont see too many nazi zombies...
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: MaleficentOgre on April 21, 2006, 05:04:54 PM
more nazi zombies please!
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: darknight06 on April 21, 2006, 05:11:45 PM
My only issue with the screens so far is that I really wish their old SoTN sprite artists were doing the graphics.  Damnit guys, sprites like these should never have an outline around them like that.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: TrueNerd on April 21, 2006, 10:11:14 PM
Question: Am I a hypocrite for chastising EA for putting out rehashed sequels every year but at the same time holding the Castlevania franchise in such high esteem, a franchise that hasn't changed much in the last decade? Or is it simply true that Castlevania >>> anything EA does?
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 21, 2006, 10:14:57 PM
darknight: Maybe the outline will glow like it did in previous handheld Castlevanias? None of the enemies have outlines, after all.

TrueNerd: Well, Castlevania actually adds new ideas and levels to the game...
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Nosferat2 on April 21, 2006, 10:59:24 PM
F U  konami!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: wandering on April 22, 2006, 01:35:06 AM
Yes, yes, I'm sure we all know Florida University loves Konami, but what does that have to with the discussion at hand?
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Karl Castaneda #2 on April 22, 2006, 11:36:30 AM
Actually, it's University of Florida, and I think Nosferat2 was trying to imply something obscene.

Oooh, I see what you did there.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: NinGurl69 *huggles on April 22, 2006, 07:52:45 PM
Fabulously Uber
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 22, 2006, 11:25:11 PM
I don't get Nosferatu's problem.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Nosferat2 on April 22, 2006, 11:54:55 PM
My problem is that another castlevania is announced and again its on a handheld.  when will  we get a GC or Rev announcement for a castlevania game.  I dont do handhelds so it pisses me off when another CV is announced. So until i get my console CV, i will keep yelling F U K  U Konami.  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: NinGurl69 *huggles on April 23, 2006, 12:07:43 AM
When Igarashi brings another disaster of his "3D Castlevania-ing" to any console, Simon Belmont cries.

Castlevania is like Konami's Sonic the Hedgehog.  You hope that certain "franchise veterans" ARE NOT making the latest game.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 23, 2006, 05:52:22 AM
Indeed, a Castlevania on the Rev or GC would be like a Castlevania on the PS2, maybe with manual whip swinging on the Rev. I'm glad that despite the DS's 3d capabilities we don't get Castlevania 64 DS.
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: mantidor on April 23, 2006, 11:45:57 AM
I loved Castlevania 64, the only thing I didnt like was motorbike-esqueletons because it was just silly.


Dont give me that weird look...


Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: PaLaDiN on April 23, 2006, 12:31:54 PM
Quote

Originally posted by: KDR_11k
blah blah manual whip swinging on the Rev yadda yadda.

You know what would be cool? An Indiana Jones game on the Rev. But more like Fate of Atlantis than any of the garbage they're spewing these days.
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Kairon on April 23, 2006, 01:20:42 PM
They should just give the franchise to Nintendo.

~Carmine M. Red
Kairon@aol.com
Title: RE:Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: IceCold on April 23, 2006, 02:19:23 PM
Quote

Originally posted by: Nosferat2
My problem is that another castlevania is announced and again its on a handheld.  when will  we get a GC or Rev announcement for a castlevania game.  I dont do handhelds so it pisses me off when another CV is announced. So until i get my console CV, i will keep yelling F U K  U Konami.
I thought you were angry because they went with the new art style..

Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Nosferat2 on April 23, 2006, 10:17:21 PM
i dont know about the art style. Its a handheld so i would never really judge its art style. Those games(handheld) as a whole tend to be geared to younger folks. Generally not my thing. Never owned a Handheld.

All i really want is a follow up to one of the best games ever on Nintendos Rev, Castlevania 4 from the SNES. Keep both the Art style and the 2d view.  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: wandering on April 23, 2006, 10:24:42 PM
I thought you were on about the art style, too.

As for handhelds: you should consider getting a DS. I don't think it's geared towards younger folks anymore than the SNES. Plus: great games, good price, and all that.
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Caliban on April 26, 2006, 12:21:12 PM
I just read Nintendo Power with its PoR article and guess what, either co-op or a versus mode will be included, there will also be wifi play, "As you collect items in the game, you'll also be able to set up your own shop and sell your acquisitions to other players around the world", Igarashi also mentioned that "as for the touch screen we came to the conclusion that we don't want to interrupt our action gameplay. So we decided not to use the touch panel..." and I totally agree with him. There's alot more stuff but I think that's the most relevant and I don't want to spoil anything to you guys/gals at risk of being whiped.  
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: KDR_11k on April 26, 2006, 08:33:01 PM
Selling items to others? Those items better be randomly generated then because who'd buy a Claimh Solais when you just have to run into the right secret room to get it?
Title: RE: Konami Announces Castlevania: Portrait of Ruin for the DS
Post by: Caliban on April 27, 2006, 06:30:05 AM
Yeah I know, I too thought that they better have some rare items specific to random players just like in Animal Crossing WW.