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Gaming Forums => Nintendo Gaming => Topic started by: Mario on March 20, 2006, 07:28:59 PM

Title: GDC Iwataton Speech Thread
Post by: Mario on March 20, 2006, 07:28:59 PM
Time: 10:30am Thursday, March 23 (Pacific time / GMT-08:00)

Duration: 1 hour

Summary:
Quote

In a speech entitled, ”Disrupting Development,” Nintendo President Satoru Iwata will reveal the backstory of how a string of recent disruptive products from Nintendo—the Nintendo DS, the ‘brain-training’ games, and Nintendo WiFi Connection—surprised the market. He will share his thoughts on the role Nintendo’s video game systems will play in expanding the market and widening the possibilities for developers.

From that description (from the GDC website), it doesn't sound like he is going to say anything new, regardless, there's still a big chance, and I think it will be interesting anyway. Last time he spoke, he introduced the Nintendo Revolution controller to the world. 'Insiders' at IGN have been claiming we're going to see some Rev games "before E3", I can't think of a better place than GDC to do something before E3. Is he going to reveal anything new about the Revolution? Maybe, maybe not! We're bound to hear something new, no matter how small it may be.

From some European website,
Quote

Something which will make GDC even more interesting, is the rumor that Satoru Iwata will 'drop a bomb' during his conference keynote. This rumor comes from a trustworthy source, namely Reggie Fils-Aime himself. According to him, the battle for the hearts and minds of all gamers, will reach a climax at GDC.

GDC Director Jamil Moledina, when asked about the Sony keynote, had this to say about the Iwata speech
Quote

With that in mind, this GDC keynote, along with the Nintendo keynote by Satoru Iwata, have both been in development for several months, and contain significant editorial value and developer takeaway. I strongly encourage you to attend both platform keynotes.


Speech is in 61 hours! This thread will be for speculation before the speech and posting GDC news as it breaks.
Title: RE: GDC Iwataton Speech Thread
Post by: NinGurl69 *huggles on March 20, 2006, 07:30:46 PM
IT HAS BEGUN.

MEGA-SPANUUUUUUUUUUUUND-TON!
Title: RE: GDC Iwataton Speech Thread
Post by: Smash_Brother on March 20, 2006, 07:33:45 PM
I read that fast and thought "61 hour speech?!? The man's a MACHINE!"
Title: RE: GDC Iwataton Speech Thread
Post by: Guitar Smasher on March 20, 2006, 07:58:40 PM
It would be a wasted opportunity to not reveal anything.  Of course, it shouldn't be anything too big.  Just big enough to get people talking and looking forward to E3, where they will be blown away.  That would be ideal.
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 20, 2006, 09:02:24 PM
I loved his "Heart of a Gamer" speech last year - Iwata + Motorcycle = GOLD

I'm looking forward to this one..  
Title: RE:GDC Iwataton Speech Thread
Post by: nemo_83 on March 20, 2006, 09:09:17 PM
i called this on the 12th, when i read it in all it's half assed translation glorry.
Title: RE: GDC Iwataton Speech Thread
Post by: Satoru IWATA on March 20, 2006, 09:22:04 PM
I'm looking forward to this one as well.

Let's just say the 'bomb' I'm dropping will leave quite an impression. The roof will surely be raised off the building. The splattered remains of dead videogame journalists will most definitely liter the floor.

...Not literally, of course. I'm being metaphorical. Like the time I said customers do not want online games.
Title: RE: GDC Iwataton Speech Thread
Post by: Infernal Monkey on March 20, 2006, 09:30:24 PM
Quote

i called this on the 12th, when i read it in all it's half assed translation glorry.


"NINTENDO ARE YOU THERE"
"Wow"
"IT'S ME, NEMO"
"Wow" *click*
"YEAH! SO YOU GU.. GUYS?"
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 20, 2006, 10:00:11 PM
Ahh the quiet before the storm. Will we be able to hear the thunder before the storm gets here, or will it be a refreshing spring storm.

Metaphores for everyone.
Title: RE: GDC Iwataton Speech Thread
Post by: MysticGohan on March 21, 2006, 04:59:14 AM
deep, blkpaladin I personally can't wait to see how this will end. Although I hope and know we'll see more of Zelda and that I can't wait
Title: RE: GDC Iwataton Speech Thread
Post by: Zach on March 21, 2006, 05:18:37 AM
The interesting thing about this, compared to the tokyo game show where he released the controller, is that, if indeed he does "drop a bomb" we have absolutely no idea what it will be, at the TGS we all knew that if he said anything new, it would be about the controller.  The possibilities here could be anything.  It is obvious though, that he will be saveing something really  big for E3.
Title: RE: GDC Iwataton Speech Thread
Post by: KDR_11k on March 21, 2006, 05:32:34 AM
Meh, that's still two days away.
Title: RE:GDC Iwataton Speech Thread
Post by: Fro on March 21, 2006, 06:11:39 AM
Yet more evidence for another shoe dropping
http://www.computerandvideogames.com/news/news_story.php?id=135926

Quote

First up is a strong whisper that the Revolution's real name will finally be confirmed this week at the show, probably as part of Nintendo president Saturo Iwata's keynote speech on Thursday. Long-standing Nintendo watchers will know that each console the company produces labours under a codename during its development period, and so it's assumed that Revolution won't be the final name.

According to our sources, this week will be the week when the Rev finally gets its new moniker, but what it might be is still anyone's guess. We'd welcome your suggestions in the forum below, so delight, dazzle and tantalise us with your insight - and since the announcement will probably come on Thursday, if you come up with a corker, there's still time for Nintendo to change its mind yet.


An interview with the GDC director

http://www.firingsquad.com/features/gdc_2006_interview/page3.asp

Quote

FiringSquad: Finally, is there anything else you wish to say about GDC 2006?

Jamil Moledin: Yes, I would strongly recommend attending the two platform keynotes from Sony’s Phil Harrison and Nintendo’s Satoru Iwata. Trust me!


And from Nintendo Power
Title: RE:GDC Iwataton Speech Thread
Post by: BlackNMild2k1 on March 21, 2006, 06:27:10 AM
Quote

Originally posted by: Fro

Quote

FiringSquad: Finally, is there anything else you wish to say about GDC 2006?

Jamil Moledin: Yes, I would strongly recommend attending the two platform keynotes from Sony’s Phil Harrison and Nintendo’s Satoru Iwata. Trust me!
Where have I seen this before......? Oh yeah!
Quote

Originally posted by: Mario
GDC Director Jamil Moledina, when asked about the Sony keynote, had this to say about the Iwata speech
Quote

With that in mind, this GDC keynote, along with the Nintendo keynote by Satoru Iwata, have both been in development for several months, and contain significant editorial value and developer takeaway. I strongly encourage you to attend both platform keynotes.



And from Nintendo Power


Little Known Fact*: Iwata 's to watch Arrested Development


*not really I just made that up
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 21, 2006, 07:41:40 AM
I figure if we hear anything new it will be something like a final name or an updated look at the controller or console in case it has had any revisions or a price or launch date.  Nintendo has made a big deal about how we have to try the games so I don't think we'll see any of those until E3 when they know that the next day the press will be playing the games and writing impressions on them.

I'm going to predict Iwata is going to say something weird and scary that doesn't fill me with confidence.  He has a way for being a little too humble about Nintendo.
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 21, 2006, 07:56:32 AM
Everyone knows he's gonna demonstrate TP with Rev controls!!!

Not really...  In fact no one knows this.  I just made it up.
Title: RE: GDC Iwataton Speech Thread
Post by: Guitar Smasher on March 21, 2006, 07:59:28 AM
It's still the most likely, in my opinion.
Title: RE: GDC Iwataton Speech Thread
Post by: PaLaDiN on March 21, 2006, 08:03:05 AM
I'm with Ian on this one. He might give a list of games or developers without any pictures though.

Then again, he might give out nothing.
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 21, 2006, 08:47:14 AM
Do Japanese even use the phrase drop a bomb?  That seems a little wrong.
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 21, 2006, 09:11:11 AM
Quote

Originally posted by: vudu
Do Japanese even use the phrase drop a bomb?  That seems a little wrong.


Well, we know they use "somebody set us up the bomb".

Title: RE:GDC Iwataton Speech Thread
Post by: TMW on March 21, 2006, 09:12:57 AM
http://xbox360.joystiq.com/2006/03/21/gdc-director-hints-at-big-nintendo-sony-news/

Even the GDC director is hinting at something big during Iwata's speech.  
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 21, 2006, 09:14:30 AM
I'd be surprised if we don't get something out of it, even if it's just something lame

Like: Revolution will be the official name of revolution.

or

Final Fantasy Crystal Chronicles will be a launch title (when we already know it's coming out in 2006, so it's gotta be launch or close to it).

I'm hoping to see something like:

Japan Launch in June, US in November, Europe in late 2009
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 21, 2006, 09:21:56 AM
What I would love to see is a blowout on the Nintendo WFC front...  Show us the hub we'll use to download games.  Show us that we'll have persistant game profiles like Live!  Please?!
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 21, 2006, 10:18:37 AM
That doesn't really fit with the theme of the speach.
Quote

In a speech entitled, ”Disrupting Development,” Nintendo President Satoru Iwata will reveal the backstory of how a string of recent disruptive products from Nintendo—the Nintendo DS, the ‘brain-training’ games, and Nintendo WiFi Connection—surprised the market. He will share his thoughts on the role Nintendo’s video game systems will play in expanding the market and widening the possibilities for developers.
If anything, he'll talk more about the controller and how it can be used for new games.  We might see game footage, we might not.  If we're really lucky maybe he'll unveil the rumored additional hidden feature.
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 21, 2006, 10:34:17 AM
I have a bad feeling we will not see much, if anything, in regards to Revolution.

Title: RE: GDC Iwataton Speech Thread
Post by: stevey on March 21, 2006, 11:37:58 AM
I bet there going to be tons of stuff on zelda!
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 21, 2006, 11:57:09 AM
"Show us that we'll have persistant game profiles like Live! Please?!"

Is that even possible with the Rev's online model?  Aren't third parties able to pretty much do whatever they want?  I would assume that persistant game profiles would require a pretty strict standard like Live has.

We're not going to get all the features of Live.  That's just the tradeoff for free online gaming.
Title: RE: GDC Iwataton Speech Thread
Post by: Fro on March 21, 2006, 01:25:48 PM
Read in another forum that Nintendo Power "can't show us what's on the cover of next month's issue, but it's 'the biggest scoop of the year'"

And here's the preview of Next Month's issue

http://img140.imageshack.us/my.php?image=nextmonthnp2rc.jpg
Title: RE: GDC Iwataton Speech Thread
Post by: PaLaDiN on March 21, 2006, 02:57:46 PM
I'm guessing the whip-smart thing is Castlevania 2.
Title: RE:GDC Iwataton Speech Thread
Post by: nemo_83 on March 21, 2006, 03:05:17 PM
Satoru Iwata een bom zal droppen

that is how the original news read
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 21, 2006, 03:21:37 PM
http://spanud.ytmnd.com/

Hmmm... is what they say about the cover the same as the "World Exclusive"? I can't tell. If so, it's just a DS game, and since they have the world exclusive we wont know til the mag is out, so that wouldn't be GDC related.  If not, then it must be pretty big if they have a world exclusive on a new DS game and something else makes the front cover. I'm leaning towards that.
Title: RE:GDC Iwataton Speech Thread
Post by: King of Twitch on March 21, 2006, 03:54:48 PM
Biggest scoop of teh year? Hm, can't be the price or the launch date, they will save those until the last possible second; I'd guess they'll reveal whatever their defining launch title will be (if they have one) and maybe a few screenshots; online structure, non-gameplay-features announcements and various other game announcements reserved for Iwataton. Maybe a TP release date? Nothing on the DS could be bigger than Revolution news.. or could it
Title: RE:GDC Iwataton Speech Thread
Post by: nemo_83 on March 21, 2006, 04:53:08 PM
I'm torn, I don't know if BatIwata is really creepy or hillarious.
Title: RE:GDC Iwataton Speech Thread
Post by: Zach on March 21, 2006, 05:23:21 PM
Ive gotten rid of this post because it did not make any sense.  In short, I screwed up, so dont pay any attention to Mario's next post either.  

I am however, very anxious to finally get some scrap of information finally after waiting this long.
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 21, 2006, 05:28:00 PM
Biggest Scoop of the Year so far...

Meaning there could be bigger scoops in the year.. but later on. Which would include E3.
Title: RE: GDC Iwataton Speech Thread
Post by: Zach on March 21, 2006, 05:32:39 PM
oh sh*t, I did look at the picture, but I posted the quote from Fro's post, so I didnt remember the so far part, my bad.

