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Gaming Forums => Nintendo Gaming => Topic started by: Dirk Temporo on January 26, 2006, 07:18:52 AM

Title: Revolution Redesign
Post by: Dirk Temporo on January 26, 2006, 07:18:52 AM
I know, I know. The system isn't out yet, so it's early to be talking about it, but I've been thinking. With GB, Nintendo started the whole system redesign concept, to make stuff smaller. Now, this has never (to my knowledge) carried into their home consoles, and I must say, I'm thankful for that. My question is that, with the popularity of the PSone and the PStwo, do you think that Nintendo might, in the future, redesign Revolution. I know it seems silly, considering the system's already itty bitty, but do you think they might?
Title: RE: Revolution Redesign
Post by: Bill Aurion on January 26, 2006, 07:22:16 AM
It'll be so small it can fit in your pocket!
Title: RE: Revolution Redesign
Post by: 1day on January 26, 2006, 07:30:28 AM
They did have a smaller SNES but seriously, the REV is incredibly small already (thankfully).
Title: RE:Revolution Redesign
Post by: JonLeung on January 26, 2006, 07:30:35 AM
The NES was redesigned to be top-loading, but this was after the Super NES was already out for a while so I think it's pretty rare.

There was also a redesigned Super NES, slightly sleeker, which is also rare.

Later N64s came in different colours, and there was also a Pikachu N64, but I doubt any of those are common either, and these redesigns were mostly just aesthetic as far as I know.

GameCubes always came in different colours, but later GameCubes had the component output part omitted because Nintendo didn't think anyone used it.  (I do, but I guess I'm in the minority.)  (Not enough people bought the Panasonic Q version for that to be relevant, either.)

All these console redesigns came late in their "lives", shortly before (or in the case of the NES, after) the release of the next generation console.  (With the exception of the Panasonic Q, but whatever.)

So we could very well see a redesign of the Revolution, in fact it's likely, but if the past is any indication, we'll be salivating over the possibilities of the sixth Nintendo console before a Revolution Revision is available.

In other words: I wouldn't hold out for a later one, it doesn't seem worth the wait.  Handhelds see more revisions because portability and visibility (and style) is more important on the go.
Title: RE:Revolution Redesign
Post by: Ceric on January 26, 2006, 09:16:35 AM
This might sound weird but when Nintendo showed the concept system for the Rev they made the disclaimer that this is not the finished product and it would only get smaller from there.  So you might get your redesign right out of the gate.

JonLeung:  You bring a tear to my eyes :'-) Here I thought I was the only one.  Do you have a Network adapter and GBPlayer too?  Isn't the picture so much better?
Title: RE:Revolution Redesign
Post by: Arbok on January 26, 2006, 09:17:16 AM
Quote

Originally posted by: JonLeung
There was also a redesigned Super NES, slightly sleeker, which is also rare.


I got one of those, my Target was giving them away free to anyone who got Kirby Superstar (shouldn't that have been the other way around?).
Title: RE: Revolution Redesign
Post by: Pale on January 26, 2006, 09:35:16 AM
Don't buy a rev at launch!!!  They will just redesign it after a year!

But don't buy that redesign either, because they will just redesign that after a year!

Wait, you don't want that one either!  It's gonna get redesigned after a year!
Title: RE: Revolution Redesign
Post by: Ian Sane on January 26, 2006, 09:35:39 AM
Portables make more sense to redesign because they're an accessory people carry around that is seen by everyone.  It's almost like a fashion statement so that's why there are so many different colours.  It's silly but the same logic applies to cell phones.

