NWR Interactive => TalkBack => Topic started by: Jonnyboy117 on August 04, 2005, 03:19:02 PM
Title: Mailbag Talkback Thread
Post by: Jonnyboy117 on August 04, 2005, 03:19:02 PM
Here's a thread to discuss the mailbag and its daily contents, if you feel so inclined. If you have a question or comment to direct to me, please use the mailbag email address, but if you want to discuss any mailbag stuff with your fellow readers, you can do it here! Thanks to UB for the idea.
Title: RE: Mailbag Talkback Thread
Post by: KnowsNothing on August 04, 2005, 03:39:38 PM
This is a question, but whatever.
I like that there are a ton of mailbags, but I often miss a lot because I check my news from Talkback. Is there a way we could have the Newsbot post them? Or perhaps there could be another board like the PGC/Radio Trivia board, where everytime there's a new mailbag there's a new thread. It would also make discussing the content a lot easier.
It'd be more useful than the Europe board anyway
Content-wise, it seems that you contradict yourself sometimes, especially when it comes to the Wi-Fi on the DS. You told some people that you could play the DS online using Dial-up, and you told some that you couldn't.
Title: RE: Mailbag Talkback Thread
Post by: Jonnyboy117 on August 04, 2005, 07:08:42 PM
I'll ask Rick to take a look at adding mailbags to the newsbot.
As for dialup WiFi, I think I said from the beginning that it's technically possible but probably won't work well, if at all, for DS gaming. But it's very possible I contradicted myself. I am human, after all. :-)
Title: RE: Mailbag Talkback Thread
Post by: stevey on August 05, 2005, 04:35:54 AM
what the odds of there bein a zelda game cube?
Title: RE:Mailbag Talkback Thread
Post by: Dasmos on August 05, 2005, 05:15:17 AM
How can there be odds? What are the odds of a Zelda pie? Or the odds of a speckled sea serpent sucking a saucy seagulls spade eating 3 playing cards from the queen of england?
There is no evidence to create accurate betting odds..
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on August 05, 2005, 06:45:04 AM
Woo! My idea was useful!
Title: RE: Mailbag Talkback Thread
Post by: nickmitch on August 05, 2005, 10:25:11 AM
Well since there already WAS two Zelda games on the cube and one's coming up, I'd say pretty good.
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on August 06, 2005, 01:58:06 AM
>Has PGC ever considered adding a forum folder for trading/loaning/selling of used games? It can be really difficult to find used games for a decent price and even if you can piracy is such a huge problem (especially for GBA games) that its often not worth the risk.
I could go for this...
Title: RE: Mailbag Talkback Thread
Post by: Jonnyboy117 on August 06, 2005, 06:53:49 AM
Regarding the buy/sell forum, Dan's opinion was a resounding "NO". Yes, in caps just like that. I have to go with his recommendation since he spends a lot more time in the forums and knows a lot more about them than I do. Sorry guys.
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on August 06, 2005, 06:04:44 PM
I won't whine and complain - as much as I like trading forums - but can we lowly users be privy to the reasons behind that resounding "NO"?
Title: RE: Mailbag Talkback Thread
Post by: KnowsNothing on August 06, 2005, 06:35:16 PM
What if a problem arises? What if the either the money or the game isn't sent? What if it's a pirated game, or a broken game? Even if there's a disclaimer, these people will take it up with the site or forum officials. Since a lot of members here are minors, are they even allowed to make transactions like that? If something went wrong with a minor's order, he's going to tell his parents about it, who may look into taking legal action. While putting up a disclaimer could potentially protect PGC from legal persecution, who wants to deal with all that crap?
With all the other options on the internet, why bother? Besides, if somebody happens to mention in some other context that they're selling something, drop them a PM and set up the transaction through email or something.
Title: RE:Mailbag Talkback Thread
Post by: Dasmos on August 06, 2005, 06:58:07 PM
OMG KnowsNothing knows a whole lot
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on August 06, 2005, 07:20:10 PM
Why bother? Because it can help to build a closer knit community!
As far as holding the forum responsible, etc... There are *tons* of sites out there that offer a trading board (even the quasi-minor focused PokeGym.net) and they all manage it - somehow...
