Gaming Forums => Nintendo Gaming => Topic started by: Bill Aurion on April 10, 2006, 06:07:17 PM
Title: Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 10, 2006, 06:07:17 PM
Over on the Official Nintendo Magazine forums, the Associate Editor has made some very fap-worthy comments...
"There will of course be other stuff hitting before E3. . . there's simply too much good stuff to hold it all until E3."
"I think it's public knowledge that many third-parties are working on codename Revolution titles. Given magazine lead times it would therefore be logical for various press types to have seen these games already in order to get them in the relevant issue of the magazine. The next four weeks are going to be an exciting time for you guys. . . but more than that, there's plenty that won't make E3. . . stuff that will come to the surface between May and December. E3 is gonna be the bomb but it's only the tip of the iceberg."
"And one last thing I should point out on this topic: When those screens were taken Nintendo internal teams were the only teams to have FINAL dev kits. I highly doubt that any games you see at E3 will be truly representative apart from first-party Nintendo titles such as Metroid Prime. It'll take a few months for the third-parties to give out truly representative screens."
Only the tip of the iceberg? I don't believe I've been so angry and excited at the same time ever!
Less than 29 days!
Title: RE: Interesting ONM comments (HYPE++)
Post by: PaLaDiN on April 10, 2006, 06:25:33 PM
Translation: waiting till E3 won't cut it anymore. Yes, we really do bear THAT much spite for our fanbase.
Title: RE:Interesting ONM comments (HYPE++)
Post by: MaryJane on April 10, 2006, 06:31:00 PM
Or maybe the glass is half full.
There is so much to tell us that e3 presentations don't allow for enough. Remember the space at e3 is gone so perhaps devs, and nintendo had to be selective about their floor room space and hence can't show us everything, not to mention, they only get a certain amount of face/speech time.
I just want this damn thing already.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Caliban on April 10, 2006, 06:31:09 PM
"I highly doubt that any games you see at E3 will be truly representative apart from first-party Nintendo titles such as Metroid Prime."
Metroid Prime will be shown? Cool! I guess then that it will be a north-american launch title for sure.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Arbok on April 10, 2006, 06:34:06 PM
Quote Originally posted by: Bill Aurion When those screens were taken Nintendo internal teams were the only teams to have FINAL dev kits. I highly doubt that any games you see at E3 will be truly representative apart from first-party Nintendo titles such as Metroid Prime. It'll take a few months for the third-parties to give out truly representative screens.
So... does that mean that the specs that IGN revealed might be for one of these "un-final" development kits?
Title: RE:Interesting ONM comments (HYPE++)
Post by: mantidor on April 10, 2006, 06:34:06 PM
what screens is he talking about? do they have access to screens already and cant publish them or something like that?
Title: RE:Interesting ONM comments (HYPE++)
Post by: Arbok on April 10, 2006, 06:36:00 PM
Quote Originally posted by: mantidor what screens is he talking about? do they have access to screens already and cant publish them or something like that?
I assume he was talking about screens that will be coming out very soon in magazines which have already been taken at this point, like the Red Steel ones which are out now from a May Magazine.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 10, 2006, 06:37:04 PM
Wow. I don't know where the angry comes from, or the idea of Spite towards the fans.
It seems those quotes indicate that Next Month's Magizines will have more than just Red Steel. We are going to have glimpses of many 3rd party games...and these games are functioning on only partial development kits not final kits. That is pretty impressive.
I am beginning to wonder if Nintendo is going a last minute RAM upgrade. Obviously a CPU upgrade isn't possible...but Nintendo could affordably, and easily up the RAM available for the system...I also wouldn't be surprised to see that internal memory boosted up to something like 1 GIG. Simply yet important upgrades like that could make the system steller.
Anyway, I am getting excited about the Revolution more and more.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 10, 2006, 06:52:42 PM
I'm not really angry...I just want all info now...NOW!
So... does that mean that the specs that IGN revealed might be for one of these "un-final" development kits?
Yes...It's not a "might"...
I am beginning to wonder if Nintendo is going a last minute RAM upgrade.
Ehhh, I think the "RAM upgrade" will happen based on the fact that I think GC dev kits didn't have their final amount of extra RAM until the final dev kit was out...which is exactly what no devs besides Ninty have...
Title: RE: Interesting ONM comments (HYPE++)
Post by: trip1eX on April 10, 2006, 06:53:37 PM
Man they aren't even at 100mb now afawk and you're thinking 1 gig? Ain't gonna happen. The good news is you don't need as much memory at standard definition and the memory they are using is much faster than the competitions and thus equal to greater amounts of your average ddr memory.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Dasmos on April 10, 2006, 06:54:09 PM
Awesome. Nintendo IceCube ftw.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Arbok on April 10, 2006, 07:06:44 PM
Quote Originally posted by: Bill Aurion Yes...It's not a "might"...