Im working on my homework and posting at the same time, so I think I am a little distracted!
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 21, 2006, 06:02:19 PM
I think Kaplan still said that there was a big surprise in store for the GameCube - maybe they'll reveal that. Or it could just be Baten Kaitos 2..
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 21, 2006, 06:03:57 PM
Knowing her she probably meant Zelda :P
Title: RE:GDC Iwataton Speech Thread
Post by: Robageejammin on March 21, 2006, 07:22:39 PM
http://www.arttalk.com/iwata/hp-bcr.htm

Sorry, just couldn't pass this up...
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 21, 2006, 07:52:21 PM
Quote

Originally posted by: Ian Sane
"Show us that we'll have persistant game profiles like Live! Please?!"

Is that even possible with the Rev's online model?  Aren't third parties able to pretty much do whatever they want?  I would assume that persistant game profiles would require a pretty strict standard like Live has.

We're not going to get all the features of Live.  That's just the tradeoff for free online gaming.


I would think it's pretty doable all the same. Just implement the profiles using some sort of open standard and then if the third party wants to access it, they're free to do so. Or not... You're probably going to have to set up some kind of account tied to the system for those ROM downloads anyhow.
Title: RE:GDC Iwataton Speech Thread
Post by: KDR_11k on March 21, 2006, 10:19:13 PM
Quote

Originally posted by: jasonditz
Quote

Originally posted by: vudu
Do Japanese even use the phrase drop a bomb?  That seems a little wrong.


Well, we know they use "somebody set us up the bomb".


That were the Koreans, foo!

Keep in mind that Iwata is not talking to you as an end user nor the media as publications for the end user, he is talking to developers. It might involve proof of concept demos, API references and bad template graphics.
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 21, 2006, 10:43:05 PM
I don't know if someone else has said this (I've read the whole thread but have a terrible memory), but I want lists to come out out of this thing. As in lists of all the developers and games currently on board for revolution.

Not sure if that's the kind of information one easily passes on in a speech, though. Hmm.
Title: RE:GDC Iwataton Speech Thread
Post by: PaLaDiN on March 21, 2006, 10:51:48 PM
Quote

Originally posted by: wandering
Not sure if that's the kind of information one easily passes on in a speech, though. Hmm.

In a presentation, with slides behind him? Sure, why not.
Title: RE: GDC Iwataton Speech Thread
Post by: Ceric on March 22, 2006, 03:56:31 AM
Or with press kits.  Also on the Iwata Bat thing.  I find it more disturbing that it's the cooky old batman that his head is on.
Title: RE:GDC Iwataton Speech Thread
Post by: thejeek on March 22, 2006, 04:31:43 AM
How long until it kicks off? I can't work out them strange foreign timezones - it makes my brain hurt. Also - is there gonna be a stream of it anywhere?

-- jeek
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 22, 2006, 04:56:59 AM
I want to make a joke about nuclear bombs and Japan, but even I'd have to slap myself.

Also, gamecloud is reporting Iwata-ton will give release date (possibly early as June) *and* tomorrow = final revealing of name.  *PLEASE* keep it Revolution, Nintendo.  PLEASE.
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 22, 2006, 05:18:55 AM
Unless they can think of something equally as awesome.
Which I sorta doubt.  They'll probably rename it Puppy Times for a week and then change it back.
Title: RE:GDC Iwataton Speech Thread
Post by: Fro on March 22, 2006, 05:44:59 AM
Final Dev Kits aren't being shipped until June, so the earliest they could launch is probably September.

I'm guessing they'll launch in November in the States.
Title: RE: GDC Iwataton Speech Thread
Post by: Nile Boogie on March 22, 2006, 06:01:28 AM
Visible lasers on the Revmote and Smash Bros. Revolution is an Action RPG similar to Kingdom Hearts.  
Title: RE:GDC Iwataton Speech Thread
Post by: Strell on March 22, 2006, 06:06:34 AM
Quote

Originally posted by: Fro
Final Dev Kits aren't being shipped until June, so the earliest they could launch is probably September.

I'm guessing they'll launch in November in the States.


Not true for two reasons:

1) You can make a game without final dev kits, if all the final dev kit contains is added power.  THey could compile it on huge PCs and easily make it run on the Rev without issue.  Final kits help, but are not needed.

2) What better way to drive home the mentality that graphics aren't everything by getting software out quickly that has, at best, slightly better GC graphics, but uses the Revmote and plays really well?

I don't think we'll see a June launch, I'm merely saying it is possible.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 22, 2006, 07:31:35 AM
"What better way to drive home the mentality that graphics aren't everything by getting software out quickly that has, at best, slightly better GC graphics, but uses the Revmote and plays really well?"

Why would you want to drive home that mentality?  People like graphics and they're never not going to.  They would just assume the Rev was grossly underpowered.  If anything it would be better to deliver really great looking games to show that even with "inferior" hardware and without full dev kits, Rev games still look as good as X360 games at a fraction of the cost.  Cheaper console, cheaper games, new gameplay possibilties, yet with comparable graphics.  One thing that really blew me away with the Cube was that Rogue Leader looked that good and was only worked on for like a year.
Title: RE:GDC Iwataton Speech Thread
Post by: Strell on March 22, 2006, 07:43:38 AM
Quote

Originally posted by: Ian Sane

Why would you want to drive home that mentality?


Again, two reasons.

1) If they didn't, people like you would complain about how "OMFG WHY ARE THEY WASTING TIME ON DEVELOPING BETTER GRAPHICS WHEN THEY KEEP TELLING US GRAPHICS DON'T MATTER?"

2) Graphics don't matter.  If you took someone who didn't play games much and showed them Kameo versus Resident Evil 4, I highly doubt they'd be able to notice much of a difference.

The graphics will be upper echelon Gamecube quality, which, right now, is easily comparable to 360 and beyond.  



Title: RE:GDC Iwataton Speech Thread
Post by: Arbok on March 22, 2006, 07:53:11 AM
Quote

Originally posted by: Strell
Graphics don't matter.  If you took someone who didn't play games much and showed them Kameo versus Resident Evil 4, I highly doubt they'd be able to notice much of a difference.


Both right and wrong. If you compare those two, most won't notice, but if you tell them your console isn't able to push out great graphics then consumers will go in with that perception and it will become a self fulfilling prophecy where they think the graphics are in fact inferior, even if the difference is minimal.
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 22, 2006, 07:56:34 AM
Because, I mean, the DS is kinda tromping the PSP right now.  In case you've forgotten.  And PS2, the most underpowered of the current generation systems, has sold by far the most systems.
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 22, 2006, 08:00:40 AM
Actions speak louder than words, and end results always trump paper figures.  Just like how all three consoles, when running at max power with good engines, are nearly indistinguishable, so will be the next generation.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 22, 2006, 08:03:54 AM
"Because, I mean, the DS is kinda tromping the PSP right now. In case you've forgotten. And PS2, the most underpowered of the current generation systems, has sold by far the most systems."

I don't recall Nintendo making a big deal about how the DS graphics didn't compare or Sony drawing attention to the fact that their console is the weakest.

Strive to make the best game you can within the time given and that includes the whole package.  Don't intentionally skimp the graphics to prove a point that is just going to have a negative impact.  Gameplay is more important but that's like a secret that only hardcore gamers know.  It's not something that any sane console maker should draw attention to.  Plus there's no rule saying that a great game can't have both good gameplay AND good graphics.  Often the best games do.

Plus "gameplay over graphics" isn't the point of the Rev anyway.  The point of the Rev is innovative games at an affordable price.  If Nintendo felt they meet the price they're aiming for and include the remote with better graphic capabilities they would have.
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 22, 2006, 09:09:40 AM
Strell was wrong on that point.  First off, I don't recall Nintendo ever saying that graphics aren't important.  They've said the gameplay is more important, but they've always said that.  Yes, with the DS, and the Cube, and whatever other system.

I don't think they should say "Hey, it's got bad graphics everyone, come and play!"  That would be ridiculous.  But if they release the system, and if the games look at least as good as the best Cube games (which I'm sure they would), the gameplay will be able to say a lot.
And, as always, the graphics on the console will constantly improve, perhaps at an even more drastic rate than usual.  If people are playing GTA, they won't mind playing an awesome Rev game that doesn't look quite as good as Oblivion.
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 22, 2006, 09:12:45 AM
Indeed, sell the public what you have, not what you don't have and you think they wouldn't want even if you did.

If people really don't care about graphics, they don't need to be told, they already know that. Give them what they do care about: affordable system, great games, unique play control, online super smash bros.  
Title: RE:GDC Iwataton Speech Thread
Post by: UltimatePartyBear on March 22, 2006, 09:16:05 AM
Quote

Originally posted by: Ian Sane
I don't recall Nintendo making a big deal about how the DS graphics didn't compare or Sony drawing attention to the fact that their console is the weakest.


That's funny.  I could have sworn Nintendo was claiming that the Revolution's graphics will be comparable and that, just like with the DS, it was mostly forumgoers complaining that the graphics will be weak.  
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 22, 2006, 09:22:57 AM
"That's funny. I could have sworn Nintendo was claiming that the Revolution's graphics will be comparable and that, just like with the DS, it was mostly forumgoers complaining that the graphics will be weak."

They've downplayed graphics a few times.  They certainly dodge the hardware capabilities question every time.  And the DS graphics honestly isn't just forumers complaining.  The DS graphics are noticably weaker than the PSP's.  The DS graphics are still fine and good enough for a portable but it is quite a noticable difference.
Title: RE:GDC Iwataton Speech Thread
Post by: thejeek on March 22, 2006, 09:29:20 AM
Quote

The DS graphics are noticably weaker than the PSP's.  The DS graphics are still fine and good enough for a portable but it is quite a noticable difference.



The main problem with the DS graphics relative to the PSP seems to be the lack of any texture filtering - I think that's  what I notice the most at least. Beyond that I don't notice a lot of difference and I play on both regularly.

-- jeek
Title: RE:GDC Iwataton Speech Thread
Post by: UltimatePartyBear on March 22, 2006, 09:40:32 AM
Quote

Originally posted by: Ian Sane
They've downplayed graphics a few times.  They certainly dodge the hardware capabilities question every time.  And the DS graphics honestly isn't just forumers complaining.  The DS graphics are noticably weaker than the PSP's.  The DS graphics are still fine and good enough for a portable but it is quite a noticable difference.


I didn't mean for it to sound like I thought the DS's graphics were as good as the PSP's.  I was trying to use the parallel you drew to the DS to show that Nintendo isn't disparaging their own hardware now anymore than they did then.

And you brought up precisely the right point when you said they dodge the hardware capabilities question.  If the question didn't get asked, they wouldn't bring it up.  It seemed that you were implying that Nintendo is making a big deal about having weaker hardware, when it looks to me like they'd rather not mention it at all.
Title: RE:GDC Iwataton Speech Thread
Post by: vudu on March 22, 2006, 10:17:49 AM
Quote

Originally posted by: Ian Sane
They've downplayed graphics a few times.  They certainly dodge the hardware capabilities question every time.  And the DS graphics honestly isn't just forumers complaining.  The DS graphics are noticably weaker than the PSP's.  The DS graphics are still fine and good enough for a portable but it is quite a noticable difference.
Think of it this way ... if the Revolution has comparable graphics to Xbox 360 or PS3 there's little reason for a current Xbox/PS2 owner to switch to a Nintendo console next generation.  "Hey, we have the same thing as the next gen version of your current console!" doesn't really give someone a good reason to switch.

If Nintendo maintains the status quo, there's no incentive to switch to them.  In order to gain market share, they need to offer something that the competition doesn't--namely, a new way to interact with your game via the controller.

However, if they try to give both messages (Hey, we have the same thing as the next gen version of your current console plus we have a super new controller that will knock your socks off!) the diluted message confuses potential customers.  If you try to iterate too many messages at once they become convoluted and it doesn't differentiate you from the crowd.  So Nintendo has decided to focus on the positive aspect (the controller that will knock your socks off) and leave the rest to the consumer to find out after researching the system once they've gotten his attention.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 22, 2006, 11:06:36 AM
"Hey, we have the same thing as the next gen version of your current console plus we have a super new controller that will knock your socks off"

I think that's an AWESOME message to give.  "We've got everything PLUS MORE!"  It's fantastic.  No one would be confused by that.  That means the Rev is BETTER than the competition.

I like it far more than "We're different.  Not necessarily better but different."  That's wishy-washy.  If something's just different then you're making people choose.  It suggests that the Rev is incapable of doing the things the competition can and it should be able to do most of those things (I hope).  But if it has something extra then there's no choice.  The Revolution seems like the best choice because you're not missing out on anything if you get it while at the same time you gain something you can't get anywhere else.