Title: RE: Mailbag Talkback Thread
Post by: Bloodworth on August 06, 2005, 11:10:32 PM
Seriously, KnowsNothing hit the nail on the head. The issues go beyond user to user problems. If pirated goods become part of the equation, and a publisher determines that we're turning a blind eye to it, they may sue or have other means of retaliation. You'd need a lawyer to write a statement that would be sue-proof, and even then another lawyer might get around it. There are several new game-specific auction sites out there now, so I don't see a need for it.
Also, I don't buy the idea that it will build a closer-knit community. I can't think of one time where involving business in any of my friendships has done anything but create tension. Someone gets screwed over, and we start having flame wars crossing the forums, possibly between people that used to be quite happy with each other. Why put that burden on our readers?
Title: RE: Mailbag Talkback Thread
Post by: vudu on August 08, 2005, 09:12:51 AM
Alright, since my idea was shot down, will someone loan me their SNES copy of Final Fantasy III (6JP)? I promise to return it in the same condition I got it as soon as I finish. I'll even pay for shipping.
Title: RE: Mailbag Talkback Thread
Post by: Nephilim on August 08, 2005, 09:20:25 AM
"A few days agp, MrCHUPON said that there might be some problem with the DS only being 802.11b, but the speed of "b" is much faster than most broadband connections operate at, so that should not be a problem at all." so anyone has the specs at the speed that 802.11b sends at? Just wonder, i know it wont effect myself because im getting adsl2 before xmas, but im wondering
Title: RE:Mailbag Talkback Thread
Post by: Pale on August 08, 2005, 09:24:45 AM
The B connection turns out to about 1,375 KB/s - quite a bit more than necessary, but read what Pale's got to say.
EDIT: link
Title: RE:Mailbag Talkback Thread
Post by: Renny on August 08, 2005, 11:04:37 PM
Due to the CSMA/CA protocol overhead, in practice the maximum 802.11b throughput that an application can achieve is about 5.9 Mbit/s over TCP and 7.1 Mbit/s over UDP.
Bandwidth for games should be kept low. The DS may only be able to sync at 2Mbps to conserve power, as it does in 'NiFi' mode.
Title: RE: Mailbag Talkback Thread
Post by: KDR_11k on August 09, 2005, 11:49:18 AM
CSMA/CD... And I thought they found some way to give each device a unique communication channel instead of forming a freaking bus.
Title: RE: Mailbag Talkback Thread
Post by: Hostile Creation on August 10, 2005, 09:17:40 PM
Bruce Campbell rocks. I've been watching the Adventures of Brisco County Jr. the past several days with a friend of mine. What a great show.
Title: RE: Mailbag Talkback Thread
Post by: NinGurl69 *huggles on August 10, 2005, 09:23:26 PM
I miss that show.
Title: RE: Mailbag Talkback Thread
Post by: ssj4_android on August 17, 2005, 10:56:21 AM
You put Nintendo was planning to release Twilight Princess worldwide by the end of 2004. I think you meant 2005.
Title: RE: Mailbag Talkback Thread
Post by: Caliban on August 28, 2005, 05:40:38 PM
On the Mailbag, from Sunday-August 28 posted at 8:50pm, MrChupon said:
"For those of you worrying over the fact that these parts won't generate as much heat or need as much power means that the Revolution is "less powerful" than the Xbox 360 or PS3, continue to worry because that is very likely, it makes sense, and is in line with what everyone at Nintendo is saying."
That is true in a certain perspective however you have to also consider the size at which the transistors were built. Why? Well imagine that you have 2 chips, one built with 130nm technology and the other is 90nm, both run at 3.0GHz. which one creates more heat and needs more power? It is the 130nm chip. The same thing can be said for PC video-cards, example: an ATI 9800 PRO 128MB (I own one) will need a cable coming directly from my PSU, while any of the ATI X?00 series do not and they are more powerful then my current card. Now what I'm trying to get at is that it is possible that Nintendo might have built the Rev with technology that is much smaller than the one that will be used for X360 or PS3 hence there statements about it. Do I have to say anything more?! I think not. Make your own predictions until full specs are disclosed.