A console sits in one spot and isn't really seen by strangers.  So having different "looks" isn't as needed.
Title: RE: Revolution Redesign
Post by: BlkPaladin on January 26, 2006, 01:51:49 PM
Some of the "functions" that Nitnendo is include at least reported on by IGN make is more of a canidate to be carried around to others houses to play games. Such as the controller so you have you own screen, the one disc multiplayer that some games may have. And by having it small from the start will make it easier for those who like to have (FPS) tournament. (I have them at my house with Halo only because I know few people, who like the game. I never play it other wise. The scary thing is I'm better then some of the player who play it a lot more that I do. My little brother is another story altogether....)
Title: RE: Revolution Redesign
Post by: King of Twitch on January 26, 2006, 02:34:21 PM
I'm in the 'it's so small they won't need a redesign' camp, though knowing them, they'll probably remove the power cable to save money on production. Post-Christmas 2007 models won't power on, and fanboys will complain they moved the start button out of reach. The power cable will only be available from their website of course, and the backwards compatibility will be removed.
Title: RE:Revolution Redesign
Post by: mantidor on January 26, 2006, 02:43:04 PM
I thought you were talking about a redesign before launch, similar to what happened between the first DS prototype and the final product. I suppose we can maybe see  a few rounded corners in the remote or the box.
Title: RE:Revolution Redesign
Post by: iMoron on January 26, 2006, 02:45:32 PM

I wonder...

Will there be a redesing of the GameCube.... imagine if they made it front loading like the rev, but of course it should end up a bit smaller than the rev in some ways... maybe not as thin but its with should be smaller... and its legth... only a bit taller (compared to the Revolution) to place the controler ports at the front...

Ummm.... mokup frenzy, lets try and redesing the cube... for fun.

asides from that.... I wonder if the Revolution will get smaller than its curent (proposed) size... the DVD would limit its reduction... but if they forego the controler ports it would allow for an small reduction in size I guess.... still it would be a bit hard to visualize, but posible...

mokup frenzyyy....

Title: RE: Revolution Redesign
Post by: BlkPaladin on January 26, 2006, 02:49:31 PM
You know if the Revolution is cheep enough I don't think there will be much of a market for a redesigned Gamecube, since with Gamecube backwards compatiblity people would just buy the Revolution for a few extra dollars. ($50 or more)
Title: RE: Revolution Redesign
Post by: jasonditz on January 26, 2006, 03:56:17 PM
Sega was doing redesigns of it's older systems too... I think it's virtually always an attempt to lower manufacturing costs, not to add features the way, for instance, the GBA SP did.

Indeed, the slimline PS2 models removed some less-often-used features, like the hard drive bay.

Title: RE:Revolution Redesign
Post by: BigJim on January 26, 2006, 03:56:44 PM
Quote

Originally posted by: MJRx9000
I'm in the 'it's so small they won't need a redesign' camp, though knowing them, they'll probably remove the power cable to save money on production. Post-Christmas 2007 models won't power on, and fanboys will complain they moved the start button out of reach. The power cable will only be available from their website of course, and the backwards compatibility will be removed.


As long as it helps Nintendo be profitable, I'll go along with everything they tell me to.  All hail the bottom line. Only a broken market needs HD and two-handed controllers.  
Title: RE:Revolution Redesign
Post by: iMoron on January 26, 2006, 04:40:07 PM
Quote

Originally posted by: BlkPaladin
You know if the Revolution is cheep enough I don't think there will be much of a market for a redesigned Gamecube, since with Gamecube backwards compatiblity people would just buy the Revolution for a few extra dollars. ($50 or more)


errr.... well! Look at the DS... it is backwards compatible with the GBA... yet Nintendo realeased the GB micro!!! And it cost $100... For $50 more (or $30 now) you could get the DS... but that didn't stop any from getting them "micros".

It would be a thing of, "if it is posible they will do it" kind of thing...

It could hapen after they lower the price of the Cube... they could sell the Cube2 for <$100... with build in GameBoy Player and WaveBird support! ... That would be great!
Title: RE:Revolution Redesign
Post by: Requiem on January 26, 2006, 04:43:59 PM
Quote

Originally posted by: iMoron
I wonder...