Nintendo should not draw any attention to anything that the X360 or PS3 is capable of but the Rev isn't.  If the Rev has comparable graphics they should be on display.  You make it sound like if the graphics are good people won't notice the remote.
Title: RE: GDC Iwataton Speech Thread
Post by: Ceric on March 22, 2006, 11:33:51 AM
In software developement there is a saying that you can have 2 of the 3:
The project be on time
The project be on budget
The project to be at a high quality level.

Same here.  You can either have your  great games, bleeding edge hardware, or your price point.  But only 2 of the 3.
Title: RE: GDC Iwataton Speech Thread
Post by: NinGurl69 *huggles on March 22, 2006, 12:22:57 PM
Err I'm not seeing how bleeding edge hardware can be coupled with a low price point. =D
Title: RE: GDC Iwataton Speech Thread
Post by: Kairon on March 22, 2006, 01:59:07 PM
"Can't have your cake and eat it too."

~Carmine M. Red
Kairon@aol.com
Title: RE:GDC Iwataton Speech Thread
Post by: antman100 on March 22, 2006, 03:52:39 PM
C'mere dead horse...I got my bat.

Until we actually see Revo games with Revo graphic quality on a Revolution, everything else is speculation.  (I could argue the same thing about usage of the RevMote)

Who said anything about bleeding edge technology?  The cube never had what I would consider bleeding edge technology, but as Ian alluded to, the graphics of the cube's games were as good as any, if not better.

I hope as much as anyone that the Revo's graphics compete with the other systems.  It doesn't have to be better than the others, but it should compete.

I wouldn't mind Nintendo's marketing the concept:  Graphics as good as the competition AND New way to play AND Great 1st party games AND Still cheaper than everybody else.  No, it's not easy to do, but I thought this was supposed to be the "AND" console.

P.S.  I know that's not what they meant by the AND console, so de-bunch your panties.  Now if you'll excuse me, I have some cake in the fridge.
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 22, 2006, 05:32:26 PM
Just 15 hours to go
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 22, 2006, 05:39:57 PM
I think we're gonna need another thread for when the actual speech starts...

Too much arguing in here...  
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 22, 2006, 07:00:57 PM
Quote

I like it far more than "We're different. Not necessarily better but different." That's wishy-washy.

What do you want Nintendo to do? Release a console that has a revolutionary controller, AND as graphics that are as good as if not better than the competition, AND HD, AND a cheaper price point, AND a smaller and quieter form factor? I don't think so. There has to be an OR in there somewhere, there has to be some trade off.

I think, from a business perceptive, Nintendo made the right decision. Power certainly isn't everything. Sony has had the weakest hardware for 2 generations in a row. And this generation power will matter even less: graphics have reached a saturation point and consumers don't care about them nearly as much anymore. What'll be more important is what is right in front of them: how the controller works, how the console looks, the price point, etc.

That's not to say Nintendo should try to create the perception that they have the weakest hardware. They shouldn't. And, for the most part, they've been pretty good at spinning things their way. The graphics will make you say "wow", the console is a "jaguar" on the inside, oh and look at the Revolution next to this giant HD. And all that. They aren't as good at spin as Sony, but, then again, they aren't as dishonest as Sony either.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 22, 2006, 07:41:32 PM
"What do you want Nintendo to do? Release a console that has a revolutionary controller, AND as graphics that are as good as if not better than the competition, AND HD, AND a cheaper price point, AND a smaller and quieter form factor? I don't think so. There has to be an OR in there somewhere, there has to be some trade off."

Of course there's going to be a trade off (I'd prefer the smaller, quieter portion get the axe but whatever).  But you don't publicly acknowledge it.

Nintendo has said that the graphics won't be an issue on normal TVs.  So they should deliver on that.  I'm responding to the people here acting like if the graphics actually look good then somehow this will ruin the games or not get the right point across.  If Nintendo can say that they can offer what the competition has plus more with a fair degree of honesty they should.  Assuming the shell is readily available and you're just using a normal TV and gameplay elements are not such that they require the extra hardware would not almost all X360 or PS3 games be doable on the Rev?  We don't know the hardware specs but I'm hoping that is somewhat realistic.
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 22, 2006, 09:56:07 PM
Quote

Originally posted by: Ian Sane
If Nintendo can say that they can offer what the competition has plus more with a fair degree of honesty they should.


Quote

Originally said by: Satoru Iwata
...the fact of the matter is that if people are going to connect our machine and their machine to an ordinary TV set at home and try to compare the differences, I really don't think that they can tell such a huge difference between the machines.


Though I agree with your point that good visuals wouldn't be bad or distracting.

Anyway. Less than 10 hours to go!  
Title: RE:GDC Iwataton Speech Thread
Post by: MysticGohan on March 22, 2006, 10:43:23 PM

OMG MEGATON!!!








couldn't resist, it'll happen
Title: RE: GDC Iwataton Speech Thread
Post by: KDR_11k on March 22, 2006, 11:31:50 PM
Reggie said "next gen graphics are just the cost of entry", remember? Showing a GC-level game with different controls would mean Nintendo failed the entry exams.

However, if they try to give both messages (Hey, we have the same thing as the next gen version of your current console plus we have a super new controller that will knock your socks off!) the diluted message confuses potential customers. If you try to iterate too many messages at once they become convoluted and it doesn't differentiate you from the crowd. So Nintendo has decided to focus on the positive aspect (the controller that will knock your socks off) and leave the rest to the consumer to find out after researching the system once they've gotten his attention.

This is the most idiotic and delusional argument I have ever heard. Never mind that even the greatest idiots can handle two claims at once, the "we have comparable graphics" message isn't even a message, it's the absense of a "we have better/worse graphics" message, i.e. simply the fact that they reached par. Par is nothing to brag about, what you do beyond par is what you can brag about.

Same here. You can either have your great games, bleeding edge hardware, or your price point. But only 2 of the 3.

The point is that it doesn't take bleeding edge hardware to give adequate graphics. If Nintendo were to release screenshots that make good use of their hardware they should end up on a level similar top that of the XCircle. Unless Nintendo chose to go with below-average hardware, that is (look at the Gamecube, that was hardly bleeding edge).

What do you want Nintendo to do? Release a console that has a revolutionary controller, AND as graphics that are as good as if not better than the competition, AND HD, AND a cheaper price point, AND a smaller and quieter form factor? I don't think so. There has to be an OR in there somewhere, there has to be some trade off.

We've seen that tradeoff already and it's HD. You can't add too many tradeoffs and expect the customer to swallow that. That's what sunk the Gamecube, when customers were undecided and chose to compare features between the three consoles the Gamecube looked like the worst. That must not happen again.
Title: RE:GDC Iwataton Speech Thread
Post by: nemo_83 on March 22, 2006, 11:32:54 PM
there is only word for today

satin
Title: RE: GDC Iwataton Speech Thread
Post by: Fro on March 23, 2006, 01:58:39 AM
Nintendo's gamble is:

- The new controller will allow for lots of new innovative games
- The controller will allow for fun, intuitive games to be made that the audience which currently doesn't play video games can enjoy
- The low development costs will allow developers with great ideas to get the green light to take risks (games with a $500k/$1 million budget v.s. $10 million for a good-looking PS3/360 game)
- Software ultimately sells hardware, not graphics or horsepower
Title: RE:GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 02:13:56 AM
An interview with Satoru Iwata here suggests we wont be getting any Rev info at GDC.
Quote

Q: You’re going to save your information on the Revolution until E3?

A: Your prediction is correct.

The speech is only 5 hours away now...  
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 04:04:40 AM
Possible leak!

http://www.engadget.com/2006/03/23/nintendo-revolution-nintendo-go/

Nintendo Revolution renamed to Nintendo Go? I'm leaning towards fake.. but it looks decent. I sorta like the 3D d-pad (3dpad?) logo.  
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 23, 2006, 04:12:17 AM
Haha, I bet Nintendojo (or any of its members, wherever they are) is cursing the fact that Nintendo is one letter off.
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 04:43:30 AM
Go = five in japanese.  I know alot of people were screaming N5 around here.
Title: RE: GDC Iwataton Speech Thread
Post by: capamerica on March 23, 2006, 04:45:45 AM
I leaning twords fake too with that 'Nintendo Go' thing. Its just to lame.
I'm really hoping Nintendo might go with something cool like 'N5' or even the return of 'NES'
I hope that after the success of the Nintendo DS, Nintendo will get away from names like 'GameCube'  
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 04:52:40 AM
Revolution is still the strongest name right now.  I'm hoping like DS they stick with it.  It would be a tough act to follow up for the next system though.
Title: RE:GDC Iwataton Speech Thread
Post by: Kairon on March 23, 2006, 05:01:33 AM
Nintendo StarCube!

~Carmine M. Red
Kairon@aol.com
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 05:17:18 AM
Oh god.  Even Dolphin was a better name than that.
Title: RE: GDC Iwataton Speech Thread
Post by: Louieturkey on March 23, 2006, 05:37:47 AM
Hour and a half left!!!!
N5 here we come.
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 05:39:42 AM
This makes you wonder..... Could we see a difference in names depending on the region like in the famicom days?  NGO in Japan, N5 here...

Probably not, but just throwing it out there.  That supposed slide is written in Japanese after all.
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 05:56:33 AM
Nintendo GO?

That's the latest rumor floating around. I wonder if it's supposed to be pronouced "Go" or "Gee - Ohh"
Nintendo Gee Ohh... Get One!
Title: RE:GDC Iwataton Speech Thread
Post by: thejeek on March 23, 2006, 06:05:30 AM
GO? I really hope not - it's not exactly original or anything is it?
Title: RE:GDC Iwataton Speech Thread
Post by: Rafalapso on March 23, 2006, 06:07:01 AM
Nintendo Gee Oh?
I see people starting to call it NinGeo...
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 23, 2006, 06:08:40 AM
That is even more retarded then Go, I'm sorry to say.

On a side note I was talking to GarageGames yesterday it seems they are in talks in bringing downloadable small independent games to the Revolution, including their Torque game tools.

I also talked to a person at Nintendo booth who said he was in fact the head of the division looking into coming up with a solution because it will keep a fresh supply of games on the system.

One more thing from my chat with GarageGames it seems Sony will not be allowing something like Live Arcade that showcases independent games. Because he said he was also talked to Sony who basically told him screw you. Then I told him about my little observation about Sony being exactly like Nintendo going into the N64 console cycle and  he agreed with it.

I'm not going to say more because I hope I don't get into trouble with what I already said since I'm looking into using Torque and programming for the Revolution.
Title: RE:GDC Iwataton Speech Thread
Post by: thejeek on March 23, 2006, 06:11:04 AM
Quote

Originally posted by: Pale
This makes you wonder..... Could we see a difference in names depending on the region like in the famicom days?  NGO in Japan, N5 here...

Probably not, but just throwing it out there.  That supposed slide is written in Japanese after all.


I doubt it - not with the trend towards simultaneous global launches, lack of region coding etc. Also separate branding in different regions would mean less benefit from word of mouth or the internet on perceptions of the product as people in different regions might not understand references to the product (though if they're expecting it to bomb, that might be their intention, of course...)


Title: RE: GDC Iwataton Speech Thread
Post by: KDR_11k on March 23, 2006, 06:13:10 AM
If they were to call it Go they'd have to include the board game as a free sample for their online service.
Title: RE:GDC Iwataton Speech Thread
Post by: Nephilim on March 23, 2006, 06:15:25 AM
hopefully its something big, because looking at ign report of first day
seems that all that was mention on the first day was a few ds projects, tons of ps3 and 360
need atleast something new from nintendo about rev
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 06:59:49 AM
I find Nintendo Go incredibly awkward to say.  That double "OH" sound just doesn't roll off the tongue.  Plus you would sound like such a tool if you said "let's play some Go".  It's the sort of name that I imagine Japanese people would think is the coolest thing ever but would be laughed at by any one from any English speaking country.

Someone suggested they should go back to NES.  I was reading another forum and someone made a great point about that.  No one in Japan has any idea what an NES is.  That name isn't universal.
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 23, 2006, 07:04:16 AM
Well Iwata's keynot started 26 minutes ago they usually last about an hour. I tried finding it online but the offical webcast sites do not handle the keynotes...
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:05:34 AM
It starts in 30 minutes.
Title: RE: GDC Iwataton Speech Thread
Post by: mantidor on March 23, 2006, 07:13:51 AM
booo, Im  have to leave work right now, and I dont have internet at home anymore T_T Ill have to wait til tomorrow for any news

Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:28:32 AM
8 minutes to go!

http://biz.gamedaily.com/industry/feature/?id=12204

Live updates will be here!
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 07:29:59 AM
Quote

Originally posted by: BlkPaladin

I tried finding it online but the offical webcast sites do not handle the keynotes...
I'll second this, if anyone can find webcasts of the keynotes address, before or after the fact, post it here. I'm that say IGN or GameSpot will have excerpts of the revolution information part, but I doubt they'll have the whole speech. And I want it all.
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:33:26 AM
Quote

People are filing into the auditorium for the keynote, with plenty of Nintendo DS systems in hand and the line going all the way around the corner. PACKED. A fanboy is walking around wearing a sign "Iwata dropped the bomb!", and on the back it said "Revolution is the only solution!". Inside, three screens are on hand for the presentation, one big one in the middle and two on each side, all with the Nintendo logo. There are four tables present, each with Nintendo DS development kits on them.