Well I just didn't want to get too optimistic about it yet, but I do want to see what the final dev kit specs look like. The Red Steel graphics were fine for me, but I'm hoping for minimal loading time from the system in general, like Nintendo achieved with Smash Bros Melee on the cube.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 10, 2006, 07:12:40 PM
I only answered your question, that being that the specs that IGN showed are not from the final dev kit...The final dev kits will be out around June, even IGN has said so...
Title: RE: Interesting ONM comments (HYPE++)
Post by: Artimus on April 10, 2006, 07:13:00 PM
Quote ...come by way of either fficial Nintendo documentation or benchmark tests with working Revolution kits...
Never said they came from final kits.
Title: RE:Interesting ONM comments (HYPE++)
Post by: IceCold on April 10, 2006, 07:34:55 PM
Quote Man they aren't even at 100mb now afawk and you're thinking 1 gig?
I think he's referring to the internal flash memory, not the RAM..
Anyway, after all the speculating, I'm glad that we'll constantly have something meaty to chew on..
Title: RE: Interesting ONM comments (HYPE++)
Post by: zakkiel on April 10, 2006, 07:43:46 PM
Quote I'm not really angry...I just want all info now...NOW!
But think what the long months between E3 and release would feel like without new info.
Title: RE: Interesting ONM comments (HYPE++)
Post by: jasonditz on April 10, 2006, 08:04:45 PM
"stuff that will come to the surface between May and December" is a very odd way to put it for a system that Iwata already said was launching stateside by Thanksgiving at the very latest. Anything coming in December would be after launch, which is a little late for things to "come to the surface"
I wonder if it's possible that they might launch in the US first to ensure a sufficient supply for Xmas. And then, and this is just a crazy thing off the top of my head, maybe there'll be a Spaceworld in December with a Japanese launch in Q1 of 2007?
Title: RE: Interesting ONM comments (HYPE++)
Post by: MysticGohan on April 10, 2006, 08:44:40 PM
amirite? I knew those specs weren't final regardless Woot! Point for Me and BnM Woot!
Title: RE:Interesting ONM comments (HYPE++)
Post by: BigJim on April 10, 2006, 09:12:13 PM
Quote Originally posted by: jasonditz "stuff that will come to the surface between May and December" is a very odd way to put it for a system that Iwata already said was launching stateside by Thanksgiving at the very latest. Anything coming in December would be after launch, which is a little late for things to "come to the surface"
I wonder if it's possible that they might launch in the US first to ensure a sufficient supply for Xmas. And then, and this is just a crazy thing off the top of my head, maybe there'll be a Spaceworld in December with a Japanese launch in Q1 of 2007?
The ONM is a European magazine. A December launch for the UK isn't out of the question, if not expected. I didn't read into the comment any more than that.
Quote amirite? I knew those specs weren't final regardless Woot! Point for Me and BnM Woot!
But nobody said the specs weren't final. Any changes wouldn't be drastic. At worst it's still ballpark.
Title: RE:Interesting ONM comments (HYPE++)
Post by: BigJim on April 10, 2006, 09:16:58 PM
edit: double post
Title: RE:Interesting ONM comments (HYPE++)
Post by: Mario on April 10, 2006, 09:23:16 PM
Quote Originally posted by: Dasmos Awesome. Nintendo IceCube ftw.
Holy crap, we have a winner for best name EVER.
I'm a bit pissed we're not seeing everything at E3, but then again they said something similar with the DS how "it's potential and new things will be revealed as time goes by" and that turned out to be nothing. I just want to see a Nintendo game. I think this "before E3" stuff is gonna be about third party games. At E3 we're probably going to see Nintendos offerings. Perhaps it will be the new Miyamoto franchise that they'll wait til afterwards to show to avoid it being copied or make it more of a surprise or whatever. Then again, it would be smart if the first game Nintendo shows at E3 is a brand new franchise, to set the scene for Revolution as a system for new games and not "the same old Mario / Zelda / Metroid / Pokemon crap".
Also, I doubt every single detail is finalised yet and they could swap things around.
Title: RE: Interesting ONM comments (HYPE++)
Post by: KDR_11k on April 10, 2006, 09:31:16 PM
Why would they show everything they are working on? "Well, this is still in the early stages of development, as you can see most objects have placeholder models and the physics aren't implemented yet but this box, that will later become the player, can move around a bit already."
Title: RE:Interesting ONM comments (HYPE++)
Post by: BlackNMild2k1 on April 10, 2006, 11:36:55 PM
Nintendo IceCube, Freezing the competiton in their tracks.