Title: RE: Mailbag Talkback Thread
Post by: BigJim on August 28, 2005, 08:29:34 PM
From the Bag, the reader said:
"The Xbox360 apparently runs on _water-cooling_ technology (lots of tubes and water blocks), which would make it run deathly silent but is also probably part of the reason that the thing is still huge."
A little dramatic. The 360 is cooled by headsink(s) with heatpipes... a la PowerMacs. Not those obnoxious watercooling kits.
Title: RE: Mailbag Talkback Thread
Post by: Renny on August 28, 2005, 09:11:30 PM
Is it really liquid or heatpipes? The dev kit pics only reveal a standard air cooling setup as far as I can tell. Is the dev kit cheapened with basic air cooling compared to the retail version?
Title: RE: Mailbag Talkback Thread
Post by: KDR_11k on August 29, 2005, 01:11:09 AM
The dev kit is in no way representative of the final hardware. A heatpipe apparently includes some form of liquid so MS marketing calls it "liquid cooling" in the hope to get people thinking about overclockers' systems.
Title: RE: Mailbag Talkback Thread
Post by: BigJim on August 29, 2005, 01:14:29 AM
I reckon the dev kits aren't using final silicon yet. I think I see at least one heatpipe running through the heatsink, though. (pic 17) for what it's worth in the meantime. Don't know for sure what the final product will be like, but MS has said it'd be watercooled.
Title: RE:Mailbag Talkback Thread
Post by: Renny on August 29, 2005, 05:04:53 AM
I see it on the right, now.
...Microsoft has designed a liquid cooling system that dynamically adjusts the flow of the liquid and the speed of the fans depending on the temperature and power consumption.
Be cool in a totally new, hip, extreme, jive, wireless way.
Apparently this iDEQ sitting on my desk has a dynamic water cooling solution; Biostar is just so off the hook xtreme they'll sell such an expensive system at a loss cause they're so down with the consumer. I hear the manager of the barebones division shaved his head. I can't even think of a buzzword that would do him justice. Is that a Loller-take⢠heatsink on the CPU?
Title: RE: Mailbag Talkback Thread
Post by: KDR_11k on August 29, 2005, 10:55:45 AM
but MS has said it'd be watercooled.
No, they did not. I remember a discussion about that when they first said it.
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on September 10, 2005, 05:54:59 AM
Three things in regards to Pale's "NINTENDO GAMEBOY3":
First off, wouldn't this be #4? You've got the Classic/Pocket/Super generation, Color generation, Advance/SP/Micro/Player generation and then whatever's next... Second, making the new GameBoy play GCN games wouldn't really mean that the new software for the GB would be compatible for the GCN... After all, the GameBoy Color plays Original GameBoy games, but that doesn't mean you can play GBC games on the classic brick (well, there are some...) Third... Where's my DS GB-GBA converter?!?
Title: RE: Mailbag Talkback Thread
Post by: Hostile Creation on September 10, 2005, 09:07:45 AM
This is just speculation, but "Leave luck to heaven" sounds like they're saying work hard in life and don't rely on luck to succeed. Possibly a traditional saying that they adapted to use for the business. It basically implies that they will put forth their work and sweat without falling back on hope and luck, which belongs in heaven, not in this inidividual/business/etc.
Whatever. That's the first thing that occurred to me.
Title: RE: Mailbag Talkback Thread
Post by: KDR_11k on September 12, 2005, 01:02:06 AM
"Microsoft" implies their software is small, not terribly bloated applications that require more and more processing power each version for something the C64 could do with one MHz.
Title: RE: Mailbag Talkback Thread
Post by: KnowsNothing on September 12, 2005, 02:01:57 AM
Micro.....and....soft?
hrrhrhrhrr penis
Title: RE:Mailbag Talkback Thread
Post by: Pale on September 12, 2005, 04:28:27 AM
Quote Originally posted by: UncleBob Three things in regards to Pale's "NINTENDO GAMEBOY3":
First off, wouldn't this be #4? You've got the Classic/Pocket/Super generation, Color generation, Advance/SP/Micro/Player generation and then whatever's next... Second, making the new GameBoy play GCN games wouldn't really mean that the new software for the GB would be compatible for the GCN... After all, the GameBoy Color plays Original GameBoy games, but that doesn't mean you can play GBC games on the classic brick (well, there are some...) Third... Where's my DS GB-GBA converter?!?