That guy is awesome.
Title: RE: GDC Iwataton Speech Thread
Post by: TMW on March 23, 2006, 07:34:41 AM
WHY IS NO ONE STREAMING THE SPEECH?
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 07:35:56 AM
I vote we all use PlanetChat to discuss stuff!!!  Go there now!
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:36:40 AM
No live streams because the GDC folks don't allow it, I heard something like that mentioned during the Sony one.
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:40:11 AM
Quote

10:31 AM PDT- A slide is shown by accident showing the Nintendo DS, a Doritos logo, a Pepsi logo, and Brain Training.

How odd.... nevertheless, IT HAS BEGUN!
Title: RE: GDC Iwataton Speech Thread
Post by: Zach on March 23, 2006, 07:40:40 AM
damn, nice site mario, but Im having a lot of trouble getting it up, must be a lot of traffic
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 07:41:15 AM
Mario get in planetchat! =P

And get the rest of the pietriots... i know you are probably all using msn or something.
Title: RE: GDC Iwataton Speech Thread
Post by: Dirk Temporo on March 23, 2006, 07:44:36 AM
I want a stream. ;_;
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 07:48:30 AM
Ahaha wow.... this seems to be the only forum / site that hasn't exploded from traffic. Gamedaily is officially down.
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 07:49:39 AM
Well there goes live news.  See you guys in 2 hours when everyone else "has the scoop".
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 07:51:05 AM
# 10:30 - Keynote has not yet begun. Confirmed: first aspect of the address will heavily emphasize Brain Age, and Brain Training Academy for the Nintendo DS. Nintendo is focusing a lot of attention of the early aspect of the show on the DS.
# 10:32 - Address delayed some ten minutes. Nintendo representatives had previously accidently closed their powerpoint window revealing the DS emphasis planned.


(From GAF, not sure how true it is)

also, come to PlanetChat everyone!
=P
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 23, 2006, 07:54:05 AM
PlanetChat won't work for me, my computer's retarded
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 07:58:12 AM
Yeah it won't work for me either and my computer isn't retarded.  Java chat is totally lame.  Why don't you guys use irc?
Title: RE: GDC Iwataton Speech Thread
Post by: Caliban on March 23, 2006, 07:58:12 AM
http://www.revolutionreport.com/articles/read/354 has also a live update feature.

Edit: I'm trying to get into planetchat on IRC but all I get is a "Unable to resolve server".
Title: RE:GDC Iwataton Speech Thread
Post by: thame^ on March 23, 2006, 08:00:43 AM
Quote

Originally posted by: KirbySStar
Yeah it won't work for me either and my computer isn't retarded.  Java chat is totally lame.  Why don't you guys use irc?


It is IRC.  irc.opa-ages.com, #planetchat
Title: RE: GDC Iwataton Speech Thread
Post by: KirbySStar on March 23, 2006, 08:01:11 AM
Oh really now?  What's the server and channel for irc, Caliban?

Okay irc.opa-ages.com isn't working.  Unable to connect to server and all that jazz.  Are Hostile and I in the minority or something?
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:02:19 AM
Kotaku.com


He is doing a wonderful job updating his site....

Check it out
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 08:02:52 AM
MOre sites with live updates

http://revolutionreport.com/articles/read/354

http://www.clubskill.com/Game_News/2986/Nintendo%20Keynote:%20Live%20Coverage%20+%20Live%20Radio%20Show

http://gamefront.de/

Not much yet, he's tlaking about Brain Age and Pepsi.
Title: RE: GDC Iwataton Speech Thread
Post by: Caliban on March 23, 2006, 08:05:26 AM
What I have is:

Channel: #planetchat
Networks: DorksNet

Edit: I got it working now. Cool!
Title: RE:GDC Iwataton Speech Thread
Post by: thame^ on March 23, 2006, 08:05:34 AM
/links gives me:

irc.opa-ages.com
whitewinged-angel.com
irc.gamecubecafe.com
Title: RE: GDC Iwataton Speech Thread
Post by: Louieturkey on March 23, 2006, 08:15:34 AM
Can someone put updates here, that website is blocked for me.
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 23, 2006, 08:17:30 AM
11:01: Introduces Bill Trinen (NOA).


11:02: Showing a DS playing Brain Age. Not really a game -- more an interactive training program. He shows off "Quick Play." DS is turned sideways (as IGN readers know from our coverage of the game). Bill shows off the main mode, including the different mental exercises which appear in random sequence. Exercises include counting, math, ability to read text out loud, etc. The content of the exercises is randomly generated so that users can't remember sequences and have to adjust on the fly. Shows off graphs tracking improvement. Stresses importance of the DS's unique features, such as recognition of hand writing and voice recognition.


11:06: Bill invites people up on stage: the director of the GDC, Geoff Keighley (G4's Attack of the Show host), and developer Will Wright. The three try out Brain Age and compete in an arithmetic challenge.
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:29:11 AM
Update 3:

Once the book, Train Your Brain, hit the radar, Nintendo decided to look into translating into a game.

Iwata decided to meet with Dr. Ryuta Kawashima on the launch day of the DS in Japan.

The three-hour meeting enthused the doctor and he and Iwata started talking how to do it.

Kawashima slapped a device on a Nintendo team member’s head to see how playing games could “work out” different parts of the brain.

Iwata met with the development team and told them they should finish the first game in 90 days.

Initial orders for the game, Iwara said, weren’t very good. To get around their fears of the unknown, the Nintendo sales people got the buyers to play the game in their meetings.

Iwata just called up a localization team member for the Brain Age game to the stage.

It looks like a demo is on hand.

Update 4
The U.S. version, as we’ve reported, will include a fairly robust Sudoku program. (I’ve played the heck out of it and love it.)

Nintendo just got Will Wright to get on stage to play Brain Age. Awesome. There’s also a G4 guy and the director of GDC up there. They’re about to have a brain off.

The Nintendo guy won hands down, but Wright did amazingly well for having never seen the game. He actually dropped his age sizably (a good thing) by the second game. (I’ll br posting up a video of the brain off later).
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:30:12 AM
11:14 A.M. PST - Brain Training has sold more than 5 million copies for Japan. Originally, retailers had orders for 70,000 games, but a month later placed orders for about 800,000.

11:16 A.M. PST - As a gift, all people in attendance of the keynote received a copy of Brain Age to try for themselves. Nintendo gave copies to employees to take home and how family and friends that don't normally play games.

11:17 A.M. PST - Iwata begins discussing online network.

11:19 A.M. PST - Iwata wanted to give an opportunity to people who normally wouldn't be willing to play online by making it simple to use on DS. This, in turn, expands the market, according to Iwata.

11:21 A.M. PST - Nintendo Wi-Fi network has had over 29 million gaming session with over 1 million users. Nintendo Wi-Fi Connection reached 1 million users five times as fast as Xbox Live.

11:23 A.M. PST - Bill Trinen returns to the stage with a demonstration of Metroid Prime: Hunters on the Nintendo Wi-Fi Connection.
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 08:32:03 AM
This is all about DS so far... seems I started this topic in the wrong section. :P
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:33:55 AM
Yup......

I doubt Iwata will say anything about Revolution.

That's fine with me, but GIVE ME SOME ZELDA SCREENS!
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 08:38:30 AM
Quote

Originally posted by: Requiem
Yup......

I doubt Iwata will say anything about Revolution.

That's fine with me, but GIVE ME SOME ZELDA SCREENS!


Gamedaily: 11:29 AM PDT- Iwata explains how even grandmothers loves the DS, and talks about Tetris DS and New Super Mario Bros.. Audience claps upon seeing Mario. A new Zelda game is revealed for the DS, but uses an engine similar to Wind Waker.

Revolution Report:11:30 A.M. PST - Legend of Zelda: Phantom Hourglass for Nintendo DS.  
Title: RE:GDC Iwataton Speech Thread
Post by: trip1eX on March 23, 2006, 08:43:16 AM
Gamedaily:  11:35 AM PDT -   Iwata introduces the Revolution toilet add-on.  Many people today can only play their console in the living room.  We want everyone to play it even Dad.  OUr research indicates fathers spend alot of time in the bathroom.  Hence we wanted to make the Revolution playable in this room as well as make it playable in all rooms.  This will only strengthen the desire to pick up the Revolution.  We have made the Revolution porcelain white to match the toilet bowl.  This was to encourage  families to keep a Revolution  in the bathroom.  We will bundle the Revolution with a special hook so a family can hang the Revolution over the side of the bowl while a member of the family goes number one or number two.  Let me also say that at Nintendo we've been working on splash guards since the early 1980's.  We didn't think a console was ready for one until today.  Our console will not be soiled by customary bathroom activities.  It will remain as fresh as the day you bought it.   We believe strongly this add-on will bring new customers into gaming and make non-gamers gamers.  
Title: RE: GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 08:43:24 AM
SEGA GAMES FOR DOWNLOAD ON REV! YEEEEEEEEESSSS
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:43:48 AM
Holy sh#t!

Two brand new Zelda's later this year!?

Along with every other console Zelda available for download?!

This is MADNESS!
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 08:45:07 AM
Forget about Sega.  TurboGrafx in da house!!
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:45:27 AM
Wow....Nintendo has just sold a REV console to me and every other Nintendo/Sega fan...
Title: RE:GDC Iwataton Speech Thread
Post by: wandering on March 23, 2006, 08:47:48 AM
whoa. Sega. How did they outbid mS? Awesome.

Retro helped deleop the nunchaku?  
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:50:26 AM
Update 6

Iwata’s talking about the game network now. He said they knew they wanted Mario Kart DS and Animal Crossing Wild World to be online. They also wanted their connection to be seamless.

Initially, they thought WiFi should be set up as a social network, almost a sort of MySpace for the DS, Iwata says.

Iwata says NiWiFi is doing great and way better than Xbox Live. Of course it’s free.

Oh, now he’s talking Metroid Prime Hunters.

Another fun demo coming up.

Looks like a Metroid Prime Hunters play-off. This time it features some of the development team.

Man, this is going to be a pwning.

(I’ll have another video of this in a bit.)


Update 7

Iwata’s back. Now he’s talking about Tetris DS (Joel totally owned me in this the other night.)

Now he’s talking New Super Mario Bros.

Iwata just announced the Legend of Zelda Phantom Hourglass designed exclusively for the DS and will launch later this year. (I’ll have a short shaky cam up in bit.)

Ah, finally. Revolution stuff.

He’s talking about the Revolution controller.

“Our first controller meeting was in 2004 and we had several requirements. It needed to be wireless and the look of the controller had to be simple, non-threatening but had to be sophisticated enough to server the needs of complicated games.”

Two people spent six months sketching proto-types, Iwata said. Dozens of prototype designed were created.

“Many ideas were floating around, but nothing felt revolutionary.”

He’s talking about the struggles the new controller went through to gain internal acceptance.

By adding a second attachable device, they decided they had their controller.

“Some people decided to invest on the screen, we decided to spend ours on the gaming experience. It’s an investment in actual market disruption. We believe a truly new type of gaming entertainment can not be realized unless there is a new way to connect a player to the game they are playing.”

Wow, amazing Revolution announcement.

“Games specifically developed for the Sega Genesis will be available on the Revolution.”

Iwata is talking about the cost of games now.
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 23, 2006, 08:51:55 AM
Quote

Many ideas were floating around, but nothing felt revolutionary.

Uh-oh. Ian's worst fears confirmed!
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 08:52:02 AM
Quote

Retro helped deleop the nunchaku?
That was my first thought, too.  That's awesome.  It means Nintendo is placing much more emphasis on the western audience than they have in the past.
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:53:41 AM
11:39 A.M. PST - Iwata says the most important thing about the Nintendo Revolution is still to be told

Geeeeeeeeeeeez....