Will there be a redesing of the GameCube.... imagine if they made it front loading like the rev, but of course it should end up a bit smaller than the rev in some ways... maybe not as thin but its with should be smaller... and its legth... only a bit taller (compared to the Revolution) to place the controler ports at the front...

Ummm.... mokup frenzy, lets try and redesing the cube... for fun.

asides from that.... I wonder if the Revolution will get smaller than its curent (proposed) size... the DVD would limit its reduction... but if they forego the controler ports it would allow for an small reduction in size I guess.... still it would be a bit hard to visualize, but posible...

mokup frenzyyy....




Gamecube Portable?



Title: RE: Revolution Redesign
Post by: BlkPaladin on January 26, 2006, 05:06:05 PM
That is nice but the volume button is in the wrong position it would leave a mark in you hand while you are playing. Maybe it would be better on the lid, or in front or back.

And could you image how expensive something like that would be.
Title: RE: Revolution Redesign
Post by: iMoron on January 26, 2006, 05:44:54 PM
... err... naaa... thats not the tipe of thing they would do... maybe in a far future but not with the cube...

A simple redesign, keping it "console"... thats what I will try to draw, or mock up with the GIMP.
Title: RE: Revolution Redesign
Post by: Requiem on January 26, 2006, 06:22:40 PM
You don't think there going to be able to do this is the near future (2-3 years from now)? Why? Have you seen some sub-notebooks?

The PSP is damn near the PS2.

Take away all the media capabilities and somehow juice up the battery life (maybe but more ram), and I bet this thing could become a reality.

Of course I think it isn't very pleasing aesthetically, so a nice rev-make-over would hit the spot.
Title: RE: Revolution Redesign
Post by: Artimus on January 26, 2006, 07:20:06 PM
Nintendo never redesigns their consoles during their actual life-span. Won't happen here. There's really no reason...
Title: RE: Revolution Redesign
Post by: KDR_11k on January 27, 2006, 04:24:02 AM
The analog sticks clip into the drive mechanism in that mockup. While there may be a handheld Gamecube in the future I'd say it's still a bit off, they have to change it to passive cooling and get a low-power disc drive (remember what the disc drive did to the PSP?).
Title: RE: Revolution Redesign
Post by: Ian Sane on January 27, 2006, 06:45:35 AM
"Will there be a redesing of the GameCube"

There was a redesign for the NES and SNES but not the N64.  The first two consoles were big so Nintendo tried to milk them for all they were worth after they were replaced by a newer console.  But the N64 was considered a "failure" and thus Nintendo pretty much completely abandoned it the second they got the chance.  The Cube is in the same boat as the N64.  I figure the second the Rev is out the Cube will disappear.  There's no point redesigning a console that was never that popular to begin with.  It wouldn't spark any new sales and the console itself has a negative image that it would be best for Nintendo to disassociate themselves from as soon as they can.
Title: RE: Revolution Redesign
Post by: Artimus on January 27, 2006, 07:29:16 AM
There's also another reason not to do a Cube redesign: Rev is backwards compatible.
Title: RE:Revolution Redesign
Post by: JonLeung on January 27, 2006, 08:21:08 AM
Quote

Originally posted by: Artimus
There's also another reason not to do a Cube redesign: Rev is backwards compatible.


So is the DS but they made the Micro anyway.  But then again, as was already mentioned, you look at handhelds more, you handle handhelds more, handhelds are more visibly seen in public, so a redesign in lighting/portability/style is more important in this field.  Yet I can't help but feel like the Micro was lackluster in that the DS was already out - functionality trumps all, apparently.  So maybe in that sense I would agree that backwards compatibility counts for something.

Also like I mentioned - the Cube was kind of redesigned already...it still looks the same for the most part, except for the tiny detail about the omission of the component output part - though maybe that doesn't count because it's not an overall aesthetic change.  Yeah, there probably won't be anything more than that though, I also agree with you there.