I like it, I think it could work
Title: RE: Interesting ONM comments (HYPE++)
Post by: MysticGohan on April 11, 2006, 12:02:36 AM
Ice Cube could Endorse it
Title: RE: Interesting ONM comments (HYPE++)
Post by: Caliban on April 11, 2006, 04:40:26 AM
I bet the next volume of Nintendo Power will have some Revolution revelation just as Game Informer did.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Ceric on April 11, 2006, 07:04:19 AM
That's almost quarenteed. Even if it's last minute.
The final Dev Kit announcement is exciting. That doesn't preclude getting a better processor and more memory but how the system is tuned I would suspect those upgrades would go hand and hand.
In all actuallity for all we know the current dev kits are just overclocked Gamecubes. I mean there not suppose to last very long so who cares if you half there life time.
Title: RE:Interesting ONM comments (HYPE++)
Post by: MaryJane on April 11, 2006, 07:07:25 AM
I think it's a good idea for Nintendo to let the 3rd party devs put their games out before e3, the fans are happy, and at e3 when Nintendo shows games that were made on fiinalilzed hardware, everyone is still blown away. Most importantly though, the fans are happy cuz the more we know the better.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Fro on April 11, 2006, 07:51:07 AM
We'll see most of the launch games at E3... obviously this is a new system and there's stuff under development that isn't going to make it out this year. There's proably going to be some more quirky/sparkling innovationy stuff under tight development cycles that won't be ready to show but may make it out in early 2007.
He's just trying to get people hyped up to subscribe to their mag. And obviously there will be more in-depth blowouts (stuff may be shown at E3 but not playable).
For the life of the system, E3 is just the tip of the iceberg.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Ian Sane on April 11, 2006, 08:33:43 AM
I figure the output of things being shown will be like with the Cube. We saw all the first party launch games at E3 and then later on, but still prior to launch, we saw Mario and Zelda which were going to be released later on.
I just hope that all this is positive hype building and not damage control. Saying that only the first party titles at E3 will be representive could mean "if you think the third party games are impressive check this out!" or it could be covering up for weaknesses with third party titles at E3. Now Red Steel looks impressive but we haven't seen it in action so we don't know what the framerate or load times or anything like that is like. Plus saying that there's more to see might be damage control for slim pickings at E3.
I'm hoping that E3's showing will be really impressive and everything else will just be a bonus.
It's too bad third parties don't have full dev kits. I'm happy that the IGN specs are likely lower than reality but I just wish Nintendo was quicker at getting them out. That would benefit the launch lineup and it's not very nice for third party relations if Nintendo has an unfair advantage by having full dev kits while third parties don't.
Metroid sounds like a given launch title which sounds good provided it still plays like Metroid.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Ceric on April 11, 2006, 08:39:07 AM
True it is unfair to third parties but Nintendo can be a little bit of a perfectionist so I'm sure it's as much for testing and manufacturing reasons then just a leg up.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Artimus on April 11, 2006, 08:46:39 AM
Quote Originally posted by: Ian Sane It's too bad third parties don't have full dev kits. I'm happy that the IGN specs are likely lower than reality but I just wish Nintendo was quicker at getting them out. That would benefit the launch lineup and it's not very nice for third party relations if Nintendo has an unfair advantage by having full dev kits while third parties don't.
The timeline is the same as pretty much every console ever released.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 11, 2006, 09:10:51 AM
Considering the ease of development of the Revolution, I don't see how this is a problem at all...Even the ONM lady said it'd only take a few months to get up to par with the final dev kits...
Title: RE:Interesting ONM comments (HYPE++)
Post by: Smash_Brother on April 11, 2006, 10:01:34 AM
Quote Originally posted by: MaryJane I just want this damn thing already.
I know how you feel.
Nintendo is basically doing an 8 month striptease.
Title: RE: Interesting ONM comments (HYPE++)
Post by: MysticGohan on April 11, 2006, 10:04:16 AM
tease me away
Title: RE: Interesting ONM comments (HYPE++)
Post by: TrueNerd on April 11, 2006, 10:34:21 AM
Dude, I'm having enough trouble waiting for E3. I can't even begin to grasp the agony that will come when I find out the day the Revolution will launch.
Hopefully New Super Mario Bros will be a six month distraction.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Hostile Creation on April 11, 2006, 11:42:17 AM
"I'm a bit pissed we're not seeing everything at E3"
Well, me too, but obviously not every game and feature that's ever going to be a part of the system will be revealed at E3. I figure it's just common sense to say that we'll find out more stuff. I think the big guns will be unloaded at E3, but even the big guns are nothing compared to actually playing it, the content that will make its way to Rev over the years. Unless they really do have something else, which is exciting/annoying.
Title: RE:Interesting ONM comments (HYPE++)
Post by: MaryJane on April 11, 2006, 12:01:09 PM
It wouldn't be good marketing to reveal another secret closer to launch than e3, you want people to know just what is your offering that should make you buy your console over or with the others... although i really don't see buying it with the others as realistic for most people, at least not at first. Initially it will be one or the other.
