NGC Magazine has been around the United Kingdom for a few years now, so a scoop like this is likely legit. Nintendo has informed the publication what's been going on with the new Zelda, and the details revealed might confirm some of the speculation that's come about from the delay.
It appears that Twlight Princess will be compatible with the Revolution controller when played on the Revolution. This doesn't mean that the title has been scrapped from the GameCube, as it will still be released as a GameCube game. Inserting the Zelda disc into the backwards-compatible Revolution will enable the Revolution controller mode if desired.
There were no further details on how exactly the controller would be used in the game, but NGC did offer some spectulation. The most obvious use for the pointer half of the controller would be for swinging Link's sword around, and using the analog stick portion for movement, locking-on and shield control. Further speculation included using the controller for pulling back on a bowstring for precise arrow shooting and controlling Epona with reins and a whip.
With this revolutionary revelation came word of a possible release date of the game and the Revolution itself for the European territories. "Late 2006" was the timeframe handed down for the new system's UK release, with Zelda "coming out close to the Revolution's launch date." If the former is true, then that would mean Nintendo would presumably get the system out in North America around Thanksgiving as well, indicating a simulataneous worldwide launch. If the latter is true, then Nintendo will be offering Zelda as a Revolution launch title at the same time as giving GameCube owners one last reason to use the system.
This interesting development in the development of Zelda: Twlight Princess should make Nintendo's E3 2006 press conference at the Kodak Theater in Hollywood a lot more interesting.
Thanks to radioheadrule83 at GAF for the heads-up!
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Originally posted by: BiLdItUp1
Hmm...they took the middle route...nice that they've add that functionality. I just hope that it hasn't been showhorned in, and also (somewhat meekly) that they'll have something for us to munch on in the mean time (any important Cube games on the horizon?)
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Originally posted by: WindyMan
For all intents and purposes, the GameCube version of Twilight Princess is complete. I bet they could release it now just for the GameCube and it would be perfect. What Nintendo is likely doing now (and why they delayed it in the first place) is to add in the Revolution functionality, and perhaps even code in some graphical improvements.
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Originally posted by: mantidor
To hell with the damn Rev, Nintendo promised us the ultimate Zelda game and now they are just going to shoehorn some rev functionality instead of making the game better? f!ck that.
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because you cant 100% finish it on cube, but I doubt most of these complainers got all the statues within 2months, so waiting a few months for a rev ISNT that bad
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Originally posted by: TheYoungerPlumber
I think the delay was only partially for this reason. I suspect there were other things they wanted to fit in (second quest, polished story/subquests), so they announced the delay and said, "throw everything in!"
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Originally posted by: Ian Sane
"Would it feel right if swinging the revolution controller simply did the same thing as pressing the A button repeatedly?"
This is my big criticism with the Rev controller in general. If motion control is merely assigning gestures to what would normally be button pushes then it's useless. All it is is the same thing only now with arm fatigue. It's incredibly important that motion controls feels like you're really doing something and not just "wave up for vertical splash, wave side-to-side for horizontal slash".
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Originally posted by: mantidor
I have no doubt about that. When I say this is waste is more from my perspective than theirs, Nintendo doesnt make decisions that will affect them in a negative way financially. But the amount of money they are going to make wont be huge compared to, let say, if they released the game this holiday season. So the other option is going to give them a few bucks more, its logical of them to go in the more profitable route even if they pissed a couple of fanboys like me with another delay. At least I hope all this profitability will be used for the next toon shaded Zelda game for the Revolution which should be even bigger and more amazing than TP, something that of course will never happen
QuoteAre you bonkers? Lightgun functionality would not work!
Originally posted by: Ending Walker Tropic
You know they should put in dance mat and bongo support too. Also microphone, lightgun and gba link.
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Originally posted by: KaironQuote
Originally posted by: mantidor
I have no doubt about that. When I say this is waste is more from my perspective than theirs, Nintendo doesnt make decisions that will affect them in a negative way financially. But the amount of money they are going to make wont be huge compared to, let say, if they released the game this holiday season. So the other option is going to give them a few bucks more, its logical of them to go in the more profitable route even if they pissed a couple of fanboys like me with another delay. At least I hope all this profitability will be used for the next toon shaded Zelda game for the Revolution which should be even bigger and more amazing than TP, something that of course will never happen
It isn't about the money Mantidor, it's about giving the Rev a good foot to start out on by relating it PR-wise into a very strong, very high-quality solid game that comes from a very popular and critically acclaimed franchise.
As a Gamecube gamer it is a slight disappointment only in that they might wait a bit longer for the game, and that they won't get the full benefit.
As a Nintendo gamer it doesn't make much difference, we're all used to waiting through multiple delays and for more than a year for games to come out, especially for Zelda.
But as a someone who might buy the Revolution, it's a huge plus: a legendary acclaimed franchise, high-quality game, epic scope, anticipated-by-hardcore-gamers game tied in close relation with the Revolution. If ever you needed to leverage a strong launch, a Zelda game in development for 2+ years would do the trick, especially seeing how it already looks nearly as good as some X360 games on any regular tv.
~Carmine M. Red
Kairon@aol.com
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Originally posted by: mantidor
Then they shouldve just make the game for Revolution from start and save all their lies from us. This isnt a huge plus, because as amazing as the game will be, it will still be seen as old generation, as I said, this will hardly make or break the console, if Revolution really needs TP to be succesful then the console itself is doomed.
QuoteNot happening... Nintendo is extremely proud and won't admit that it was wrong to go with a smaller medium, and that two discs are needed for a game. Same as why all their games on the Rev WILL use the NRC...
It would be cool though if this was the first first party game that was multiple discs.
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Originally posted by: mantidor
I dont want a multiple disk Zelda, it would imply linearity, and that would suck.
edit: oh god, I shouldve add, merry christmas to you all!I cant believe Im actually posting tonight
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Originally posted by: Ending Walker Tropic
yes but do Nintendo have Apple's exclusive codecs to use aac? No.
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Originally posted by: mantidor
For being MIDI it sounds great. I hear dragon's roost island and the staff credits song everyday and its easily on par with some soundtracks that use real instruments.
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Originally posted by: DeadlyD
midi has been subpar for 10years