I don't know if the 'Cube could be considered enough of a failure for Nintendo to totally disavow it, Ian.  If that were the case, Nintendo's fetish for cost-cutting would probably not have backwards compatibility with the 'Cube.  There are probably mechanisms for it to handle (and maybe also read) the smaller discs than the Revolution's, and those 'Cube-compatible controller and Memory Card ports count as something, too.
Title: RE: Revolution Redesign
Post by: BigJim on January 27, 2006, 09:11:58 AM
I agree that the Cube was redesigned to some extent, it just wasn't external. Some of the chip fabrication was shrunk in the model without the component output.

It was done to save costs, as most redesigns are. The new look (if they get one) is just marketing. There's a cost benefit to get them on the newer unit.  
Title: RE: Revolution Redesign
Post by: Ian Sane on January 27, 2006, 09:41:38 AM
"I don't know if the 'Cube could be considered enough of a failure for Nintendo to totally disavow it, Ian. If that were the case, Nintendo's fetish for cost-cutting would probably not have backwards compatibility with the 'Cube."

Backwards compatibility fits in well with the download service.  The Rev is every Nintendo console in one unit.  That has huge marketing value.  Plus as spazzed as Nintendo sometimes is they KNOW people would freak if they didn't include that feature.  They are penny pinchers but sometimes they clue in.  I don't think it's bad for Nintendo's image to have Cube backwards compatibility.  But I do think then pushing an out-of-date console that most people didn't want when it was current would look bad.  I think it would make them look really clueless.  "Why is Nintendo still pushing THAT thing?  These guys must be totally out to lunch."
Title: RE:Revolution Redesign
Post by: Ceric on February 02, 2006, 05:30:10 AM
After reading this and thinking about it.  It would make sense for Nintendo to do the whole migration thing.  Listen to this scenario.  Nintendo with the next GBA instead of redesigning the wheel.  By the time it should come out there should be a way to give it the power of the Cube in one easy energy conserving package.  Throw in the API's to keep it backward compatible with the GB series.  Then they could decide to use the small GCN optical disc or (which would be more there fashion seeing the DS carts)  have SD that is about the same size.  Then using the Rev as an intermediary let you take you GCN Games and play them on the new GBA.
Title: RE: Revolution Redesign
Post by: Requiem on February 02, 2006, 07:51:06 AM
i remember my former self started this exact discussion.


I might dig it up, but basically there are many reasons why going with the GC's optical disks as the Next GBA's medium would be smart.
Title: RE:Revolution Redesign
Post by: Ages on February 02, 2006, 12:08:47 PM
Quote

Originally posted by: Ian Sane
"Will there be a redesing of the GameCube"

There was a redesign for the NES and SNES but not the N64.  The first two consoles were big so Nintendo tried to milk them for all they were worth after they were replaced by a newer console.  But the N64 was considered a "failure" and thus Nintendo pretty much completely abandoned it the second they got the chance.  The Cube is in the same boat as the N64.  I figure the second the Rev is out the Cube will disappear.  There's no point redesigning a console that was never that popular to begin with.  It wouldn't spark any new sales and the console itself has a negative image that it would be best for Nintendo to disassociate themselves from as soon as they can.


Actually, the reason the N64 and Cube havent been redesigned because they were designed by NCL.  The NES and SNES were designed to fit the markets they were sold in.  In 95, NCL took over and chose not to redesign the systems, instead choosing to differentiate the marketed models by color (ie. no spice for us).  Nintendojo had a conversation on the design of the NES and consoles released thereafter in this interview.
Title: RE:Revolution Redesign
Post by: Requiem on February 02, 2006, 12:33:40 PM
Ok, I found it.

Good read

I don't know if I stand by my official GEUSS that the PGC (Portable GameCUbe) will be unvield 2006, but I know it will come into frutation some time.

If you really don't want to read it all (although it is intriguing), then here's a breif summary taken from Exit or whatever. He pretty much somes up what the major advantages are.