8 month long strip tease lol good one.
Title: RE:Interesting ONM comments (HYPE++)
Post by: mantidor on April 11, 2006, 12:33:25 PM
I had the same concern that Ian, third party developers have a really hard time in Nintendo consoles because they have to compete with Nintendo's first party, while in the other consoles they only have to compete among themselves, but then I thought that maybe the big secret left for the rev is in the final dev kits, and Nintendo wouldnt like that leaked the way IGN specs got leaked.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Smash_Brother on April 11, 2006, 02:45:40 PM
Quote Originally posted by: MaryJane 8 month long strip tease lol good one.
It'd be funnier if it weren't true.
It's like, first the scarf comes off and...come back in three weeks for the left glove.
Just ain't fair...
Quote Originally posted by: mantidor I had the same concern that Ian, third party developers have a really hard time in Nintendo consoles because they have to compete with Nintendo's first party, while in the other consoles they only have to compete among themselves, but then I thought that maybe the big secret left for the rev is in the final dev kits, and Nintendo wouldnt like that leaked the way IGN specs got leaked.
Thing is, though, sell enough Revs and it won't matter. Sony had their own games on the PS2 but no one was worried about them because there was enough userbase to go around.
Also, Reggie has endorsed Red Steel, meaning that Nintendo is using its marketing power to push 3rd party games, effectively taking some of the sting off of competing against Nintendo's games (it's like your competitor is also advertising for you).
'Course, they'd be REALLY smart to coordinate with 3rd parties and time the releases of their games so that none of them overlapped or coincided, especially not similar genres being released at the same time. That would almost completely eliminate the concern of Nintendo's competition as anyone who wanted a new game would always have 3rd party offerings between Nintendo's 1st party titles.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Requiem on April 11, 2006, 03:31:41 PM
That's an interesting point SB...
I actually think Iwata is enough of a diplomat to do that. Of course holiday's are fair game, but during the summer months, for example, coordination among Nintendo and it's 3rd parties would not only benefit them, but also us due to there never being a drought.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Smash_Brother on April 11, 2006, 05:24:03 PM
Quote Originally posted by: Requiem during the summer months, for example, coordination among Nintendo and it's 3rd parties would not only benefit them, but also us due to there never being a drought.
Exactly.
It's like how movies will try to avoid releasing on competing weekends so as to maximize profit.
If a new Rev game launched every week or every other week on tues, no one would ever be able to complain about a lack of titles.
I also found THIS tidbit about the Rev which confirms something which I didn't know:
Connectivity: The Nintendo Revolution will connect to the Internet through existing Wi-Fi wireless networks. The new Nintendo online network, built using GameSpy’s networking technology, will allow gamers to experience the online play that the GameCube has been missing. The Nintendo DS will also be able to interact wirelessly with the Revolution in much the same way that the GBA can currently link with the GameCube. It will also ship with 2 USB 2.0 ports, allowing for additional peripherals down the road.
It IS USB 2.0, which means that the speed on those ports would be more than enough to allow high-speed storage mediums to be connected, meaning your average game could load data from USB without much hassle.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 11, 2006, 05:45:29 PM
Actually, Nintendo could easily upgrade the RAM and the storage memory without problems even with "Nintendo Spec sheets" out there and developers under one impression for now.
I wouldn't expect to see huge jumps specially in RAM. But would it surprise anyone to see the RAM jump from 88MEGS to 128MEGS? Its not a huge jump compared to the competition, but it would be 40 MEGS more to play with. That would be pretty significant.
I don't think we really have any idea what the SPECS are going to be...but it doesn't matter. What we know is that first generation games will not be the end all be all of this systems limits. Developers will be getting more out of this system for years to come, and already we are seeing some awesome graphics.
And Nintendo Revolution appears to be launching with 2 First Person Adventure games. Both will probably focus on intense multiplayer battles, and will most likely have online wifi play right out of the box. This is important news for Revolution to be successful in the US, and to be taken seriously. A killer multiplayer experience will do wonders for Revolution's image.
Then add Smash Brothers Revolution, and Super Mario Revolution and you can have a very successful launch. If EA Games even gets one simple Revolution game ready and online for launch then we will have a very American friendly launch. And you know that Nintendo is already prepping itself for a great Japanese launch.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Artimus on April 11, 2006, 06:48:25 PM
I cannot imagine using USB 1.0....
Title: RE: Interesting ONM comments (HYPE++)
Post by: jasonditz on April 11, 2006, 07:23:38 PM
USB 1.0 would be fine for game save storage, or even VC roms. I've run my powerbook off a bootable USB 1 hard drive before. It's not as peppy as the internal drive of course, but it gets the job done just fine.
