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Gaming Forums => Nintendo Gaming => Topic started by: ThePerm on January 25, 2006, 05:49:01 AM

Title: the speculated
Post by: ThePerm on January 25, 2006, 05:49:01 AM
Tons of games could be in devlopment right now and  could have  been in devlopment for years.
Nintendo at last e3 was speculated to have new franchises but didn't show any. Various  third parties  have made announcements as well. Plus theres rumors.

First,  although some of Miyamoto's comments were actually against such a thing there may be
a Mario game in development at EAD.  Iwata asked him to make one.  Hopefully, he listens.

so far lets make it  into list form

First Party
Mario
Super Smash Bros 3
Metroid  Prime 3(this will be big)
Pokemon  Revolution

speculated
a light gun game
a survival horror fps
a strategy game(possibly Pikmin with a deeper interface. Maybe  a new Fire emblem game


Second Party
Camelot  RPG
Mario Party 8

Third Party
The Ea list
Ubisoft shooter
Sonic  Game
Kojima Game
Thq  game
Rumored  Lucas Art game
Kouichi Suda  game
final  fantasy chronicles online

and more!

Title: RE: the speculated
Post by: couchmonkey on January 25, 2006, 06:43:27 AM
You forgot Animal Crossing and Donkey Kong, I'm pretty sure Nintendo has mentioned those in passing.  I'm definitely sure about Animal Crossing, the DK thing may have been dreamed up by IGN.

Edit: and what about that Raid over the River game?  It may turn into vapourware, but as of right now it's mentioned for Revolution and they even have some screens around.
Title: RE: the speculated
Post by: Ian Sane on January 25, 2006, 08:05:55 AM
I'd speculate that the E3 lineup will consist of a bunch of sequels and spinoffs, EA/Ubisoft multiplatform games that no one actually cares about, and Final Fantasy: Crystal Chronicles because that has more or less been annouced.  My hope is that at least one of those sequels is an incredibly innovative revisioning of Mario that will change the industry as much as Super Mario 64 did.  I'd like some sort of totally original non-franchise game from Nintendo but I'm not holding my breath for it.

We'll also probably get some concrete details regarding online support and maybe even a list of "launch games" for the download service.

I figure I'll either be incredibly impressed by the E3 lineup or incredibly underwhelmed.  There's so much at stake I don't really see any other option.
Title: RE:the speculated
Post by: IceCold on January 25, 2006, 08:30:50 AM
Eh what? No Miyamoto new IP?

EDIT: Also, Mario Kart Rev, and whatever happened to Avalon? And what about Zoonami?
Title: RE: the speculated
Post by: ShyGuy on January 25, 2006, 09:40:22 AM
Wasn't Brownie Brown coming out with a Revolution game?
Title: RE: the speculated
Post by: Requiem on January 25, 2006, 09:55:53 AM
Kid Icarus?

Again, Ian, you spout EA hatred. I hope they pledge full support and give me FIFA as well as a well-done Fight-Night.
Title: RE:the speculated
Post by: Rhoq on January 25, 2006, 10:05:24 AM
Quote

Originally posted by: Requiem
Again, Ian, you spout EA hatred. I hope they pledge full support and give me FIFA as well as a well-done Fight-Night.


I'm seriously pissed that the GameCube isn't getting Fight Night: Round Three next month. I hope a Revolution build is underway and will be a launch title.
Title: RE: the speculated
Post by: Requiem on January 25, 2006, 10:54:06 AM
*shakes 8-ball*

All signs point to yes...
Title: RE: the speculated
Post by: Smash_Brother on January 25, 2006, 11:06:14 AM
Punch Out with one remote in each hand as your fists...

And a "Create your own boxer" option.

"I call him "Mr. Jab"."
"Why's that?"
"Oh, you'll see."

-SB
Title: RE:the speculated
Post by: kirby_killer_dedede on January 25, 2006, 11:06:38 AM
What I'm wondering is why the hell SE would decide to create not one, but TWO new entries in a spinoff series that sold like garbage (I'm talking about FF:CC)?
Title: RE: the speculated
Post by: ThePerm on January 25, 2006, 11:25:35 AM
As far as  ffcc goes.......if it went online i t would be a better game
Title: RE: the speculated
Post by: Smash_Brother on January 25, 2006, 11:46:19 AM
I think it's their intention to put it online.