Just as a heads up... That wasn't mine if anyone thinks it is. I'm not sure who "The big Pale machine" is... but it isn't me.
Title: RE:Mailbag Talkback Thread
Post by: Famicom on September 14, 2005, 11:40:30 PM
In response to the enlightening 9/14 letter/rant about WWE DoR2 and No Mercy:
In many ways I want to agree with this person. Simply put, there are many many little things that could've been added to DoR2 that would have made the game infinitely more enjoyable. Customizable Royal Rumble for example. More (real) wrestler music, create-a-belt, elimination style fatal 4 way, and the list goes on and on. Hell, in some ways DoR2 is a step BACKWARDS from DoR1. Numerous CAW glitches, and some that even randomly lock up the game were just not present in DoR1. But really, the comparisons to No Mercy need to stop. The Aki you knew then is no more. Yukes has a few of them, EA has a few of them, and that's all there is.
So what if DoR2 has less wrestlers? Do you REALLY need Rosey, Val Venis, Maven and Charlie Haas (two of four who are no longer with the WWE, I may add) in the game? They are so generic anyway that you could easily recreate them yourself. As for the loss of backstage area fights, when was the last time you saw a backstage fight on WWE's programming? The hardcore era ended 4 years ago, get over it.
Having played all of the Yukes' efforts on the GC, I sincerely don't get the feeling that they aren't trying to improve. One thing to remember is that the Wrestlemania/DoR series for GC is Yukes own creation, not going off a template that Aki set way back on WCW vs NWO. A fair comparison would be towards the early Smackdown games. It took several tries for that series to reach the level it's at today. Some additons may be stiffled by publisher influence or by their own lack of competence, but that's not something we'll really ever know. I seem to recall a decision to have some wrestlers and features exclusive to Smackdown and some exclusive to DoR to create different gameplay experiences. Sounds like a publisher decision to me, and one that probably set the development of DoR back quite a bit. I think with DoR2 they nixed that idea though and future games should get all the goods on both sides.
B&P matches need to die.
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on March 19, 2006, 04:51:05 PM
The Mailbag, it lives!
First, I want to say that Jonny is probably the reason that my Game and Watch-e cards never came out - if only one more e-Reader had sold, perhaps Nintendo would have released them.. but NO! Jonny doesn't buy one so we're all doomed to never get the Game and Watch e-Reader cards.
Seriously though, the e-Reader works just fine without the port being attached to anything. In GameBoy Advance SP models, the e-Reader's link port doesn't go into the GBA SP's link port and the e-Reader works just fine - although when linking the unit with the e-Reader with another system, you have to use the SP's link port.
Hey Jonny, send me a free DS Lite and I'll let everyone know if the e-Reader will fit/work in it.
Title: RE: Mailbag Talkback Thread
Post by: wandering on March 19, 2006, 07:41:31 PM
Quote You put Nintendo was planning to release Twilight Princess worldwide by the end of 2004. I think you meant 2005.
More like 2006.
Title: RE:Mailbag Talkback Thread
Post by: Dasmos on March 20, 2006, 12:57:15 AM
Quote GBA carts stick out half an inch, which might actually be an advantage for e-Reader nerds like yourself.
Title: RE: Mailbag Talkback Thread
Post by: UncleBob on April 01, 2006, 02:42:31 AM
Well, the question that is on no one's mind has been answered! Over on CAG, someone has written up a great picture guide to the e-DS Lite and someone was kind enough to post a pic of the e-Reader plugged into the DS Lite. Spiffy!
Title: RE: Mailbag Talkback Thread
Post by: Karl Castaneda #2 on April 23, 2006, 06:09:00 AM
Mailbag returns!
Title: RE:Mailbag Talkback Thread
Post by: Nephilim on April 23, 2006, 06:30:26 AM
"In stores, I've been noticing that a lot of GameCube PC games don't have that yellow border on their boxes, although the prices are right. The list of Player's Choice games at Nintendo.com should point you in the direction of games that are good and cheap. You will notice that SSBM is a PC game too, but unlike the rest it's priced at $30 (and is still selling)."
wth whats with PC game?
and a car devalues by like 50% on buyback after a year, much like selling it back to EB not that diff
Title: RE: Mailbag Talkback Thread
Post by: Karl Castaneda #2 on April 23, 2006, 06:45:27 AM
PC = Player's Choice. I know, I didn't get it at first, either.