Hype Hype Hype for E3!
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 08:55:37 AM
Looks like the keynote is over.  The only two new things we learned were Genesis downloads and Phantom Hourglass.  By no means a bad thing, but I'm sure most people will be slightly disappointed we didn't get more new info.
Title: RE:GDC Iwataton Speech Thread
Post by: thejeek on March 23, 2006, 08:55:53 AM
New franchises is encouraging - previously I don't think they've admitted that, for some people at least, their existing francises are getting tired and overexposed
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 23, 2006, 08:56:21 AM
It's over it seems. Nothing too ground-shaking.

Phantom hourglass sounds incredible, though...

Quote

11:30 A.M. PST - A Nintendo DS Zelda has now been confirmed, called Phantom Hourglass, a mixture between Wind Waker and traditional Zelda. You can use the stylus to control boomerang movements and will be launched later this year. The game will be cel-shaded, with maps placed on the top rather than the bottom, in order to use the stylus for the gaming in the bottom screen.
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 08:56:49 AM
“With Nintendo Revolution we offer a combination of opportunities which cannot be matched.”

“I consider our Virtual Console concept the gamer version of Apple’s iPod download service.”

Iwata says that while others will have a download game service, it won’t be the same because this process is a part of Nintendo’s “DNA.”

“At Nintendo we do not run from risk, we run to it. We are taking the risk to run beyond current boundaries.”

Video games are meant to be one thing: Fun.

And that’s it’s over. No price and little news, but still very fun.


11:43 A.M. PST - Hardware manufacturers jumping on bandwagon after finding out Virtual Console is similar to Apple's iTunes.

11:44 A.M. PST - "At Nintendo, we do not run from risk, we run to it", said Iwata at the end of the keynote address.
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 08:57:24 AM
I wonder if the comparison to iTunes refers to affordability as well as ease of use. With 1,000 Genesis titles and God-only-knows how many Nintendo titles, I think I'd better start shopping around for some cheap SD-cards.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 08:57:32 AM
Genesis and TurboGraffix 16 games on the retro console?  YEAH!

New Zelda for DS? YEAH!  Though it sounds like it's 3D.  I hope this isn't the end of 2D Zelda.

"Uh-oh. Ian's worst fears confirmed!"

No sh!t.  You're not supposed to tell us that kind of stuff Iwata.
Title: RE:GDC Iwataton Speech Thread
Post by: Mario on March 23, 2006, 08:58:50 AM
Quote

Originally posted by: vudu
Looks like the keynote is over.  The only two new things we learned were Genesis downloads and Phantom Hourglass.  By no means a bad thing, but I'm sure most people will be slightly disappointed we didn't get more new info.

This too, I think is pretty big

"The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service. "

all those devs that may not be able to find a publisher can put their games for download on Revolution.
Title: RE:GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 09:00:37 AM
Phantom Hourglass pics

EDIT:  Don't worry, Ian--it looks to be 2D.
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 09:01:43 AM
Quote

"The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service. "
That is a good thing.  I must have missed that.

Mario's right--three new things.  
Title: RE:GDC Iwataton Speech Thread
Post by: Khushrenada on March 23, 2006, 09:01:59 AM
Quote

Originally posted by: wandering
Quote

Many ideas were floating around, but nothing felt revolutionary.

Uh-oh. Ian's worst fears confirmed!


Yeah, but Retro helped design the controller. That's good. It's like when Mario 64 was designed with the analog stick. Their controller is being built around the game. That's what Ian wants: a controller that's wrapped around games, not a controller that games are then wrapped around. You follow?  
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 09:02:36 AM
Quote

Originally posted by: Ian Sane
Genesis and TurboGraffix 16 games on the retro console?  YEAH!

New Zelda for DS? YEAH!  Though it sounds like it's 3D.  I hope this isn't the end of 2D Zelda.



Since the DS brought us a 3D Mario (even though it's just a Mario 64 port with some added characters) then brought out a 2D Mario, I wouldn't lose hope. I'd bet we'll get at least one 2D Zelda game for the DS, but I'm hoping for two (a fully original single player game and a Wifi enabled Four Swords style game)
Title: RE: GDC Iwataton Speech Thread
Post by: PaLaDiN on March 23, 2006, 09:02:58 AM
Oh good, still looks 2D.
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 09:03:05 AM
Good find Mario. That's great news, and is sure to be influencial to the success of the REV.

Also, Vudu don't forget this quote:

"Iwata says the most important thing about the Nintendo Revolution is still to be told"

Wow and check out this quote:

"Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people. Nintendo is commited to creating a development environment that lets developers and publishers expand and express themselves. In a few weeks, you will play and see and understand our philosophy. Videogames are meant to be one thing: fun."
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 23, 2006, 09:07:13 AM
I feel like I've just had sex with every woman I ever wanted to have sex with.
I think E3 will kill me.
Title: RE: GDC Iwataton Speech Thread
Post by: Kairon on March 23, 2006, 09:07:22 AM
OMG, Ian is...NOT PISSED?!?!?!

~Carmine M. Red
Kairon@aol.com
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 09:08:13 AM
Maybe the horrible truth is that the Rev will have a Chibi Robo type accessory that will roam around your house plugging itself into your electrical outlets.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 09:08:35 AM
"Don't worry, Ian--it looks to be 2D."

It looks kind of 2.5D to me.  The view is clearly overhead but in some shots they don't quite look like sprites.  It's cel-shaded.  That right there suggest polygons.

It'll be good to have the 2D gameplay stay alive but I HATE the way polygons look compared to sprites.  Sprites is part of the charm.  New Super Mario Bros sounds like it will be awesome but I personally think it has a really boring look and style.
Title: RE: GDC Iwataton Speech Thread
Post by: Kairon on March 23, 2006, 09:10:26 AM
Yeah...I too miss sprites...

on that note, when is Seiken Densetsu DS coming out stateside?

~Carmine M. Red
Kairon@aol.com
Title: RE: GDC Iwataton Speech Thread
Post by: Louieturkey on March 23, 2006, 09:11:06 AM
Woohoo!!!  Genesis downloads will be awesome.  Shining Force 1 & 2, here I come!!!!
Title: RE: GDC Iwataton Speech Thread
Post by: Hostile Creation on March 23, 2006, 09:13:16 AM
"New Super Mario Bros sounds like it will be awesome but I personally think it has a really boring look and style."

You also haven't looked at it in several months because you're scared of spoilers.  The game looks excellent now.
Title: RE: GDC Iwataton Speech Thread
Post by: Caliban on March 23, 2006, 09:13:45 AM
Well I think they haven't shown anything on the Revolution because Sony hasn't shown anything on the PS3, so now we have to wait anothe month+1week or so 'til E3.
Title: RE:GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 09:14:36 AM
Quote

Originally posted by: Ian Sane
"Don't worry, Ian--it looks to be 2D."

It looks kind of 2.5D to me.  The view is clearly overhead but in some shots they don't quite look like sprites.  It's cel-shaded.  That right there suggest polygons.

It'll be good to have the 2D gameplay stay alive but I HATE the way polygons look compared to sprites.  Sprites is part of the charm.  New Super Mario Bros sounds like it will be awesome but I personally think it has a really boring look and style.


It's cel-shaded though. It's the closest possible thing to sprites, without being sprites. Plus, with sprites you can't have the wonderful effects that only cel-shading can produce.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 09:14:59 AM
"Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people."

I get this nagging feeling reading this that it means the new ideas are for the non-gamers and the sequels are for the existing gamers.  I've noticed this so far with the DS.  The new ideas from Nintendo are stuff like Brain Training, Nintendogs and Electroplankton - clearly designed to get those new gamers on board.  Meanwhile the stuff more for the existing gamers are games like Mario Kart and Advance Wars.  Those games are good but that's not enough.  I don't want all the new ideas to be targeted to non-gamers and so far on the DS that's the case.
Title: RE:GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 09:17:12 AM
Quote

Originally posted by: Hostile Creation
"New Super Mario Bros sounds like it will be awesome but I personally think it has a really boring look and style."

You also haven't looked at it in several months because you're scared of spoilers.  The game looks excellent now.


Yes, Ian, take our words as fact. It does look great, and supposedly plays even better.

And guess what? The controls are entirely mappable.  
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 09:19:32 AM
Quote

Originally posted by: Ian Sane
"Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people."

I get this nagging feeling reading this that it means the new ideas are for the non-gamers and the sequels are for the existing gamers.  I've noticed this so far with the DS.  The new ideas from Nintendo are stuff like Brain Training, Nintendogs and Electroplankton - clearly designed to get those new gamers on board.  Meanwhile the stuff more for the existing gamers are games like Mario Kart and Advance Wars.  Those games are good but that's not enough.  I don't want all the new ideas to be targeted to non-gamers and so far on the DS that's the case.


Phoenix Wright
Title: RE: GDC Iwataton Speech Thread
Post by: Louieturkey on March 23, 2006, 09:20:40 AM
There are new games coming...wait til E3!!!  Been waiting to say that. :P

I think there will be new games...even if they have a familiar franchise attached to them.  Sometimes Nintendo thinks it'll be easier to sell a new concept with a familiar face.  We'll just have to wait and see.
Title: RE: GDC Iwataton Speech Thread
Post by: Louieturkey on March 23, 2006, 09:21:47 AM
Trauma Center
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 09:22:26 AM
"Phoenix Wright"

I'm talking about first party games.
Title: RE: GDC Iwataton Speech Thread
Post by: Requiem on March 23, 2006, 09:29:50 AM
Does it really matter if Nintendo makes the innovative, yet hardcore focused game? Does it matter as long as it's well made and fun?

Besides, Miyamoto has already garunteed a new IP for REV launch, so I see no use in complaining.
Title: RE: GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 09:41:44 AM
I didn't actually play it, but isn't Canvas Curve pretty far afield from the normal Kirby games?
Title: RE: GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 09:49:02 AM
I just wanted to say that using PlanetChat to share news as it happened was an awesome success!

Anyone who didn't come is a stinker! (BILL!)
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 09:50:39 AM
And now all that was said is lost forever.  I hope you're happy.
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 23, 2006, 09:57:22 AM
FEar not!  I have compiled a list of some of the hilarity from the chat!  Which was my whole reason for coming into this thread.  Some of it is my own quotes, so I'm biased, but oh well.  By the way, it is a BITCH to copy/paste chat out of that thing.

Oh and Ian?  I am just foolin'.  

-----------------------------------------------------------------------------------------------

Strell> Where is Reggie
Strell> Reggie would tear ass all over the palce
Kairon> Heck, at the very least repliacte the TGS trailers for us
Strell> ITS REVOLUTION TIME, BITCHES
TMW> haha.  minute 59 "Oh, by the way, Revoltuions new name is ******"  Buh bye
MysticGohan> lol
Zach> if anything new is coming, its probably saved for last
VariantX> hed probably come in...breathing fire
Strell> Oh MAN.  Final name = NINTENDO REGGIELUTION, YES


Zach> we can only wait and see
Strell> NINTENDO.  DON'T VALIDATE IAN.  PLEASE.
Kairon> lol
MysticGohan> yea
PGC_Chat_3573> lol
Strell> SHOW US REVOLUTION STUFF.
MysticGohan> lol
Zach> lol
thame^> Iwata demonstrates Metroid Prime Hunters online, with three other lucky players!
*** avcableszzz is now known as avcables
TMW> 15, by my clock
MarioPGC> Revolutoin is a non-system
Kairon> Ian validates himself
Strell> with fire.



Paladin> see, if online didn't exist he'd have more time to talk about Rev
Pale> hehe @ DaDoc
TMW> XD
MysticGohan> lol
Strell> YEA, ONLINE SUCKS
Paladin> online screws me over again
PGC_CHAT_1337> thank you, I am awesome
Strell> roflmao paladin
*** PGC_CHAT_1337 is now known as DaDoc
Strell> that is quote of the day, easily


MarioPGC> 11:29: Iwata takes the stage.
TMW> ZERUDA
MarioPGC> MOMENT OF TRUTH?
*** PGC_Chat_4505 has joined #planetchat
Pale> it's glorious
The3rdChildren> Xbox Live is a great service, in comparisson Nintendo wifi is pants.
TMW> DO IT
*** PGC_Chat_9362 has quit (Connection reset by peer)
PGC_Chat_3573> **holds breath**
Strell> Iwata> WATCH ME PLAY BRAIN AGE NOW!  AGAIN!
VariantX> i like pants.
Kairon> But XBox Liev takes my money
TMW> XD
Jonnyboy117> 3rd, play Hunters
MysticGohan> lol
The3rdChildren> "MMM, I'LL JUST HAVE A SIP OF PEPSI" - Iwata.
Strell> Iwata> HAHA TAKE THAT NUMBERS! I SOOOOOOOO ADDED YOU UP WITHA MY MIND
Kairon> Dude, I'm sooo not getting my HW done in time for class
Strell> Iwata> NOW I NEED PEPSI TO ENERGIVE MY BRAIN!  SUCH DISRUPTION!