Title: RE: Interesting ONM comments (HYPE++)
Post by: jasonditz on April 11, 2006, 07:28:22 PM
I wonder how much of the Xbox 360's RAM is reserved just for highdef. I mean, if a game like Oblivion uses all 512 MB at max resolution, how much does the identical game situation use in 480i?
Title: RE: Interesting ONM comments (HYPE++)
Post by: TrueNerd on April 11, 2006, 11:35:22 PM
Man. Nintendo being friendly with 3rd parties. Scary, ain't it? Like the end of the world isn't far behind or something.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Nephilim on April 12, 2006, 05:12:53 AM
"I wonder how much of the Xbox 360's RAM is reserved just for highdef. I mean, if a game like Oblivion uses all 512 MB at max resolution, how much does the identical game situation use in 480i?"
Well Bf2 needs 1.2gig of ram to run at medium with settings on high with no ram enduced lag yet it can run at high with .5 gig on 360 all about dev maxing a system
Title: RE:Interesting ONM comments (HYPE++)
Post by: MaryJane on April 12, 2006, 05:58:04 AM
I think Nintendo coordinating and cooperating holds much more value than just good timing on releases, but also more games! more games! more games! yes! it's about damn time. It seems the rev is a bigger DS in the sense that Nintendo called the DS a Developers System, it seems they've mananged to replicate that philosophy well in a console. so far all the praise i've heard for the ps3 is about how big its discs are and what that allows dev to do in terms of displays coupled with it graphical power... that sounds good, but not as good as... the rev is allowing us to do great things we've always wanted to do on home console, or we've just seen some mind blowing stuff behind closed doors.
Title: RE:Interesting ONM comments (HYPE++)
Post by: jasonditz on April 12, 2006, 06:04:51 AM
Quote Originally posted by: DeadlyD "I wonder how much of the Xbox 360's RAM is reserved just for highdef. I mean, if a game like Oblivion uses all 512 MB at max resolution, how much does the identical game situation use in 480i?"
Well Bf2 needs 1.2gig of ram to run at medium with settings on high with no ram enduced lag yet it can run at high with .5 gig on 360 all about dev maxing a system
Well yeah, but the textures are going to take up a more or less finite amount of room. The lowest res textures are going to take up less space, and the difference between the two is going to just be wasted RAM that you pay for and is never used if you're running your 360 on a standard definition TV. I just wonder, is that space 128 MB, 256 MB?
What's the "actual RAM used" for the Xbox 360 in a 480i or 480p environment... that's what we should be comparing to the Rev's final number.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 12, 2006, 09:53:57 AM
She strikes again!
Quote Originally posted by: Chandra@ONM "Right, seriously: enough with the conspiracy theories. The only Revolution related event happening on the 20th is that Game Informer officially goes on sale in the US.
The new ONM/EDGE and IGN etc will not be breaking Revolution news on this date. There will be one more game announced before E3 and that's it."
I assume this is Nintendo Power's exclusive...Any other suggestions?
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 10:11:04 AM
If it is Nintendo Power's exclusive then I bet it has to do with an actual Nintendo game.
I would predict either Metroid Prime 3 or Smash Brothers Melee Revolution information...and Prime 3 being the most plausible.
The reason is simple. Nintendo Power is the perfect place for Nintendo to prehype information before E3, and also provide them with additional revenue from a sweet exclusive. And Prime 3 and SBMR are the games America already knows about and would greatly appeal to the American audience.
At this point I am 100% positive Prime is going to be a launch game and therefore, is going to be furtherest along. With that said Nintendo Power getting a few pictures and a run through from a demo level would seem like a great exclusive story.
Title: RE:Interesting ONM comments (HYPE++)
Post by: wandering on April 12, 2006, 10:13:08 AM
Mario 128? New Miyamoto IP?
Title: RE:Interesting ONM comments (HYPE++)
Post by: Bill Aurion on April 12, 2006, 10:14:39 AM
Quote Originally posted by: Spak-Spang I would predict either Metroid Prime 3 or Smash Brothers Melee Revolution information...and Prime 3 being the most plausible.
I completely agree...IF the exclusive is in fact a first-party title...
(Ninty is definitely saving Mario for E3...I'm pretty much expecting it to be the last thing they show, really...)
Title: RE: Interesting ONM comments (HYPE++)
Post by: MysticGohan on April 12, 2006, 10:18:50 AM
Lies! Nah I'm just messing with ya Bill :p E3 can't come soon enough, I can't wait to see what they've done to Metroid and Mario. Prime and Dread should be cool.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 10:44:55 AM
If Nintendo can get a Metroid Prime 3 game with the depth of a true Retro singular player Prime experience...and then expand on the multiplayer aspects of Metroid Prime Hunter, then I think we have a killer app on our hands.
Seriously, although the character designs on some of the new bounty hunters were weak, the overall addition of the characters made Prime: Hunters a much better game.
