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Gaming Forums => Nintendo Gaming => Topic started by: Flames_of_chaos on March 08, 2006, 06:37:24 PM

Title: Nibris a new Polish developer working on 2 rev games
Post by: Flames_of_chaos on March 08, 2006, 06:37:24 PM
IGN has reported that a small development team is working on two revolution games. http://revolution.ign.com/articles/694/694589p1.html The games are called Raid over the River and Sadness.

Raid over the river is supposed to be a verticle shooter where you control a air craft.

Sadness is supposed to be a new type of survival horror here are some tidbits of the game:
It is going to be a gothic horror game
The atmosphere is supposed to scare you but not so much with the blood and violence
You dont get knives and guns but you find your own weapons such as stones rocks or sticks
"Some examples of using the controller - you swing a torch with it to scare the rats off; you slit the throat (controller as a piece of glass or a knife); if you want to climb the wall you will have to hook a rope over the piece of a wall sticking out (controller serving as a lasso).

And for the juicy part:
The title will be designed from the ground up as a single-player experience and aimed at adults with strong nerves. "Let me mention that the scenario will have associations with narcolepsy, nyctophobia and paranoid schizophrenia," he added. "The scenario will surprise you."

I think Sadness is very very interesting and if Nintendo needed a mature survival horror that is innovative this can be it! And in Nibris' website they are pursuing to be a Nintendo exclusive developer.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Bill Aurion on March 08, 2006, 06:50:44 PM
Sadness sounds like a very ambitious, original game...I hope a publisher is smart enough to see this and isn't all "MORE GUNS AND BOOBS LOL"
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: wandering on March 08, 2006, 07:58:46 PM
If you build it, they will come.

River Raid was one of my favorite Atari 2600 games, so I'm definitley looking forward to Raid over the River. Old-school simple controls, complex gameplay, with the revmote? Sign me up.

And Sadness sounds extremely, extremely interesting. Definitley my kind of horror.

But it does bring up an interesting question: the rev is going to bring with it the possibility of ultra-realistic violence, and how far is too far? Do I really want to go through the motions of slitting someone's throat, and then watch as blood spurts out and they fall over dead? Hmm.  
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Artimus on March 08, 2006, 08:45:35 PM
So those Raid over the River rumours were true.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: wandering on March 08, 2006, 09:09:49 PM
From the website:
Quote

PS. Answering some rumors that have been spreading across the net recently - yes, we do exist.


Keep in mind that, this early early in the development cycle, these games are as good as vaporware. I'd be ecstatic if they actually came out for revolution, but, we're just as likely to see a note appearing on their website saying "our money's dried up and our lead designer's gone to strike it rich in hollywood, sorry."
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: BlkPaladin on March 08, 2006, 09:23:50 PM
Not to mention they don't even have a developmennt kit and they are looking forward to getting a Gamecube kit.

But if they do make it. (Like Shin'en did) It would make for some interesting gameplay.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: MaryJane on March 09, 2006, 03:45:01 AM
Quote

Originally posted by: wandering
But it does bring up an interesting question: the rev is going to bring with it the possibility of ultra-realistic violence, and how far is too far? Do I really want to go through the motions of slitting someone's throat, and then watch as blood spurts out and they fall over dead? Hmm.


I want to do stuff like that. I think what would be going to far is to use another peripheral like the eye toy or some other sort of camera you could hook up to a console, and slitting the throats of actual people, of course I know a few people who's deaths i'd like to simulate, but that would be going to far. In the realm of video games i'd love a game, where i'd get to stab Osama bin Laden, or Hitler in the throat and have the controller give resistance feedback. Maybe some think that's going to far, but hey nintendo is trying to attract all gamers right... even the slightly psychotic ones.  

Oh yeah, I should say I'm not completely serious.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: Rhoq on March 09, 2006, 04:53:22 AM
Quote

Originally posted by: Lord_die_seis
in Nibris' website they are pursuing to be a Nintendo exclusive developer.


Quote

Originally posted by: Bill Aurion
Sadness sounds like a very ambitious, original game...I hope a publisher is smart enough to see this and isn't all "MORE GUNS AND BOOBS LOL"


Bill I whole-heartedly agree with you. If what "Lord_die_seis" says is true (about Nibris wanting a an exclusive relationship with Nintendo), I would love to see Nintendo embrace this new developer and serve as a financial backer and publisher. Let's face it, Nintendo needs something as mature and original as "Sadness". If the game turns out to be as awesome as it sounds and the gameplay is as polished as possible, I could see it becoming a system seller for the Revolution. They also need some "fresh meat".