Quote

1. Expands GC library. Game Boy has excellent 3rd-party support and if the next gameboy was a portable using the GC media and same internal software/chips the games would be INTERCHANGEABLE. This way anyone who wants a new Gameboy gets a killer full-3D system that already has hundreds of games and current GC owners will see their library grow exponentially over the life of the portable as the GBA developers take advantage of the new market on the handheld. This is a MAJOR advantage and a key reason it might become reality.

2. Expands Revolution library. It has been clearly stated over and over that Rev will be backwards compatible with GC games. This means that Rev will have disc-based media but not necessarily the SAME media and most likely completely different media such as hd-dvd capacity discs. It's not hard to make a disc drive read two types of discs, see your combo cd/dvd drive. If the Rev has backwards compatiblity with GC and the GC has a new GB portable version then Rev OUT OF THE GATE has the current Gamecube lineup and a nice growing library of Portable GC games being steadily released. Nintendo's biggest problems with consoles have been thin libraries early-on so this kind of functionality can MAJORLY address a problem Nin has had in the past.

3. It's cool. The DS is cool because of its unique features/games and backwards compatiblity with GBA cartridges. That was probably included on DS so the next GB wouldn't have to have that. If the next GB is disc-based then adding a cartridge slot would be a bit cumbersome and also the screens/video hardware would be different. A portable GC would immediately blast the PSP's specs out of the water. GC has better specs than the PS2 and the PSP is not even a PS2.

4. It's in line with previous Nintendo thinking. The Super GB on SNES and the GBPlayer on GC are add-ons that gave console owners the ability to play portable games at home. Rev would have this built-in from the get go. Having THREE SYSTEMS all play the same games concurrently would be amazing and a brilliant way to increase software sales.
Title: RE: Revolution Redesign
Post by: Ian Sane on February 02, 2006, 01:38:02 PM
"Actually, the reason the N64 and Cube havent been redesigned because they were designed by NCL. The NES and SNES were designed to fit the markets they were sold in. In 95, NCL took over and chose not to redesign the systems, instead choosing to differentiate the marketed models by color"

Hey, you're right.  I didn't even think of that.

How interesting that the consoles NOA designed were hugely successful but the NCL designed consoles underperformed.  Maybe the Japanese guys shouldn't be dictating how to market something in North America, hmmmm?  How does it make any sense for guys who live on the other side of the world to make desicions regarding North America?  I wonder what Nintendo's justification for that decision was (probably penny-pinching knowing them) because it really is a pretty silly thing to do.
Title: RE: Revolution Redesign
Post by: Guitar Smasher on February 02, 2006, 04:08:53 PM
Correct me if I'm wrong, but aren't both PS2 and Xbox the same in Japan as in every other region?
Title: RE:Revolution Redesign
Post by: BlackNMild2k1 on February 02, 2006, 05:22:08 PM
I believe they were talking about NINTENDO....
Title: RE: Revolution Redesign
Post by: blackfootsteps on February 02, 2006, 06:55:07 PM
Sort of off topic but...

Does the fact that the Revolution features a front loading disc drive have any implications for the console's ability to play imported GameCube games with a Freeloader?
Title: RE: Revolution Redesign
Post by: wandering on February 02, 2006, 08:16:31 PM
Quote

How does it make any sense for guys who live on the other side of the world to make desicions regarding North America?

I'll give a better example than the ps2/xbox one: Coca-Cola. Making something look the same across all regions increases brand identity.
Title: RE: Revolution Redesign
Post by: Guitar Smasher on February 02, 2006, 09:32:36 PM
" I believe they were talking about NINTENDO...."