-SB
Title: RE: the speculated
Post by: Requiem on January 25, 2006, 04:39:21 PM
If it went DS it would be better.
Title: RE: the speculated
Post by: Stimutacs Addict on January 25, 2006, 05:18:14 PM
or DS/Rev cross compatability; that would see my soul to rest.
Title: RE:the speculated
Post by: animecyberrat on January 25, 2006, 05:19:34 PM
well I for one think the PROBLEM with Mario is they are trying new things all the time, what teh NEED to do to regain peopels confidence is to make it MORE LIKE THE OLD!

They need Goobas,  they need Mushrooms, they need parahna plants, Yoshis, Fire Flowers, Invincible Star Men, Toads, BRICKS!, Gold Coins, Koopa Troopas, Bob Ombs, levels that actualy have real platforming, etc.

Plus BOWSER needs to be SCARY again. Not like evil incarnate but he needs to make your heart skip a beat when you first see him, it HAS to reclaim the magic that was lost on the last 2 Mario latformers, Mario 64 was pretty damn good but itw as still lacking in so many areas.

Oh and Pipes of coruse. The game needs to be mroe open than Mario 64 or Sunshine was, and tehy need to do away with jumping into paintings or splatches of paint or other stupid stuff and make a world youc an travel form level to level liek Mario 3/Mario World/Mario RPG all had. Thats what i am loking for and if its some totaly new experience that doesnt have ANYTHIGN at all to do with mario not only will I hate and boycot it but so will allt he other old school gamenrs who hated Sunshine for same reasons.


Mario needs to get back to his roots and stop trying new things.  
Title: RE: the speculated
Post by: Requiem on January 25, 2006, 06:37:24 PM
Oh no doubt.

A hub-world similar to SMW would be fantastic. It could even have a metriod feel to it where you need to defeat certian aspects of the game to reach other areas.

For instance, Mario would first have to defeat a castle in order to gain a boat. This boat allows Mario to sail to an island and so on and so forth.

What I would really like in this game though is a mixture between 2D and 3D gaming. 2D Mario with 3D moves would be incredible, and also a nice break from the norm.
Title: RE: the speculated
Post by: NinGurl69 *huggles on January 25, 2006, 06:48:03 PM
Wind Waker is only $20.
Title: RE: the speculated
Post by: wandering on January 25, 2006, 10:08:08 PM
Quote

Thats what i am loking for and if its some totaly new experience that doesnt have ANYTHIGN at all to do with mario not only will I hate and boycot it but so will allt he other old school gamenrs who hated Sunshine for same reasons.

Bah, I'm sure that's what people said about Super Mario Bros. 3. And 2.

And. come to think of it, Mario Bros. And Super Mario Bros.

And Mario 64.
Title: RE: the speculated
Post by: couchmonkey on January 26, 2006, 04:08:20 AM
BOO to animecyberrat.  I want new Mario experiences, not Super Mario Alpha X 4 Hyper Turbo II '06 Remix.

But even though I disagree with you, I admit, it seems like everyone and his dog wants a Mario game that's exactly like the old Mario games, so I guess that's what Nintendo should do.  I'd just rather see something more creative.  
Title: RE:the speculated
Post by: BlkPaladin on January 26, 2006, 05:22:58 AM
Quote

Originally posted by: Requiem
Oh no doubt.

A hub-world similar to SMW would be fantastic. It could even have a metriod feel to it where you need to defeat certian aspects of the game to reach other areas.

For instance, Mario would first have to defeat a castle in order to gain a boat. This boat allows Mario to sail to an island and so on and so forth.

What I would really like in this game though is a mixture between 2D and 3D gaming. 2D Mario with 3D moves would be incredible, and also a nice break from the norm.


Sounds like Mario 64 on steroids.
Title: RE: the speculated
Post by: Ian Sane on January 26, 2006, 07:04:29 AM
I think Mario as a platformer is doing okay.  Super Mario Sunshine is easily my least favourite of the Mario platformers but it's not horrible, just disappointing.  I think they can still bust out something awesome.