TMW> DROP THE BOMB ON ME, IWATA SAMA
MarioPGC> Been drinkin too much Pepsi? Weight Training for Rev will help you burn it all off
The3rdChildren> It has to be.
MysticGohan> lol
BigJim> 11:29 AM PDT- Iwata explains how even grandmothers loves the DS, and talks about Tetris DS and New Super Mario Bros.. Audience claps upon seeing Mario. A new Zelda game is revealed for the DS, but uses an engine similar to Wind Waker.
Pale> i'm crying
Strell> roflmao mario!
Jonnyboy117> bombzaldroppen
CalibanJEAM> it's Zelda DS
Pale> WIND WAKER DS!
Strell> Paladin, I am afraid mario just got quote of the day
Pale> oh shits!


thame^> heehe
Kairon> YES1 DS has a fall title!
Strell> Zelda CURSED CANVAS
Kairon> lol
VariantX> ... kirby team migh ttake offense to that


thame^> press release
Strell> Miyamoto drinks 42 pepsis a day  
MysticGohan> lol


DaDoc> BURNING RANGERS! FLY HIIIIIIIIIGH WITH GRACE AND PRIDE!
The3rdChildren> NOW, IN A TRIFORCE EFFORT BY SEGA, NINTENDO AND SOFT DRINK SUPERSTARS PEPSI.  A NEW EXCITING GAME FOR THE DS.  SONIC SUGAR RUSH.











 
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 10:02:37 AM
Quote

Originally posted by: Ian Sane
"Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people."

I get this nagging feeling reading this that it means the new ideas are for the non-gamers and the sequels are for the existing gamers. I've noticed this so far with the DS.  The new ideas from Nintendo are stuff like Brain Training, Nintendogs and Electroplankton - clearly designed to get those new gamers on board.  Meanwhile the stuff more for the existing gamers are games like Mario Kart and Advance Wars.  Those games are good but that's not enough.  I don't want all the new ideas to be targeted to non-gamers and so far on the DS that's the case.
So what you are saying is new comers have to be shafted. They are not "real" gamers so they have to go to the back of the bus. Only us existing "real" gamers should ever get the good stuff. Lose the xenophobia Ian.  
Title: RE:GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 10:07:22 AM
Edit 4 It's coming out cause it broke crap...
Title: RE: GDC Iwataton Speech Thread
Post by: vudu on March 23, 2006, 10:08:58 AM
Gee, thanks.  Who the hell is going to read all that?
Title: RE:GDC Iwataton Speech Thread
Post by: Pale on March 23, 2006, 10:10:06 AM
Quote

Originally posted by: vudu
Gee, thanks.  Who the hell is going to read all that?



You asked for it
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 10:12:06 AM
Quote

Originally posted by: Pale

You asked for it
Perhaps you could link to a text file that has it, rather then putting it in a post...?

 
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 10:27:15 AM
"So what you are saying is new comers have to be shafted. They are not 'rea'" gamers so they have to go to the back of the bus. Only us existing 'real' gamers should ever get the good stuff. Lose the xenophobia Ian."

I didn't say that.  I said that existing gamers should get the new ideas and new IPs too, instead of just getting sequels.
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 23, 2006, 10:33:35 AM
Well supposed there are new IPs that will be revealed at E3, GDC really isn't the place to display the new IPs, just new ways of making games, this show is more for the game developers.

On a side not I'm hating myself for forgetting my mouse while I type I hit the touch pad every now and then and start writting else were in my posts.
Title: RE: GDC Iwataton Speech Thread
Post by: Strell on March 23, 2006, 10:33:42 AM
Ian, why do you automatically assume a new idea is non-gamer?  What would make them gamer centric?  Do we need Cooking Mama, but it be Pokemon centric?

I don't get it.  You write it off as a new idea, then complain about sequels, yet I fail to see how you could honestly have a new idea unless it revolved expressly around a proven franchise....
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 23, 2006, 10:43:40 AM
Pikmin is a good example of good game idea that didn't revolve around an already established idea. But games like that are rare because publishers do not want to "waste" money games and idea that may go bust.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 10:56:59 AM
"Ian, why do you automatically assume a new idea is non-gamer?"

I'm not.  I'm just basing my assumption on the DS.  The new IPs are clearly targetted for the non-gamers.  That doesn't mean every new IP would be but so far that's the case.

Pikmin is a good example.  It's a new idea and a new franchise and it designed for gamers.  It wasn't designed to get your grandmother interested or someone who stopped playing games years ago.  Nintendo talks about the blue ocean vs. red ocean.  Brain Age is a new IP made for the blue ocean audience.  Pikmin is a new IP made for the red ocean audience.  It's for people who are already familiar with games.  Nintendo is going to make games to attract non-gamers to the market and they're going to make games to get existing gamers to buy their system.  I want to see new ideas and new IPs used to get people who already play games to buy a Rev or DS.  So far the games designed for that purpose seem to be existing franchises.
Title: RE: GDC Iwataton Speech Thread
Post by: Zach on March 23, 2006, 11:08:43 AM
I gotta agree with pale, we totally have to do that again for E3
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 23, 2006, 11:33:57 AM
Quote

"The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service. "

all those devs that may not be able to find a publisher can put their games for download on Revolution
Best thing to come out of the conference... I was seriously doubting whether Nintendo would do this.

Genesis news is awesome and the DS is a beast.

Damn you lucky bastards that were on a computer during the conference. I would have loved to be on the forums and the chat, but noo. Probably won't be for E3 either. *shakes fist*
Title: RE: GDC Iwataton Speech Thread
Post by: Infernal Monkey on March 23, 2006, 12:04:01 PM
TURBOGRAFX. God yes. Thanks for the sex, Nintendo.
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 12:23:28 PM
Quote

Originally posted by: Ian Sane

I'm not.  I'm just basing my assumption on the DS.  The new IPs are clearly targetted for the non-gamers. [...] I said that existing gamers should get the new ideas and new IPs too, instead of just getting sequels. [...] I want to see new ideas and new IPs used to get people who already play games to buy a Rev or DS. So far the games designed for that purpose seem to be existing franchises.
And gee I wonder why? Nintendo wants to get non-gamers on board. So there has to be software made for them. And since we are not going to alienate them they are going to get Zelda's, Metroids, Mario's, and new IP as well. Whether or not you realize it or not you are being hostile, unfriendly, alienating, and xenophobic when you complain non-gamers are getting preferental treatment with the new or existing IPs. Of course they are getting preferental treatment, Nintendo wants to welcome them very warmly into the gaming universe. Unlike you who is saying thing like "If you don't like the real Metroid then tough sh!t. You shouldn't have any Metroid then." You are though going to have to do some amount of adaption Ian. You'll be constantly constantly hecked otherwise and would be more suited hanging out in an xbox or ps3 forum, since neither Microsoft or Sony want any part of this "waiving your arms about, one button controller" thing. edit: Perhaps i'm being overly harsh as well, but your constant whining about Nintendo not 'serving' you or what ever, when they are, is agitating. </end edit>

That said, Nintendo has not forgotten you or declaired you kind of gaming dead or outdated. I can, however, see how someone of your persuation could see it that way. Regardless, Zelda:TP should be more then enough proof of that, and I'm sure you see even more at E3. Miyamoto promised "us", as in "gamers", not "non-gamers", new IP as well. That is if you're not going to completely dismiss this because Nintendo won't release screenshots, numbers, and how it uses the 'revmote' so you can judge it k!ddy or gmmi(ky and dismiss it.

Sidenote:Why does the "Do not parse Emoticons" check box also not parse bold, italic, and quote tags as well, when enabled?  
Title: RE:GDC Iwataton Speech Thread
Post by: nemo_83 on March 23, 2006, 12:33:22 PM
I have to agree with Ian that Nintendo has not delivered yet a new IP that appeals to the gamers born from Super Mario Bros, Zelda, Metroid, Castlevania, Megaman, and all those other great firsts in this industry; and damn they were so much sweeter when they were firsts rather than twenty firsts.

On the otherhand, Zelda DS looked awesome, blending the top down 2D layout of the world with the 3D graphics from WindWaker; I still can't believe they are doing those graphics on the DS.

I would think the NintendoGo name could be legit considering the number pun; plus look at the GO in comparison to the dual squares on the DS logo.  The G breaks loose from being a box and spirals in.  

I was hoping for some Zelda TP juice though.

“Our first controller meeting was in 2004 and we had several requirements. It needed to be wireless and the look of the controller had to be simple, non-threatening but had to be sophisticated enough to server the needs of complicated games.”

i've been talking about one handed game controllers since i found i could nolonger eat chips and play Zelda at the same time with the GCN pad.  they approached this from the wrong direction and it sounds like it took them two years to figure out they needed to do seperate hemispheres.
Title: RE: GDC Iwataton Speech Thread
Post by: stevey on March 23, 2006, 12:41:40 PM
I wished I could of been on chat
Title: RE:GDC Iwataton Speech Thread
Post by: UltimatePartyBear on March 23, 2006, 12:51:01 PM
Anyway, I don't think it's fair to say all of Nintendo's new ideas have been targeted at nongamers.  As for new IPs, I think it would be a liability to use an existing franchise in a game targeted at nongamers.  At the very least, there would be no benefit to it.  There is an obvious benefit in using existing franchises to sell new ideas to non-nongamers, on the other hand.

(I'm pretty sure the emoticon parsing issue is just in the preview.  I've been checking that, and it hasn't messed up quotes and such.  Let's test:  gimmick)
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 01:01:30 PM
"Whether or not you realize it or not you are being hostile, unfriendly, alienating, and xenophobic when you complain non-gamers are getting preferental treatment with the new or existing IPs."

Geez, you're acting like I'm protesting blacks integrating into white schools.

I've just noticed in entertainment things typically go to crap as the net is cast wider.  It's hard to make something that everyone finds entertaining.  Typically the best thing you can do is make something accessable to everyone.  But the problem is that usually requires things to be dumbed down to the lowest common denominator and the real fans suffer as a result.  Entertainment is usually better when it's specialized to a smaller group.  Sure not everyone "gets it" but that's okay.  The fans enjoy having something that compliments their intelligence, tastes, and skills.

I wonder how Genesis fans who liked the band during the Peter Gabriel era thought of the band in the 80s when they were basically Phil Collins' second solo career?  I'm a fan of wrestling but I've lost interest because to attract non-fans the WWE has stripped away virtually all elements of wrestling I like.  So it makes sense to be a little hostile when something you're a fan of decides to expand to include the mainstream.  Usually that's the kiss of death for a specialized interest.

Does any serious gamer honestly feel that Sony attracting the MTV crowd has improved games?  I don't mean business wise I mean that games today are better than games before then because Sony cast the net wider.
Title: RE: GDC Iwataton Speech Thread
Post by: BlkPaladin on March 23, 2006, 01:20:16 PM
To make someting mainstream you have to make it for the lowest common demnominator (or commonize it).  And nothing good comes from doing that.

The PC movement is a good example (politically correct), they take a word that orginally was given because it was an esteemed word and change it to a word that has a lower meaning. For example Stewardist, a Steward is the head help at a house hold they controlled virually everything that happened in the house, and they usually took care of the children more than the parent accually did. This is were the name came from. The attendents were the class lower on the scale these were to never to be seen or else they were fired or had their wadges docked for the day. It was the class of servent right above the slaves during that time.

So you should see were I'm going with this. I know I brough this up before but I really do hate the PC movement.
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 01:30:39 PM
Quote

Originally posted by: Ian Sane
"Whether or not you realize it or not you are being hostile, unfriendly, alienating, and xenophobic when you complain non-gamers are getting preferental treatment with the new or existing IPs."

Geez, you're acting like I'm protesting blacks integrating into white schools.

I've just noticed in entertainment things typically go to crap as the net is cast wider.  It's hard to make something that everyone finds entertaining.  Typically the best thing you can do is make something accessable to everyone.  But the problem is that usually requires things to be dumbed down to the lowest common denominator and the real fans suffer as a result.  Entertainment is usually better when it's specialized to a smaller group.  Sure not everyone "gets it" but that's okay.  The fans enjoy having something that compliments their intelligence, tastes, and skills.

I wonder how Genesis fans who liked the band during the Peter Gabriel era thought of the band in the 80s when they were basically Phil Collins' second solo career?  I'm a fan of wrestling but I've lost interest because to attract non-fans the WWE has stripped away virtually all elements of wrestling I like.  So it makes sense to be a little hostile when something you're a fan of decides to expand to include the mainstream.  Usually that's the kiss of death for a specialized interest.

Does any serious gamer honestly feel that Sony attracting the MTV crowd has improved games?  I don't mean business wise I mean that games today are better than games before then because Sony cast the net wider.