Title: RE: Mailbag Talkback Thread
Post by: Artimus on April 23, 2006, 06:48:56 AM
I don't like the answer to the redesign question. It totally ignores the fact that Nintendo launched early to counteract the PSP and the Lite's design was probably not cost effective at that time.
Title: RE: Mailbag Talkback Thread
Post by: Shecky on April 23, 2006, 08:17:47 AM
The car analogy is completely broken...
Changes between years are not substantial for cars?? Sure says the 2004 Corvette to the 2005 C6. A lot of major changes happen to every car each year.
It comes down to this...
A lot of people like the [Corvette/NDS/Random item], when a new revision to said [Corvette/NDS/Random item] comes out, those who had purchased the prior revision may feel disappointed if they like the newer revision better.
Updates to products are a standard business model... get over it!
Be thankfull that unlike cars, the value of your DS doesn't depreciate exponentially... if you like the new style you could always sell your old one and get a new DS Lite, just like you would anything else.
Title: RE: Mailbag Talkback Thread
Post by: vudu on April 24, 2006, 09:59:15 AM
Be thankful that unlike the PS2, all DS games (and GBA games) work on all DS models (and GBA models).
Title: RE:Mailbag Talkback Thread
Post by: animecyberrat on April 24, 2006, 09:57:52 PM
Well comarping video game systems to cars is iffy, I mean a car has a 1 year life cycle and then its replaced, most game systems last at least 2 to 3 five years before the next model comes along.
Title: RE: Mailbag Talkback Thread
Post by: Louieturkey on April 24, 2006, 10:58:50 PM
By new model I hope you mean DS 2 or something like that. Because is really a revision of the same model rather than a new model.
Title: RE: Mailbag Talkback Thread
Post by: Caliban on May 07, 2006, 04:15:18 PM
I know I should have sent a question, to the mailbag, about the controller's power-source but I know it hasn't been officially revealed yet. So could you, whoever goes to press conference, ask its power-source? That is, if it is even allowed to ask questions in this press conference.
Title: RE: Mailbag Talkback Thread
Post by: KnowsNothing on May 07, 2006, 04:23:23 PM
E3 is the sort of press conference where Reggie takes every audience member by the throat and crushes their vocal chords. I'm sure they'll be plenty of interviews though
Title: RE: Mailbag Talkback Thread
Post by: Caliban on May 07, 2006, 05:17:27 PM
Yeah, that's what I'm expecting too, that they will get more answers from interviews, it's just that from all Wii things that are to be known this is the only thing that is bickering in my mind.
Title: RE:Mailbag Talkback Thread
Post by: UncleBob on May 08, 2006, 09:35:04 AM
Quote Originally posted by: KnowsNothing E3 is the sort of press conference where Reggie takes every audience member by the throat and crushes their vocal chords. I'm sure they'll be plenty of interviews though
I still want to go...
Title: RE:Mailbag Talkback Thread
Post by: Renny on May 22, 2006, 04:57:39 PM
Having the ability to play games from any region would be another door pirates could use to play copied games...
I don't understand this one. How does region coding prevent piracy? Region-switching my Cube didn't allow copied games to run. Region coding and copy protection are very different things. Actually, disabling region coding could help prevent piracy as many people who would be tempted to get their console chipped to be able to import wouldn't bother. (Even Sony has said this [IGN], though I doubt they'll follow through in a meaningful way.) I still expect the Wii to have and enforce region coding, but following the pattern of every other Nintendo console since the SNES, it will be fairly easy to region mod.
Title: RE: Mailbag Talkback Thread
Post by: BranDonk Kong on May 22, 2006, 07:30:25 PM
I was gonna make the same post. Region protection has absolutely nothing to do with piracy prevention...that answer makes absolutely no sense whatsoever. I'm sorry.