I think Mario's problem is that he's overexposed and is thus boring.  Hardly anyone outside the Nintendo fanbase noticed Super Mario Sunshine as any sort of big deal because even though it was the first "real" Mario game in six years to everyone else it was just another one of the five or so annual Mario games.  All the other Mario games dilute the platformers' impact.  I think for now Nintendo should limit Mario to platformer, Mario Kart, Super Smash Bros, and maybe Mario RPG if they do the "different developer for each game" thing again instead of more Paper Mario games.  All the other stuff should take a seat for a few years to build Mario as something special again.  I'd say this goes for other Nintendo franchises as well.  "Real" entries only, no spinoffs.
Title: RE: the speculated
Post by: Spak-Spang on January 26, 2006, 08:25:07 AM
Super Mario Sunshine IS a brilliant game.  I think people were disappointed that the scope of the game was more limited than previous Mario games.  It had a single theme, but it did that theme very well.

The game added alot of great ideas to the 3D Mario formula.  The best idea being those hidden challenge levels that played more like traditional platformer.  

Hell those were so much fun, I would love a game that was basically 100+ short levels like that.  Add to the mix a more puzzle feel to the game, and you have yourself a winning Mario game.  Adding into that the Revolution control, and I think it feels even more like a puzzle game.  How do I do this move with the controller.  Its impossible.  Then they try and "Oh my Gosh it WORKED!!!"

Title: RE:the speculated
Post by: Smash_Brother on January 26, 2006, 08:39:51 AM
Quote

Originally posted by: Spak-SpangI think it feels even more like a puzzle game.  How do I do this move with the controller.  Its impossible.  Then they try and "Oh my Gosh it WORKED!!!"


The quadruple, triangulated, 5-step wall jump is evidence enough of that.

-SB
Title: RE:the speculated
Post by: IceCold on January 26, 2006, 11:33:47 AM
What I would really like in this game though is a mixture between 2D and 3D gaming. 2D Mario with 3D moves would be incredible, and also a nice break from the norm.

Lucky for you, New Super Mario Bros for the DS is coming up, and it's exactly like that! Wait, you do have a DS, right?
Title: RE: the speculated
Post by: Requiem on January 26, 2006, 11:58:43 AM
Not yet, no, but soon damn it!

Thanks to the DS lite....
Title: RE:the speculated
Post by: JonLeung on January 26, 2006, 12:14:16 PM
I liked ricocheting Koopa shells.  I was disappointed that Super Mario 64 didn't have kickable Koopa shells...it would be like billiards/pool/etc.!

I don't know if that might be too complex for a Mario game but they could use it SOMEwhere in a 3D game sometime. Maybe like a Mario Party mini-game or something...
Title: RE: the speculated
Post by: BlkPaladin on January 26, 2006, 01:45:26 PM
What you didn't like surfing on the shells, I found that fun just to mindless ride the shell around the first stage.
Title: RE:the speculated
Post by: animecyberrat on January 26, 2006, 02:30:35 PM
....



edit.




Yeah ok this is old argument nothing new to say.
 
Title: RE:the speculated
Post by: ThePerm on January 30, 2006, 12:36:24 PM
the mario universe  is pretty vast when  it comes to  ideas,  there  really isn't a  big need to  expand.  Its how you use oldchool  ideas thats ineresting.  As far as using the mario franchise, Mario Party uses it the best.  It has oldschool characters, references  and the like.  They just need to make a mario game that has everything from the old Mario's in it.  This i s  why Paper Mario is  so great, if they could  just combine the platforromign  greatness with the  scope,  story, and  charm of  paper mario  then they  would  succeed  in making  a  killer-app mario  game.
Title: RE: the speculated
Post by: King of Twitch on January 30, 2006, 12:58:54 PM
It would be fun to throw shells around, if more enemies were wandering around. Imagine trying to run around a level to stop a ricocheting shell from hitting a pack of wild yoshis or something without getting hit yourself.
Title: RE:the speculated
Post by: animecyberrat on January 30, 2006, 06:15:47 PM
All I want is to have Mushrooms, and Goombas/Koopas and Bricks and a few other things to do that are remeniscant fo SMB for NES. BUt I do also want them to try new things as every Mario game has been radicaly different form the last, oh and the Level goals need to return, SMB had teh flag pole, SMB2 had the slot machine, SMB3 had the cards, SMW had the tape, then mario 64 and Mario 128, nothing!
Title: RE:the speculated
Post by: Talon on January 31, 2006, 01:37:35 PM
Quote

What comes as possibly the most exciting news is that Nintendo have officially stated that the Revolution will be rolled out world-wide during 2006, which should send some PAL gamers rolling around in the grass like a feline exposed to catnip.