I don't think it's necessarily improved games, but I don't think it's done them some great harm either. As the market expands choice expands too... it's like saying literature went to hell with the invention of the printing press.

Using the DS as an example, Nintendo has brought us new takes on old franchises (Metroid Prime Hunters), new franchises with traditional play styles (Trace Memory), and worthy sequels to old franchises with familiar play (Mario Kart: DS).  We've also gotten some high profile non-games that have been incredibly successful

I mean, be fair here... the DS has only been out a year and a half, and the first party list, while chock full of impressive titles, isn't that long yet. So I wouldn't take the fact that there hasn't been a game yet that is simultaneously a new genre, a new franchise, a game in the traditional sense, AND a first party title as some great statement on Nintendo's policy moving forward.

Nintendo's always taking flak for not filling in the holes left by the third party lineup. We've got two excellent third party games that are new franchises, new genres, and definitely "real games" in Trauma Center and Phoenix Wright. Maybe they just feel it's more pressing to fill in gaps like "compelling online titles" and "nongames" which are getting virtually ignored by the third parties thus far.  
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 23, 2006, 01:54:25 PM
"it's like saying literature went to hell with the invention of the printing press."

That's different.  That just makes it easier to print books.  This isn't a distribution related issue.

Gaming isn't actually unaccessable.  Anyone if they have the money, which is most an affordable amount, can go to the store and buy a game system and games.  All they require to play it is a TV and electricity, which anyone who can afford a game system already has.  The consoles are easy to hook up and figuring out how to play doesn't require special training.  Just push the buttons and you'll get better as you practice.  There is no barrier keeping people out.  It's just that gaming is gaming and if you don't like it then it's just not for you.

I don't like skiing.  I've tried it a few times and I'm just not comfortable with going downhill at fast speeds standing up.  There's nothing stopping me from skiing if I have the money.  I don't even need to own equipment because I can rent it.  Skiing just isn't for me.  I would benefit from shorter hills and more gradual slopes so I don't go so fast.  Ski hills aren't going to change to accomodate me and if they did everyone who likes skiing as is would lose interest.  The things I'm not comfortable with regarding skiing are some of very things that skiers like.  Tough luck for me but that's fine.  I have other interests and I have no problem with other people enjoying something I don't.

If someone wants to game they can go ahead.  But it's not fair to the rest of us for significant changes to be made for them to enjoy themselves.
Title: RE:GDC Iwataton Speech Thread
Post by: Ceric on March 23, 2006, 01:59:47 PM
Quote


I don't think it's necessarily improved games, but I don't think it's done them some great harm either. As the market expands choice expands too... it's like saying literature went to hell with the invention of the printing press.



Printing Press great.  Word Processors and The Internet sent literature that way.

Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 02:02:03 PM
Quote

Originally posted by: Ian Sane
"Whether or not you realize it or not you are being hostile, unfriendly, alienating, and xenophobic when you complain non-gamers are getting preferental treatment with the new or existing IPs."

Geez, you're acting like I'm protesting blacks integrating into white schools.
Well, unless I have misread or mis-interperated your posts... This is what I take away from your posts. You're put off by all the attention non-gamers are getting in hardware and software, when essentially want Nintendo essentially serving you, or people that share you view on gaming. Or perhaps more directly stated, its not that you're "racist" against non-gaming you just don't care for it and don't want "your" Nintendo franchises and hardware polluted by it.

I have been known to overreact and/or completely miss the opposing views point. So if i'm greivously wrong here, please clarifiy. It just that is what i'm taking away from your posts these days, though.

Quote

I've just noticed in entertainment things typically go to crap as the net is cast wider.  It's hard to make something that everyone finds entertaining.  Typically the best thing you can do is make something accessable to everyone.  But the problem is that usually requires things to be dumbed down to the lowest common denominator and the real fans suffer as a result.  Entertainment is usually better when it's specialized to a smaller group.  Sure not everyone "gets it" but that's okay.  The fans enjoy having something that compliments their intelligence, tastes, and skills.
And I can certainly symathize with this point of view. But if your video games / video game characters have to be specialized to you, I don't think Nintendo is where you want to hang out. If you have to play Nintendo games though, then whether you like it or not, you're going to have to like Nintendo recasting certain franchises and/or characters from time to time without complaining.
Title: RE:GDC Iwataton Speech Thread
Post by: antman100 on March 23, 2006, 02:17:39 PM
So...how do the Revolution's graphics look?
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 23, 2006, 02:58:43 PM
Quote

Originally posted by: Ian Sane
"it's like saying literature went to hell with the invention of the printing press."

That's different.  That just makes it easier to print books.  This isn't a distribution related issue.

Gaming isn't actually unaccessable.  Anyone if they have the money, which is most an affordable amount, can go to the store and buy a game system and games.  All they require to play it is a TV and electricity, which anyone who can afford a game system already has.  The consoles are easy to hook up and figuring out how to play doesn't require special training.  Just push the buttons and you'll get better as you practice.  There is no barrier keeping people out.  It's just that gaming is gaming and if you don't like it then it's just not for you.

I don't like skiing.  I've tried it a few times and I'm just not comfortable with going downhill at fast speeds standing up.  There's nothing stopping me from skiing if I have the money.  I don't even need to own equipment because I can rent it.  Skiing just isn't for me.  I would benefit from shorter hills and more gradual slopes so I don't go so fast.  Ski hills aren't going to change to accomodate me and if they did everyone who likes skiing as is would lose interest.  The things I'm not comfortable with regarding skiing are some of very things that skiers like.  Tough luck for me but that's fine.  I have other interests and I have no problem with other people enjoying something I don't.

If someone wants to game they can go ahead.  But it's not fair to the rest of us for significant changes to be made for them to enjoy themselves.


My parents really liked pong. Was it fair for someone to invent Asteroids?

Anyhow, my point is, what's changing? The PS2, for all the mass market crap on it, still got its epic RPGs, it still got its tactical turn based strategy games, it got its platformers, it got 2D fighters, and shoot em ups.

There's a part of me that likes the idea of video games being a nerd hobby that most people don't get, but when I think about it realistically, so long as the games I like to play keep getting made, what's the real harm in some old grandmother type playing Brain Age or some 8 year old girl getting a kick out of Nintendogs?
Title: RE: GDC Iwataton Speech Thread
Post by: BigJim on March 23, 2006, 03:12:50 PM
"If you have to play Nintendo games though, then whether you like it or not, you're going to have to like Nintendo recasting certain franchises and/or characters from time to time without complaining."

"You'll eat it and like it" is just as ridiculous. Fine for any potential unwavering fanboys, but not everybody. People are allowed to have their tastes and want more of it without being accused of some sort of elitistism. All we've heard about are non-gamers, so it's not unfair for some GAMERS to ask what'll be in it for them. The "Oh yeah and there will be games for gamers too" attitude is hardly convincing. Not everybody is sold on hype and promise alone. Especially after Nintendo record the last several years.


"I don't think Nintendo is where you want to hang out"

Indeed, as 85% of the market has shown this generation. More and more have graduated to consoles more relevent to them. At the going rate, "mainstream" is all they have left, practically out of necessity because their pond is drying up and they're being marginalized to irrelevance. Nintendo's strategy may matter more to their beancounters than their gamers. We'll find out.  
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 23, 2006, 03:56:18 PM
Quote

Skiing just isn't for me. I would benefit from shorter hills and more gradual slopes so I don't go so fast. Ski hills aren't going to change to accomodate me and if they did everyone who likes skiing as is would lose interest.
Wow... thanks Ian, your analogy there is perfect. That's EXACTLY why ski hills have different runs; some for beginners, some for those with intermediate skill, and some for experts. You know, the colour-coded diamonds. And that is EXACTLY what Nintendo is trying to do; they won't just make non-games dumbed down for the new gamers. They'll balance it out..
Title: RE:GDC Iwataton Speech Thread
Post by: Galford on March 23, 2006, 04:21:38 PM
Where do I start?

Nintendo with this generation is focusing on making games that are low cost and high profit for Nintendo.  I get the idea that 3rd party developers are once again an after thought.

About the announcement of the Turbografix, is that just the original system or are they including the CD and Supergrafix systems?  The Turbo-Duo had a lot of variations in Japan.
Title: RE: GDC Iwataton Speech Thread
Post by: Guitar Smasher on March 23, 2006, 04:24:45 PM
So making games more expensive, and diminishing profits is what you consider 'thinking about the 3rd parties'?
Title: RE:GDC Iwataton Speech Thread
Post by: 31 Flavas on March 23, 2006, 04:50:09 PM
Quote

Originally posted by: BigJim
"If you have to play Nintendo games though, then whether you like it or not, you're going to have to like Nintendo recasting certain franchises and/or characters from time to time without complaining."

"You'll eat it and like it" is just as ridiculous. Fine for any potential unwavering fanboys, but not everybody. People are allowed to have their tastes and want more of it without being accused of some sort of elitistism.
Hey, if you've got a problem with it, take it up with Nintendo. This really isn't the place for that unless all you want is a flame war.

Quote

All we've heard about are non-gamers, so it's not unfair for some GAMERS to ask what'll be in it for them. The "Oh yeah and there will be games for gamers too" attitude is hardly convincing.
As if, Twilight Princess isn't a gamer's game, give me a break. You're both dismissing revolution before you even know what is available or give it a try. Then again I guess you wouldn't even give it a fair shake anyway.

Quote

Not everybody is sold on hype and promise alone.
Oh geez if this isn't the Pot calling the kettle black.... Emotion engine anyone? Toystory level graphics? Or how about Peter Moore talking for Microsoft, "Next generation games will combine unprecedented audio and visual experiences to create worlds that are beyond real and they'll deliver storylines and game play so compelling that it will feel like living a lucid dream."
Title: RE: GDC Iwataton Speech Thread
Post by: BigJim on March 23, 2006, 05:49:49 PM
"Hey, if you've got a problem with it, take it up with Nintendo. This really isn't the place for that unless all you want is a flame war."

This isn't the place for what?  This is a discussion forum. There is a discussion going on. Nobody's flaming anything.


"As if, Twilight Princess isn't a gamer's game, give me a break. You're both dismissing revolution before you even know what is available or give it a try. Then again I guess you wouldn't even give it a fair shake anyway."

1. TP is still a GameCube game.

2. I didn't dismiss anything. Don't create debates that aren't there. I distinctly said, "it's not unfair for some GAMERS to ask what'll be in it for them." There is nothing dismissive about it. It's asking "What else?"

3. Nintendo has every opportunity to show us what they have in store for gamers. They have yet to do that. They've even said as much. If they have a convincing story, then I'll buy. That is nothing if not a completely "fair shake."


"Oh geez if this isn't the Pot calling the kettle black.... Emotion engine anyone? Toystory level graphics? Or how about Peter Moore talking for Microsoft, "Next generation games will combine unprecedented audio and visual experiences to create worlds that are beyond real and they'll deliver storylines and game play so compelling that it will feel like living a lucid dream."

What? You're gonna have to tie your point together a little better here 'cause I have no idea what that has to do with what I said? You took it out of context without looking at what I meant when I said it.
Title: RE:GDC Iwataton Speech Thread
Post by: Galford on March 23, 2006, 06:37:56 PM
'So making games more expensive, and diminishing profits is what you consider 'thinking about the 3rd parties'?

True, but every comment made by Nintendo is with Rev you do things Nintendo's way or the highway.  Read what the developers at Panademic said,  it's kinda makes me nervous.  While still not as bas as the N64 days, Nintendo is still too indifferent to 3rd parties.

The few third parties who excited about the Rev are talking about how they can reuse their XBox assests to make Rev games???

Still, I guess it's a little early for me to jump the shark.
Title: RE: GDC Iwataton Speech Thread
Post by: wandering on March 23, 2006, 06:56:20 PM
Quote

To make someting mainstream you have to make it for the lowest common demnominator (or commonize it). And nothing good comes from doing that.

Making things for the lowest common denominator may be bad. But trying to get the lowest common denominator into something that's actually good...eh. Shakespeare's plays had high drama...but they also had sex jokes.

Quote

Originally posted by: Ian Sane
"Uh-oh. Ian's worst fears confirmed!"

No sh!t. You're not supposed to tell us that kind of stuff Iwata.

Two things about this:

First, he might not've been talking about motion control itself. I'm thinking he was probably refering to the single a button, remote-shape, modular design, etc. I still think motion control is something they've been toying with for a while.

Second, the only thing that matters is the final product. When comedians sit down to write, they actively try to be funny. That doesn't mean the end result isn't funny.

Quote

Originally posted by: Ian Sane
I don't want all the new ideas to be targeted to non-gamers and so far on the DS that's the case.