Title: RE:Mailbag Talkback Thread
Post by: UncleBob on May 29, 2006, 05:50:39 AM
Quote The only thing that would make financial sense for Nintendo is to offer all of those old-school four-color Game Boy games (and maybe Game Boy Color games too) for play on Virtual Console. All of those are long out of print, and even though you can still use them on a GBA, finding a particular title from the past can be tricky. Even if they charged a dollar or two per game download, they could make a killing. There are a handful of GB games I would love to play again (Mr. Chin's Gourmet Paradise is one), and I'm sure there are many people who share that feeling.
I have that game... I'm not sure if I'd pay $2 for it...
Title: RE: Mailbag Talkback Thread
Post by: ruby_onix on May 29, 2006, 02:06:11 PM
Nintendo needs to let you download GameBoy/GBC games to the Wiiii, because they've abandoned GB/GBC support with the DS and the micro.
They can let you play them on a virtual Super GameBoy (3?) in the virtual SNES side of the Virtual Console. Or maybe let you beam them to your DS via Wi-Fi.
Title: RE: Mailbag Talkback Thread
Post by: wandering on June 01, 2006, 10:49:58 PM
Quote It's true that the small size of the Wii makes it extremely portable, but only in the sense that it's easy to transport it from place to place. Playing games on the console en route might be a different story because of that sensor bar. It's one thing if the bar can be positioned near the monitor inconspicuously, but then the issue of being to close to the sensor comes up, which can screw up the bar properly picking up controller moment.
Not to mention, even if you could get it to work, the motion of the car would probably make gameplay very difficult.
Title: RE: Mailbag Talkback Thread
Post by: wandering on June 04, 2006, 08:55:55 PM
Quote or will it possibly be controlled with the nunchuku/remote combo?
If they don't allow nunchuku+remote support, I'd see it as a cheap way to get more controller sales. Unless there's some reason the game wouldn't work with an analogue stick, 4 buttons, and a d-pad.
Title: RE:Mailbag Talkback Thread
Post by: ruby_onix on June 05, 2006, 01:53:58 PM
Quote Originally posted by: wandering
Quote or will it possibly be controlled with the nunchuku/remote combo?
If they don't allow nunchuku+remote support, I'd see it as a cheap way to get more controller sales. Unless there's some reason the game wouldn't work with an analogue stick, 4 buttons, and a d-pad.
Except that the game's being made by Masuhiro Sakurai, a guy who supposedly resigned from Nintendo/HAL because he was upset with Nintendo's milking of Kirby, and was just barely lured back with the promise of total freedom and support without corporate interference.
I'd chalk it up to him wanting to make a "next-gen" game, not a "new-gen" one. Which might mean that he's on the wrong console.
And you mean "1 button and 3 triggers", not "4 buttons".
Title: RE: Mailbag Talkback Thread
Post by: Ian Sane on June 05, 2006, 02:28:09 PM
"I'd chalk it up to him wanting to make a 'next-gen' game, not a 'new-gen' one. Which might mean that he's on the wrong console."
If he wants to make SSB he's on the right console, legally anyway.
I think SSB would be perfectly playable with the remote and nunchuk. It just would probably play better with a solid one-piece controller due to the frentic nature of it.
Title: RE: Mailbag Talkback Thread
Post by: ruby_onix on June 05, 2006, 02:54:43 PM
Quote If he wants to make SSB he's on the right console, legally anyway.
There's always the GameCube. Or the DS. Nobody would complain about having to buy non-included controllers for either of those options.
Of course, those two systems don't have "next-gen" graphics, but then again, neither does Wii...
Title: RE: Mailbag Talkback Thread
Post by: Requiem on June 05, 2006, 02:57:42 PM
What about both a solid one-piece controller and the remote?
Title: RE: Mailbag Talkback Thread
Post by: wandering on June 05, 2006, 08:42:23 PM
Quote Except that the game's being made by Masuhiro Sakurai, a guy who supposedly resigned from Nintendo/HAL because he was upset with Nintendo's milking of Kirby, and was just barely lured back with the promise of total freedom and support without corporate interference.
Okay, then I'm sure the nunchaku setup will be supported...
Quote I'd chalk it up to him wanting to make a "next-gen" game, not a "new-gen" one. Which might mean that he's on the wrong console.
And you mean "1 button and 3 triggers", not "4 buttons".
