Here's a snippet on why NOA is barely discussing Nintendo DS Lite.
Have you set a timetable for when the DS Lite will be available here in North America?
We have not announced the date and we won’t be announcing a date for the foreseeable future. We are working through our inventories and our allocations of product and frankly, we are doing everything we can just to meet current demand. Japan has already announced that they will launch in early March and they have the same challenges of meeting that very high level of demand.
We need to make sure that we have enough product in hand for us to launch effectively here in North America and as soon as we feel we are in that position we’ll announce it.
Readers engrossed in GameCube-Revolution forward-compatibility may need to reassess their hopes.
Speaking of GameCube, if you play a GameCube game on the new Revolution console, will you be able to use the Revolution controller or will you have to use the older style of controller?
Well, all of the GameCube games will be compatible only with GameCube accessories, so whether it’s a WaveBird or whether it’s a wired controller, you’ll only be able to play those titles with those accessories. Essentially what we’re saying is that Revolution titles are the only ones that will leverage the new controller.
And Fils-Aime assures gamers that new franchises will be among the games leveraging the new system and its controller—whatever it may be called. The company insists Revolution is a code name.
You can read the full interview with Reggie at Engadget.
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Originally posted by: TheYoungerPlumber
Actually, Reggie says it in the plural, so who knows? And a year is a long time--things get cancelled in that timespan.
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Originally posted by: Ian Sane
Oh great. I just love how I can no longer feel confident in buying a Nintendo portable without fear that a better version is around the corner. Dammit, this very type of BS is exactly why I stick to proprietary consoles over PCs. Buy once, be satisfied forever.
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Originally posted by: PGC NewsBot
Readers engrossed in GameCube-Revolution forward-compatibility may need to reassess their hopes.
Speaking of GameCube, if you play a GameCube game on the new Revolution console, will you be able to use the Revolution controller or will you have to use the older style of controller?
"Well, all of the GameCube games will be compatible only with GameCube accessories, so whether it’s a WaveBird or whether it’s a wired controller, you’ll only be able to play those titles with those accessories. Essentially what we’re saying is that Revolution titles are the only ones that will leverage the new controller."
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Originally posted by: Ian Sane
Oh great. I just love how I can no longer feel confident in buying a Nintendo portable without fear that a better version is around the corner. Dammit, this very type of BS is exactly why I stick to proprietary consoles over PCs. Buy once, be satisfied forever.
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Originally posted by: Artimus
Your DS plays all the games. End of story.
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Originally posted by: Ian Sane
Oh great. I just love how I can no longer feel confident in buying a Nintendo portable without fear that a better version is around the corner.
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Have you set a timetable for when the DS Lite will be available here in North America?
We have not announced the date and we won’t be announcing a date for the foreseeable future. We are working through our inventories and our allocations of product and frankly, we are doing everything we can just to meet current demand. Japan has already announced that they will launch in early March and they have the same challenges of meeting that very high level of demand.
We need to make sure that we have enough product in hand for us to launch effectively here in North America and as soon as we feel we are in that position we’ll announce it.
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Exactly. They have gone down a path that is very expensive for consumers, very expensive for developers to create content against, and they're providing a level of horsepower technology that not many consumers want. We in providing to consumers and to developers an approach that is certainly high-tech and certainly powerful enough to create the most sophisticated games,
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Originally posted by: ruby_onix
Edit: The GameBoy got a redesign to become the GameBoy Pocket, which had a clearer screen, used fewer batteries, and was likely cheaper to make.
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Originally posted by: Plugabugz
The fact that there's no "frankly no release date" for USA for the DS Lite means we're not getting it for ages.
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Originally posted by: ruby_onix
Shifts from making good Reggie-sense, to saying the exact same things I heard before Quest 64 came out.
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And the second point, in terms of having to have new friend codes for every game, quite frankly, what that does is put control in the hands of the gamer. So there are some people that I want to let into my house with Animal Crossing and others that I don’t, and that friend code set up allows me to manage that title by title.
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...they're providing a level of horsepower technology that not many consumers want.
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Now, we’ve also been quite clear that there are innovations inherent in Revolution that we will be sharing ongoing...I have seen blog entries on your site and other sites that criticize us for that, but quite frankly, it’s just good business. In terms of letting the consumer know what’s involved and sharing that information all the way up until launch.
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Originally posted by: StrellA DSL SP down the line? Oh well. Every console company (with the exception of Microsoft, because they hardly know what the hell they are doing) redesigns their stuff these days. Sony will probably release a PSPL at some point.
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Originally posted by: couchmonkey
I hope Reggie's mistaken about having to use GameCube accessories to play GameCube games - that's foolish. How is Zelda going to sell Revolutions if people have to buy an outdated controller to play it? Anyone who already owns GameCube controllers also owns a system to play the Twighlight Princess on...so this seems bad. It's bad for the backwards compatibility feature in general - not as bad as Microsoft's pathetic backwards compatibility, but not a lot better either.
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Originally posted by: KDR_11k
hudsonhawk: There is no PSTwo. There is a PS2 Model 7000x, however.
QuoteHow about Marionette? Not exactly cancelled, but it was never released. You could argue that it was more of a tech demo than a game (which is was) but it's still a Miyamoto project that was never released.
A Miyamoto idea being cancelled? Nuh uh!
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I hope Reggie's mistaken about having to use GameCube accessories to play GameCube games - that's foolish. How is Zelda going to sell Revolutions if people have to buy an outdated controller to play it?
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Originally posted by: TheYoungerPlumber
Smash_Brother, Nintendo released a version of the GameCube WITHOUT 480p support. Isn't that *worse* than what Sony did?
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Originally posted by: KDR_11k
The box says PS2 and Playstation 2 under it and has the word "two" in a corner, roughly 20cm away from the PS2 text. Calling it PS2two because of it is like calling the GC "IBM microprocessor technologyNintendo Game Cube" because of the text in the corner.