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NWR Interactive => TalkBack => Topic started by: S-U-P-E-R on January 28, 2006, 08:29:16 AM

Title: Naruto Community Day
Post by: S-U-P-E-R on January 28, 2006, 08:29:16 AM
Hands-on with Naruto: Clash of Ninja and Naruto: Ninja Council!

Naruto: Clash of Ninja and Naruto: Ninja Council are being co-published by Tomy and D3Publisher, who were nice enough to invite us out to Naruto Community Day! This includes hands-on with the first English releases of Naruto games, interviews and Q&A, and delicious ramen.  

 Naruto: Clash of Ninja releases on March 7 (MSRP $39.99) and features eight core characters from the TV show; Naruto, Sasuke, Sakura, Lee, Iruka, Kakashi, Haku, and Zabuza, plus "Sharingan" Kakashi and "Kyuubi" Naruto as secret versions. This is in fact the same game as the first Naruto Gekitou Ninja Taisen released in Japan; a head-to-head fighting game with great gameplay.  

 


 In English!
 

 Naruto: Ninja Council releases simultaneously (MSRP $29.99) and is a side-scrolling action game developed by ARC System Works (known for their Guilty Gear series). Previously released in Japan as Naruto: Ninjutsu Zenkai! Saikyou Ninja Daikesshu, features graphics and gameplay somewhat similar to Gunstar Super Heroes (awesome). Playable characters are Naruto and Sasuke (and an unlockable third character) and plenty of other characters challenge them as bosses and mini-bosses, dialogue (and comedy!) included.  

 There are plenty more Naruto games to come (including Clash of Ninja 2 this fall) as long as sales are good (that doesn't include Jump Superstars, being a veritable licensing nightmare, sadly). So why not skip right to Clash of Ninja 3 or 4 right away? The answer, of course, is marketing; as characters are introduced in the TV show here in America, the games have to be released to match (and that means it's going to take about 130 episodes to reveal all of the characters that appear in Naruto 4).  

 


 Gaze upon the U.S. box art!

Title: RE: Naruto Community Day
Post by: KDR_11k on January 28, 2006, 10:06:53 AM
Didn't GNT1 have severe balancing issues?
Title: RE:Naruto Community Day
Post by: S-U-P-E-R on January 28, 2006, 02:03:08 PM
I dunno, probably. It felt like Zabuza and Rock Lee for top tier (even though he can't open gates yet), S. Kakashi for second, ?? for Haku and K. Naruto...  if Sasuke was supposed to be really good in this one, I didn't see it (his teleport kick was still getting owned). It still felt like GNT3 - (more like a demo disc for it omglol) but it didn't seem like I was able to replacement jutsu after landing like you can in the later GNTs. I don't think anybody had secondary super moves in this game yet, either.

Anyway, characters are obviously and easily tierable as far as I could tell from a couple hours, but it's definitely not broken all to hell like ZatchBell or something. I will probably tell my friends to get/try Naruto 1 so maybe they'll get into the import scene after trying it, or at least know what they're doing if they come over and play 4 with me.

I wonder if I should review the English Clash of Ninja when it comes out?

As for Zosha's reviews, the numbers seem right on, but her comments about the gameplay seem button-smashing-nublet-ish to me. Also, hilarious that the game is like three years old already.
Title: RE:Naruto Community Day
Post by: Tuxedo.Bond on January 28, 2006, 04:36:49 PM
Does it have Japanese audio as well? That's the one thing I want to know.
Title: RE:Naruto Community Day
Post by: S-U-P-E-R on January 28, 2006, 05:00:03 PM
Nope, rerecorded starring the US voice cast.

Fun factoid they dropped on me: Rock Lee's voice actor recorded all the lines for the game before he even did any for the show
Title: RE: Naruto Community Day
Post by: KDR_11k on January 29, 2006, 06:03:29 AM
It's just that I think the review for 3 said it removed some infinite combos present in previous versions. Or were those only introduced in the second one?
Title: RE:Naruto Community Day
Post by: Bill Aurion on January 29, 2006, 06:45:59 AM
Quote

Originally posted by: S-U-P-E-R
Nope, rerecorded starring the US voice cast.

Game ruined... >=|
Title: RE:Naruto Community Day
Post by: Pale on January 29, 2006, 07:46:31 AM
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: S-U-P-E-R
Nope, rerecorded starring the US voice cast.

Game ruined... >=|

Haha, whatever.
Title: RE:Naruto Community Day
Post by: NotRimmer on January 29, 2006, 03:31:04 PM
Quote

Originally posted by: S-U-P-E-R
I dunno, probably. It felt like Zabuza and Rock Lee for top tier (even though he can't open gates yet), S. Kakashi for second, ?? for Haku and K. Naruto...  if Sasuke was supposed to be really good in this one, I didn't see it (his teleport kick was still getting owned). It still felt like GNT3 - (more like a demo disc for it omglol) but it didn't seem like I was able to replacement jutsu after landing like you can in the later GNTs. I don't think anybody had secondary super moves in this game yet, either.

Anyway, characters are obviously and easily tierable as far as I could tell from a couple hours, but it's definitely not broken all to hell like ZatchBell or something. I will probably tell my friends to get/try Naruto 1 so maybe they'll get into the import scene after trying it, or at least know what they're doing if they come over and play 4 with me.

I wonder if I should review the English Clash of Ninja when it comes out?

As for Zosha's reviews, the numbers seem right on, but her comments about the gameplay seem button-smashing-nublet-ish to me. Also, hilarious that the game is like three years old already.


This is my favorite part of her review:

If you’re looking to import a serious 3D fighting game though, you’re best off grabbing Soul Calibur II instead

lol

Title: RE: Naruto Community Day
Post by: Infernal Monkey on January 29, 2006, 03:59:19 PM
I have no interest in Naruto but that GBA game sounds pretty awesome.
Title: RE: Naruto Community Day
Post by: Bloodworth on January 29, 2006, 04:27:27 PM
Again, I want to make it perfectly clear that I was barely familiar with Naruto when I bought GNT3.  I thought the game was awesome without knowledge of the show and started watching the show about a month or two later thanks to a little peer pressure.  
Title: RE:Naruto Community Day
Post by: p1ck on February 03, 2006, 09:44:22 AM
So the Naruto GC won't have any option to turn for the Japanese voices?  If not, then I won't be purchasing this title.  I only wish they import price for GNT 4 wasn't so much.  I'd like to get my hands on that.
Title: RE: Naruto Community Day
Post by: Pale on February 03, 2006, 10:51:44 AM
--ignore me--

not worth the can of worms.
Title: RE:Naruto Community Day
Post by: S-U-P-E-R on February 03, 2006, 10:56:55 AM
I don't know if the option is there or not... I can probably find out, though.
Title: RE:Naruto Community Day
Post by: p1ck on February 03, 2006, 11:14:37 AM
Thanks dude.  I'd appreciate it a lot.
Title: RE: Naruto Community Day
Post by: ThePerm on February 03, 2006, 06:57:53 PM
it better be there...!!!!!

Title: RE: Naruto Community Day
Post by: KDR_11k on February 03, 2006, 10:17:44 PM
Expensive to import??? Dude, it's cheaper than retail!
Title: RE:Naruto Community Day
Post by: p1ck on February 05, 2006, 02:03:45 PM
Any luck on finding out whether or not the Naruto GC has the option to turn on Japanese voiceovers?