Have you looked at Phantom Hourglass? Lots of new ideas there. But I guess you're talking about original franchises. In which case, before the ds, how many franchises did Nintendo even start on handhelds in the first place?

Quote

Originally posted by: vudu
Quote

Retro helped deleop the nunchaku?


That was my first thought, too. That's awesome. It means Nintendo is placing much more emphasis on the western audience than they have in the past.

It makes me feel better about Nintendo too. But it also really surprised me. Was Nintendo really planning on making all their  franchise games with just the remote? Or did planning on games not start until Retro 'completed' the design by helopnig them add the nunchaku?

It also fills me with a lot more confidence in Retro. Nintendo wouldn't have trusted them to help design the controller if they weren't really talented... and not just a one-hit-wonder.

Quote

Originally posted by: BigJim
3. Nintendo has every opportunity to show us what they have in store for gamers. They have yet to do that. They've even said as much. If they have a convincing story, then I'll buy. That is nothing if not a completely "fair shake."

They haven't shown us what's in store, period. So they've been focasing on non-gamers in an attempt to boost sales. That doesn't mean Nintendo, which is run by a game developer, and generally places enoromous power in the hands of it's creative types, has suddenly lost it's ability to make great games. So they've released (fantastic) games like Nintendogs on the DS. That doesn't mean that they won't continue to release epic games on their consoles.
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 23, 2006, 06:59:03 PM
Quote

True, but every comment made by Nintendo is with Rev you do things Nintendo's way or the highway. Read what the developers at Panademic said, it's kinda makes me nervous. While still not as bas as the N64 days
That's far, far from the truth. Nintendo, at the moment, is closer to key third parties than they have been for a good many years. They built the ties in the GameCube generation through licensing their franchises and strengthening relationships, and that is carrying over for the Revolution. Just look at Square-Enix; they are much closer to Nintendo now. They have all the important Japanese developers too - Konami, Capcom, Namco etc on their side. And developers that didn't give them the time of day in the GameCube era (Midway, Tecmo) are considering the Revolution. EA has been complimentary.

And to put the icing on the cake, they're going to all the major third parties and giving them ideas on how to implement ideas for the new controller into the franchises of the third parties. They're doing all they can to ensure that the Revolution is strongly backed.

And I'm sorry, but how can you even be thinking of "jumping the shark" if you've come so far? There are two points of separation; TGS 2005 and E3 2006. If you didn't write off the controller at TGS, then what happened recently that has changed your mind? I could understand if after the E3 blowout you decide that the Revolution isn't for you, but now?  

EDIT: And about Iwata saying that they were toying with the controller for a while, it never even came across my mind that it was the motion sensing tech. I'm sure it's just the ergonomics, like wandering said..
Title: RE: GDC Iwataton Speech Thread
Post by: BigJim on March 23, 2006, 08:38:08 PM
"Thank you for listening to my stories this morning. However, the most important story of all is still to be told. I hope all of you, the creative force of our industry, will help us write it. It is the story of how disruption will help every one of us overcome the growing barriers to game development." --Iwata.

It sounds like the "one more story to tell" thing was taken a bit out of context, seeing this in the transcript.


"They haven't shown us what's in store, period. So they've been focasing on non-gamers in an attempt to boost sales. That doesn't mean Nintendo, which is run by a game developer, and generally places enoromous power in the hands of it's creative types, has suddenly lost it's ability to make great games. So they've released (fantastic) games like Nintendogs on the DS. That doesn't mean that they won't continue to release epic games on their consoles."

You're right, and that's why I remain open to Revolution (I was accused of not being open to it). We don't know what's in store exactly. All we know is what they've told us. "Non-gamer this, non-gamer that. And oh yeah gamer stuff too." I'm not an old coot stuck in my ways and only like *my* type of games, but I do have tastes as well. I'm open to new types of games, but I want the games I like too.  Unfortunately, there haven't been any non-games yet that I am interested in (it's not for lack of trying them) so if the trend continues, and their lack of enthusiasm about gamer-games in speeches is any indication of their actual practice, there's valid reason to wonder.  That being said, I'm just waiting for E3, impatiently, to finally have some real information and not just crazy Iwata quotes to go by.

The difference between this generation and last is that we saw demos for Luigi, Zelda, Star Wars, Wave Race etc. a year before GameCube launched. There was something tangible to get excited about. Nintendo has been talking about Revolution for two years now, giving us only crazy quotes, vague ideologies and promises of greatness, but we haven't seen anything yet. By the time they show us anything it'll be only 6 months away from launch. I just don't get excited by years of PR, vague ideas and promises. It's been two years of cockteasing. I'm done. I've *been* done. I want to see it. Sh!t or get off the pot.

Like today's Zelda DS unveiling. It's tangible. It's totally awesome. Gimme. Now.

I do believe there will be epics, but I don't believe the notion that all non-games materialize out of nothing. Whether it has anything to do with the non-games focus or not, the rate of blockbusters on GameCube started out strong (especially in year 2) then slowed to a crawl. Blockbusters shouldn't be annual or semi-annual events. There should be more regularity. I'm glad to see Nintendo working more closely with 3rd parties, so hopefully that will develop into more blockbuster epics to come. I'm in full "wait and see" mode until there's something to talk about. Pardon the occasional buzz-kill, but while all we have are opinions to share while we wait, those are mine.  
Title: RE: GDC Iwataton Speech Thread
Post by: Artimus on March 23, 2006, 09:13:57 PM
These threads are getting so repetitive it must be genocide.
Title: RE: GDC Iwataton Speech Thread
Post by: Ian Sane on March 24, 2006, 07:18:59 AM
"It makes me feel better about Nintendo too. But it also really surprised me. Was Nintendo really planning on making all their franchise games with just the remote? Or did planning on games not start until Retro 'completed' the design by helopnig them add the nunchaku?"

Honestly I don't think they really thought it through too much.  Nintendo typically has a very narrow focus when they design controllers.  They have a specific idea of what they want to do and don't really think that maybe someone wants to make a different type of game than they would and thus may need something else included.  Remember the original Cube controller didn't have a d-pad though in the end some of Nintendo's Cube games would not be playable with their original Cube controller design.

I think the motion control idea was always there and the whole remote design and two buttons was a result of trying to target non-gamers so as to not be intimidating.  I am quite concerned though that Nintendo really did think that the remote was all they needed.

My main concerns come from the fact that when Nintendo is interested in something they go at it full force but when they're not they neglect it.  When they go on and on about non-gamers and then mention existing gamers as an afterthought it highly suggests that in reality existing gamers will be an afterthought because that's how Nintendo does things.  The big example is mature games.  Nintendo doesn't want to make mature games and it's pretty damn obvious.  So they have second and third parties make a few games here or there and they don't market them worth crap.  They just throw us a bone so they can say "see we're doing this" but their heart isn't into it.  Another example is the market outside of Japan.  All Nintendo talks about is how successful they're doing in Japan.  America isn't their focus and it's obvious because they designed a global strategy based entirely on how things are in Japan.  The American DS launch was complete sh!t because it's clear NCL didn't really care provided that everything was ready for the "real" launch in Japan.  When something is not Nintendo's focus they half-ass it.  So there's justifiably fear that the same thing will happen here.
Title: RE: GDC Iwataton Speech Thread
Post by: Plugabugz on March 24, 2006, 07:30:09 AM
"My main concerns come from the fact that when Nintendo is interested in something they go at it full force but when they're not they neglect it."

Ian Sane for president of Nintendo Europe.
Title: RE:GDC Iwataton Speech Thread
Post by: MaryJane on March 24, 2006, 07:52:27 AM
I don't remember who said it either Iwata or that Beth chick IGN interviewed but one of them, most likely beth said that they're looking to model the revolution's system structure to that of the of DS to hopefully reproduce the same impact on the market. (that makes me think of something else but i'll get to it later) how many of these so called non-games are there on the DS? I have 8 DS games atm. Super Mario 64, Metroid Prime: Hunters, Tetris DS, Mario and Luigi Partners in Time, Age of Empires, Nintendogs(technically my moms but i bought it for her, and play it), Trauma Center, and Mario Kart.

I only have one non-game and there are only like 3 stateside. there are a ton of great games on the DS and only a few are non-games, things like Trauma Center and Pheonix Wright(although i've never played it) are examples of non-traditional games, but they are definitely games, the intensity of some of the surgeries in Trauma Center can compare with some of my memorable boss battles in "regular" games. Things like Nintendogs and Brain Training, are marketed or created for a certain type of gamer, but us "traditionalist" and complainers still get our plates full of goodies. The revolution will be the same, if anything it'll be more of a 50/50 split. But look at the few games we know about that are in development for Rev that we actually know about how many are non-games. Not many. New game types; trauma center and non game types; nintendogs, are nothing to be scared of, they are here to stay and personally i want more, anything that expands and gives more diversity is a good thing in my eyes.

Ok and the thing I thought of earlier. nintendo said they don't consider xbox360 and ps3 to really be competition bcuz of how different their strategies are. that's pretty similar to how they push this whole 3 pillar thing with the gba. the ds and gba are two different entities so they're aren't in competition with each other. well there was a noticeable decline not only in games for gba but in sales of hardware. although both are doing well. Hopefully although Nintendo doesnt see their competition as such, the rev will have the same affect on them as the DS did on the gba, they can stick around if they want to but there's a new king in town.  
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 24, 2006, 01:34:43 PM
Quote

Originally posted by: Ian Sane

I think the motion control idea was always there and the whole remote design and two buttons was a result of trying to target non-gamers so as to not be intimidating.  I am quite concerned though that Nintendo really did think that the remote was all they needed.


Actually if you read the transcript of Iwata's speech they already had the idea of the revmote AND the shell controller before they talked to Retro. Miyamoto came up with the shell controller... so no, they didn't really think the remote was all they needed.

Title: RE:GDC Iwataton Speech Thread
Post by: Chode2234 on March 25, 2006, 02:06:45 PM
NEWSFLASH
----------------------------

Nintendo's focus has been to their investors, stockholders, and other business stakeholders.  All this talk is to show the suits that they have a strategy to make money.  They haven't really begun to sell to the public yet.  They are just getting their house in order and all the stakeholders on board for what will be a very interesting time.  

I would just ignore all the comments until E3, they obviously aren't really speaking to you.  

More at 11:00...
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 25, 2006, 04:02:03 PM
Quote

Originally posted by: Chode2234
NEWSFLASH
----------------------------

Nintendo's focus has been to their investors, stockholders, and other business stakeholders.  All this talk is to show the suits that they have a strategy to make money.  They haven't really begun to sell to the public yet.  They are just getting their house in order and all the stakeholders on board for what will be a very interesting time.  

I would just ignore all the comments until E3, they obviously aren't really speaking to you.  

More at 11:00...


Just because they're not speaking to us doesn't mean the statements are false. Nor is a statement not directed at trying to sell us something necessarily less informative.

Title: RE:GDC Iwataton Speech Thread
Post by: wandering on March 25, 2006, 11:15:59 PM
Quote

Nor is a statement not directed at trying to sell us something necessarily less informative.

yeah, but with Nintendo, none of their statements are ever informative....

Quote

The difference between this generation and last is that we saw demos for Luigi, Zelda, Star Wars, Wave Race etc. a year before GameCube launched.

I like to think that they're not showing us anything because the software theiy're cooking up is much more exciting than the stuff they had for GameCube. But we'll see! Glad you're keeping yourself open to Nintendo, BTW.

Quote

Actually if you read the transcript of Iwata's speech they already had the idea of the revmote AND the shell controller before they talked to Retro. Miyamoto came up with the shell controller... so no, they didn't really think the remote was all they needed.

I had forgotten that. Interesting that Miyamoto's original design (classic controller with removable wand) is something Ian suggested awhile back.
Title: RE:GDC Iwataton Speech Thread
Post by: IceCold on March 26, 2006, 12:17:35 AM
I thought Ian, if the motion sensing feature were to be included, wanted it to be built into the shell and not have separate parts.. *shrug*
Title: RE:GDC Iwataton Speech Thread
Post by: jasonditz on March 26, 2006, 07:26:25 AM
Quote

Originally posted by: IceCold
I thought Ian, if the motion sensing feature were to be included, wanted it to be built into the shell and not have separate parts.. *shrug*


I think he was operating under the assumption that their idea was the single-hand remote with a few buttons and a dpad and that's it (which would be troubling). Then Retro convinced them to add the nunchuk. I can see where you'd get that idea from a lot of the summaries I've read, but if you read the actual transcript, when Miyamoto was first presented with the revmote (and you can be sure that was very early on in the planning stages), he recognized that it's inadequate for a lot of games, and came up with the shell idea.