Nibris sounds like they have some great ideas ("Raid Over The River" looks like it could be very a nostolgic trip through my Atari 2600 childhood) and they could provide Nintendo with that "shot in the arm" they've desperately needed since losing Silicon Knights as an exclusive 2nd party developer.


Quote

Originally posted by: wandering
If you build it, they will come.

River Raid was one of my favorite Atari 2600 games, so I'm definitley looking forward to Raid over the River. Old-school simple controls, complex gameplay, with the revmote? Sign me up.


Same here. The renders look beautiful. I hope the actual screenshots don't disappoint (like the "next-gen" EA renders from 2 years ago compared to the actual X-Box 360 games). I loved "River Raid". Maybe Activision will see this game at E3 and decide to invest in Nibris to publish "Raid Over The River" as a 2006 update of the early 80s Activision classic?


Quote

Originally posted by: wandering
And Sadness sounds extremely, extremely interesting. Definitley my kind of horror.


While I love 'Resident Evil' games, "Sadness", on paper, looks like it could be a much deeper and satisfying experience. It could very well be the Revolution's "Eternal Darkness" or "Resident Evil 4".


Quote

Originally posted by: wandering
the rev is going to bring with it the possibility of ultra-realistic violence, and how far is too far? Do I really want to go through the motions of slitting someone's throat, and then watch as blood spurts out and they fall over dead? Hmm.


Hell Yes! I love excessively gory violence. I also know how to separate fantasy from reality. It's no different than watching a movie. I know that what I'm seeing pure fantasy and all of the gore is nothing more than make up and special effects.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: MaryJane on March 09, 2006, 05:00:18 AM
i wish my post would've been quoted too... :'( lol

anyway i'm glad to see i'm not the only sick minded individual who loves violence and gore. off topic but i'm yet to watch a horror movie i liked that didn't have excessive gore, and i guess the same could be said for survival horror games.  
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: Rhoq on March 09, 2006, 05:20:33 AM
Quote

Originally posted by: MaryJane
i wish my post would've been quoted too... :'( lol

anyway i'm glad to see i'm not the only sick minded individual who loves violence and gore. off topic but i'm yet to watch a horror movie i liked that didn't have excessive gore, and i guess the same could be said for survival horror games.


I'm sorry Mary Jane. I began my reply before I actually got to your post.

But same here, I'm glad to see that there are others who are just as sick as me. Keep in mind that knowing it's not real is the only thing that makes me enjoy it. If it were real, I'm sure it would make me sick to my stomach.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Hostile Creation on March 09, 2006, 06:13:02 AM
Sadness sounds incredibly awesome.  It's the sort of game I've been waiting for, for years.  It's a horror game I think I'd truly enjoy, something that could truly be moody on another level (Eternal Darkness and Resident Evil are okay, but I can creep myself out better without any effort).
Raid over the River also looks like much potential fun.  I will be spending so much money on Rev.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Requiem on March 09, 2006, 06:18:46 AM
I don't know about excessive gore and violence, but I love really f**ked up situations. Take for instance Pulp Fiction or Sin City; those are possibly two of the coolest movies and it was about nothing but f**ked up situationis. If you've ever seen "Three Mistakes" or "4 doors" then you definitely know what I'm talking about.

I love the idea of having to use what's around you, and then the ability to actively use those items that you find with the NRC. That's harmonic in the gaming sense of the word.

Add some realistic graphics and sounds as well as really scary places and you have a winner.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: Michael8983 on March 09, 2006, 07:33:01 AM
I think the Rev is going to be THE console for survival horror which will definitly help Nintendo attract that older audience.

As for the legitamacy of these guys. If they're talented I'm quite sure they'll get dev kits.
Wasn't this one of Nintendo's reasons for designing the console the way it did. Too make it accessible to small developers. The fact that these titles are already being talked about amongst Nintendo fans on online forums across the web just makes it more likely they'll get their kits assuming of course they do have the talent to go along with them.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: BlackNMild2k1 on March 09, 2006, 07:59:50 AM
Quote

Originally posted by: Rhoq
Hell Yes! I love excessively gory violence. I also know how to separate fantasy from reality. It's no different than watching a movie. I know that what I'm seeing pure fantasy and all of the gore is nothing more than make up and special effects.