I would love to see those characters, and a generic Space Pirate, and a few new bounty hunter characters added into a Revolution multiplayer experience.
Perhaps they could even figure out a way for a person to play as a Metroid in the Multiplayer game. Nothing would be cooler than to have a mode were you have to hunt the Metroids down and the Metroids are Player controlled, and able to regenerate life, and absorb the life force of others.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Kairon on April 12, 2006, 11:04:33 AM
Despite Hunters, I'm still not convinced that Metroid is a franchise that CAN offer a fully satisfying and fully implemented Multi-Player mode.
Well...yeah, it could be one. But I am pessimistic about the prospects of Retro or Nintendo succeeding on that score...
Okay...I'm confused now...in my head I already have an idea of a way for Multi-player to be implemented so that it's still Metroid, not a typical FPS deathmatch, yet still adrenaline-pumping and competitive and satisfying...
*GAH*
Okay, maybe I should say that I don't expect Metroid 3 to be a so-called "Halo - Killer."
~Carmine M. Red Kairon@aol.com
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 11:16:48 AM
Kairon: Why do you have doubts? The NST team worked closely with Retro in many aspects of Hunters, and so Retro already has a start with new characters to include in the game, I more precise controller to use for movement and combat, and they have some of the most talented programmers and artists around.
I think Metroid Prime 3's multiplayer will rock. I think the problem is the sour taste we have from the first attempt...but I think the problem with that is Retro was still limited by Nintendo and the franchise in how to develop multiplayer. I think the new game won't be limited at all, and include some amazing battles and great WIFI support.
Title: RE: Interesting ONM comments (HYPE++)
Post by: TrueNerd on April 12, 2006, 11:39:28 AM
Instead of making a game that tries to do both single player and multiplayer great, a feat that is rarely if ever accomplished, why doesn't Nintendo leave Metroid be as the awesome single player experience it is and develop a new IP that has more a multiplayer focus? As Hunters thoroughly proved to me, the Metroid franchise limits the multiplayer experience by its nature. Red Steel will satiate my multiplayer FPS needs. I don't need Metroid trying to be something it's not.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Kairon on April 12, 2006, 11:44:13 AM
I believe that the legacy gameplay fo the franchise itself limits it. I mean, Metroid Prime is an FPA. Why are we trying to pigeon-hole an FPA game with FPS multiplayer?
Even looking at Metroid Hunters, it's only half "Metroid game" and the other half straight-up deathmatch FPS on the DS. Sorry to sound like Ian, but that's the truth.
The thing is that Metroid as a franchise has never emphasized multiplayer, it has emphasized solitary exploration. It has never emphasized combat skill, but pattern recognition and exploration.
To take a Franchise that we expect that sort of gameplay from and expect to see a robust multiplayer mode that will be widely accepted is, in my opinion, extremely premature.
If anything, I believe that for Metroid to incorporate a multiplayer more, the lore has to be developed and decentralized away from the Samus character and an entirely new way of interpreting competitive or cooperative gameplay has to be invented.
How? Let me give you my 1-minute half-baked idea:
Don't make Metroid a plain deathmatch game. Make it a competitive Indiana Jones game. Make multiplayer competitive levels which are still small enough to induce frequent player collision, but also large enough to include several platform - exploration - PlayerVsEnvironment puzzles.
In such a mode all the players will start out away from each other on the peripheries of the stage. The stage will be littered with power ups, weapon and suit upgrades hidden behind challenges reminiscent of 1-player gameplay that they will need to be more effective at killing each other. In such a way, players will be encouraged to explore the still-small level and do those Metroid-esque challenges, before they want to risk open engagement in the central arena of the stage. Upon dying, they lose all those power ups and respawn.
There are two ways to win the game. Either be the first to reach a set number of kills... or upon a total number of kills being made, a path opens up which exposes rooms with 1-player-esque challenges that lead to an artifact. If you can get to the artifact and bring it to the center of the main arena BEFORE someone makes the "winning kill count," then you win.
.... Something tells me I've gone overboard.
~Carmine M. Red Kairon@aol.com
Edit: Or use the above idea but instead of counting kills, count "minor artifacts" that can be collected because they randomly spawn at various points in the level, or that are left behind when a player dies.
Edit: OR, have another style of competitive mode where the key is to get the most bounties. This would require a lot of NPC enemies in the level (meaning a centralized server probably, an additional cost I suspect Nintendo would be loathe to spring for) and the player who killed the most space pirates, through expert exploration of the level and through expert disruption of other player's efforts and avoidance of their attempts on him or herself, would win.
Edit: These ideas are dishearteningly complex, and would require big bandwidth and possible a centralized server. These are financial obstacles that I doubt Nintendo would want to risk.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 11:46:42 AM
I really didn't think Metroid Hunters limits multiplayer at all. I think it makes it different. I really enjoy Hunters as a game, and appreciate the different and unique feel of the battles over the typical other shooters around.
