Nintendo Also Announces Plans to Offer Classic Sega and TurboGrafx Games
SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata today challenged a crowd of game developers to think differently and take a fresh approach to the creation of video games. During his keynote address at the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will provide developers with the tools they need to disrupt the traditional methods of game creation, much as the company already has.
These tools include the controller for Nintendo's next home console (code-named Revolution), which lets users control the action on their television screens through the motion of the controller itself. The controller lets game developers create new kinds of gaming experiences, ones that enhance the experience for hard-core gamers while making video games more accessible and less intimidating to novices. The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service.
"This new approach is like stepping onto an unexplored continent for the first time, with all the potential for discovery that suggests," Iwata said.
"No one else can match the environment we're creating for expanding the game experience to everyone. Our path is not linear, but dynamic."
Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras.
Iwata also revealed for the first time that a new game called The Legend of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this year.
Iwata, a game developer himself, revealed behind-the-scenes stories about the development of three key initiatives.
For the industry leading Nintendo Wi-Fi Connection, internal engineers and developers overcame a series of hurdles to make the system seamless and flexible enough to allow players to choose to play wirelessly either with friends or against unknown opponents. The Nintendo Wi-Fi Connection reached 1 million unique users in just 18 weeks -- nearly five times the adoption rate of the leading online game console network.
He described a pivotal meeting in coming to agreement on development of the incredibly popular "brain games" in Japan. A leading Japanese scientist attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually demonstrated stimulation of brain activity as the staffer played prototype software.
Finally, he described the hundreds of sketches, dozens of prototypes and company-wide collaboration that led to the final form of the unique Revolution controller system, which resembles a traditional TV remote control. He called the related research and manufacturing costs of the new control system, "...our method to disrupt the market...realizing a new way to connect a player to his game."
QuoteWhat makes you think they won't do both? Nothing was said about exclusivity (was there?). Knowing Sega, they'll put their games on PS3, too. I believe a lot of them are already availabile on Wire Tap.
Originally posted by: KDR_11k
Cool. I was pretty sure Sega would go with MS, seeing how they love pain so much.
QuoteGive up Rondo of Blood, F-Zero Expansion Kit, Radiant Silvergun and Sin & Punishment and every hardcore gamer in the world will buy one.
The TG-16 in Japan also has a CD add-on and one of the game for it is Dracula X: Rondo of Blood! Having that game for download would be pretty cool.
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Originally posted by: TMW
Come on CD-I!
Gimme my Wand of Gamelon!
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Originally posted by: Ian Sane
"Ian, when they say Genesis games, I pretty sure they mean first party stuff. Since Rondo of Blood is a Konami game, I think it'd up to them."
I would hope that the Genesis and TG-16 emulator would be available to everyone. But then who gets the licencing fees? Ideally Sega or Hudson would be deserving of a cut in that situation and I doubt Nintendo would like that. Plus there's the issue of games released for both the Genesis and SNES. Earthworm Jim is available on both but the Genesis version is clearly superior since it has an extra level. If Nintendo had a system where they get all the licence fees for Nintendo system games but has to share for Genesis and TG-16 they probably would only want the SNES version to ever be available leaving us with the "inferior" SNES version.
I say Nintendo shouldn't stop here. They should get MAME on this thing and then get some arcade games on here too. Get SNK involved as well.
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Plus there's the issue of games released for both the Genesis and SNES. Earthworm Jim is available on both but the Genesis version is clearly superior since it has an extra level.
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In fairness, the strategy is working well in Japan. The DS and its games (particularly the Brain series) are selling like hotcakes. In the US, they're quickly falling behind the PSP. Anyone hoping that Metroid will save it need only remember back as far as 2002 when Metroid Prime was soundly beaten in sales by Splinter Cell.
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Originally posted by: Smash_Brother
I'll be downloading "Bonk" of Turbographix 16 phame.
Jaguar had a cart system and a CD addon. The cartridges could be downloaded pretty easily, I bet.
Alien vs. Predator on the Rev? Schweet...