So, Nintendo cdoesn't want games like Super Smash Bros Brawl to be part of their self-titled "new generation", and trigger buttons don't count as buttons? Thanks for clearing that up!
Title: RE: Mailbag Talkback Thread
Post by: Ian Sane on June 06, 2006, 08:24:42 AM
"There's always the GameCube."
Yah right. There's no point at all to making another SSB on the Cube. This isn't any "third pillar" nonsense or anything like that. The Cube's finished and the Wii is Nintendo's future. All new console games should be for the Wii. New Super Mario Bros probably could have been done on the GBA but it wasn't because it makes more sense to support the newer system.
One thing that a lot of people were worried about with the Wii was that since Nintendo was talking so much about changing gaming and targeting non-gamers that the "traditional" type of games would disappear. Though I don't typically believe them when they say such things Nintendo has repeatedly said that that's not going to happen. It's important for Nintendo to release games like SSB Brawl. It shows that more traditional games will still be made. The fact that it supports the old controller is also important. Another fear was that Nintendo would force motion control when it was not needed. Here is an example where they're acknowledging that motion control isn't going to work in every situation. Allowing the use of the Cube controller ensures that this game will control as we expect it to. And I assume it's just an option. If you want to use the remote and nunchuk you probably can. It's a cool option. It's the sort of fan-friendly option that Nintendo typically NEVER provides.
If Nintendo didn't have any "traditional games" on the Wii a lot of people would be turned off. Not that many gamers want to complete reject the formula they've enjoyed for over 20 years.
Title: RE: Mailbag Talkback Thread
Post by: Karl Castaneda #2 on June 06, 2006, 08:54:01 AM
"One thing that a lot of people were worried about with the Wii was that since Nintendo was talking so much about changing gaming and targeting non-gamers that the "traditional" type of games would disappear. "
Yes, I wonder who that was...
Super Smash Bros. Brawl is a really important game for a number of reasons. It won't just be a huge seller; I mean, seriously, Smash Bros.? Yeesh. Aside from this, it's a graphically beautiful title (on any system), and it a demonstration that Nintendo isn't about justifying the Wiimote at the expense of a game's quality. Smash Bros. is probably most responsive with a traditional gamepad, and as such, that seems to be the default method.
Also, I think it's a good thing that it's not a launch title. The Wii's launch will be successful regardless of whether Smash Bros. is part of the line-up or not. Twilight Princess, Dragon Quest (in Japan), and maybe even MP3 will sell massively with the console, so it doesn't need SSB. However, as a shining beacon of light in the post-launch period, it can do a whole lot more to flesh out the Wii as a successful platform. As Harrison (I think it was him) said, it's that six months to a year that really sets the console's future in stone, and Brawl would definitely be a "rock-solid" game, if you catch my drift.
Title: RE:Mailbag Talkback Thread
Post by: Nephilim on June 12, 2006, 03:18:48 AM
"Zero chance. Nintendo designed the console to work its magic on the majority of televisions out there, which don't have component input jacks. It wouldn't make sense to include something that most people wouldn't use. It's different with the Xbox 360 because MS designed the console to work with HDTVs, and they know that the people purchasing the system will need component cables. Besides, Nintendo will make more money by selling them separately. Hopefully, Wii component cables should be available in stores from day one. It would be dumb to need to order them through Nintendo's online store again."
Why not include the cord that proberly costs 2bucks to make, rather then sell them like now? (play-asia has them for 50US ouch) atleast 50% of gamers in the next 2years, would be happy with nintendo your logic doesnt make sense
Title: RE: Mailbag Talkback Thread
Post by: NinGurl69 *huggles on June 12, 2006, 04:21:44 AM
I would like to see Wii accessories sold in stores WEEKS in advance of the launch.
Title: RE:Mailbag Talkback Thread
Post by: BigJim on June 14, 2006, 04:39:24 AM
Quote Originally posted by: DeadlyD Why not include the cord that proberly costs 2bucks to make, rather then sell them like now? (play-asia has them for 50US ouch) atleast 50% of gamers in the next 2years, would be happy with nintendo your logic doesnt make sense
'Cause not including them means Nintendo can sell them and make a killing from those that actually need/want the input.