Nintendo of America's game counseling hotline, the Nintendo Power Line (425-885-7529), also features news on upcoming games and systems. If you listen to the current version of their news section, you can select an option to hear about the next-generation Revolution console. It features an introduction that contains a very interesting piece of information. Here's a word-for-word transcript:
"As the company with the strongest heritage of innovation, Nintendo moves the bar for all next-gen systems by employing a wide-ranging strategy that will attract more kinds of gamers to more kinds of games. When Nintendo's new console, codenamed Revolution, arrives in the later half of 2006, everyone will discover the meaning of all-access gaming."
We've seen a "Spring 2006" date, and more recently a vague "2006", but this is the first confirmation from Nintendo itself that Revolution will ship in the second half of 2006. We'll have to wait and see if this turns out to be true.
Thanks to Patrick Ross at NintendoNow for the tip!
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-some die hard Nintendo fans may switch camps as they grow tired of waiting and as they see what the other consoles have to offer (Ian may discuss how this is another thing they could be doing to screw us big Nintendo fans over by making us wait because they only care about the consumers that aren't fans (or even current gamers) and, therefore, wouldn't care when it is released)
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Originally posted by: Professional 666
PLAY IT LOUD
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Originally posted by: Ian Sane
They have a DSish launch for the Rev and by March 2007 the thing will be in discount bins.
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Originally posted by: IaSane
They got REAL lucky with the DS and they absolutely cannot think the same thing could happen with the Rev because it won't.
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See, now, I think the only reason you say that is because you aren't satisfied with the DS personally.
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Originally posted by: Caillan
I think he's saying that because even though Sony screwed up, they now have a portion of the handheld market which they didn't before. A portion which Nintendo has lost.
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Originally posted by: Stu L Tissimus
Let's face it: The DS launch was extremely weak. I'd rather wait for quality games then have crap right now. (I'm looking at you, EA!)
That said, the casual gamer market just doesn't give a scheisse about Nintendo anymore. Nintendo needs to show everybody that this controller is worth waiting for. And they've done a very bad job of it so far. They've only shown demos of it in use to a select portion of the media. Even I - Somebody who has never owned a console not made by Nintendo - am considering buying an X360 (If PD0 is any good).
It's just a really bad situation that Nintendo is in. And they need to get out of it. How? Simple. Prove to everybody that this controller will not be a "g-i-m-m-i-c-k" (to quote PSP fanboys), but something amazing. Something that'll make you wonder how you ever lived without it. And the best way to do that would be to make tech demos for the public to watch. Hell, I'd be happy just watching Metroid Prime Echoes be played with the controller, frankly.
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Originally posted by: Ian Sane
What strategy was this? Having only a PORT as the sole first party launch game? Having less games several months in than the PSP had AT LAUNCH? The first six months or so of the DS were the absolute SH!TS. Easily the worst six months for a new Nintendo system ever with the exception of the Virtual Boy. That's not a strategy, that's a fluke. They have since deserved their lead but those first six months were scary. That "strategy" would never work for the Rev. They're on thin ice in the console market and can't afford to have a weak launch or to have games people have to "get" in order to like. There has to be no excuses or apologies. It has to seem almost perfect.
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Originally posted by: Ian Sane
"What sorta worked for PS2, sorta worked for DS."
By the time the Cube and Xbox came out the PS2 had major games like Gran Turismo 3, Devil May Cry and Metal Gear Solid 2 (and of course GTA3 though no one really knew how big of a hit that would end up being). So yeah they launched earlier but they had some really major titles released in time to combat the competition and they had more games released than both consoles combined. The DS had less games in total than the whole PSP launch and they didn't have any of their killer games released by then. They basically had the same crummy launch lineup and WarioWare Touched. That's not even close to the PS2 lineup in late 2001. It was a fluke. They should have got creamed but didn't because Sony overcharged and concentrated too much on movies. Maybe launching early was their strategy but the execution of it was HORRIBLE and they would be murdered if they did something like that with the Rev.
Plus it's so obvious that there was initially no plans from NCL for the DS to launch in North America in 2004 because the lineup was absolutely horrible. NOA rushed the thing to release to get it out for Christmas. The "strategy" was more of a backpeddle to compensate for NCL living in a box and completely ignoring North America in their plans.
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Originally posted by: Ian Sane
"Yet you insist on saying it was a fluke, when what happened is exactly what they attempted to make happen."
Just because the end result was the same doesn't mean it was a good plan. Sometimes sh!tty plans work out due to good luck just like how sometimes great plans fail because of bad luck.
Regardless of what was planned and what wasn't and whether or not it worked the DS launch "strategy" WILL NOT work for the Rev. No way could a last place console succeed with a sh!tty launch followed by a big game drought. So it's important that Nintendo knows that and doesn't think they can do the same thing and have it work.
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Originally posted by: Ian Sane
"Yet you insist on saying it was a fluke, when what happened is exactly what they attempted to make happen."
Just because the end result was the same doesn't mean it was a good plan. Sometimes sh!tty plans work out due to good luck just like how sometimes great plans fail because of bad luck.
Regardless of what was planned and what wasn't and whether or not it worked the DS launch "strategy" WILL NOT work for the Rev. No way could a last place console succeed with a sh!tty launch followed by a big game drought. So it's important that Nintendo knows that and doesn't think they can do the same thing and have it work.
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Originally posted by: Ian Sane
The first six months or so of the DS were the absolute SH!TS. Easily the worst six months for a new Nintendo system ever with the exception of the Virtual Boy.
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Just because the end result was the same doesn't mean it was a good plan. Sometimes sh!tty plans work out due to good luck just like how sometimes great plans fail because of bad luck.
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They should have got creamed but didn't because Sony overcharged and concentrated too much on movies.
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Maybe launching early was their strategy but the execution of it was HORRIBLE and they would be murdered if they did something like that with the Rev.