I believe you missed my point.  I'll let this one slide.
Title: RE: Revolution Redesign
Post by: KDR_11k on February 03, 2006, 12:41:14 AM
blackfootsteps: Depends on whether Nintendo decides to break Freeloader compatibility. Generally games are allowed to let disc changes happen (multidisc games) and if the Gamecube emulation is accurate and Nintendo decides not to break Freeloader compatibility the Rev would still allow you to use the FL.
Title: RE: Revolution Redesign
Post by: Ian Sane on February 03, 2006, 07:11:30 AM
"I'll give a better example than the ps2/xbox one: Coca-Cola. Making something look the same across all regions increases brand identity."

Coca-cola isn't technically the same everywhere though.  For example Coke in Canada tastes different than Coke in the US.  I find it very noticable when I drink a US Coke.  In Vegas they even have a place where you can try different Coke flavours from around the world.  When I went to the Azores they had 1.5 L bottles of Coke.  In Canada we don't have that size.  We have 1 L bottles and then 2 L bottles with nothing in-between.  I'm sure some sort of market research determined what different sizes appealed more to different countries.  Hell you notice this with lots of things.  McDonalds has different menus in different countries.  The food is even different between the US and Canada.

Yet Nintendo of Japan feels they can decide that a purple Cube is going to fly in North America?  There are some advantages to having a universal look but every gamer in North America thought that the purple Cube was a questionable design choice from the get-go.  If NOA was given some say they probably would have used black as the main colour because unlike NCL they know the stigma that the colour purple has in North America.

If Coca-Cola wanted to go into a market where the colours of red & white together represented evil, they would change their look for that market.  If black was a negative colour in North America, Sony would have changed the colour of the PS2.  And the Xbox isn't a good example because in Japan it's a total flop.
Title: RE: Revolution Redesign
Post by: KDR_11k on February 03, 2006, 08:46:18 AM
We had 2L bottles but then the bottle deposit laws came into effect and the 2L ones were phased out. Now we only have 1L and 1.5L, except for Cherry Coke, which comes only at 1L (used to come at 1.5L too but those bastards discontinued it).
Title: RE: Revolution Redesign
Post by: BiLdItUp1 on February 03, 2006, 08:57:30 AM
Bah, Liter bottles. I've decided that they're pointless - they get flat way too soon; unless you're on a budget or are catering or are gonna finish the day you open, 12oz/330mL cans or 12oz glass is the way to go.

ANYWAYS - yeah, Microsoft and Nintendo both messed up with their hardware designs and both have to start listening to their regional subsidiaries more, especially Nintendo. I feel like NoA has been castrated, and they were the only subsidiary with any sort of power (NoC, NoE, and NoAus have all gone out to lunch long ago, methinks.)

Also - I don't think a Rev redesign is in the works. They're standardizing all their console looks to the Rev look. Just take a look at the DS Lite - pretty much exactly the same as the RevMote. That right there tells me we're not gonna have too many changes of the Rev design, before or after launch.
Title: RE: Revolution Redesign
Post by: Guitar Smasher on February 03, 2006, 05:22:39 PM
"Yet Nintendo of Japan feels they can decide that a purple Cube is going to fly in North America? There are some advantages to having a universal look but every gamer in North America thought that the purple Cube was a questionable design choice from the get-go. If NOA was given some say they probably would have used black as the main colour because unlike NCL they know the stigma that the colour purple has in North America."

Couldn't they just design one console that will appeal to all regions?  Get NCL and NOA and their other divisions in on the design process.  There, now you have easy indification/image as well as a console fit for each region.  It works for Sony.  Why not for Nintendo?
Title: RE:Revolution Redesign
Post by: blackfootsteps on February 03, 2006, 09:20:37 PM
Quote

Originally posted by: KDR_11k
blackfootsteps: Depends on whether Nintendo decides to break Freeloader compatibility. Generally games are allowed to let disc changes happen (multidisc games) and if the Gamecube emulation is accurate and Nintendo decides not to break Freeloader compatibility the Rev would still allow you to use the FL.


Thanks KDR, that made perfect sense, I didn't consider multi disc games.