You're lucky, I can't separate reality from fanstasy, so having a game like this would actually be doing society a favor, cause the more throats I slit and people I kill in virtual reality, the less throats I slit and people I interact with in actual reality. Bring on the Violence!!!!  
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: vudu on March 09, 2006, 08:05:42 AM
Quote

Sadness is supposed to be a new type of survival horror here are some tidbits of the game:
It is going to be a gothic horror game
I wonder if I'll be able to slit my wrists with the Rev controller.  If not, the game's not emo enough.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: NinGurl69 *huggles on March 09, 2006, 08:33:12 AM
"I love the idea of having to use what's around you, and then the ability to actively use those items that you find with the NRC. That's harmonic in the gaming sense of the word."

BRING ON THE JACKIE CHAN AND MACGUYVER AND A-TEAM REV GAMES
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: Dirk Temporo on March 09, 2006, 08:42:27 AM
Quote

Originally posted by: wandering
But it does bring up an interesting question: the rev is going to bring with it the possibility of ultra-realistic violence, and how far is too far? Do I really want to go through the motions of slitting someone's throat, and then watch as blood spurts out and they fall over dead? Hmm.



OH SHI--

It's Jack Thompson!
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Michael8983 on March 09, 2006, 09:28:30 AM
He does bring up a good point. How will the ESRB respond to the virtual violence aspect?
What about the next Zelda on the REV. Assuming we'll be able to hack, slash, and stab at enemies with Link's sword will the game lose its "E" rating. Will the media bombard Nintendo for allowing a traditionally family friendly game to showcase this type of violence.
Critics say violent games make kids violent already. Having the games now require kids to make physically violent gestures is just going to make this scrutiny that much worse. And the fact that a traditionally kid friendly company is the one behind it just adds fuel to the fire.
What happens when some dumb kid bashes his sister over the head with the Rev-mote after spending hours upon hours of building up a psychotic rage killing Moblins?
Will Jack Thompson go after Nintendo like it's the devil incarnate? Will that completely erradicate its tiku tiku tiku!  image and make it more appealing to older gamers? Is it worth potentially sacraficing its traditional audience?  
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: KDR_11k on March 09, 2006, 09:45:38 AM
Assuming we'll be able to hack, slash, and stab at enemies with Link's sword will the game lose its "E" rating.

Link already hacks, slashes and stabs enemies.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: Michael8983 on March 09, 2006, 10:46:10 AM
"Link already hacks, slashes and stabs enemies."

I said WE'D be hacking, slashing, and stabbing enemies.
Currently we just press a button. On the Rev Zelda we'll presumably be mimicing the actions ourselves.
That could be a key difference in the eyes of the ESRB and over-protective parents.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: raptorspike on March 09, 2006, 11:08:50 AM
I am definately going to get myself a better paying job or two. There are WAY too many excellent games that will (hopefully in their entirety) be coming to the rev. i love the idea of "Sadness"
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: KDR_11k on March 09, 2006, 08:28:51 PM
That's a key difference in the eyes of Jackass Thompson but pretty much noone else. The ESRB says that since all the sword does is cause flashes and music notes it's not violent so I doubt that's going to change with more direct control.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: TheYoungerPlumber on March 09, 2006, 10:06:56 PM
I think we will see a lot of stories like this in the future--small devs who really want to make a game on Revolution.  I sincerely hope Nintendo isn't building this system and talking the talk just to kick small developers down.  They have a knack for only trusting "proven" developers, and though they have some decent reasons for doing so, they should not be killing their own third party support.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: MaryJane on March 10, 2006, 05:52:26 AM
Even if the games get a higher rating from the esrb i don't think it will make a difference too much in games that are catered to younger people. Nintendo has often considered Zelda a mature title because it's not the sort of game a child could just pick up and play. So i don't really think Nintendo would mind too much if zelda got T rating.  
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: wandering on March 13, 2006, 12:03:21 AM
A bit late...

Quote

Originally posted by: MaryJane
off topic but i'm yet to watch a horror movie i liked that didn't have excessive gore, and i guess the same could be said for survival horror games.

All the best horror movies don't have much gore. Psycho, Rosemary's baby.....

Quote

Originally posted by: Michael8983
Critics say violent games make kids violent already. Having the games now require kids to make physically violent gestures is just going to make this scrutiny that much worse. And the fact that a traditionally kid friendly company is the one behind it just adds fuel to the fire.
What happens when some dumb kid bashes his sister over the head with the Rev-mote after spending hours upon hours of building up a psychotic rage killing Moblins?