I also think you can have both. Several games have accomplished it.
Goldeneye Perfect Dark Halo TimeSplitters 3 Future Perfect.
Metroid Prime 3 can accomplish this. And use Metroid when you can develop another franchise, because Metroid Prime now has recongition and identity as being a quality franchise. People are already going to buy the game, make it the best and add multiplayer to attract even more people to the series.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Kairon on April 12, 2006, 11:49:47 AM
Quote Originally posted by: Spak-Spang I really didn't think Metroid Hunters limits multiplayer at all. I think it makes it different. I really enjoy Hunters as a game, and appreciate the different and unique feel of the battles over the typical other shooters around.
I also think you can have both. Several games have accomplished it.
Goldeneye Perfect Dark Halo TimeSplitters 3 Future Perfect.
Metroid Prime 3 can accomplish this. And use Metroid when you can develop another franchise, because Metroid Prime now has recongition and identity as being a quality franchise. People are already going to buy the game, make it the best and add multiplayer to attract even more people to the series.
Spak Spang, all those games you mentioned are FPS'. Metroid is NOT an FPS. In that sense, it is justified to say that Hunters is NOT a Metroid game.
Make of that what you will. *shrug*
~Carmine M. Red Kairon@aol.com
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 12:02:47 PM
Aw, but I don't buy that whole FPA thing. Its not completely true.
Metroid Prime was a First Person Shooter that focused on exploration, and created a new means of fighting in the 3D space. Lock on and such.
But lets just use the term FPA accordingly for Metroid Prime series. Does the control mechanics make it a FPA or is it the pacing, style of gameplay and such. I argue it is the later and not the control.
Hunters isn't looked down upon because the control prevented it from being a FPA...but despite the control Hunters didn't deliver on an engaging story, world, or real exploration moments. The single player game though despite all that still is engaging and at times feels very much like Metroid.
Now, I mention that because Metroid Prime 3 will most likely have a brand new control style...I am predicting one without any type of lockon system for targeting. Why? because the new REVmote is intuitive enough not to end that and still deliver an engagin experience.
Therefore, it is Retro's jump to create an engaging control scheme that allows you to immerse yourself in Prime 3's world like never before.
Then it is up to Retro to fill the adventure moments of the game with engaging scan "dialog" plot points, puzzles, exploration and more. In the end, it isn't the control scheme that creates the sense of adventure, but the pacing and feel of the game.
So in my book the only game that isn't a true Metroid game is Metroid Prime Pinball.
Hunters to me is perfectly acceptable as a Metroid game.
So will be Prime 3, whose control style although different will be perfect for a FPA and a specially designed multiplayer FPS element to the series.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Ian Sane on April 12, 2006, 12:21:52 PM
Metroid Prime 2's multiplayer sucked but that didn't bother me. If anything I was a little happy about that. Metroid Prime 2 delivered a fantastic single player mode just like Metroid Prime and the other Metroid games before it. I was incredibly relieved to see that they didn't ruin the single player by changing the design to make a better multiplayer. They had a design that worked incredibly well for the single player and they kept it, even though it didn't lend itself well to multiplayer, because the single player mode in Metroid is everything. It's the whole point of the game.
So Metroid Prime 3 should also be a fantastic single player game first and foremost. They shouldn't even THINK about multiplayer when they design the controls and the gameplay for it. They should make the best single player 3D Metroid game they can with the new controller and then tackle a multiplayer mode. If the multiplayer turns out great that's awesome and if it sucks because of the controls it doesn't matter provided the single player mode is awesome. That's what matters. That's Metroid.
Now it's not good if the multiplayer sucks and Nintendo was relying on it to be an online killer app. But they shouldn't be. If they want a "Halo killer" they should make one and not take a series that was never designed as such and force it into becoming one.
It's clear that Hunters was designed primarily with multiplayer in mind. The single player mode was an afterthought and that's why it's a decent FPS but a lousy Metroid game.
Title: RE: Interesting ONM comments (HYPE++)
Post by: trip1eX on April 12, 2006, 12:22:55 PM
They can still give MP3 a MP feel.
I was playing MP2 last night and thinking how nice the Revmote would be for looking around. There's alot of beautiful artwork in the game and it's a pain to look at it all with the analog stick setup.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 12:31:17 PM
Ian Sane: True, but what I am saying is that Prime 3's control should actually evolve the play experience.
Imagine a game that you have to can enemies to figure out their weakness, and if you target and scan different areas you learn more about them. Scanning would have to be sped up to work, but it could allow for multiple scan points on an enemy. Then boss battles and such would be about precision aiming to hit those weak points with different weapons and abilities.
Prime 3 could evolve the entire Prime experience into something greater, by allowing a more free form look. I do think the control needs to still allow for those cool, dash evades and such, but that can be accomplished without lock on.
