You may have heard rumors this week that Nintendo is about to announce the widely expected redesign for its Nintendo DS system. However, Nintendo of America has issued this statement:
"Clearly, Nintendo DS continues to be one of the most popular and talked-about video game systems available. Through 2005, some 13 million units have sold worldwide. Nintendo is always looking for ways to improve its games and systems, but we have nothing to announce at this time."
This vague statement is likely meant to calm potential buyers who may be considering a delayed purchase if they think a redesign is about to be announced. The quote may also be intended to minimize disappointment among fans if an announcement is not made next week as rumored.
The rumors began last year when NOA exec Reggie Fils-Aime mentioned in an interview that the company was always looking for ways to refine its products to look sleeker and more desirable. A more fervent version of the rumor appeared on Internet message boards this week, claiming that the redesigned DS would be officially announced on Monday, January 16th.
Nevertheless, NOA's statement is a weakened reflection of Reggie's own comment last year, making the question of a DS redesign seem more like "when" than "if". Stay tuned to PGC for more information, as we'll be following this story closely.
QuoteMetroid Prime Hunters
Originally posted by: JonLeung
I see how it could be necessary, and how the buttons are arranged to allow it, but I haven't actually seen it in use yet. The thing about left handers, I mean. What games require constant control with the D-Pad and the stylus?
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Originally posted by: KDR_11k
As a regular Blender user I'd say any prolonged holding of buttons should be abolished. In the case of MK they could easily invert A (not pushing A accellerates) because otherwise you're holding it down 99% of the time.
QuoteWell, you feel more in control when you're pushing it down. And also, it would feel very unnatural; it goes against the tradition, and people who are used to holding it down would have a tough time adjusting. Besides, when you drive a car, you hold the accelerator down, right?
Originally posted by: KDR_11k
Using the A button for gas just murders my thumbs.
As a regular Blender user I'd say any prolonged holding of buttons should be abolished. In the case of MK they could easily invert A (not pushing A accellerates) because otherwise you're holding it down 99% of the time.