PALGN - Nick Burgess

All I can say is whooooot!!!  This either means Nintendo are going to do a Microsoft and launch worldwide quasi-simulataneously or they are looking for an early launch in North America and Japan followed by a European/PAL territory launch later in the year.
Title: RE:the speculated
Post by: Spak-Spang on January 31, 2006, 02:00:30 PM
I think Mario has really evolved to have a vast world and a vast group of characters.

I would love for 2 games to be made.

1)A Mario RPG that retold the story of Super Mario Brothers 3 and Super Mario World (The only 2 games that were really story continuations) into one interesting Action RPG along the lines of Mario and Luigi for the Gameboy and DS.  I want to see those locations and world in a new light.

2)I would love to see a truly special 3D re-envisionment of Super Mario Brothers 3 and Super Mario World.  Now I don't want the same game and same levels.  What I want is a more linear based game wrapped around stages within the same worlds that existed in Mario 3 and World.  

I wish Mario would go back to levels that had very unique and special experiences each level.  Super Mario 64 is the best example of this.  One world had you race down a slide, and it is only revisited once.  Another world has you race a Koopa and that is only revisited once.  Bosses were rare instead of frequent, and everything felt fresh.  

Title: RE: the speculated
Post by: Bill Aurion on January 31, 2006, 03:26:06 PM
While maintaining the Mario experience, the levels in Mario 64 just didn't hold the wacky level design that the 2D games had...I mean, come on, where are the smiling clouds and other cutesy things!?  In that regard, Sunshine had a more Marioish atmosphere, and it's that direction that Ninty needs to take Mario 128 (with more varied level design of course)...
Title: RE:the speculated
Post by: Dasmos on January 31, 2006, 04:25:55 PM
Quote

Originally posted by: animecyberrat
All I want is to have Mushrooms, and Goombas/Koopas and Bricks and a few other things to do that are remeniscant fo SMB for NES. BUt I do also want them to try new things as every Mario game has been radicaly different form the last, oh and the Level goals need to return, SMB had teh flag pole, SMB2 had the slot machine, SMB3 had the cards, SMW had the tape, then mario 64 and Mario 128, nothing!
How can they have level goals like that on the 3D levels? The level goals are the stars and shines. Except for the race to the end type levels.
Title: RE: the speculated
Post by: KDR_11k on January 31, 2006, 07:19:11 PM
Dasmos: I think he means end-level "minigames" where you can grab a bonus if you do it right.
Title: RE:the speculated
Post by: IceCold on January 31, 2006, 08:42:40 PM
Talon: I think they said they wanted to complete their worldwide launch within 14 weeks..
Title: RE: the speculated
Post by: wandering on January 31, 2006, 11:53:12 PM
Quote

While maintaining the Mario experience, the levels in Mario 64 just didn't hold the wacky level design that the 2D games had...I mean, come on, where are the smiling clouds and other cutesy things!? In that regard, Sunshine had a more Marioish atmosphere, and it's that direction that Ninty needs to take Mario 128 (with more varied level design of course)...

Actually, that's what I loved about Mario 64. For whatever reason, instead of trying to be whacky or cartoony, they just tried to make it as magical as possible. That's why it's my favorite Mario game.

In contrast, I really don't like Sunshine's style or the styles of it's spin-offs (MKD!!), because it didn't really even have a style. Just a bland island and lots of nice but kind-of desperate-feeling throwbacks to older games.

