MeriStation, a games website based in Spain, got the chance to talk with Nintendo of Europe's Director of Marketing Jim Merrick. Merrick has given up some good information on Nintendo's next-generation plans lately, and this latest interview is no exception.
On the Revolution front, the plans for a worldwide launch were further explained. Nintendo hopes to release the new console in the three major regions—Japan, North America and Europe—all within a 14 week period, about four months altogether. Nintendo President Satoru Iwata had already mentioned that the Revolution would not launch until Nintendo's next fiscal year, which begins April 1, 2006. A Japanese debut would likely come first, followed by the American and European launches.
Disappointingly, Merrick confirmed that Revolution games will not be shown in any form this year. Games will not be shown off for the first time until they are playable with Nintendo's new freestyle controller, to emphasize that games are about gameplay first. Because of this, it may be a while into 2006 until we see software, but it was stressed that key third parties do have development hardware, so at least games are probably in the early stages of development.
The marketing maestro then talked about the Revolution's graphical ability. He strongly believes that there won't be that much of a difference between how games look on the Revolution compared to "the competition," presumably the Xbox 360 and the PlayStation 3. Since we won't be seeing any next-gen Nintendo games until next year, we're going to have to take his word for it as Sony and Microsoft continue touting their respective system's graphical prowess.
Another interesting and unique feature of the new system was also disclosed in the interview. Similar to how the Nintendo DS has a Download Play option for playing multiplayer games with only one copy of a title, the Revolution will have a similar feature so multiple consoles in the same area (a la Xbox system link) can all play a multiplayer game together with only a single game disc. No further details on how exactly this would work were mentioned. Given the small size of the console and the wireless connectivity the system offers, using this feature may be extremely easy.
If you'd like to check out the whole interview, check it out at MeriStation. Be advised that the article is entirely in Spanish, so dust off your Spanish-English dictionaries if you want to read it yourself.
QuoteLucky for you Nintendo is an AND company, not an OR company.
A lot of people say gameplay over graphics but I think gameplay AND graphics are important.
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Originally posted by: Ian Sane
If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.
QuoteBased in your following paragraph is pretty obvious the only reason you want the "f*cking screenshot" is so you can judge the system and reject it. Sorry, but f*ck you.
Originally posted by: Ian Sane
No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists.
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Originally posted by: mantidor
but that could be cool, maybe. Lets say for instance Nintendo decides to release a video of Metroid Prime 3 where Samus is doing movements that not even shooters with mouse+keyboard can do, it could be really great, of course, it should be video, not screenshots.
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What I wish Nintendo would start doing would just be short, 30-second promos on TV. Picture this: ...
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Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists.
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Pero no tenemos juegos definitivos, ni el hardware tampoco. Si lo tuviéramos, ¡lo lanzaríamos ahora mismo!
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Queremos esperar a que todo esté listo, que cuando enseñemos por primera vez los títulos de Revolution sean plenamente jugables con el mando definitivo.
QuoteThe only difference this time is that since Nintendo doesn't produce, design, sell, or for that matter even own the IP of SD memory cards you can't say, "OMFG, OMFG, z0mg! Nintendo is just EXTORTING MONEYIES from us." You'll have to direct that hupla at the SD memory manufacturers.
Originally posted by: Djunknown
Pro and KDR: Thanks for the heads up! I hope that 128mb isn't the equivelent of the 'Cube's 59...