It probably will be a big deal, especiallty when if the rev becomes the most popular of the 3 next-gen consoles.

But then parents will realize that playing zelda with the revmote is no different then when the kids hit each other with foam swords, that 'Brain Training rev' is making kids smarter, and that Nintendo is extremeley careful about not showing kids innapropriate content.

Or at least we can hope.
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: MaryJane on March 13, 2006, 02:44:05 AM
Quote

Originally posted by: wandering
A bit late...

Quote

Originally posted by: MaryJane
off topic but i'm yet to watch a horror movie i liked that didn't have excessive gore, and i guess the same could be said for survival horror games.

All the best horror movies don't have much gore. Psycho, Rosemary's baby.....


I should of made myself clearer. I hate just about evey horror movie in existence, the acting is always of the lowest quality, with predictable endings, horrible plots, and worthless characters. But if they throw in excessive gore and nudity, hey I least I can get some entertainment from it.

Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: wandering on April 12, 2006, 07:52:25 AM
Bump!

New sadness details: game will be primarily black and white, set before world war I. Also, concept art:

Looking good!


Quote

I should of made myself clearer. I hate just about evey horror movie in existence, the acting is always of the lowest quality, with predictable endings, horrible plots, and worthless characters. But if they throw in excessive gore and nudity, hey I least I can get some entertainment from it.

I agree, except I also hate excessive gore and nudity.

...well. Excessive gore, anyway.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Caliban on April 12, 2006, 07:55:27 AM
A whole game in black and white? It sounds interesting, however I can see alot of people dismissing it just' because of that feature.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Kairon on April 12, 2006, 08:01:35 AM
I'd hit it.

~Carmine M. Red
Kairon@aol.com
Title: RE:Nibris a new Polish developer working on 2 rev games
Post by: bustin98 on April 12, 2006, 08:04:38 AM
Black and white graphics will make it unique and easily recognizable. On the plus side, black and white graphics are smaller in file size so more detail can be preserved in the textures.

I hope this game pans out. The premise is interesting.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: wandering on April 12, 2006, 08:09:38 AM
I do to. I've been burned by vaporware before, hopefully this'll be different.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Ian Sane on April 12, 2006, 08:20:56 AM
So the game is black and white.  And I should care why?

It's a somewhat creative idea but it's purely cosmetic.  If the lack of colour is the most significant feature of a game then that game is going to be pretty weak.  I want to hear how the game plays because that's what really matters.  Developers who focus too much on story or presentation typically don't make that great of games.  Sometimes they're still entertaining but without the storyline elements the actually game underneath is paper thin.  A good game, even if it has a fantastic story, would still be fun with no plot and basic shapes or polygons for graphics.  They wouldn't be as fun but they would still work.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Hostile Creation on April 12, 2006, 08:46:16 AM
"If the lack of colour is the most significant feature of a game then that game is going to be pretty weak."

Christ, Ian.  This game has hardly been announced.  Not even any screenshots have been shown for it.  We know next to nothing about the game, so why the fcuk would you  assume that's the most significant feature?  That doesn't even follow a trail of logic.
They mention it being in black and white, because obviously that's a major part of the game, the visual presentation.  But they've also touched on plot, gameplay mechanics, thematic elements, setting, characters, and the style of game it will be.  Did you even look at all of that?
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Bill Aurion on April 12, 2006, 09:21:06 AM
Ian is the master of assumption...And assumption is the weakest form of argument...

I also like how Ian hasn't read up on the gameplay ideas they've already presented on the game...
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Pale on April 12, 2006, 09:23:46 AM
"Developers who focus too much on story or presentation typically don't make that great of games."

I could not possibly disagree with this statement any more than I do.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: zakkiel on April 12, 2006, 10:37:32 AM
Quote

Ian is the master of assumption...And assumption is the weakest form of argument...
The idea being that pessimism is assumption, while optimism is... what? Why is someone saying "I think this game could be really empty" somehow more of an asusmption than someone saying "I think this game could be really cool?"

I tend to side with Ian on this one. I'd like to be proven wrong, but with the only gameplay announcement being pretty much "You can use the remote like a knife," and with it being a brand new developer, I don't plan to get my hopes up.
Title: RE: Nibris a new Polish developer working on 2 rev games
Post by: Hostile Creation on April 12, 2006, 11:30:53 AM
No one's jizzing themselves about the game.  The style of the game sounds interesting, and the artwork looks fantastic.  There's some reason for hope, that's all.