For rev, I don't want new mario games to feel like Mario circa-64, or Mario circa-cube. I want a brand new Mario style that's as radical departure as the Wind Waker was.  
Title: RE: the speculated
Post by: mantidor on February 01, 2006, 04:13:27 PM
Mario 64 wasnt as wacky and full of creatures as the 2D ones precisely because it was the first 3D platformer ever, every single Mario 64 level is a huge acomplishment by itself alone, I think we really couldnt ask for more at the time. If they didnt implement many of the creatures of past games, (and the same goes for Sunshine if you think about it) is because they are hard to implement in a 3D enviroment while retaining the fun of its gameplay aspect. Maybe the new remote will allow some of those to come back.
Title: RE:the speculated
Post by: Dasmos on February 01, 2006, 04:26:12 PM
Quote

Originally posted by: KDR_11k
Dasmos: I think he means end-level "minigames" where you can grab a bonus if you do it right.
It's still illogical.
Title: RE: the speculated
Post by: BlkPaladin on February 02, 2006, 02:42:11 AM
Mario 64 wasn't the first 3d Platformer, it was the first truly good 3d Platformer.

And as for the launch it will probally go like this North America in Early/Mid November, Japan December (or September if they are first), and Europe in early 2007 Febuary/March since that is still part of their 2006 year.
Title: RE: the speculated
Post by: couchmonkey on February 02, 2006, 04:44:14 AM
I hope the launch is complete this December as I think Nintendo is giving the competition too much of a head start, but I wouldn't be surprised if you're right.
Title: RE: the speculated
Post by: wandering on February 02, 2006, 11:45:31 PM
Perhaps this is just wishful thinking, but I have a good feeling Nintendo will actually get the rev out before January in Europe. There have, at least, been whisperings to that effect.
Title: RE: the speculated
Post by: couchmonkey on February 03, 2006, 06:23:22 AM
I think that's definitely what Nintendo wants: it would be ideal to launch in all major territories around Christmas time (great sales) but supply could be an issue.  I wonder if it will be easier to pump out Revolutions since they aren't as technically ambitious as the 360 or PS3?
Title: RE: the speculated
Post by: ThePerm on February 07, 2006, 09:10:21 AM
http://www.n-sider.com/articleview.php?articleid=497
Title: RE: the speculated
Post by: Requiem on February 08, 2006, 07:36:19 AM
They put Camelot as likely, even though they were the first to CONFIRM a game for the REV....an RPG as a matter of fact.

Honestly, other than Nintendo First Parties, Camelot's game will be the most polished out of all of them. Besides, they did announce it about 3 years ago (right after they finished Mario Tennis).
Title: RE:the speculated
Post by: animecyberrat on February 08, 2006, 09:57:40 AM
Dasmos, why is it illogical? All they have to do is have some kind of goal that you have to obtain at teh end to the level, if the geniouses at Nintendo cant figure out out how to do it rigth then they need to get new talent cuz I can think of plenty of fun ways to redo those old gola in 3d, the most fun would be the Mario 3 cards or something like that.



I still love mario 64 a lot and it did have just enough Mario feel to be fun, but sinshine was too radicaly different for me to like. I agree with who ever it was that said Mario Party mixes the old with the new the best tahst why I love Mario Party so much, but it still doesnt satisfy my need to have mario run around and bash bricks and kick koopa shells. AI also agree that It woudl ROCK if they remade Mario 3 or World in full 3D or at least take that concept, with the different themse for each world, IE Giant World, Dessert Land, Dark World, etc

Thast what I want to see more than anything. I keep sending emails ideas  to Nintendo but they never get anywhere.


Title: RE: the speculated
Post by: Ian Sane on February 08, 2006, 10:03:54 AM
"AI also agree that It woudl ROCK if they remade Mario 3 or World in full 3D"

Oh God no.  I can't stand remakes.  It's the most lazy unoriginal cash-grab in the world.  If Nintendo has to resort to that then they've run out of ideas and might as well stop making Mario games.
Title: RE:the speculated
Post by: Nosferat2 on February 08, 2006, 10:15:00 AM
Quote

Originally posted by: Ian Sane
"AI also agree that It woudl ROCK if they remade Mario 3 or World in full 3D"

Oh God no.  I can't stand remakes.  It's the most lazy unoriginal cash-grab in the world.  If Nintendo has to resort to that then they've run out of ideas and might as well stop making Mario games.


I concur. With the exception of REmake and MGS:twin snakes. Complete graphic overhauls and added story and gameplay is worth it to me, especially sense i never played the originals.