Now with the games controls evolving the single player, it can also evolve multiplayer. Imagine creating your character and custom picking a weapon of choice and weakness for your armor. The only way to know the weakness is to scan your opponent. (Heck maybe the weakness is random each time you respawn.) Now you have a Metroid multiplayer experience requiring you to play smart. Scan the enemy learn their weakness and exploit it. Perhaps Hacking a person can add more weaknesses to their armor and make it easier to hurt them. All of this is possible and fits into Metroid Multiplayer better than any other multiplayer universe.
Why can't people see it is possible to have both, and both very well with Metroid.
Title: RE:Interesting ONM comments (HYPE++)
Post by: Kairon on April 12, 2006, 01:54:48 PM
I'd be perfectly happy with Metroid 3's multiplayer if they completely abandoned the "deathmatch" concept and replaced it with something else. My belief is that multiplayer should not be based on combat skill, but instead on the very things that make the single-player metroid what it is: navigation, exploration and adventure. How might they do that? I haven't the clue. I may even be wrong in my belief that this is the direction to go to. But enough of my amateurish ideas on that subject.
While I certainly leave open the possibility you suggest Spakky - that Retro and Nintendo might be able to transmute the Metroid franchise YET AGAIN - I doubt that it will take place in reality. Echoes was in so many respects a straight-up sequel to Prime, so with regards to Retro, I don't know if lightning will strike the same place twice. And with regards to multiplayer capability, I doubt that Nintendo will put forth the effort, infrastructure, or funds to do ANYTHING close to an epic enough multiplayer experience to start to compare with traditional FPS. And finally, like you yourself suggest, the game's concept would need to evolve wih both single player and multiplayer in consideration...a big double-if.
It's certainly possible and I would personally welcome the challenge to create game design that would allow such a thing, but I doubt that the will, the talent, the resources, the idea AND the desire exist to make Metroid Prime 3 anything more than a Metroid Sequel using the Revolution Controller.
~Carmine M. Red Kairon@aol.com
Title: RE:Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 12, 2006, 05:30:03 PM
Kairon: All valid points...and it is a question if the balance and everything can come through. I am a complete fanboy and have 100% faith in Nintendo. They are the only game company still making games I want to play.
But I am that odd Adult market that likes "kidddie" games.
Oh, and thanks for the strange, shortening of my name. :^P
Title: RE:Interesting ONM comments (HYPE++)
Post by: Kairon on April 12, 2006, 08:02:15 PM
Lol. Anytime Spangle.
~Carmine M. Red Kairon@aol.com
Title: RE:Interesting ONM comments (HYPE++)
Post by: TrueNerd on April 12, 2006, 08:49:40 PM
Quote Originally posted by: trip1eX They can still give MP3 a MP feel.
I was playing MP2 last night and thinking how nice the Revmote would be for looking around. There's alot of beautiful artwork in the game and it's a pain to look at it all with the analog stick setup.
That right there is a good call.
Also, it is unlikely we'll see many changes with MP3, as Retro has said that MP3 is the last game of the Metroid Prime trilogy. The game after MP3, that is where I'm expecting changes. Hopefully it's a straight up sequel. The end of Fusion left a lot of possibilities, and I want to experience said possibilities.
Man, the next Zelda and Metroid games may be the last as we know them... that's kinda scary but also kind of awesome considering Nintendo's unblemished track record when it comes to transforming their flagship franchises.
Title: RE: Interesting ONM comments (HYPE++)
Post by: TheYoungerPlumber on April 12, 2006, 11:45:24 PM
Dare I propose co-op Metroid Prime 3? They seemed to pull it off with Kirby, so who knows?
Title: RE:Interesting ONM comments (HYPE++)
Post by: MaryJane on April 13, 2006, 04:02:07 AM
I don't think I like the idea of co-op play in metroid. Isn't one of the major points of the game to be solitary in exploring?
As for mulitplayer, to think that MP3 won't have a multiplayer since, most likely based off of hunters is quite foolish. If MP2 had and Hunters focused on it, why wouldn't 3 have it? They do want it to be a Halo killer, and i belive it can be. This game is an FPA only to those who know it. To all others who look at this game it is an FPS and they want what every FPS tries to deliver, engaging single player mode, with fast-paced guns blazing multi-player mode. Nintendo could improve on this and I do like some of Kairon's suggestions. Multiplayer will be a big part of MP3 count on it.
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 13, 2006, 05:48:53 AM
Title: RE: Interesting ONM comments (HYPE++)
Post by: Spak-Spang on April 13, 2006, 06:17:21 AM
Noted.
I edited (tried to delete) my last two entries because I moved them to a more appropriate place. I just got carried away in here supporting Metroid Multiplayer...and the evolution of Metroid Revolution Controls.